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    Posts made by Blackskull

    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from India to Caucasus
                  1 infantry moved from Kazakh S.S.R. to Caucasus
                  1 armour moved from Morocco to Libya
                  1 fighter moved from 13 Sea Zone to Libya
                  1 infantry moved from Morocco to 13 Sea Zone
                  1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
                  1 infantry moved from 8 Sea Zone to France
                        Americans take France from Germans
                  4 fighters moved from 59 Sea Zone to 60 Sea Zone
                  1 submarine moved from 59 Sea Zone to 60 Sea Zone

      Combat - Americans
                  Battle in 60 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 60 Sea Zone
                      Americans win with 4 fighters remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in Caucasus
                      Americans attack with 1 bomber and 1 infantry
                      Germans defend with 1 factory and 1 infantry
                          Americans roll dice for 1 bomber and 1 infantry in Caucasus, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Caucasus
                      Americans win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Libya
                      Americans attack with 1 armour and 1 fighter
                      Germans defend with 1 artillery and 1 infantry
                          Americans roll dice for 1 armour and 1 fighter in Libya, round 2 :  1/2 hits
                          Germans roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                          1 armour owned by the Americans and 1 infantry owned by the Germans lost in Libya
                      retreated to Libya
                      Germans win with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 armour

      Non Combat Move - Americans
                  1 fighter moved from Libya to Algeria
                  1 carrier and 1 fighter moved from 13 Sea Zone to 8 Sea Zone
                  1 fighter moved from Eastern United States to 8 Sea Zone
                  1 destroyer moved from 13 Sea Zone to 8 Sea Zone
                  1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                  1 infantry moved from Eastern United States to 11 Sea Zone
                  1 artillery moved from Eastern United States to 11 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                  1 infantry moved from 23 Sea Zone to French West Africa
                  1 artillery moved from 23 Sea Zone to French West Africa
                  1 bomber moved from Caucasus to India
                  1 infantry moved from Iwo Jima to 59 Sea Zone
                  1 infantry moved from Iwo Jima to 59 Sea Zone
                  1 battleship, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 59 Sea Zone to 52 Sea Zone
                  2 infantry moved from 52 Sea Zone to Wake Island
                  4 fighters moved from 60 Sea Zone to 52 Sea Zone
                  1 destroyer and 1 submarine moved from 56 Sea Zone to 52 Sea Zone

      Place Units - Americans
                  1 carrier and 1 transport placed in 11 Sea Zone
                  1 artillery and 1 infantry placed in Eastern United States
                  1 fighter placed in 11 Sea Zone

      Turn Complete - Americans
                  Americans collect 44 PUs; end with 44 PUs total

      Territory Summary for Americans :

      8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
          11 Sea Zone : 1 carrier, 1 fighter and 1 transport
          13 Sea Zone : 1 cruiser and 1 destroyer
          23 Sea Zone : 1 transport
          52 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
          Algeria : 1 fighter
          Caucasus : 1 infantry
          Central United States : 1 infantry
          Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
          France : 1 flag, 1 infantry
          French West Africa : 1 artillery and 1 infantry
          Hawaiian Islands : 1 infantry
          India : 1 bomber
          Iwo Jima : 1 flag
          Wake Island : 1 flag, 2 infantry
          Western Canada : 1 infantry
          Western United States : 1 aaGun and 1 factory

      Production/PUs Summary :

      Russians : 19 / 23
          Germans : 36 / 48
          British : 25 / 34
          Japanese : 44 / 44
          Americans : 44 / 44

      triplea_38232_Ame4.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - British
                  British repair damage of 1x factory; Remaining resources: 32 PUs;
                  British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 artillery moved from India to Burma
                  1 infantry moved from India to Burma
                  1 infantry moved from India to Persia
                  1 bomber moved from India to Anglo-Egyptian Sudan
                  1 fighter moved from West Russia to 16 Sea Zone
                  1 fighter moved from India to Burma
                  1 fighter moved from India to Persia
                  1 fighter moved from West Russia to Persia
                  1 infantry moved from Morocco to Algeria
                        British take Algeria from Germans
                  1 armour moved from Morocco to Algeria

