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    Posts made by bjartl

    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 2
      
          Combat Move - ANZAC
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
      
          Non Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @oysteilo tror jeg glemte å legge India-flyene i Persia. Fikser du før du kjører i gang?

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @bjartl Fikk fikset det, men måtte gjøre det om igjen et par ganger. Er uansett bare kina som gjør noen småslag.

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 2
      
          Combat Move - Americans
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Non Combat Move - Americans
              1 infantry moved from Central United States to Western United States
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 submarine and 1 transport placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              1 bomber placed in Western United States
              1 carrier and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              2 infantry moved from Szechwan to Kweichow
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Hopei
              2 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Suiyuyan to Hopei
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  1 infantry owned by the Chinese retreated to Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Politics - British
      
          Combat Move - British
              1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from Persia to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
      
          Purchase Units - British
              British buy 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Ethiopia
      
          Non Combat Move - British
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 fighter moved from Malta to Egypt
              1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 bomber moved from Quebec to United Kingdom
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
      
          Place Units - British
              1 aaGun, 1 armour and 1 infantry placed in Egypt
              1 factory_minor placed in Persia
              2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
              British collect 29 PUs (2 lost to blockades); end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese : 0,83
      Japanese : 0,67
      

      Savegame

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Manual Gamesave Post: British round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 2
      
          Politics - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Manual Gamesave Post: Chinese round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 2
      
          Combat Move - Chinese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      “Failed to post game to forum”

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @oysteilo får ikke postet runden. har prøvd siden i går, men bare feilmeldinger

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 2
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              2 infantry moved from Novgorod to Baltic States
              1 fighter and 2 tactical_bombers moved from Novgorod to Baltic States
              1 infantry moved from Buyant-Uhaa to Jehol
                    Chinese take Jehol from Japanese
              1 infantry moved from Buyant-Uhaa to Jehol
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2,00 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Ukraine to Belarus
              2 infantry moved from Ukraine to Bessarabia
              1 artillery and 4 infantry moved from Novgorod to Belarus
              2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
              4 infantry moved from Russia to Bryansk
              2 infantry moved from Rostov to Bryansk
              1 infantry moved from Ukraine to Bryansk
              1 mech_infantry moved from Belarus to Novgorod
              1 armour and 1 mech_infantry moved from Ukraine to Belarus
              1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
              1 tactical_bomber moved from Baltic States to Belarus
              1 artillery moved from Ukraine to Bryansk
      
          Place Units - Russians
              1 infantry and 1 mech_infantry placed in Novgorod
              2 infantry placed in Ukraine
              1 mech_infantry placed in Novgorod
              2 artilleries and 4 infantry placed in Russia
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Buyant-Uhaa: 1 infantry
              EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
              EDIT: Adding units owned by Russians to Central Mongolia: 1 infantry
              EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
              EDIT: Adding units owned by Russians to Tsagaan Olom: 2 infantry
              EDIT: Removing units owned by Russians from Olgiy: 1 infantry
              EDIT: Removing units owned by Russians from Olgiy: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : 1,00
      

      Savegame

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 1
      
          Combat Move - ANZAC
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 10 PUs; 
      
          Non Combat Move - ANZAC
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 20 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @oysteilo Frankrike må man holde styr på selv? spillet gjør ikke noe? Men hva med destroyeren ved Madagascar? det fremgår ikke noe av notes hva som skjer med den

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @oysteilo dette gikk jo riktig skralt stort sett over alt

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 1
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
      
          Non Combat Move - Americans
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
              1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 8 Sea Zone
              1 bomber moved from Central United States to Western United States
              1 fighter moved from Western United States to Eastern United States
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 armour moved from Central United States to Western United States
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Kweichow to Hopei
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
                      Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 4/4 hits, 2,67 expected hits
                      1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the British lost in 97 Sea Zone
                  Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -45
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Casualties for Italians: 1 cruiser
                  Casualties for Germans: 1 fighter
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 106 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                  1 submarine owned by the Germans Submerged
                  British win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0,83 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 5 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 6 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery in Ethiopia, round 7 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 7 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery in Ethiopia, round 8 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 8 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery in Ethiopia, round 9 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 9 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery in Ethiopia, round 10 : 1/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 10 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians and 1 artillery owned by the British lost in Ethiopia
                  Italians win with no units remaining. Battle score for attacker is -4
                  Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 110 Sea Zone
                  British attack with 2 fighters
                  Germans defend with 1 battleship
                      British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 10
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 battleship
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - British
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 96 Sea Zone to Malta
              1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 tactical_bomber moved from India to 39 Sea Zone
              1 tactical_bomber moved from 39 Sea Zone to India
              1 fighter moved from Burma to India
              2 infantry moved from India to Burma
              1 infantry moved from Malaya to Shan State
              2 infantry moved from United Kingdom to 109 Sea Zone
              2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from Union of South Africa to Rhodesia
              1 bomber moved from 106 Sea Zone to Quebec
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              1 fighter and 2 infantry placed in United Kingdom
              1 factory_minor placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5
              British collect 28 PUs (2 lost to blockades); end with 28 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Germans : 1,00
      British : -3,33
      Italians : 0,83
      Chinese : -0,00
      Japanese : 1,00
      

      Savegame

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      jada, var klar over at dette er borderline. tysk eller italiensk fighter først?

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @oysteilo har ikke flere fly. Alle er busy.

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @oysteilo Ikke behov for å gå tilbake på noe. lurte på hvordan man skulle gjøre det med rekkefølgen på eventuelle tap for Italia

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @bjartl greit, som at det var planlagt. Men kunne gjerne hatt ett fly til å sette inn.

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @oysteilo det er greit, men hvordan gjøre det med rekkefølge på tap?

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      @bjartl scramble i italia?

      posted in Play Boardgames
      B
      bjartl
    • RE: oysteilo (Axis) vs. bjartl BM3

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 1
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
      

      Savegame

      posted in Play Boardgames
      B
      bjartl
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