@Avner Sometimes 1 mistake is all it takes. Thank you for the game and allowing me to continue after the long delay.
'Best
@Avner Sometimes 1 mistake is all it takes. Thank you for the game and allowing me to continue after the long delay.
'Best
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 16 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 5 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 16 infantry in Rostov, round 2 : 4/21 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
10 armour, 8 artilleries, 12 infantry and 12 mech_infantrys moved from Ukraine to Bryansk
2 bombers moved from Eastern Poland to Western Germany
3 fighters moved from Western Germany to Bryansk
6 armour and 12 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Romania to Bryansk
1 aaGun and 10 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns moved from France to Normandy Bordeaux
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.17
@Avner Assumed no scramble in sz 112.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber and 2 fighters moved from Morocco to 112 Sea Zone
2 fighters moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Paulau Island to 20 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Marianas
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
3 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Algeria to Libya
2 infantry moved from Algeria to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 105 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 artilleries and 29 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 bomber moved from Syria to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Syria to 79 Sea Zone
1 fighter moved from Syria to 79 Sea Zone
1 tactical_bomber moved from Syria to 79 Sea Zone
Combat - British
Battle in 79 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 armour moved from India to Shan State
3 aaGuns moved from Burma to Shan State
1 bomber, 2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to West India
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 aaGun moved from Alexandria to Egypt
1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Tunisia to Tobruk
1 battleship moved from 34 Sea Zone to 33 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Norway
2 cruisers moved from 99 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.50
Germans regular : 0.67
British regular : 0.33
@fasthard I was considering resigning if I lost in France. IPC and TUV gap were widening. Really came down to Germany getting the luck in that last battle.
Good game. Rain check on another opposite sides?
@pacifiersboard said in L25 BM BombsAway (Axis) v pacifiersboard (Allies+21):
apologies for the major delay!
No worries. I was away for a while myself.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
2 armour and 4 mech_infantrys moved from Romania to Western Ukraine
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 3 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 4 mech_infantrys in Western Ukraine, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Western Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to Romania
1 aaGun, 1 artillery and 4 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.83
@fasthard Got enough luck to get in and hold it, without losing any more planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to France
1 armour, 26 artilleries, 1 fighter, 88 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 7 fighters, 8 mech_infantrys and 3 tactical_bombers moved from Germany to France
2 bombers moved from Caucasus to France
2 bombers moved from Southern Italy to France
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
Combat - Germans
Battle in France
Germans attack with 4 armour, 26 artilleries, 6 bombers, 8 fighters, 88 infantry, 10 mech_infantrys and 3 tactical_bombers
British defend with 5 aaGuns, 4 artilleries, 3 bombers, 8 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 3 fighters, 19 infantry and 2 mech_infantrys; Americans defend with 2 aaGuns, 1 armour, 5 artilleries, 1 bomber, 6 fighters, 37 infantry, 1 marine and 1 mech_infantry; Russians defend with 2 fighters and 1 tactical_bomber
Americans roll AA dice in France : 3/17 hits, 2.83 expected hits
3 fighters owned by the Germans lost in France
Germans roll dice for 4 armour, 26 artilleries, 6 bombers, 5 fighters, 88 infantry, 10 mech_infantrys and 3 tactical_bombers in France, round 2 : 43/142 hits, 39.83 expected hits
French roll dice for 7 aaGuns, 2 armour, 13 artilleries, 4 bombers, 19 fighters, 73 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in France, round 2 : 49/120 hits, 46.33 expected hits
49 infantry owned by the Germans lost in France
5 aaGuns owned by the British, 2 aaGuns owned by the Americans, 3 bombers owned by the British, 1 bomber owned by the Americans, 19 infantry owned by the French and 13 infantry owned by the British lost in France
Germans roll dice for 4 armour, 26 artilleries, 6 bombers, 5 fighters, 39 infantry, 10 mech_infantrys and 3 tactical_bombers in France, round 3 : 39/93 hits, 31.67 expected hits
French roll dice for 2 armour, 13 artilleries, 19 fighters, 41 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in France, round 3 : 37/84 hits, 35.00 expected hits
37 infantry owned by the Germans lost in France
35 infantry owned by the Americans and 4 infantry owned by the British lost in France
Germans roll dice for 4 armour, 26 artilleries, 6 bombers, 5 fighters, 2 infantry, 10 mech_infantrys and 3 tactical_bombers in France, round 4 : 18/56 hits, 23.17 expected hits
French roll dice for 2 armour, 13 artilleries, 19 fighters, 2 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in France, round 4 : 14/45 hits, 22.00 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in France
3 mech_infantrys owned by the British, 2 mech_infantrys owned by the French, 2 infantry owned by the Americans, 5 artilleries owned by the Americans, 4 artilleries owned by the British, 1 artillery owned by the French and 1 mech_infantry owned by the Americans lost in France
Germans roll dice for 4 armour, 24 artilleries, 6 bombers, 5 fighters and 3 tactical_bombers in France, round 5 : 21/42 hits, 18.50 expected hits
French roll dice for 2 armour, 3 artilleries, 19 fighters, 1 marine and 2 tactical_bombers in France, round 5 : 19/27 hits, 16.00 expected hits
19 artilleries owned by the Germans lost in France
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 1 armour owned by the Americans, 1 armour owned by the French, 6 fighters owned by the Americans, 1 marine owned by the Americans, 3 fighters owned by the French, 2 fighters owned by the British and 3 artilleries owned by the French lost in France
