had a little time to look - looking very grim.
Posts made by boldfresh
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RE: Re: 15L Adam514 (Axis) vs Boldfresh (Allies+21)posted in League
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RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Russia to Samara
2 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from GermansCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to India
1 fighter moved from India to Burma
1 fighter moved from West India to Burma
5 mech_infantrys moved from Russia to Volgograd
2 aaGuns, 3 armour, 4 infantry and 3 mech_infantrys moved from Tambov to Volgograd
2 aaGuns, 7 artilleries and 29 infantry moved from Rostov to Volgograd
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 19 PUs -
RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to Rio de OroTurn Complete - French
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RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
I think at this point you can probably skip Franz actually and do Germany going forward….
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RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Union of South Africa to Trans-Jordan
1 armour, 5 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour and 5 mech_infantrys moved from Alexandria to Trans-Jordan
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 5 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 2 armour, 5 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Egypt to Trans-Jordan
2 artilleries, 1 fighter and 11 infantry moved from Tobruk to Alexandria
1 fighter moved from Alexandria to Egypt
2 fighters moved from 104 Sea Zone to Gibraltar
1 carrier and 2 transports moved from 104 Sea Zone to 92 Sea Zone
4 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 64 Sea Zone to Hawaiian Islands
3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Russia to India
1 fighter moved from Bryansk to RussiaPlace Units - British
2 destroyers placed in 81 Sea Zone
1 fighter placed in Egypt
1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 26 PUs (6 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,5,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
seems like the russians wanted to leave moscow, they fought so much better!
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RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery moved from Bryansk to Smolensk
1 fighter and 2 infantry moved from Russia to Vologda
1 fighter and 2 infantry moved from Russia to Samara
2 armour moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 3 mech_infantrys moved from Bryansk to Tambov
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
1 armour moved from India to Burma
1 fighter moved from Vologda to West India
1 fighter moved from Samara to India
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Ukraine to Russia
2 infantry moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Rostov
2 aaGuns moved from Russia to Tambov
4 infantry moved from Bryansk to Tambov
5 artilleries and 26 infantry moved from Bryansk to RostovPlace Units - Russians
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUs -
RE: 15L G40 Playoff Rd1 ME1945 (Allies+26) vs JuanSpain (Axis)posted in League
Uhhh what a big mistake in Japan Bomber defense, no good idea giving a player like you advantage, I will need some time for this move.
gut punch early… internal bleeding?
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RE: Re: 15L Adam514 (Axis) vs Boldfresh (Allies+21)posted in League
Bump?
sorry adam totally swamped at the moment. wife 32 weeks pregnant and having all kinds of problems - kids sick, work busier than ever. barely have time to make moves in one game (ghost) let alone the two others (you and bmnielson). and holidays are upon us. i will do my best to start this back up but right now i just dont know when that will be possible…
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RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
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RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
All ftrs on their own country’s carriers in the atl.
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RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Shan State
2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in Shan State
British attack with 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
COMMENT: 2 british ftrs on 1 british acc off spain
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Bryansk
2 artilleries and 10 infantry moved from Alexandria to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
2 artilleries and 6 infantry moved from Alexandria to Egypt
1 armour and 5 mech_infantrys moved from Egypt to Alexandria
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns and 7 infantry moved from India to Burma
1 infantry moved from West India to India
1 fighter moved from New South Wales to 50 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Spain to Normandy BordeauxPlace Units - British
3 artilleries placed in Egypt
1 armour, 1 bomber and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,1,5
British collect 31 PUs (4 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,4,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
4 artilleries and 10 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to ShantungPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
RE: L16 Ghostglider vs. Boldfresh (+27)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 16 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Western United States to 2 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from Western United States to British Columbia
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 infantry moved from Spain to Southern France
4 fighters moved from Gibraltar to Southern FranceCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 62 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour moved from Colombia to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
2 fighters and 1 tactical_bomber moved from British Columbia to Eastern United States
1 fighter moved from 1 Sea Zone to Western United States
1 bomber moved from 2 Sea Zone to Western United States
1 fighter moved from 31 Sea Zone to Hawaiian Islands
3 submarines moved from 63 Sea Zone to 64 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 62 Sea Zone to 50 Sea Zone
4 fighters moved from Southern France to 104 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from 104 Sea Zone to Spain
2 armour moved from Spain to Normandy Bordeaux
2 mech_infantrys moved from Normandy Bordeaux to Spain
7 infantry moved from Spain to Normandy BordeauxPlace Units - Americans
1 carrier and 2 submarines placed in 104 Sea Zone
3 infantry placed in Normandy Bordeaux
10 infantry placed in Central United States
3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 2 bombers
EDIT: Adding units owned by Americans to Western United States: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,2,2,3
Americans collect 53 PUs (7 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
RE: 16L bmnielsen (Axis) vs. Boldfresh (Allies +23)posted in League
Any update? :)
Yeah trying to concentrate on two games now. I’m down to three. This one by far the hardest but all are hard and I have so little time for aa at this moment. Hoping to move next week though.
Sorry and thanks for your patience…
Happy thanksgiving!
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RE: Re: 15L Adam514 (Axis) vs Boldfresh (Allies+21)posted in League
so rare to see a negative battle score for the axis.
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RE: Re: 15L Adam514 (Axis) vs Boldfresh (Allies+21)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
3 infantry moved from Kansu to Shensi
2 aaGuns and 4 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Kazakhstan to ShensiTurn Complete - Russians