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    Topics created by Boardgame Medic

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      Some Questions on some V3 Optional Rules

      Global War 1936
      • • • Boardgame Medic
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      Sounds good. We just didn’t know if the optional rule about capturing a territory with a capital ship being produced at a shipyard sort of trumped that specific rule. We have been using the rule you posted instead of the optional rule with france. Thanks!

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      Japanese Carrier-based Planes During Sneak Attack

      Global War 1936
      • • • Boardgame Medic
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      @Boardgame-Medic I’ll start by saying I am not fully versed in the V3 beta rules just yet. But, if it plays like V2 and, as you mention AA1940, your attack would not be possible in the way you mention. The aircraft themselves need to have the movement points to get there and then safely land somewhere. And of course, your planes can’t even reach SZ64 from SZ56.

      I’m also pretty sure planes in SZ99 couldn’t reach either. I think that is also 5 movement points away. But again, I do not yet have the V3 map. I’m just looking at the version that can be viewed on HBG’s website. It’s quite possible the final product is a bit different, or I’m having a hard time seeing the movement!

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      V3 Coastal Artillery

      Global War 1936
      • • • Boardgame Medic
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      @GeneralHandGrenade Got it, thanks GHG! Sorry if came off as combative, was certainly not the intention if I did. I just wanted to be sure on the rule myself too! I see the logic, will take some getting used to for sure to remember that, as it might not be considered intuitive, but I definitely get the thought process! Thanks for that!

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