Germans roll dice for 4 armour, 5 artilleries, 6 bombers, 5 fighters and 3 tactical_bombers in France, round 6 : 14/23 hits, 12.17 expected hits
French roll dice for 6 fighters in France, round 6 : 4/6 hits, 4.00 expected hits
4 artilleries owned by the Germans lost in France
6 fighters owned by the British lost in France
Germans destroys 14PUs while taking French capital
Germans win, taking France from French with 4 armour, 1 artillery, 6 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 181
Casualties for Germans: 25 artilleries, 3 fighters, 88 infantry and 10 mech_infantrys
Casualties for French: 1 armour, 4 artilleries, 3 fighters, 19 infantry and 2 mech_infantrys
Casualties for Americans: 2 aaGuns, 1 armour, 5 artilleries, 1 bomber, 6 fighters, 37 infantry, 1 marine and 1 mech_infantry
Casualties for British: 5 aaGuns, 4 artilleries, 3 bombers, 8 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
2 bombers moved from France to Western Germany
1 aaGun moved from Western Germany to France
3 tactical_bombers moved from France to Southern Italy
4 bombers moved from France to Southern Italy
3 fighters moved from France to Western Germany
2 fighters moved from France to Southern Italy
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Tambov to Volgograd
2 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
2 artilleries and 1 infantry placed in Caucasus
Germans undo move 1.
3 artilleries placed in Caucasus
1 artillery and 2 infantry placed in Western Germany
10 infantry placed in Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,6,5,1,1,3,4,2,4,5
Germans collect 61 PUs (6 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
French regular : -0.33
Americans AA : 0.17
Germans regular : 9.67
@fasthard I’m back. Not sure if you called this already. If not, I decided to go ahead and attack France. OOL?
@Avner Appreciate you letting me continue. I’ll be sure to avoid any further delays.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Syria to Malta
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 20 Sea Zone to Kiangsi
1 cruiser and 1 destroyer moved from 62 Sea Zone to 66 Sea Zone
Combat - ANZAC
Battle in Kiangsi
Battle in 66 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
ANZAC roll dice for 1 cruiser and 1 destroyer in 66 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 cruiser owned by the ANZAC lost in 66 Sea Zone
ANZAC roll dice for 1 destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 66 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 66 Sea Zone
ANZAC win, taking Kiangsi from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 cruiser
Casualties for Germans: 1 submarine
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malta
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Malta
ANZAC roll dice for 2 fighters and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
ANZAC win, taking Malta from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Malta to Tobruk
2 infantry moved from India to Burma
2 artilleries moved from New South Wales to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 fighter moved from Java to Burma
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Japanese regular : -0.33
ANZAC regular : -0.83
Germans regular : 0.50
@pacifiersboard been away for awhile. Are you up for continuing?
@Avner Back from a hiatus. Hope you don’t mind jumping back in.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Algeria
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 destroyers and 5 submarines moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Dutch New Guinea to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 armour moved from 20 Sea Zone to Kwangtung
1 fighter moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 110 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 2 fighters and 5 submarines
Germans defend with 1 destroyer
Americans roll dice for 5 submarines in 110 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Malaya from Japanese with 1 carrier, 3 destroyers, 2 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/5 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport; ANZAC loiter and taunt with 1 infantry
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
3 infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Morocco
2 fighters moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 fighter moved from United Kingdom to 97 Sea Zone
2 fighters moved from Tobruk to 97 Sea Zone
1 tactical_bomber moved from Tobruk to 97 Sea Zone
1 destroyer and 8 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
3 artilleries and 29 infantry moved from India to Burma
1 battleship moved from 42 Sea Zone to 34 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters, 9 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
British roll dice for 9 submarines in 97 Sea Zone, round 2 : 5/9 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
British win, taking Holland Belgium from Germans, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 4 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
Battle in Cyprus
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 armour, 1 artillery and 1 infantry in Cyprus, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 artilleries and 29 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 29 infantry in Burma, round 2 : 5/32 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 artillery and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Tobruk to Alexandria
1 carrier and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 97 Sea Zone to Syria
1 tactical_bomber moved from 99 Sea Zone to Syria
2 fighters moved from 97 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
Place Units - British
2 destroyers placed in 81 Sea Zone
1 mech_infantry placed in Egypt
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
Italians regular : -0.83
Germans regular : 0.67
British regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 fighter moved from United Kingdom to 97 Sea Zone
2 fighters moved from Tobruk to 97 Sea Zone
1 tactical_bomber moved from Tobruk to 97 Sea Zone
1 destroyer and 8 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
3 artilleries and 29 infantry moved from India to Burma
1 battleship moved from 42 Sea Zone to 34 Sea Zone
Combat - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 fighter
French defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
French roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
1 bomber owned by the Italians retreated
French win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,1,3,6,5,4,4,5,4,1
Italians collect 8 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : -1.17
@Me1945 Was waiting until you finished your playoff game. Are you interested in finishing this one?