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    Posts made by Bogus

    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :8

      Purchase Units - ANZAC
                  ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 armour, 2 fighters and 1 mech_infantry moved from Western Australia to New South Wales

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 armour and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,3
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
                  ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :8

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                  UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in Play Boardgames
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      Bogus
    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :8

      Combat Move - British
                  3 armour moved from Tobruk to Tunisia
                        British take Libya from Italians
                  2 fighters moved from Gibraltar to Tunisia
                  1 artillery moved from Tobruk to Alexandria
                  3 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  2 destroyers moved from 125 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                  2 fighters moved from Norway to United Kingdom
                  1 artillery moved from Greece to Albania
                        British take Albania from Italians
                  1 infantry moved from Greece to Bulgaria
                        British take Bulgaria from Germans
                  1 infantry and 1 mech_infantry moved from Alaska to British Columbia

      Combat - British
                  British creates battle in territory 97 Sea Zone
                  Battle in 97 Sea Zone
                      British attack with 1 submarine
                      Italians defend with 1 destroyer and 2 submarines
                      2 submarines owned by the Italians Submerged
                          British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                          Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the British lost in 97 Sea Zone
                      Italians win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for British: 1 submarine
                  Battle in Tunisia
                      British attack with 3 armour and 2 fighters
                      Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                          British roll dice for 3 armour and 2 fighters in Tunisia, round 1 :  2/1 hits
                          Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/1 hits
                          1 armour owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                          British roll dice for 2 armour and 2 fighters in Tunisia, round 2 :  2/0 hits
                          Italians roll dice for 1 armour in Tunisia, round 2 :  1/1 hits
                          1 armour owned by the British and 1 armour owned by the Italians lost in Tunisia
                      British win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                      Casualties for British: 2 armour
                      Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry

      Non Combat Move - British
                  2 fighters moved from Tunisia to Algeria

      Place Units - British
                  1 transport placed in 110 Sea Zone
                  1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                  3 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
                  British collect 37 PUs (5 lost to blockades); end with 37 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Sikang to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese
                  2 infantry moved from Sikang to Shensi
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 9 PUs total

      posted in Play Boardgames
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      Bogus
    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :8

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery moved from Norway to Finland
                        Americans take Finland from Germans
                  1 infantry moved from Norway to 112 Sea Zone
                  1 artillery moved from Norway to 112 Sea Zone
                  1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  2 artilleries moved from Gibraltar to 91 Sea Zone
                  2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 bombers moved from Western United States to United Kingdom
                  1 submarine moved from 8 Sea Zone to 5 Sea Zone
                  1 artillery moved from Aleutian Islands to 8 Sea Zone
                  1 artillery, 2 cruisers and 1 transport moved from 8 Sea Zone to 10 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  2 bombers moved from Hawaiian Islands to 16 Sea Zone
                  3 carriers, 8 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
                  1 bomber moved from United Kingdom to France

      Combat - Americans
                  Battle in 5 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 5 Sea Zone
                          Americans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 110 Sea Zone
                      Americans attack with 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 3 submarines and 4 transports
                      Germans defend with 1 destroyer
                          Americans roll dice for 3 submarines in 110 Sea Zone, round 1 :  1/0 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 4 transports remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 2 bombers and 1 submarine
                      Japanese defend with 1 destroyer and 1 submarine
                          Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 2 bombers in 16 Sea Zone, round 1 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      1 submarine owned by the Japanese Submerged
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                      Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Holland Belgium
                  Battle in Normandy Bordeaux
                  Strategic bombing raid in France
                          AA guns fire in France :  0/1 hits
                      Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in France causes 6 damage total.

      Non Combat Move - Americans
                  1 bomber moved from France to United Kingdom
                  2 infantry moved from 110 Sea Zone to United Kingdom
                  2 artilleries moved from 110 Sea Zone to United Kingdom
                  2 bombers moved from 16 Sea Zone to Hawaiian Islands
                  1 artillery moved from 10 Sea Zone to Western United States
                  1 infantry and 1 mech_infantry moved from Alaska to British Columbia
                  1 mech_infantry moved from British Columbia to Western United States
                  2 infantry moved from Western United States to British Columbia
                  1 infantry moved from Central America to Southeast Mexico
                  1 aaGun moved from Central America to Southeast Mexico

      Place Units - Americans
                  1 fighter placed in Western United States
                  1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                  1 artillery, 2 bombers and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 62 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Combat Move - French
                  1 fighter moved from Iraq to Egypt

