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    Topics created by blitzgordon

    • B

      Good Logistics?

      Axis & Allies Guadalcanal
      • • • blitzgordon
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      E

      I wouldn’t use the extra rules. Too gamey and contrived

    • B

      Trucks and supplies…

      Axis & Allies: Battle of the Bulge
      • • • blitzgordon
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      KrieghundK

      @frimmel:

      I have always played that Tanks must enter via a hex on the side of the board corresponding to the chart they were on. It occurs to me that may be incorrect.  :|

      No, you’ve been doing it right.  Only Trucks may enter the board from any side, regardless of their Reinforcement Chart of origin.

    • B

      Bombing your own airfields?

      Axis & Allies Guadalcanal
      • • • blitzgordon
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      KrieghundK

      I think the rules are pretty clear that you can only attack enemy airfields.  See page 16.

    • B

      Rules clarification: submarines, building airfields & home base action

      Axis & Allies Guadalcanal
      • • • blitzgordon
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      frimmelF

      @Krieghund:

      No, it’s not specifically in the rules.  It’s just implied by the fact that the damaged area is on the back side of the card, away from the main sea zone area.  This is more pronounced on the Japanese card than on the American one.  Do you think this needs to be added to the FAQ?  This is the first time it’s ever come up.

      A specific update for this is probably not necessary but as part of a bigger FAQ update it probably wouldn’t hurt.

    • B

      Chinese Divisions over production value?

      Axis & Allies Revised Edition
      • • • blitzgordon
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      B

      Whey, ok! Thanks for the reply. I was kinda thinking that otherwise it´s pretty useless if you´re trying to hold on to Sinkiang, but I it wasn´t clearly stated. That means that with Chinese divisions plus a bit of Soviet support and an IC, the US can hold onto Sinkiang at least for a while?

      Thanks again!

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