Kwangtung
Attacking with 1 inf 2 art 2 ftr
Rolls: 3@2 2@3; Total Hits: 13@2: (4, 5, 3)2@3: (5, 1)
Defending with 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Kwangtung
Attacking with 1 inf 2 art 2 ftr
Rolls: 3@2 2@3; Total Hits: 13@2: (4, 5, 3)2@3: (5, 1)
Defending with 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Shan
Attacking with 1 inf 1 ftr
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
Defending with 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
SZ37
Attacking with 1 sub 1 ftr 1 tac
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (1)1@4: (6)
Defending with 1 dd
Rolls: 1@2; Total Hits: 01@2: (3)
Philippines
Attacking with 3 inf 1 art 1 ftr plus cruiser and battleship bombard
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 62@1: (2, 1)2@2: (1, 2)2@3: (2, 3)1@4: (2)
Defending with 2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Celebes
Attacking with 1 inf 1 art 1 ftr 1 tac
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 2)1@3: (1)1@4: (2)
Defending with 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
Java
Attacking with 1 inf 1 art 1 ftr plus cruiser and battleship bombard
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 3)2@3: (2, 5)1@4: (3)
Defending with 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
Dice server is down so I’m rolling on the forum. Wonderful that it happened on the move with 15 dice battles :P
Sumatra
Attacking with 1 inf 1 art 1 ftr 1 tac
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (2)1@4: (4)
Defending with 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Philippines
2 artilleries, 2 fighters and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Shan State
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Hopei to Shensi
2 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
3 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
2 infantry moved from Manchuria to Buyant-Uhaa
1 fighter moved from Anhwe to Buyant-Uhaa
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Ulaanbaatar
1 tactical_bomber moved from Anhwe to Ulaanbaatar
1 bomber moved from Anhwe to Buryatia
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
Sorry for the delay, should get to it tomorrow
The full edit would of course be to move the destroyer from 95 to 94 and build the destroyer in 95 instead of 97. The net result is a destroyer in 94 instead of 97.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to Egypt
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 5 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 bombers moved from Egypt to Greece
3 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
2 artilleries and 7 infantry moved from Romania to Eastern Poland
5 aaGuns, 9 artilleries and 20 infantry moved from Poland to Eastern Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
6 mech_infantrys moved from Germany to Poland
3 armour moved from France to Germany
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
Place Units - Germans
1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Hmm. I just noticed that when I edited Gibraltar, I inadvertently reversed my previous edit (moving a destroyer from sz97 to sz94). Do you mind if I put it back, or would that change your Russian sub move?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 91 Sea Zone
9 bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Germany to Ukraine
1 bomber moved from Germany to Rostov
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 12 bombers
British defend with 2 carriers, 1 cruiser, 2 fighters and 2 transports; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
Germans win with 3 bombers remaining. Battle score for attacker is 43
Casualties for Germans: 9 bombers
Casualties for British: 2 carriers, 1 cruiser, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 3 transports
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 2 destroyers and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 destroyers and 1 transport
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Bryansk
1 bomber moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
6 aaGuns, 6 armour, 11 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
3 bombers moved from 91 Sea Zone to Southern France
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Finland to Karelia
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from France to Western Germany
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Bryansk
3 armour and 3 mech_infantrys moved from Archangel to Bryansk
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Tunisia to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Gibraltar causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 2 destroyers, 3 fighters and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
British win with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Algeria
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 2 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 artillery
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
Non Combat Move - Italians
1 fighter could not land in Gibraltar and was removed
2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Gibraltar to Southern France
1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Alright, let’s see if I remember the syntax.
Air raid in Gibraltar.
Attackers (1 ftr 1 bomber)
Rolls: 1@2; Total Hits: 11@2: (1)
Defenders (3 ftr)
Rolls: 1@3; Total Hits: 01@3: (5)
SZ92
Attacker (1 ftr)
Rolls: 1@3; Total Hits: 01@3: (4)
Defenders (2 dd)
Rolls: 1@4; Total Hits: 11@4: (3)
I’m happy to re-roll an intercept air battle and sz92 with no scramble if you prefer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Tunisia to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Gibraltar causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 2 destroyers, 3 fighters and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
British win with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Algeria
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 2 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 artillery
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
Non Combat Move - Italians
1 fighter could not land in Gibraltar and was removed
2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Gibraltar to Southern France
1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
I assumed a scramble since intercept could only hit the fighter and it was doomed anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Tunisia to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Gibraltar causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 2 destroyers, 3 fighters and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
British win with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Algeria
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 2 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 artillery
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
Non Combat Move - Italians
1 fighter could not land in Gibraltar and was removed
2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Gibraltar to Southern France
1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Need a rules clarification.
Normally you are allowed to send a fighter on a suicide mission if there is a theoretical chance of a carrier being able to pick it up, no matter how small that chance is.
Does this become illegal in a low luck game, since the probability of the carrier making it becomes 0? Or do we consider the legality of moves to be the same as in the normal game, and the low luck aspect only applies to the dice rolling?
Thanks :)