TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 31 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 cruisers and 6 destroyers moved from 33 Sea Zone to 25 Sea Zone
2 battleships moved from 33 Sea Zone to 25 Sea Zone
7 carriers moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
5 bombers moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 31 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 5 bombers, 9 carriers, 2 cruisers, 9 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 battleships, 5 bombers, 9 carriers, 2 cruisers, 9 destroyers, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Midway
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Midway from Americans, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 25 Sea Zone
5 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
5 fighters moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
2 infantry moved from Dzavhan to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Dzavhan to Chahar
2 armour and 2 mech_infantrys moved from Yunnan to India
2 artilleries and 2 infantry moved from Kweichow to Hunan
1 artillery and 2 infantry moved from Hopei to Anhwe
1 armour moved from Hopei to Yunnan
5 bombers moved from 25 Sea Zone to Japan
Place Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Japan
3 infantry placed in India
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs