@oysteilo Gjorde en antakelse om at meningen med fighteren i Malaya var å scramble. Hvis det var feil, får du sette inn den igjen.
Posts made by bjartl
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RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
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RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 2 fighters moved from 93 Sea Zone to France 2 bombers moved from Gibraltar to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 1 tactical_bomber moved from United Kingdom to France 3 artilleries moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France Combat - Americans Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in France Americans attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry AA fire in France : 0/3 hits, 0,50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in France, round 2 : 3/12 hits, 4,00 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/13 hits, 6,17 expected hits Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 2/8 hits, 2,67 expected hits 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 fighters moved from France to 93 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States 3 armour, 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Malaya 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Air Battle in Malaya British attacks with 1 units heading to Malaya Japanese launches 1 interceptors out of Malaya Attackers Fire, : 1/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits 1 fighter owned by the Japanese lost in Malaya Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Greece British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Holland Belgium British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - British 2 fighters moved from Holland Belgium to United Kingdom 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Egypt to Tobruk 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from Malaya to India 1 fighter moved from Caucasus to Persia Place Units - British 1 fighter and 5 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0,17 Defenders Fire, : : -0,17 Italians : -0,33 British : 1,50 AA fire in France : : -0,50 Americans : -0,00 AA fire in Malaya : : -0,17 Chinese : 0,33 Attackers Fire, : : 0,83 Japanese : -1,33 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
@oysteilo Og så driver jeg og glemmer at man kan scramble mot transporter ved landgang
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RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
@oysteilo Rakk ikke. planene ble litt forkvaklet da alt plutselig ble fransk og det dukket opp fire franskmenn
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RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 2 fighters moved from 93 Sea Zone to France 2 bombers moved from Gibraltar to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 1 tactical_bomber moved from United Kingdom to France 3 artilleries moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France Combat - Americans Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in France Americans attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry AA fire in France : 0/3 hits, 0,50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in France, round 2 : 3/12 hits, 4,00 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/13 hits, 6,17 expected hits Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 2/8 hits, 2,67 expected hits 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 fighters moved from France to 93 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States 3 armour, 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : -1,67 Italians : -0,33 AA fire in France : : -0,50 Americans : -0,00 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,4 Russians collect 22 PUs (3 lost to blockades); end with 22 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 0,83 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Yugoslavia 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Southern France Battle in Yugoslavia Americans attack with 3 bombers Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Central United States 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 armour and 2 mech_infantrys placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Norway Battle in Denmark Battle in Caucasus British attack with 1 armour and 3 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Norway from Germans, taking Denmark from Germans, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from French Indo China to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Egypt to Northwest Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from West India to India Place Units - British 3 artilleries and 4 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 British collect 38 PUs (3 lost to blockades); end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,83 British : -0,83 Americans : 0,00 Japanese : 1,33 AA fire in French Indo China : : -0,17 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Yugoslavia 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Southern France Battle in Yugoslavia Americans attack with 3 bombers Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Central United States 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 armour and 2 mech_infantrys placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -0,83 Americans : 0,00 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 infantry moved from Russia to Vologda 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 4 infantry moved from Tsinghai to Kansu 1 infantry moved from Russia to Tambov 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 1,00 Russians : 0,50 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 bomber moved from New South Wales to Queensland 1 cruiser, 1 submarine and 1 transport moved from 52 Sea Zone to 66 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,6,1 ANZAC collect 8 PUs (2 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
-
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/7 hits, 4,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 bombers, 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 armour and 4 infantry moved from Greece to Bulgaria 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 submarine moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in Bulgaria British attack with 1 armour and 4 infantry Italians defend with 1 infantry British roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 aaGun moved from Burma to India 1 artillery moved from Burma to India 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from West India to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 infantry moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India Place Units - British 2 transports placed in 109 Sea Zone 2 artilleries placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 mech_infantry EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : -0,67 British : 0,83 Americans : -0,67 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 5 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Tsinghai Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 0,17 Japanese : 0,67 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from New Guinea to New South Wales 1 fighter moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 cruiser, 1 submarine and 1 transport moved from 62 Sea Zone to 52 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from New Guinea to New South Wales 1 fighter moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 cruiser, 1 submarine and 1 transport moved from 62 Sea Zone to 52 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from Gibraltar to 110 Sea Zone 2 fighters moved from Midway to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 3 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 bombers in 110 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 bombers moved from 110 Sea Zone to Gibraltar 1 armour moved from Tunisia to Morocco 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 artillery Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from India to Burma 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour and 4 infantry moved from West India to India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 2 mech_infantrys moved from West India to India 1 armour moved from Egypt to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 armour placed in Egypt 1 submarine and 1 transport placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 bomber EDIT: Adding units owned by British to India: 1 bomber EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0,67 British : 1,50 Americans : -1,33 Chinese : 0,00 Japanese : -1,00 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from Gibraltar to 110 Sea Zone -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Bryansk 4 aaGuns, 3 armour, 5 artilleries, 40 infantry and 2 mech_infantrys moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov Place Units - Russians 1 infantry placed in Ukraine 8 artilleries placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,50 -
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sikang to India Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber EDIT: Adding units owned by ANZAC to Queensland: 1 artillery, 1 bomber and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
-
RE: oysteilo (Axis) vs. bjartl (Allies+25)posted in Play Boardgames
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sikang to India Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber EDIT: Adding units owned by ANZAC to Queensland: 1 artillery, 1 bomber and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :