Rolls: 1@1 5@2 2@3 2@4; Total Hits: 51@1: (2)5@2: (3, 2, 6, 6, 1)2@3: (6, 1)2@4: (1, 1)
Posts made by Blackskull
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RE: Triple A dice test
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RE: Triple A dice test
Rolling 100d6:
(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6) -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
I reckoned that my best chance to win the game was to take LA, but that one last fighter saved the allied…
This finish the game as the axis concede and withdraw its troops with no further kills.
Great game, and well played.
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RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 transport moved from 59 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from Japan to Kazakh S.S.R.
1 bomber moved from Persia to Union of South Africa
1 transport moved from 29 Sea Zone to 28 Sea Zone
2 infantry moved from French Madagascar to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
1 infantry moved from Iwo Jima to 59 Sea Zone
2 artilleries moved from Iwo Jima to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 59 Sea Zone to 56 Sea Zone
2 fighters moved from Japan to 56 Sea Zone
2 artilleries moved from 56 Sea Zone to Western United States
2 infantry moved from 56 Sea Zone to Western United States
3 armour and 2 infantry moved from Persia to Trans-JordanCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Americans lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Japanese attack with 3 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 armour and 2 infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 bomber and 2 infantry
British defend with 1 armour, 1 factory and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Union of South Africa, round 2 : 2/3 hits
British roll dice for 1 armour and 1 infantry in Union of South Africa, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the British and 1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 4 fighters, 1 submarine and 2 transports
Americans defend with 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 4 fighters in 56 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 battleships, 2 carriers and 2 transports in 56 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 56 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 1 fighter owned by the Japanese, 1 submarine owned by the Japanese, 3 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 56 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 56 Sea Zone, round 3 : 2/7 hits
2 carriers owned by the Americans, 2 fighters owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 56 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 4 fighters and 1 transport in 56 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 battleship and 2 transports in 56 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 2 fighters and 1 transport in 56 Sea Zone, round 5 : 1/2 hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
2 transports owned by the Japanese retreated to 57 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 carriers, 4 destroyers, 3 fighters and 2 submarines
Casualties for Japanese: 2 battleships, 2 carriers, 4 fighters and 1 submarine
1 fighter owned by the Americans forced to land in Western United StatesNon Combat Move - Japanese
1 infantry moved from Manchuria to Anhwei
1 aaGun moved from Persia to Trans-Jordan
2 armour and 6 infantry moved from Persia to Caucasus
1 bomber moved from Kazakh S.S.R. to CaucasusPlace Units - Japanese
4 infantry placed in Caucasus
2 fighters placed in Japan
Japanese undo move 2.
2 fighters placed in Japan
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
28 Sea Zone : 1 transport
57 Sea Zone : 2 artilleries, 2 infantry and 2 transports
62 Sea Zone : 1 transport
Anhwei : 1 flag, 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 10 artilleries, 1 bomber, 1 factory and 43 infantry
East Indies : 1 factory
French Madagascar : 1 flag
India : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Japan : 1 factory and 2 fighters
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 aaGun, 3 armour and 2 infantry
Union of South Africa : 1 flag, 1 factory and 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 22
Germans : 23 / 29
British : 35 / 38
Japanese : 48 / 48
Americans : 41 / 52 -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
Arggh…, I see I made another miscalculation :|
I thought I would secure three victory cities by taking Pearl Habour, but as Caucasus dosent count I am one city short :-P
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RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
Sorry for being off-line for the last two weeks… but now Im back from vacation and will be able to make my next move!
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RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 21 PUs;
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
16 infantry moved from Germany to France
3 infantry moved from Germany to France
1 armour moved from Bulgaria Romania to France
1 armour moved from Bulgaria Romania to France
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from Americans
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Germany to PolandCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Poland, round 2 : 0/3 hits
British roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 1 infantry in Poland, round 3 : 2/3 hits
British roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Germans attack with 2 armour and 19 infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour and 19 infantry in France, round 2 : 8/21 hits
Americans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 2 armour and 19 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 aaGun moved from Germany to France
3 infantry moved from Italy to Germany
1 aaGun moved from Bulgaria Romania to Germany
5 infantry moved from Bulgaria Romania to Germany
1 artillery moved from Bulgaria Romania to Germany
3 armour moved from Bulgaria Romania to Caucasus
1 fighter moved from Ukraine S.S.R. to Germany
2 fighters moved from Poland to CaucasusPlace Units - Germans
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs totalTerritory Summary for Germans :
Caucasus : 1 aaGun, 7 armour, 2 fighters and 2 infantry
France : 1 aaGun, 2 armour and 19 infantry
Germany : 1 aaGun, 5 artilleries, 1 factory, 1 fighter and 20 infantry
Italy : 1 factory
Northwestern Europe : 1 infantry
Poland : 1 infantry
Ukraine S.S.R. : 1 artilleryProduction/PUs Summary :
Russians : 22 / 22
Germans : 29 / 29
British : 31 / 35
Japanese : 43 / 45
Americans : 43 / 52 -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Kiangsu to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Anhwei
1 fighter moved from 62 Sea Zone to Manchuria
1 bomber moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
Japanese take Iwo Jima from Americans
2 fighters moved from 61 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Anhwei
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwei, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwei
Japanese roll dice for 1 bomber and 1 infantry in Anhwei, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Anhwei, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Manchuria, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 transports moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 artilleries moved from Japan to 60 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
2 artilleries moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 36 Sea Zone to 59 Sea Zone
1 carrier moved from 61 Sea Zone to 59 Sea Zone
2 battleships moved from 62 Sea Zone to 59 Sea Zone
1 submarine moved from 62 Sea Zone to 59 Sea Zone
1 carrier moved from 62 Sea Zone to 59 Sea Zone
1 fighter moved from Manchuria to 59 Sea Zone
1 bomber moved from Anhwei to Persia
2 infantry moved from Burma to Yunnan
1 infantry moved from Kiangsu to Kwangtung
2 infantry moved from Western Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to French Madagascar
5 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to Kazakh S.S.R.Place Units - Japanese
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan
1 aaGun and 1 infantry placed in CaucasusTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
29 Sea Zone : 1 transport
59 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 1 submarine and 3 transports
Anhwei : 1 flag, 1 infantry
Burma : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 aaGun, 10 artilleries, 1 factory and 33 infantry
East Indies : 1 factory
French Madagascar : 1 flag, 2 infantry
India : 1 flag, 1 factory
Iwo Jima : 2 artilleries and 2 infantry
Japan : 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
Kazakh S.S.R. : 1 infantry
Kwangtung : 1 infantry
Manchuria : 1 armour and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 5 armour, 1 bomber and 9 infantry
Solomon Islands : 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 25 / 29
British : 34 / 35
Japanese : 45 / 45
Americans : 45 / 49 -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 26 PUs;
Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 artillery moved from Germany to France
1 fighter moved from Germany to France
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 fighter moved from Germany to Baltic StatesCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
British roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits
British roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Poland
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in France
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
Germans win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from France to Germany
1 infantry moved from Italy to Germany
1 fighter moved from Baltic States to Germany
1 fighter moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 aaGun moved from Germany to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria RomaniaPlace Units - Germans
2 artilleries and 3 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs totalTerritory Summary for Germans :
Baltic States : 1 artillery
Bulgaria Romania : 1 aaGun, 5 armour, 2 artilleries and 5 infantry
Caucasus : 1 aaGun, 4 armour, 1 fighter and 3 infantry
France : 1 artillery
Germany : 1 aaGun, 4 artilleries, 1 factory, 2 fighters and 26 infantry
Italy : 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Ukraine S.S.R. : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 29 / 29
British : 30 / 48
Japanese : 41 / 47
Americans : 49 / 49 -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Caucasus to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
1 artillery and 5 infantry moved from Yunnan to Szechwan
1 fighter moved from Caucasus to Szechwan
2 battleships, 1 carrier and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 62 Sea Zone
2 fighters moved from Yunnan to 62 Sea Zone
1 bomber moved from Yunnan to 62 Sea Zone
2 fighters moved from 35 Sea Zone to 62 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from BritishCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Szechwan, round 2 : 2/7 hits
Americans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 6 fighters
Russians defend with 1 submarine; British defend with 1 cruiser and 1 submarine; Americans defend with 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 6 fighters in 62 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports in 62 Sea Zone, round 2 : 6/9 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 submarine owned by the British, 1 submarine owned by the Russians, 1 cruiser owned by the British and 1 carrier owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 4 fighters in 62 Sea Zone, round 3 : 6/7 hits
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 3 transports in 62 Sea Zone, round 3 : 3/6 hits
3 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the Americans and 4 fighters owned by the Americans lost in 62 Sea Zone
1 aaGun owned by the Americans and 3 transports owned by the Americans lost in 62 Sea Zone
Japanese win with 2 battleships, 1 bomber and 1 fighter remaining. Battle score for attacker is 78
Casualties for British: 1 cruiser and 1 submarine
Casualties for Russians: 1 submarine
Casualties for Americans: 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
Casualties for Japanese: 1 carrier, 1 destroyer and 5 fightersNon Combat Move - Japanese
3 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 armour, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
5 infantry moved from 61 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from Szechwan to 61 Sea Zone
2 infantry moved from Persia to Caucasus
9 infantry moved from India to Persia
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 bomber moved from 62 Sea Zone to KiangsuPlace Units - Japanese
1 carrier and 1 submarine placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
2 artilleries placed in Japan
1 artillery and 3 infantry placed in CaucasusTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
2 units repaired.
