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    Posts made by bolasgod

    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              1 artillery and 10 infantry moved from Chahar to Anhwe
              1 infantry moved from Hopei to Anhwe
              1 infantry moved from Kweichow to Hunan
              1 fighter moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 artillery and 11 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 11 infantry in Anhwe, round 2 : 1/12 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Anhwe
              1 fighter moved from Anhwe to Yunnan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : -1.00
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 3 mech_infantrys moved from Tobruk to Alexandria
              2 armour moved from Tunisia to 94 Sea Zone
              3 artilleries moved from Algeria to 94 Sea Zone
              5 infantry moved from Algeria to 94 Sea Zone
              2 armour, 3 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 94 Sea Zone to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Trans-Jordan
              4 infantry moved from 98 Sea Zone to Alexandria
              3 artilleries moved from 98 Sea Zone to Alexandria
              1 armour moved from 98 Sea Zone to Alexandria
              1 armour moved from 98 Sea Zone to Trans-Jordan
      
          Combat - Americans
              Battle in Trans-Jordan
              Battle in Alexandria
                  Americans attack with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                  Italians defend with 1 infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Alexandria, round 2 : 1/4 hits, 2.17 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  Americans win, taking Trans-Jordan from Italians, taking Alexandria from Italians with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              2 aaGuns and 8 infantry moved from Morocco to Algeria
              2 armour moved from Eastern United States to 101 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries moved from Eastern United States to 101 Sea Zone
              4 infantry moved from Eastern United States to 101 Sea Zone
              2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 104 Sea Zone to 91 Sea Zone
              2 marines moved from 91 Sea Zone to Morocco
              2 artilleries moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              2 armour moved from 91 Sea Zone to Morocco
              4 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 armour, 2 artilleries and 5 infantry placed in Eastern United States
              2 infantry placed in Western United States
              1 carrier and 1 destroyer placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
              Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Italians regular : -0.33
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: bolasgod (X) vs Odonis (A +5) BM3

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by UK_Pacific to India: 1 marine
              EDIT: Turning off Edit Mode
              Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Western Germany to 111 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              1 infantry moved from Romania to Bessarabia
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Slovakia Hungary to Eastern Poland
              1 infantry moved from Slovakia Hungary to Eastern Poland
              1 infantry moved from Poland to Baltic States
              1 artillery moved from Greater Southern Germany to Yugoslavia
              1 artillery moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Eastern Poland
              1 armour moved from Romania to Bessarabia
              1 armour moved from Slovakia Hungary to Bessarabia
              1 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Greater Southern Germany to Eastern Poland
              1 armour moved from Poland to Baltic States
              1 fighter moved from Slovakia Hungary to Baltic States
              1 tactical_bomber moved from Poland to Baltic States
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                      British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in Bessarabia
                  Germans attack with 2 armour and 1 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour and 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Yugoslavia
                  Germans attack with 2 artilleries and 6 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 3/8 hits, 2.00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 3 : 2/5 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 4 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in Baltic States
                  Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                  Russians defend with 3 infantry
                      Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.17 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                      Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in France
                  Germans attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 4/18 hits, 5.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France
                      Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 2/15 hits, 4.83 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
                      4 infantry owned by the Germans and 2 infantry owned by the French lost in France
                      Germans roll dice for 4 armour, 3 artilleries and 4 mech_infantrys in France, round 4 : 5/11 hits, 4.17 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 1/6 hits, 2.67 expected hits
                      1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 4 armour, 3 artilleries and 3 mech_infantrys in France, round 5 : 5/10 hits, 4.00 expected hits
                      French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 4 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 24
                  Casualties for Germans: 1 artillery, 7 infantry and 1 mech_infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Eastern Poland
                  Germans attack with 2 armour and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                      Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from Baltic States to Western Germany
              1 fighter moved from Baltic States to Germany
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
              2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Germany to Slovakia Hungary
              1 artillery moved from Germany to Poland
              1 artillery moved from Germany to Slovakia Hungary
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Germany to Slovakia Hungary
              1 aaGun moved from Germany to Poland
              1 aaGun moved from Germany to Slovakia Hungary
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 infantry moved from Germany to Western Germany
              1 artillery moved from Germany to Western Germany
              1 aaGun moved from Germany to Western Germany
      
          Place Units - Germans
              1 destroyer placed in 112 Sea Zone
              1 bomber and 1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      French regular : -2.00
      Neutral_Allies regular : 1.67
      Russians regular : 0.67
      Germans regular : -2.83
      British regular : -3.17
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: bolasgod (X) vs Odonis (A +5) BM3

      @odonis I dont think I made the name right, I just guessed, this was my 1st time setting up a play by forum

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      @mainah oh man I thought they weren’t connected… that’s why I put a blocker up in SZ26… There goes the American fleet… Max defence I suppose, carriers 1st

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      @mainah Well you just scored a huge victory in Norway… But yea the NOs for Russia seem very strong in this version, I am getting 21IPCs a turn!

      posted in League
      bolasgodB
      bolasgod
    • RE: OOB Majikforce vs Bolasgod (+20)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 3 armour; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 submarines moved from 62 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 33 Sea Zone
                  ANZAC attack with 2 submarines
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 submarines in 33 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                  ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              3 armour placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 fighter moved from United Kingdom to Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : -1.00
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: OOB Majikforce vs Bolasgod (+20)

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 3 armour; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 submarines moved from 62 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 33 Sea Zone
                  ANZAC attack with 2 submarines
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 submarines in 33 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                  ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              3 armour placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : -1.00
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 3 armour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Yakut S.S.R. to Buryatia
                    Russians take Buryatia from Japanese
              1 infantry moved from Eastern Poland to Slovakia Hungary
                    Russians take Slovakia Hungary from Germans
              1 artillery and 5 infantry moved from Finland to Norway
              1 infantry moved from Novgorod to Baltic States
                    Russians take Baltic States from Germans
      
          Combat - Russians
              Battle in Norway
                  Russians attack with 1 artillery and 5 infantry
                  Germans defend with 3 infantry
                      Russians roll dice for 1 artillery and 5 infantry in Norway, round 2 : 0/6 hits, 1.33 expected hits
                      Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in Norway
                      Russians roll dice for 1 artillery and 3 infantry in Norway, round 3 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians lost in Norway
                      Russians roll dice for 1 artillery and 2 infantry in Norway, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 3 infantry in Norway, round 4 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in Norway
                  1 artillery owned by the Russians retreated to Finland
                  Germans win with 3 infantry remaining. Battle score for attacker is -15
                  Casualties for Russians: 5 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Belarus to Eastern Poland
              2 aaGuns, 4 armour, 12 artilleries, 60 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
              1 mech_infantry moved from Novgorod to Eastern Poland
              2 aaGuns, 2 artilleries and 12 infantry moved from Novgorod to Baltic States
              1 armour moved from Ukraine to Eastern Poland
              1 fighter moved from Russia to Eastern Poland
              1 fighter moved from Russia to Eastern Poland
              1 tactical_bomber moved from Russia to Eastern Poland
              3 armour moved from Russia to Western Ukraine
              2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
              2 artilleries moved from Ukraine to Western Ukraine
      
          Place Units - Russians
              1 tactical_bomber placed in Russia
              3 infantry placed in Ukraine
              3 armour placed in Novgorod
              3 mech_infantrys placed in Volgograd
              Russians undo move 3.
              Russians undo move 2.
              2 infantry and 1 mech_infantry placed in Ukraine
              1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
              Russians undo move 4.
              2 armour and 1 mech_infantry placed in Novgorod
              Russians undo move 3.
              1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
              Russians undo move 3.
              1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
              Russians undo move 3.
              1 armour and 2 infantry placed in Ukraine
              1 armour and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 39 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.00
      Russians regular : -3.17
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 10 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 fighter moved from New Zealand to Queensland
              1 fighter moved from New Zealand to Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 20 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
              1 fighter moved from United Kingdom to 110 Sea Zone
      
          Combat - French
              Battle in 110 Sea Zone
                  French attack with 1 fighter
                  Germans defend with 1 battleship and 2 submarines
                  2 submarines owned by the Germans submerged
                      French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the French lost in 110 Sea Zone
                  Germans win with 1 battleship remaining. Battle score for attacker is -10
                  Casualties for French: 1 fighter
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French regular : -0.50
      Germans regular : 0.33
      

      Savegame

      posted in Play Boardgames
      bolasgodB
      bolasgod
    • RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 10 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 fighter moved from New Zealand to Queensland
              1 fighter moved from New Zealand to Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                    ANZAC take 54 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 carrier and 1 cruiser
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the ANZAC lost in 55 Sea Zone
                  Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - ANZAC
      
          Turn Complete - ANZAC
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.33
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                    ANZAC take 54 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 carrier and 1 cruiser
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the ANZAC lost in 55 Sea Zone
                  Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - ANZAC
      
          Turn Complete - ANZAC
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.33
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Colt(X) vs bolasgod(+14) 2E

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Guam to Caroline Islands
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 battleship moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                      Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 0/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 4 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 32
                  Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 fighter moved from 26 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Wake Island
              1 bomber moved from Hawaiian Islands to Wake Island
              1 fighter moved from Hawaiian Islands to Wake Island
              1 fighter moved from Hawaiian Islands to Wake Island
              1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 infantry moved from Central United States to Eastern United States
              2 aaGuns moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 4 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
      
          Place Units - Chinese
              5 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 3 armour and 1 bomber; Remaining resources: 3 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Burma to Shan State
              2 infantry moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
              1 submarine moved from 97 Sea Zone to 98 Sea Zone
              1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 cruiser moved from 39 Sea Zone to 42 Sea Zone
              1 cruiser moved from 97 Sea Zone to 98 Sea Zone
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 1 cruiser, 1 submarine and 1 transport
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 42 Sea Zone
                  British attack with 1 cruiser
                  Japanese defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is -4
                  Casualties for British: 1 cruiser
                  Casualties for Japanese: 1 destroyer
              Battle in Shan State
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Shan State
                  Japanese win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for British: 1 artillery and 3 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 aaGun moved from Burma to Yunnan
              1 infantry moved from India to Burma
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 fighter moved from India to Trans-Jordan
              1 tactical_bomber moved from India to Trans-Jordan
              1 mech_infantry moved from Ethiopia to Egypt
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 mech_infantry moved from Union of South Africa to Tanganyika Territory
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 bomber moved from Malta to Egypt
              1 fighter moved from United Kingdom to Algeria
      
          Place Units - British
              3 armour placed in Union of South Africa
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
              UK_Pacific collect 10 PUs; end with 10 PUs
              Some Units in India change ownership: 7 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Americans regular : -1.17
      Japanese regular : -1.50
      Japanese AA : -0.17
      British regular : -1.33
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Colt(X) vs bolasgod(+14) 2E

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 4 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
      
          Place Units - Chinese
              5 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : -0.50
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Colt(X) vs bolasgod(+14) 2E

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Guam to Caroline Islands
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 battleship moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                      Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 0/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 4 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 32
                  Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 fighter moved from 26 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Wake Island
              1 bomber moved from Hawaiian Islands to Wake Island
              1 fighter moved from Hawaiian Islands to Wake Island
              1 fighter moved from Hawaiian Islands to Wake Island
              1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 infantry moved from Central United States to Eastern United States
              2 aaGuns moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Japanese regular : -3.67
      Japanese AA : -0.17
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 armour moved from Tobruk to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Tobruk
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              3 fighters moved from 16 Sea Zone to 25 Sea Zone
              1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              3 infantry moved from Western United States to 10 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
              3 infantry moved from 25 Sea Zone to Midway
              1 marine moved from 25 Sea Zone to Midway
              1 artillery moved from 25 Sea Zone to Midway
              2 armour, 3 artilleries and 5 infantry moved from Morocco to Algeria
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              8 infantry moved from Eastern United States to 101 Sea Zone
              2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              8 infantry moved from 91 Sea Zone to Morocco
              2 aaGuns moved from 91 Sea Zone to Morocco
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 94 Sea Zone
              2 armour moved from Algeria to Tunisia
      
          Place Units - Americans
              1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              2 armour, 2 artilleries and 1 mech_infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Suiyuyan to Yunnan
              8 infantry moved from Suiyuyan to Chahar
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 battleship, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from India to Iraq
              1 tactical_bomber moved from India to Iraq
              1 tactical_bomber moved from United Kingdom to 110 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Combat - British
              Battle in 110 Sea Zone
                  British attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
                  Germans defend with 1 destroyer and 1 submarine
                      British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                  British win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 destroyer and 1 submarine
              Battle in Normandy Bordeaux
              Battle in Iraq
                  British attack with 1 fighter and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Iraq
                  British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Iraq to Persia
              1 artillery moved from India to Burma
              1 artillery moved from India to Burma
              1 artillery moved from India to Burma
              1 artillery moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              5 infantry moved from Shan State to Yunnan
              1 infantry moved from Siam to Shan State
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              2 fighters moved from India to Yunnan
              1 tactical_bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - British
              2 infantry placed in United Kingdom
              1 battleship and 2 destroyers placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              1 transport placed in 39 Sea Zone
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
              Units Change Ownership
                  Some Units in India change ownership: 3 infantry
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : -0.33
      Japanese regular : 0.67
      Germans regular : 0.50
      British regular : -0.00
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Suiyuyan to Yunnan
              8 infantry moved from Suiyuyan to Chahar
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Mainah (X) vs bolasgod (L+15)

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 armour moved from Tobruk to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Tobruk
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              3 fighters moved from 16 Sea Zone to 25 Sea Zone
              1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              3 infantry moved from Western United States to 10 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
              3 infantry moved from 25 Sea Zone to Midway
              1 marine moved from 25 Sea Zone to Midway
              1 artillery moved from 25 Sea Zone to Midway
              2 armour, 3 artilleries and 5 infantry moved from Morocco to Algeria
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              8 infantry moved from Eastern United States to 101 Sea Zone
              2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              8 infantry moved from 91 Sea Zone to Morocco
              2 aaGuns moved from 91 Sea Zone to Morocco
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 94 Sea Zone
              2 armour moved from Algeria to Tunisia
      
          Place Units - Americans
              1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              2 armour, 2 artilleries and 1 mech_infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Japanese regular : 0.67
      

      Savegame

      posted in League
      bolasgodB
      bolasgod
    • RE: L21 Colt(X) vs bolasgod(+14) 2E

      @colt45554 scramble in SZ 33?

      posted in League
      bolasgodB
      bolasgod
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