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    Posts made by Bogus

    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :10

      Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Hopei to Chahar

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :10

      Purchase Units - Americans
                  Americans buy 1 battleship, 2 destroyers and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 1 fighter, 2 infantry, 10 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  2 fighters moved from 54 Sea Zone to 55 Sea Zone

      Combat - Americans
                  Battle in 46 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                      Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 55 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 2 fighters in 55 Sea Zone, round 1 :  1/0 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 55 Sea Zone
                      Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  3 infantry moved from Queensland to 54 Sea Zone
                  1 artillery moved from Queensland to 54 Sea Zone
                  1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 23 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                  2 fighters moved from 55 Sea Zone to 41 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone
                  3 fighters moved from Midway to Hawaiian Islands

      Place Units - Americans
                  1 battleship, 2 destroyers and 3 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 16 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 56 PUs

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :9

      Purchase Units - ANZAC
                  ANZAC buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 13 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :9

      Purchase Units - British
                  British repair 5 damage on 5 factory_minors; Remaining resources: 0 PUs;
                  British buy nothing; Remaining resources: 0 PUs;

      Combat Move - British
                  2 fighters and 1 tactical_bomber moved from India to Hopei

      Non Combat Move - British

      Turn Complete - British
                  British collect 5 PUs; end with 5 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Kweichow to Yunnan
                  1 fighter moved from Shensi to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  1/1 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Hopei
                  1 fighter moved from Yunnan to Hopei

      Place Units - Chinese
                  3 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :9

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  3 fighters moved from Hawaiian Islands to 25 Sea Zone

      Combat - Americans
                  Battle in 25 Sea Zone
                      Americans attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 1 :  2/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  3 fighters moved from 25 Sea Zone to Midway
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 25 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  3 infantry moved from 54 Sea Zone to Queensland
                  1 artillery moved from 54 Sea Zone to Queensland

      Place Units - Americans
                  1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                  2 infantry placed in Western United States
                  1 fighter and 1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 15 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 55 PUs

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :8

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 submarines moved from 62 Sea Zone to 54 Sea Zone

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :8

      Purchase Units - British
                  British repair 6 damage on 6 factory_minors; Remaining resources: 0 PUs;
                  British buy nothing; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from India to Burma
                  2 fighters and 1 tactical_bomber moved from Shensi to Burma

      Combat - British
                  Battle in Burma
                      British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 :  2/1 hits
                          Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Burma to India

      Turn Complete - British
                  British collect 5 PUs; end with 5 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Sikang to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Chahar to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 11 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :8

      Purchase Units - Americans
                  Americans buy 9 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer and 4 submarines moved from 63 Sea Zone to 26 Sea Zone

      Non Combat Move - Americans
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  9 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 16 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 56 PUs

      posted in Play Boardgames
      B
      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :7

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 mech_infantry moved from Western Australia to New South Wales
                  1 infantry moved from South Australia to New South Wales
                  1 fighter moved from South Australia to Queensland

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 2 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
                  ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

      posted in Play Boardgames
      B
      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :7

      Combat Move - British
                  1 mech_infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese
                  1 mech_infantry moved from Burma to Shan State
                        British take Shan State from Japanese
                  1 submarine moved from 39 Sea Zone to 57 Sea Zone
                  4 artilleries and 7 infantry moved from Burma to India

      Combat - British
                  Battle in India
                      British attack with 4 artilleries and 7 infantry
                      Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                          British roll dice for 4 artilleries and 7 infantry in India, round 1 :  3/1 hits
                          Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in India
                      British win, taking India from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 aaGun moved from Burma to India
                  1 mech_infantry moved from Shan State to Yunnan
                  1 tactical_bomber moved from Tsinghai to Shensi
                  2 fighters moved from Tsinghai to Shensi

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                  British collect 6 PUs; end with 6 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Tsinghai to Sikang
                        Chinese take Sikang from Japanese
                  1 infantry moved from Tsinghai to Shensi
                  1 fighter moved from Tsinghai to Shensi

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total

      posted in Play Boardgames
      B
      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer and 4 submarines moved from 26 Sea Zone to 63 Sea Zone
                  9 submarines moved from 10 Sea Zone to 26 Sea Zone

      Combat - Americans
                  Battle in 63 Sea Zone
                      Americans attack with 1 destroyer and 4 submarines
                      Japanese defend with 1 submarine
                          Americans roll dice for 4 submarines in 63 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Japanese lost in 63 Sea Zone
                      Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - Americans

      Place Units - Americans
                  3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                  1 artillery and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 15 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 55 PUs

      posted in Play Boardgames
      B
      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy nothing; Remaining resources: 13 PUs;

      Combat Move - ANZAC
                  1 mech_infantry moved from New South Wales to Western Australia
                  1 fighter moved from Queensland to 56 Sea Zone
                  1 tactical_bomber moved from New South Wales to Western Australia
                  1 fighter moved from Queensland to Western Australia

      Combat - ANZAC
                  Battle in 56 Sea Zone
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 56 Sea Zone
                      ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Western Australia
                      ANZAC attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Australia, round 1 :  1/1 hits
                          Japanese roll dice for 1 infantry in Western Australia, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Western Australia
                      ANZAC win, taking Western Australia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  1 fighter moved from 56 Sea Zone to South Australia
                  1 fighter moved from Western Australia to Queensland
                  1 tactical_bomber moved from Western Australia to Queensland
                  1 infantry moved from Queensland to South Australia

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
                  ANZAC collect 7 PUs (3 lost to blockades); end with 20 PUs total

      posted in Play Boardgames
      B
      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Purchase Units - British
                  British repair 4 damage on 4 factory_majors; Remaining resources: 6 PUs;
                  British buy 1 submarine; Remaining resources: 0 PUs;

      Combat Move - British
                  4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 armour, 2 artilleries and 5 infantry
                          British roll dice for 4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  7/1 hits
                          Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Burma, round 1 :  3/1 hits
                          3 infantry owned by the British , 5 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                          British roll dice for 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  6/0 hits
                          Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                      Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry
                      Casualties for British: 3 infantry

      Non Combat Move - British
                  3 aaGuns moved from India to Burma
                  2 fighters and 1 tactical_bomber moved from Burma to Tsinghai

      Place Units - British
                  1 submarine placed in 39 Sea Zone

      Turn Complete - British
                  British collect 5 PUs; end with 5 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 9 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone

      Non Combat Move - Americans
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  9 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 16 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 56 PUs

      posted in Play Boardgames
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      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :5

      Purchase Units - ANZAC
                  ANZAC buy nothing; Remaining resources: 8 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
                  ANZAC collect 5 PUs (5 lost to blockades); end with 13 PUs total

      posted in Play Boardgames
      B
      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :5

      Purchase Units - British
                  British buy nothing; Remaining resources: 5 PUs;

      Combat Move - British
                  2 infantry moved from India to Burma
                  2 fighters and 1 tactical_bomber moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters moved from Burma to India
                  1 tactical_bomber moved from Burma to India

      Turn Complete - British
                  British collect 5 PUs; end with 10 PUs total

      posted in Play Boardgames
      B
      Bogus
    • RE: Bogus vs. Elrood - Paz. 1940

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

      Game History

      Round :5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 3 infantry moved from Kansu to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 artilleries and 1 infantry
                      Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 2 artilleries and 1 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Kansu

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 3 PUs total

      posted in Play Boardgames
      B
      Bogus
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