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
36 Sea Zone : 1 transport
38 Sea Zone : 1 transport
61 Sea Zone : 1 carrier, 2 fighters and 3 transports
62 Sea Zone : 2 battleships, 1 carrier, 1 fighter and 1 submarine
Anhwei : 1 flag
Burma : 1 flag, 2 infantry
Caroline Islands : 1 infantry
Caucasus : 1 flag, 5 armour, 10 artilleries, 1 factory and 33 infantry
East Indies : 1 factory
French Madagascar : 1 flag
India : 1 flag, 1 factory
Japan : 2 artilleries, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag
Kiangsu : 1 armour, 1 bomber and 5 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun and 9 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 4 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Australia : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 18 / 20
Germans : 19 / 29
British : 38 / 48
Japanese : 47 / 47
Americans : 46 / 47 -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Caucasus to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
1 artillery and 5 infantry moved from Yunnan to Szechwan
1 fighter moved from Caucasus to Szechwan
2 battleships, 1 carrier and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 62 Sea Zone
2 fighters moved from Yunnan to 62 Sea Zone
1 bomber moved from Yunnan to 62 Sea Zone
2 fighters moved from 35 Sea Zone to 62 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from BritishCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Szechwan, round 2 : 2/7 hits
Americans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 6 fighters
Russians defend with 1 submarine; British defend with 1 cruiser and 1 submarine; Americans defend with 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 6 fighters in 62 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports in 62 Sea Zone, round 2 : 6/9 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 submarine owned by the British, 1 submarine owned by the Russians, 1 cruiser owned by the British and 1 carrier owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 4 fighters in 62 Sea Zone, round 3 : 6/7 hits
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 3 transports in 62 Sea Zone, round 3 : 3/6 hits
3 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the Americans and 4 fighters owned by the Americans lost in 62 Sea Zone
1 aaGun owned by the Americans and 3 transports owned by the Americans lost in 62 Sea Zone
Japanese win with 2 battleships, 1 bomber and 1 fighter remaining. Battle score for attacker is 78
Casualties for British: 1 cruiser and 1 submarine
Casualties for Russians: 1 submarine
Casualties for Americans: 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
Casualties for Japanese: 1 carrier, 1 destroyer and 5 fightersNon Combat Move - Japanese
3 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 armour, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
5 infantry moved from 61 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from Szechwan to 61 Sea Zone
2 infantry moved from Persia to Caucasus
9 infantry moved from India to Persia
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 bomber moved from 62 Sea Zone to KiangsuPlace Units - Japanese
1 carrier and 1 submarine placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
2 artilleries placed in Japan
1 artillery and 3 infantry placed in CaucasusTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
2 units repaired.Territory Summary for Japanese :
36 Sea Zone : 1 transport
46 Sea Zone : 1 transport
61 Sea Zone : 1 carrier, 2 fighters and 3 transports
62 Sea Zone : 2 battleships, 1 carrier, 1 fighter and 1 submarine
Anhwei : 1 flag
Burma : 1 flag, 2 infantry
Caroline Islands : 1 infantry
Caucasus : 1 flag, 5 armour, 10 artilleries, 1 factory and 33 infantry
East Indies : 1 factory
French Madagascar : 1 flag
India : 1 flag, 1 factory
Japan : 2 artilleries, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag
Kiangsu : 1 armour, 1 bomber and 5 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun and 9 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 4 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Australia : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 18 / 20
Germans : 19 / 29
British : 38 / 48
Japanese : 47 / 47
Americans : 46 / 47 -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
In SZ 62 I scored 6 hits - how do you wish proceed?