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 fighters and 1 transport
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 1 :  1/0 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 42 Sea Zone
                      ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Java

      Non Combat Move - ANZAC
                  2 fighters moved from 42 Sea Zone to Western Australia
                  1 mech_infantry moved from Queensland to Western Australia
                  1 armour moved from Queensland to Western Australia
                  2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
                  ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 13 PUs total

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Combat Move - British
                  3 fighters moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 artillery moved from United Kingdom to 109 Sea Zone
                  1 infantry moved from Scotland to 109 Sea Zone
                  2 infantry moved from Scotland to United Kingdom
                  2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                  1 destroyer and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  1 fighter moved from Gibraltar to 93 Sea Zone
                  2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                  3 armour and 3 mech_infantrys moved from Egypt to Tobruk
                        British take Alexandria from Germans
                  1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                  1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                  1 fighter moved from Egypt to Tobruk
                  2 mech_infantrys moved from Belgian Congo to Union of South Africa
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  1 armour moved from Morocco to Tunisia
                        British take Tunisia from Italians
                  1 mech_infantry moved from India to Yunnan
                  1 fighter and 1 tactical_bomber moved from India to Yunnan
                  1 destroyer moved from 105 Sea Zone to 112 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                        British take 109 Sea Zone from Germans

      Combat - British
                  British creates battle in territory 97 Sea Zone
                  Battle in Greece
                      British attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Greece, round 1 :  1/1 hits
                          Italians roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Greece
                      British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in 97 Sea Zone
                      Russians loiter and taunt with ; British attack with 1 submarine
                      Italians defend with 1 submarine
                      1 submarine owned by the British Submerged
                      1 submarine owned by the Italians Submerged
                  Battle in Tobruk
                      British attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
                      Germans defend with 1 armour, 1 infantry and 2 mech_infantrys; Italians defend with 1 aaGun, 1 airfield and 2 infantry
                          AA guns fire in Tobruk :  0/1 hits
                          British roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Tobruk, round 1 :  3/1 hits
                          Italians roll dice for 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys in Tobruk, round 1 :  2/1 hits
                          1 infantry owned by the British , 1 aaGun owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                          British roll dice for 3 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Tobruk, round 2 :  3/1 hits
                          Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tobruk, round 2 :  1/1 hits
                          1 infantry owned by the Germans , 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Tobruk
                          British roll dice for 3 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 3 :  2/1 hits
                          Italians roll dice for 1 armour in Tobruk, round 3 :  1/1 hits
                          1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Tobruk
                      British winItalians win with no units remaining, taking Tobruk from Italians with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 13
                      Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
                      Casualties for British: 1 infantry and 3 mech_infantrys
                      Casualties for Italians: 1 aaGun and 2 infantry
                  Battle in 93 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 submarine
                      Germans defend with 1 submarine
                          British roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Germans lost in 93 Sea Zone
                      British win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Yunnan
                      British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery
                          British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  2/1 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in 113 Sea Zone
                      British attack with 1 bomber and 3 fighters
                      Germans defend with 1 cruiser and 2 transports
                          British roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 1 :  2/1 hits
                          Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 1 :  1/1 hits
                          1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                          1 transport owned by the Germans lost in 113 Sea Zone
                      British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                      Casualties for Germans: 1 cruiser and 2 transports
                      Casualties for British: 1 fighter
                  Battle in 125 Sea Zone
                      British attack with 2 destroyers
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 2 destroyers in 125 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  2 fighters moved from 113 Sea Zone to Norway
                  1 bomber moved from 113 Sea Zone to United Kingdom
                  1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from Tobruk to Egypt
                  1 fighter moved from 93 Sea Zone to Gibraltar
                  1 submarine moved from 93 Sea Zone to 96 Sea Zone
                  1 fighter moved from Yunnan to India
                  1 tactical_bomber moved from Yunnan to India

      Place Units - British
                  3 armour placed in Union of South Africa
                  1 infantry placed in Egypt
                  2 destroyers placed in 98 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                  British collect 34 PUs (5 lost to blockades); end with 34 PUs total

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Combat Move - British
                  3 fighters moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 artillery moved from United Kingdom to 109 Sea Zone
                  1 infantry moved from Scotland to 109 Sea Zone
                  2 infantry moved from Scotland to United Kingdom
                  2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                  1 destroyer and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  1 fighter moved from Gibraltar to 93 Sea Zone
                  2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                  3 armour and 3 mech_infantrys moved from Egypt to Tobruk
                        British take Alexandria from Germans
                  1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                  1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                  1 fighter moved from Egypt to Tobruk
                  2 mech_infantrys moved from Belgian Congo to Union of South Africa
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  1 armour moved from Morocco to Tunisia
                        British take Tunisia from Italians
                  1 mech_infantry moved from India to Yunnan
                  1 fighter and 1 tactical_bomber moved from India to Yunnan
                  1 destroyer moved from 105 Sea Zone to 112 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                        British take 109 Sea Zone from Germans

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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kansu to Shensi
                  1 fighter moved from Kansu to Shensi
                  3 infantry moved from Tsinghai to Sikang

      Combat - Chinese
                  Battle in Sikang
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Sikang, round 1 :  1/1 hits
                          Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Sikang
                      Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Shensi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/1 hits
                          Japanese roll dice for 1 artillery in Shensi, round 1 :  0/1 hits
                          1 artillery owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Kansu

      Place Units - Chinese
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 7 PUs total

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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  2 cruisers moved from 26 Sea Zone to 8 Sea Zone
                  1 submarine moved from 10 Sea Zone to 8 Sea Zone
                  1 bomber moved from Hawaiian Islands to 25 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                  1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                  2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                  2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                  2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  2 artilleries moved from 112 Sea Zone to Norway
                  1 bomber moved from Gibraltar to 112 Sea Zone

      Combat - Americans
                  Battle in 112 Sea Zone
                      Americans attack with 1 bomber, 1 carrier, 2 fighters, 2 submarines and 2 transports
                      Germans defend with 1 submarine
                          Americans roll dice for 2 submarines in 112 Sea Zone, round 1 :  1/1 hits
                          Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                          1 submarine owned by the Germans lost in 112 Sea Zone
                      Americans win with 1 bomber, 1 carrier, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 25 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 :  1/0 hits
                          1 submarine owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Aleutian Islands
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 2 cruisers in Aleutian Islands, round 1 :  1/0 hits
                          Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 1 :  1/1 hits
                          Japanese roll dice for 2 infantry in Aleutian Islands, round 1 :  1/1 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                      Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 :  1/0 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Norway
                      Americans attack with 2 artilleries and 2 infantry
                      Germans defend with 1 aaGun and 2 infantry
                          Americans roll dice for 2 artilleries and 2 infantry in Norway, round 1 :  1/1 hits
                          Germans roll dice for 1 aaGun and 2 infantry in Norway, round 1 :  0/1 hits
                          1 aaGun owned by the Germans lost in Norway
                          Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 :  2/1 hits
                          Germans roll dice for 2 infantry in Norway, round 2 :  1/1 hits
                          2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                      Americans win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 aaGun and 2 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                  2 artilleries, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  2 artilleries moved from 91 Sea Zone to Gibraltar
                  1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                  1 bomber moved from 16 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from Alaska to Western United States
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 bomber moved from 25 Sea Zone to Hawaiian Islands
                  1 bomber moved from 112 Sea Zone to United Kingdom

      Place Units - Americans
                  1 transport placed in 101 Sea Zone
                  1 artillery placed in Eastern United States
                  1 destroyer and 3 submarines placed in 10 Sea Zone
                  2 bombers and 1 fighter placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                  Americans collect 54 PUs (1 lost to blockades); end with 55 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  2 cruisers moved from 26 Sea Zone to 8 Sea Zone
                  1 submarine moved from 10 Sea Zone to 8 Sea Zone
                  1 bomber moved from Hawaiian Islands to 25 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                  1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                  2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                  2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                  2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  2 artilleries moved from 112 Sea Zone to Norway
                  1 bomber moved from Gibraltar to 112 Sea Zone

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :6

      Combat Move - French
                  1 fighter moved from Egypt to Iraq

      Non Combat Move - French

      Turn Complete - French

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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 2 infantry moved from New South Wales to Queensland
                  1 infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Burma to India

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 aaGun moved from Burma to India

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :6

      Combat Move - French
                  1 fighter moved from Egypt to Iraq

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 2 infantry moved from New South Wales to Queensland

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      spielstand sollte per mail rausgegangen sein

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :5

      Combat Move - French
                  1 fighter moved from French Central Africa to Egypt

      posted in Play Boardgames
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    • RE: A&A 1941 Oztea Mod - Dresden

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :5

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                  UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                  Some Units in India change ownership: 1 infantry

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