TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
3 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
3 fighters moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
1 artillery moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
Combat - British
Battle in Norway
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 3 infantry
Battle in Ethiopia
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
5 infantry moved from India to Burma
2 artilleries moved from India to Burma
3 aaGuns moved from India to Burma
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 fighter moved from Norway to 125 Sea Zone
Place Units - British
1 artillery, 2 fighters, 1 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,6,4,6,1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
3 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
3 fighters moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
1 artillery moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
bring up fighter and tac sz91
sub fights sz 109
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,6,6,2,2,2,5,6,6
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round: 3
Combat Move - Italians
1 Infantry moved from Montpellier to Toulouse
Italians take Toulouse from French
2 Artillerys and 6 Infantry moved from Genova to Lyon
3 Armours moved from St.Etienne to Normandy
Italians take Bourges from French
2 Armours moved from St.Etienne to Bordeaux
1 Infantry moved from St.Etienne to Bourges
1 Armour moved from Taranto to sz50
1 Infantry moved from Taranto to sz50
1 Infantry moved from Taranto to sz50
3 Armours and 1 Artillery moved from Greece to sz49
1 Armour moved from Bosnia to sz50
1 Armour moved from Bosnia to sz50
1 Infantry moved from Bosnia to sz50
1 Artillery moved from Bosnia to sz50
1 Infantry moved from Bosnia to sz50
3 Armours, 1 Artillery, 4 Infantry and 4 Transports moved from sz50 to sz47
3 Armours, 1 Artillery, 1 Battleship, 3 Destroyers, 3 Submarines and 4 Transports moved from sz49 to sz47
1 Artillery moved from Marseille to Lyon
1 Infantry moved from Marseille to Lyon
6 Armours, 2 Artillerys and 4 Infantry moved from sz47 to Tobruk
4 Armours moved from Tunis to N.Algeria
1 Armour moved from W.Tunesia to N.Algeria
Italians take E.Algeria from ColonialFrench
1 Infantry moved from El Allamain to Tobruk
2 EarlyFighters moved from Messina to Tobruk
Purchase Units - Italians
Italians buy 12 Armours and 1 Elite; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lyon
Italians attack with 3 Artillerys and 7 Infantry
French defend with 1 Bunker
Italians win, taking Lyon from French with 3 Artillerys and 7 Infantry remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Normandy
Italians attack with 3 Armours
British defend with 1 Armour and 1 Infantry
Italians win, taking Normandy from French with 2 Armours remaining. Battle score for attacker is 2
Casualties for British: 1 Armour and 1 Infantry
Casualties for Italians: 1 Armour
Battle in Bordeaux
Italians attack with 2 Armours
French defend with 1 Infantry
Italians win, taking Bordeaux from French with 2 Armours remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Tobruk
Italians attack with 6 Armours, 2 Artillerys, 2 EarlyFighters and 5 Infantry
British defend with 1 Armour and 2 Infantry
Italians win, taking Tobruk from British with 6 Armours, 2 Artillerys, 2 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 7
Casualties for British: 1 Armour and 2 Infantry
Casualties for Italians: 1 Infantry
Battle in N.Algeria
Italians attack with 5 Armours
ColonialFrench defend with 2 Artillerys and 3 Infantry
Italians win, taking N.Algeria from ColonialFrench with 2 Armours remaining. Battle score for attacker is -1
Casualties for Italians: 3 Armours
Casualties for ColonialFrench: 2 Artillerys and 3 Infantry
Non Combat Move - Italians
2 EarlyFighters moved from Tobruk to Libya
3 Artillerys and 4 Infantry moved from Bosnia to Serbia
4 Armours moved from Marseille to Montpellier
2 EarlyFighters moved from Marseille to Montpellier
1 Artillery and 3 Infantry moved from Venezia to Triesta
Place Units - Italians
5 Armours placed in Greece
4 Armours placed in Tunis
3 Armours placed in Marseille
1 Elite placed in Taranto
Turn Complete - Italians
Italians collect 75 PUs; end with 75 PUs total
TripleA Move Summary for game: New World Order, version: 1.8.7
Game History
Round: 3
Combat Move - Italians
1 Infantry moved from Montpellier to Toulouse
Italians take Toulouse from French
2 Artillerys and 6 Infantry moved from Genova to Lyon
3 Armours moved from St.Etienne to Normandy
Italians take Bourges from French
2 Armours moved from St.Etienne to Bordeaux
1 Infantry moved from St.Etienne to Bourges
1 Armour moved from Taranto to sz50
1 Infantry moved from Taranto to sz50
1 Infantry moved from Taranto to sz50
3 Armours and 1 Artillery moved from Greece to sz49
1 Armour moved from Bosnia to sz50
1 Armour moved from Bosnia to sz50
1 Infantry moved from Bosnia to sz50
1 Artillery moved from Bosnia to sz50
1 Infantry moved from Bosnia to sz50
3 Armours, 1 Artillery, 4 Infantry and 4 Transports moved from sz50 to sz47
3 Armours, 1 Artillery, 1 Battleship, 3 Destroyers, 3 Submarines and 4 Transports moved from sz49 to sz47
1 Artillery moved from Marseille to Lyon
1 Infantry moved from Marseille to Lyon
6 Armours, 2 Artillerys and 4 Infantry moved from sz47 to Tobruk
4 Armours moved from Tunis to N.Algeria
1 Armour moved from W.Tunesia to N.Algeria
Italians take E.Algeria from ColonialFrench
1 Infantry moved from El Allamain to Tobruk
2 EarlyFighters moved from Messina to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
1 armour moved from Queensland to Northern Territory
1 armour moved from Queensland to Western Australia
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
1 armour moved from Queensland to Northern Territory
1 armour moved from Queensland to Western Australia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Ukraine
2 artilleries and 5 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Vologda
3 infantry moved from Smolensk to Russia
2 infantry moved from Amur to Buryatia
2 infantry moved from Siberia to Sakha
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
you mean my planes could not fly to the next available spot? I would not have done that if this is true,