      Combat - British
                  Battle in 16 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 16 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in Persia
                      British attack with 2 fighters and 1 infantry
                      Germans defend with 1 factory and 1 infantry
                          British roll dice for 2 fighters and 1 infantry in Persia, round 2 :  2/3 hits
                          Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Persia
                      British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Burma
                      British attack with 1 artillery, 1 fighter and 1 infantry
                      Japanese defend with 1 artillery
                          British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Anglo-Egyptian Sudan
                      British attack with 1 bomber
                      Germans defend with 1 infantry
                          British roll dice for 1 bomber in Anglo-Egyptian Sudan, round 2 :  1/1 hits
                          Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 :  1/1 hits
                          1 bomber owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
                      Germans win with no units remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 bomber

      Non Combat Move - British
                  1 fighter moved from 16 Sea Zone to Russia
                  2 fighters moved from Persia to India
                  1 fighter moved from Burma to India
                  1 submarine moved from 38 Sea Zone to 29 Sea Zone
                  1 fighter moved from United Kingdom to Iceland
                  1 transport moved from 13 Sea Zone to 8 Sea Zone
                  1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
                  1 armour moved from 13 Sea Zone to Morocco
                  1 infantry moved from 13 Sea Zone to Morocco

      Place Units - British
                  1 artillery and 2 infantry placed in India
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 32 PUs; end with 34 PUs total

      Territory Summary for British :

      13 Sea Zone : 1 fighter and 1 transport
          29 Sea Zone : 1 submarine
          Algeria : 1 flag, 1 armour and 1 infantry
          Burma : 1 artillery and 1 infantry
          East Indies : 1 flag, 3 infantry
          Eastern Australia : 1 infantry
          Iceland : 1 fighter
          India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 3 fighters and 2 infantry
          Morocco : 1 flag, 1 armour and 1 infantry
          New Zealand : 1 infantry
          Persia : 1 factory and 1 infantry
          Russia : 1 fighter
          United Kingdom : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 1 infantry

      Production/PUs Summary :

      Russians : 16 / 23
          Germans : 46 / 48
          British : 32 / 34
          Japanese : 36 / 40
          Americans : 38 / 38

      triplea_38232_Bri4.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery moved from Russia to Novosibirsk
                  1 infantry moved from Evenki National Okrug to Novosibirsk
                  1 infantry moved from Evenki National Okrug to Novosibirsk
                  1 infantry moved from Evenki National Okrug to Novosibirsk
                  1 infantry moved from Evenki National Okrug to Archangel
                  1 artillery moved from West Russia to Archangel
                  1 fighter moved from Caucasus to Archangel
                  1 fighter moved from Caucasus to Belorussia
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from West Russia to Belorussia

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 :  0/2 hits
                          Germans roll dice for 1 infantry in Belorussia, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Belorussia
                      retreated to Belorussia
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Novosibirsk
                      Russians attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Novosibirsk, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Archangel
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Ukraine S.S.R. to West Russia
                  1 fighter moved from Belorussia to West Russia
                  1 fighter moved from Archangel to West Russia
                  1 infantry moved from Persia to Kazakh S.S.R.
                  1 aaGun moved from Caucasus to West Russia
                  3 armour and 2 infantry moved from Caucasus to West Russia
                  2 infantry moved from Russia to West Russia

      Place Units - Russians
                  1 artillery and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total

      Territory Summary for Russians :

      Archangel : 1 artillery and 1 infantry
          Caucasus : 1 factory
          Kazakh S.S.R. : 1 infantry
          Novosibirsk : 1 artillery and 2 infantry
          Russia : 1 artillery, 1 factory and 6 infantry
          Ukraine S.S.R. : 1 flag, 1 infantry
          West Russia : 1 flag, 2 aaGuns, 4 armour, 5 artilleries, 3 fighters and 17 infantry

      Production/PUs Summary :

      Russians : 23 / 23
          Germans : 40 / 44
          British : 30 / 33
          Japanese : 37 / 40
          Americans : 38 / 38

      triplea_38232_Rus4.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Wake Island to 52 Sea Zone
                  1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 59 Sea Zone
                  2 infantry moved from 59 Sea Zone to Iwo Jima
                  2 fighters moved from 59 Sea Zone to Iwo Jima
                  1 bomber moved from India to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Kazakh S.S.R.

      Combat - Americans
                  Battle in Kazakh S.S.R.
                      Americans attack with 1 bomber and 1 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Americans win, taking Kazakh S.S.R. from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Iwo Jima
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Iwo Jima, round 2 :  1/1 hits
                          Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Iwo Jima
                      Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 carrier moved from 56 Sea Zone to 59 Sea Zone
                  2 fighters moved from Iwo Jima to 59 Sea Zone
                  2 fighters moved from Western United States to 59 Sea Zone
                  1 infantry moved from Eastern United States to 11 Sea Zone
                  1 armour moved from Eastern United States to 11 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                  1 infantry moved from 13 Sea Zone to Morocco
                  1 armour moved from 13 Sea Zone to Morocco
                  1 bomber moved from Kazakh S.S.R. to India

      Place Units - Americans
                  1 destroyer and 1 transport placed in 11 Sea Zone
                  1 destroyer and 1 submarine placed in 56 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      Territory Summary for Americans :

      11 Sea Zone : 1 destroyer and 1 transport
          13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
          56 Sea Zone : 1 destroyer and 1 submarine
          59 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
          Central United States : 1 infantry
          Eastern United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry
          Hawaiian Islands : 1 infantry
          India : 1 bomber
          Iwo Jima : 1 flag, 2 infantry
          Kazakh S.S.R. : 1 infantry
          Morocco : 1 armour and 1 infantry
          Wake Island : 1 flag
          Western Canada : 1 infantry
          Western United States : 1 aaGun and 1 factory

      Production/PUs Summary :

      Russians : 19 / 22
          Germans : 43 / 44
          British : 30 / 33
          Japanese : 38 / 40
          Americans : 38 / 38

      triplea_38232_Ame3.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      I already did - you’ll find the updated game in my previous post.

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      Agree, the Allies are not without chances - a few battles with good dice rolls could change odds :-P

      That last battle just drained my motivation and disrupted my plans… Im not up for another game - we could continue playing this game, I would just have to replace the sub and factory.

      triplea_38232_Jap3.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      Congratulations  :-o

      Amazing fighting of your combined Russian/German forces in East Africa… Luckly for the Axis this changes the tide of war in the Indian ocean to the Japanese favour.  I doubt there is any reason to continue playing from now it is just a matter of time before the Allies falls.

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 bomber and 1 infantry moved from Rhodesia to Italian East Africa
                  1 fighter moved from India to Italian East Africa
                  1 infantry moved from Eastern United States to 11 Sea Zone
                  1 armour moved from Eastern United States to 11 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                  1 armour moved from 13 Sea Zone to Morocco
                        British take Morocco from Germans
                  1 infantry moved from 13 Sea Zone to Morocco

      Combat - British
                  Battle in Italian East Africa
                      British attack with 1 bomber, 1 fighter and 1 infantry
                      Germans defend with 1 fighter; Japanese defend with 1 artillery and 1 infantry
                          British roll dice for 1 bomber, 1 fighter and 1 infantry in Italian East Africa, round 2 :  0/3 hits
                          Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Italian East Africa, round 2 :  2/3 hits
                          1 fighter owned by the British and 1 infantry owned by the British lost in Italian East Africa
                      retreated to Italian East Africa
                      Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -13
                      Casualties for British: 1 fighter and 1 infantry

      Non Combat Move - British
                  1 bomber moved from Italian East Africa to India
                  1 infantry moved from India to Persia
                  1 infantry moved from India to Persia
                  1 artillery moved from India to Persia
                  1 artillery moved from India to Persia
                  1 infantry moved from India to Burma

      Place Units - British
                  1 armour, 1 artillery and 1 infantry placed in India
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from West Russia: 1 fighter
                  EDIT: Removing units owned by British from West Russia: 1 fighter
                  EDIT: Adding units owned by British to India: 2 fighters
                  EDIT: Adding units owned by British to West Russia: 2 fighters
                  EDIT: Removing units owned by British from United Kingdom: 1 fighter
                  EDIT: Removing units owned by British from United Kingdom: 1 fighter
                  EDIT: Turning off Edit Mode
                  1 fighter placed in United Kingdom
                  1 factory were produced but were not placed

      Turn Complete - British
                  British collect 32 PUs; end with 33 PUs total

      Territory Summary for British :

      13 Sea Zone : 1 fighter and 1 transport
          29 Sea Zone : 1 submarine
          Burma : 1 infantry
          East Indies : 1 flag, 3 infantry
          Eastern Australia : 1 infantry
          India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
          Morocco : 1 flag, 1 armour and 1 infantry
          New Zealand : 1 infantry
          Persia : 2 artilleries and 2 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
          West Russia : 2 fighters

      Production/PUs Summary :

      Russians : 21 / 22
          Germans : 43 / 44
          British : 32 / 33
          Japanese : 34 / 34
          Americans : 38 / 39

      triplea_38232_Bri3.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Japanese

      triplea_38232_Jap3.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from West Russia to Belorussia
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Caucasus to Belorussia

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 :  2/2 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  1 fighter moved from Belorussia to Caucasus
                  2 artilleries moved from Caucasus to West Russia
                  2 infantry moved from Caucasus to West Russia
                  4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  4 infantry moved from Russia to West Russia
                  1 infantry moved from Kazakh S.S.R. to Persia

      Place Units - Russians
                  1 fighter and 3 infantry placed in Caucasus
                  1 artillery and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 22 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Caucasus : 1 aaGun, 3 armour, 1 factory, 3 fighters and 3 infantry
          Evenki National Okrug : 4 infantry
          Persia : 1 infantry
          Russia : 1 artillery, 1 factory and 2 infantry
          West Russia : 1 flag, 1 aaGun, 1 armour, 6 artilleries and 14 infantry

      Production/PUs Summary :

      Russians : 22 / 22
          Germans : 41 / 43
          British : 33 / 39
          Japanese : 34 / 34
          Americans : 38 / 39

      triplea_38232_Rus3.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 infantry moved from Hawaiian Islands to 53 Sea Zone
                  1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
                  2 infantry moved from 52 Sea Zone to Wake Island
                  2 fighters moved from Hawaiian Islands to Wake Island
                  1 infantry moved from 11 Sea Zone to Eastern United States
                  1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone
                  1 bomber moved from Union of South Africa to Trans-Jordan
                  1 fighter moved from India to Trans-Jordan

      Combat - Americans
                  Battle in 13 Sea Zone
                      British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 13 Sea Zone, round 2 :  3/4 hits
                          Germans roll dice for 1 submarine in 13 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 13 Sea Zone
                      Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Wake Island
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Wake Island, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 :  0/4 hits
                          Japanese roll dice for 1 infantry in Wake Island, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 3 :  3/4 hits
                          Japanese roll dice for 1 infantry in Wake Island, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Wake Island
                      Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Trans-Jordan
                      Americans attack with 1 bomber and 1 fighter
                      Japanese defend with 1 artillery and 1 infantry
                          Americans roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Trans-Jordan
                          Americans roll dice for 1 bomber in Trans-Jordan, round 3 :  1/1 hits
                          Japanese roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Trans-Jordan
                      Americans win with 1 bomber remaining. Battle score for attacker is -3
                      Casualties for Americans: 1 fighter
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Americans
                  1 bomber moved from Trans-Jordan to India
                  1 carrier moved from 56 Sea Zone to 52 Sea Zone
                  1 submarine moved from 56 Sea Zone to 52 Sea Zone
                  2 fighters moved from Wake Island to 52 Sea Zone
                  1 infantry moved from Kazakh S.S.R. to Caucasus

      Place Units - Americans
                  1 transport placed in 11 Sea Zone
                  1 carrier placed in 56 Sea Zone
                  2 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 39 PUs total

      Territory Summary for Americans :

      11 Sea Zone : 1 transport
          13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
          52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
          56 Sea Zone : 1 carrier
          59 Sea Zone : 1 submarine
          Caucasus : 1 infantry
          Central United States : 1 infantry
          Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
          Hawaiian Islands : 1 infantry
          India : 1 bomber
          Wake Island : 1 flag, 2 infantry
          Western Canada : 1 infantry
          Western United States : 1 aaGun, 1 factory and 2 fighters

      Production/PUs Summary :

      Russians : 22 / 29
          Germans : 41 / 43
          British : 33 / 39
          Japanese : 34 / 34
          Americans : 38 / 39

      triplea_38232_Ame2.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      I changed the non-combat move of the UK sub: sz 37 to sz 29.

      triplea_38232_Bri2.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 4 PUs;

      Combat Move - British
                  1 armour, 1 artillery, 1 fighter and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
                  1 artillery moved from East Indies to 37 Sea Zone
                  1 artillery and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                  1 artillery moved from India to 35 Sea Zone
                  1 artillery moved from India to Burma
                  1 infantry moved from India to Burma
                  1 infantry moved from India to 35 Sea Zone
                  2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Persia to 34 Sea Zone
                  2 artilleries and 2 infantry moved from 34 Sea Zone to Egypt
                  2 cruisers moved from 37 Sea Zone to 34 Sea Zone
                  1 bomber moved from Russia to Egypt

      Combat - British
                  Battle in Burma
                      British attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Egypt
                      British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry
                      Germans defend with 1 aaGun, 1 armour, 3 artilleries and 5 infantry
                          AA fire in Egypt :  0/2 hits
                          British roll dice for 2 cruisers in Egypt, round 2 :  1/2 hits
                          British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry in Egypt, round 2 :  3/10 hits
                          Germans roll dice for 1 aaGun, 1 armour, 3 artilleries and 5 infantry in Egypt, round 2 :  2/9 hits
                          1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
                          British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 3 :  1/8 hits
                          Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Egypt, round 3 :  2/6 hits
                          1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
                          British roll dice for 1 armour, 3 artilleries, 1 bomber and 1 fighter in Egypt, round 4 :  3/6 hits
                          Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 4 :  1/5 hits
                          1 artillery owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Egypt
                          British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Egypt, round 5 :  2/5 hits
                          Germans roll dice for 1 armour and 1 artillery in Egypt, round 5 :  2/2 hits
                          2 artilleries owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt
                      British win, taking Egypt from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                      Casualties for Germans: 1 aaGun, 1 armour, 3 artilleries and 5 infantry
                      Casualties for British: 3 artilleries and 4 infantry

      Non Combat Move - British
                  1 fighter moved from Egypt to India
                  1 bomber moved from Egypt to Rhodesia
                  1 fighter moved from United Kingdom to 11 Sea Zone
                  1 fighter moved from Iceland to West Russia
                  1 fighter moved from United Kingdom to West Russia
                  1 infantry moved from Western Australia to Eastern Australia