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RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Caucasus to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
1 artillery and 5 infantry moved from Yunnan to Szechwan
1 fighter moved from Caucasus to Szechwan
2 battleships, 1 carrier and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 62 Sea Zone
2 fighters moved from Yunnan to 62 Sea Zone
1 bomber moved from Yunnan to 62 Sea Zone
2 fighters moved from 35 Sea Zone to 62 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from BritishCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 armour
Japanese win, taking Szechwan from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 6 fighters
Russians defend with 1 submarine; British defend with 1 cruiser and 1 submarine; Americans defend with 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 28 PUs;
Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 artillery moved from Germany to France
1 fighter moved from Germany to France
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Ukraine S.S.R. to Poland
1 fighter moved from Ukraine S.S.R. to Baltic States
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
4 armour, 1 artillery and 5 infantry moved from Ukraine S.S.R. to Bulgaria RomaniaCombat - Germans
Battle in Bulgaria Romania
Germans attack with 4 armour, 1 artillery and 5 infantry
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery and 5 infantry in Bulgaria Romania, round 2 : 2/10 hits
British roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from British with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
British roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 2/3 hits
British roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Germans win, taking France from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from France to Germany
1 fighter moved from Poland to Caucasus
1 aaGun, 5 armour and 5 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Baltic States to Germany
1 infantry moved from Italy to GermanyPlace Units - Germans
1 artillery and 5 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs totalTerritory Summary for Germans :
Baltic States : 1 infantry
Bulgaria Romania : 4 armour, 1 artillery and 4 infantry
Caucasus : 1 aaGun, 5 armour, 1 fighter and 5 infantry
France : 1 artillery and 2 infantry
Germany : 2 aaGuns, 7 artilleries, 1 factory, 2 fighters and 26 infantry
Italy : 1 factory and 3 infantry
Poland : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 29 / 29
British : 30 / 43
Japanese : 43 / 51
Americans : 46 / 47 -
RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
As you should have noticed a spectacular ceremony has just been hold in Caucasus to celebrate the great success of the Axis powers and to further strenghten the bond between the two nations Nazi Germany gave the land to the Empire of the sun :mrgreen:
However, the celebration was later spoiled by flawed war news… (and I need to figure out what level of support to buy to get two sets of new dice)
//let me know if you have any concerns about this celebration
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RE: Blackskull (Axis) + vs. Inno (Allies) 42 2E LH Rule Game 01
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to Japanese
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Yunnan to Evenki National Okrug
1 bomber moved from Yunnan to Russia
1 infantry moved from Persia to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
3 fighters moved from Yunnan to 60 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 60 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 60 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Evenki National Okrug, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Evenki National Okrug, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 armour, 9 artilleries and 22 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 fighter moved from Trans-Jordan to 35 Sea Zone
6 infantry moved from Persia to Caucasus
3 infantry moved from India to Persia
2 infantry moved from Szechwan to Kazakh S.S.R.
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to 35 Sea Zone
2 infantry moved from Burma to India
3 transports moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Yunnan
5 infantry moved from 61 Sea Zone to Yunnan
1 bomber moved from Evenki National Okrug to Yunnan
1 fighter moved from 60 Sea Zone to Japan
2 fighters moved from 60 Sea Zone to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 infantry moved from French Madagascar to 29 Sea Zone
2 infantry and 1 transport moved from 29 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 carrier moved from 61 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in India
4 infantry placed in East Indies
1 armour, 1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 1 carrier, 2 fighters and 2 transports
60 Sea Zone : 1 destroyer
61 Sea Zone : 2 battleships, 1 carrier, 1 destroyer and 3 transports
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 5 armour, 9 artilleries, 1 factory, 1 fighter and 28 infantry
East Indies : 1 factory and 4 infantry
Evenki National Okrug : 1 flag, 1 artillery
French Madagascar : 1 flag
India : 1 flag, 1 factory and 9 infantry
Japan : 1 armour, 1 factory, 2 fighters and 6 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun and 3 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 artillery, 1 bomber, 2 fighters and 5 infantryProduction/PUs Summary :
Russians : 15 / 20
Germans : 19 / 33
British : 42 / 43
Japanese : 51 / 51
Americans : 41 / 47