      Place Units - British
                  2 artilleries and 1 infantry placed in India
                  2 fighters placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to Eastern United States: 1 infantry
                  EDIT: Removing units owned by British from Eastern Canada: 1 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 submarine
                  EDIT: Removing units owned by British from 37 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 34 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  British collect 35 PUs; end with 39 PUs total

      Territory Summary for British :

      11 Sea Zone : 1 fighter and 1 transport
          34 Sea Zone : 2 cruisers, 1 submarine and 2 transports
          Burma : 1 artillery and 1 infantry
          East Indies : 1 flag, 3 infantry
          Eastern Australia : 1 infantry
          Eastern United States : 1 armour and 1 infantry
          Egypt : 1 armour
          India : 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 4 infantry
          New Zealand : 1 infantry
          Rhodesia : 1 bomber and 1 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
          West Russia : 2 fighters

      Production/PUs Summary :

      Russians : 23 / 29
          Germans : 41 / 43
          British : 35 / 39
          Japanese : 27 / 30
          Americans : 42 / 42

      triplea_38232_Bri2.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Archangel to Karelia S.S.R.
                  1 artillery moved from West Russia to Karelia S.S.R.
                  1 fighter moved from Russia to Karelia S.S.R.
                  1 artillery moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from West Russia to Belorussia
                  1 fighter moved from Russia to Belorussia

      Combat - Russians
                  Battle in Karelia S.S.R.
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 factory and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Karelia S.S.R.
                      Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Belorussia
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Ukraine S.S.R.
                          Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 :  1/1 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 infantry moved from Kazakh S.S.R. to Caucasus
                  1 infantry moved from Szechwan to Kazakh S.S.R.
                  1 infantry moved from Archangel to West Russia
                  1 infantry moved from Evenki National Okrug to Archangel
                  2 artilleries and 1 infantry moved from Russia to West Russia
                  2 infantry moved from Caucasus to West Russia
                  1 artillery moved from Caucasus to West Russia
                  1 fighter moved from Belorussia to Caucasus
                  1 fighter moved from Karelia S.S.R. to Caucasus

      Place Units - Russians
                  2 artilleries and 2 infantry placed in Caucasus
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Belorussia : 1 flag, 1 infantry
          Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry
          Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
          Kazakh S.S.R. : 1 infantry
          Russia : 1 factory and 4 infantry
          Ukraine S.S.R. : 1 flag, 1 artillery
          West Russia : 1 flag, 1 aaGun, 1 armour, 4 artilleries and 9 infantry
          Yakut S.S.R. : 4 infantry

      Production/PUs Summary :

      Russians : 29 / 29
          Germans : 35 / 41
          British : 34 / 35
          Japanese : 28 / 30
          Americans : 42 / 42

      triplea_38232_Rus2.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Szechwan to Kwangtung
                        Americans take Kwangtung from Japanese

      Combat - Americans

      Non Combat Move - Americans
                  1 infantry moved from Western United States to 56 Sea Zone
                  1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
                  1 infantry moved from Midway to 57 Sea Zone
                  2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                  2 infantry moved from 53 Sea Zone to Hawaiian Islands
                  1 battleship moved from 56 Sea Zone to 53 Sea Zone
                  1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                  1 fighter moved from Eastern United States to 11 Sea Zone
                  1 infantry moved from Szechwan to Kazakh S.S.R.
                  1 fighter moved from Szechwan to India
                  1 infantry moved from Central United States to Eastern United States
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 infantry moved from Eastern United States to 11 Sea Zone
                  1 bomber moved from Eastern United States to Union of South Africa
                  1 submarine moved from 53 Sea Zone to 59 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 53 Sea Zone
                  1 infantry moved from Western United States to Central United States
                  1 infantry moved from Alaska to Western Canada

      Place Units - Americans
                  1 carrier and 1 destroyer placed in 11 Sea Zone
                  1 carrier and 1 submarine placed in 56 Sea Zone

      Turn Complete - Americans
                  Americans collect 42 PUs; end with 42 PUs total

      Territory Summary for Americans :

      11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry
          53 Sea Zone : 1 battleship, 1 destroyer and 1 transport
          56 Sea Zone : 1 carrier and 1 submarine
          59 Sea Zone : 1 submarine
          Central United States : 1 infantry
          Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
          Hawaiian Islands : 2 fighters and 3 infantry
          India : 1 fighter
          Kazakh S.S.R. : 1 infantry
          Kwangtung : 1 flag, 1 infantry
          Union of South Africa : 1 bomber
          Western Canada : 1 infantry
          Western United States : 1 aaGun and 1 factory

      Production/PUs Summary :

      Russians : 23 / 26
          Germans : 41 / 41
          British : 34 / 35
          Japanese : 28 / 30
          Americans : 42 / 42

      triplea_38232_Ame1.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      Agree sz 16 is open.

      If you choose to attack Pearl Harbor the sub stays and fights unless you attack with the full force (minus the carrier) then it submerge.

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from United Kingdom to 7 Sea Zone
                  1 fighter moved from United Kingdom to 7 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                  1 fighter moved from United Kingdom to 8 Sea Zone
                  2 infantry moved from Eastern Australia to 39 Sea Zone
                  1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from 37 Sea Zone to East Indies
                  1 infantry moved from India to 35 Sea Zone
                  1 artillery moved from India to 35 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to East Indies
                  1 artillery moved from 37 Sea Zone to East Indies
                  1 fighter moved from Egypt to 37 Sea Zone

      Combat - British
                  Battle in 37 Sea Zone
                      British attack with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports
                      Japanese defend with 1 battleship, 1 carrier and 2 fighters
                          British roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 37 Sea Zone, round 2 :  3/5 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 :  0/2 hits
                          1 carrier owned by the British, 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                          British roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 2 cruisers, 2 fighters and 2 transports in 37 Sea Zone, round 3 :  2/4 hits
                          Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 1 battleship in 37 Sea Zone, round 3 :  0/1 hits
                          1 fighter owned by the Japanese, 1 fighter owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
                      British win with 2 cruisers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 30
                      Casualties for British: 1 carrier and 1 fighter
                      Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
                  Battle in 7 Sea Zone
                      British attack with 1 bomber, 1 destroyer and 1 fighter
                      Germans defend with 1 cruiser and 2 submarines
                          British roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  2/3 hits
                          Germans roll dice for 2 submarines in 7 Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 :  1/1 hits
                          2 submarines owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
                          British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 :  1/2 hits
                          Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 :  1/1 hits
                          1 fighter owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 cruiser and 2 submarines
                      Casualties for British: 1 destroyer and 1 fighter
                  Battle in 8 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 8 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in East Indies
                      British attack with 1 artillery and 3 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 1 artillery and 3 infantry in East Indies, round 2 :  1/4 hits
                          Japanese roll dice for 2 infantry in East Indies, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in East Indies
                          British roll dice for 1 artillery and 3 infantry in East Indies, round 3 :  1/4 hits
                          Japanese roll dice for 1 infantry in East Indies, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in East Indies
                      British win, taking East Indies from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  1 armour, 1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
                  1 infantry moved from Persia to India
                  1 infantry moved from Burma to India
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 fighter moved from 37 Sea Zone to Anglo-Egyptian Sudan
                  1 bomber moved from 7 Sea Zone to Russia
                  1 fighter moved from 8 Sea Zone to Iceland
                  1 transport moved from 10 Sea Zone to 11 Sea Zone
                  1 armour moved from Eastern Canada to Eastern United States
                  1 infantry moved from Western Canada to Eastern Canada
                  1 infantry moved from Trans-Jordan to Persia

      Place Units - British
                  2 artilleries and 1 infantry placed in India
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total

      Territory Summary for British :

      11 Sea Zone : 1 transport
          37 Sea Zone : 2 cruisers, 1 submarine and 2 transports
          Anglo-Egyptian Sudan : 1 armour, 1 artillery, 1 fighter and 2 infantry
          East Indies : 1 flag, 1 artillery and 3 infantry
          Eastern Canada : 1 infantry
          Eastern United States : 1 armour
          Iceland : 1 fighter
          India : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
          New Zealand : 1 infantry
          Persia : 1 infantry
          Rhodesia : 1 infantry
          Russia : 1 bomber
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
          Western Australia : 1 infantry

      Production/PUs Summary :

      Russians : 24 / 26
          Germans : 41 / 41
          British : 35 / 35
          Japanese : 26 / 30
          Americans : 42 / 42

      triplea_38232_Bri1.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      the russian sub in sz 7 stays and fights.

      posted in Play Boardgames
      B
      Blackskull
    • RE: Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to Egypt: 1 infantry
                  EDIT: Adding units owned by Russians to Caucasus: 1 infantry
                  EDIT: Adding units owned by British to India: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 artillery moved from Karelia S.S.R. to West Russia
                  4 infantry moved from Karelia S.S.R. to West Russia
                  1 infantry moved from Archangel to West Russia
                  1 armour moved from Archangel to West Russia
                  1 artillery moved from Russia to West Russia
                  4 infantry moved from Russia to West Russia
                  1 armour moved from Caucasus to Ukraine S.S.R.
                  4 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from Caucasus to Ukraine S.S.R.
                  2 armour moved from Russia to Ukraine S.S.R.
                  1 fighter moved from Russia to Ukraine S.S.R.
                  1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 1 armour, 2 artilleries and 9 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 :  2/12 hits
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  3/5 hits
                          3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 3 :  2/9 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 :  0/3 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                          Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 4 :  1/9 hits
                          Germans roll dice for 1 armour in West Russia, round 4 :  0/1 hits
                          1 armour owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 3 armour, 1 artillery, 2 fighters and 4 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                          Russians roll dice for 3 armour, 1 artillery, 2 fighters and 4 infantry in Ukraine S.S.R., round 2 :  3/10 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  4/6 hits
                          4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                      1 artillery owned by the Russians and 3 armour owned by the Russians retreated to Caucasus
                      Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 4 infantry

      Non Combat Move - Russians
                  1 infantry moved from Kazakh S.S.R. to Szechwan
                  1 infantry moved from Novosibirsk to Kazakh S.S.R.
                  1 aaGun moved from Russia to West Russia
                  2 infantry moved from Evenki National Okrug to Archangel
                  1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  2 infantry moved from Soviet Far East to Yakut S.S.R.
                  2 fighters moved from Ukraine S.S.R. to Russia
                  1 submarine moved from 4 Sea Zone to 7 Sea Zone

      Place Units - Russians
                  1 artillery and 3 infantry placed in Caucasus
                  2 artilleries and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      Territory Summary for Russians :

      7 Sea Zone : 1 submarine
          Archangel : 2 infantry
          Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory and 3 infantry
          Evenki National Okrug : 1 infantry
          Karelia S.S.R. : 1 factory
          Kazakh S.S.R. : 1 infantry
          Russia : 2 artilleries, 1 factory, 2 fighters and 1 infantry
          Szechwan : 1 infantry
          West Russia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 6 infantry
          Yakut S.S.R. : 4 infantry

      Production/PUs Summary :

      Russians : 26 / 26
          Germans : 39 / 41
          British : 31 / 31
          Japanese : 30 / 30
          Americans : 42 / 42

      triplea_38232_Rus1.tsvg

      posted in Play Boardgames
      B
      Blackskull
    • Geograph (Axis) vs Blackskull (Allies + 10 ICPs) - 1942.2

      Hi,

      I added the following units to the Allied: Artillery (India), Inf. (Caucasus, Egypt)

      We are playing with victory condition of Capital + 2 victory cities.

      Good luck :evil:

      posted in Play Boardgames
      B
      Blackskull
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