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    Posts made by Bismarch

    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 5

      Purchase Units - Saruman
                  Saruman buy 1 orcs, 1 raiders and 1 siegeTower; Remaining resources: 0 PUs;

      Combat Move - Saruman
                  1 orcs and 1 raiders moved from Isengard to S. Dunland
                  2 urukhais moved from Celebran to E. Emnet

      Combat - Saruman
                  Battle in S. Dunland
                      Saruman attack with 1 orcs and 1 raiders
                      Neutral defend with 1 spearInfantry
                      Saruman loses 0 PUs for violating S. Dunlands neutrality.
                      Saruman win, taking S. Dunland from Neutral with 1 orcs and 1 raiders remaining. Battle score for attacker is 3
                      Casualties for Neutral: 1 spearInfantry
                  Battle in E. Emnet
                      Saruman attack with 2 urukhais
                      Rohan defend with 1 lightCavalry
                      Saruman win, taking E. Emnet from Rohan with 2 urukhais remaining. Battle score for attacker is 4
                      Casualties for Rohan: 1 lightCavalry

      Non Combat Move - Saruman

      Place Units - Saruman
                  1 orcs, 1 raiders and 1 siegeTower placed in Isengard

      Turn Complete - Saruman
                  Saruman collect 15 PUs; end with 15 PUs total

      triplea_39083_Sar5.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 4

      Purchase Units - Khand
                  Khand buy 2 towers; Remaining resources: 2 PUs;

      Non Combat Move - Khand
                  1 caravel, 1 galleon, 2 orcss, 1 raft and 1 siegeTower moved from Lower Anduin to Entwash
                  3 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
                  1 raiders moved from Harad Road to S. Ithilien
                  1 raiderCavalry moved from Khand to N. Ithilien

      Place Units - Khand
                  2 towers placed in E. Osg.

      Turn Complete - Khand
                  Khand collect 12 PUs; end with 14 PUs total

      triplea_39083_Kha4.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 4

      Purchase Units - Rhun
                  Rhun buy 4 spearInfantrys, 2 trebuches and 1 warWagon; Remaining resources: 0 PUs;

      Combat Move - Rhun
                  4 spearInfantrys moved from Rhun to Celduin
                  2 spearInfantrys moved from Rhun to N. Rhun
                  1 spearInfantry and 1 trebuche moved from Iron Hills to N. Rhun
                  6 chariotArcherss, 2 warChariots and 1 warWagon moved from Iron Hills to Lonely Mtn.
                        Rhun take Withered Heath from Dwarves

      Combat - Rhun
                  Battle in N. Rhun
                      Rhun attack with 3 spearInfantrys and 1 trebuche
                      Dale defend with 1 archers and 1 spearInfantry
                      Rhun win, taking N. Rhun from Dale with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 6
                      Casualties for Dale: 1 archers and 1 spearInfantry
                  Battle in Lonely Mtn.
                      Rhun attack with 6 chariotArcherss, 2 warChariots and 1 warWagon
                      Dwarves defend with 3 axeInfantrys, 1 castle and 6 fortificationss
                      Rhun captures 12PUs while taking Dwarves capital
                      Rhun win, taking Lonely Mtn. from Dwarves with 2 chariotArcherss, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -2
                      Casualties for Rhun: 4 chariotArcherss and 1 warChariot
                      Casualties for Dwarves: 3 axeInfantrys and 6 fortificationss
                  Battle in Celduin
                      Rhun attack with 4 spearInfantrys
                      Dale defend with 1 archers and 1 spearInfantry
                      Rhun win, taking Celduin from Dale with 4 spearInfantrys remaining. Battle score for attacker is 6
                      Casualties for Dale: 1 archers and 1 spearInfantry

      Non Combat Move - Rhun
                  1 raft moved from Carnen River to Celduin River
                  4 spearInfantrys and 2 trebuches moved from Iron Hills to Withered Heath

      Place Units - Rhun
                  1 spearInfantry placed in Iron Hills
                  3 spearInfantrys, 2 trebuches and 1 warWagon placed in Rhun

      Turn Complete - Rhun
                  Rhun collect 36 PUs; end with 48 PUs total

      triplea_39083_Rhu4.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 4

      Purchase Units - Haradrim
                  Haradrim buy 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

      Combat Move - Haradrim
                  4 oliphants moved from E. Osg. to Anorien
                  4 corsairss, 1 oliphant and 2 spearInfantrys moved from N. Ithilien to Anorien

      Combat - Haradrim
                  Battle in Anorien
                      Haradrim attack with 4 corsairss, 5 oliphants and 2 spearInfantrys
                      Gondor defend with 1 spearInfantry
                      Haradrim win, taking Anorien from Gondor with 4 corsairss, 5 oliphants and 2 spearInfantrys remaining. Battle score for attacker is 3
                      Casualties for Gondor: 1 spearInfantry

      Non Combat Move - Haradrim
                  2 spearInfantrys moved from Umbar Peninsula to Harad Sea Coast
                  1 galleon and 2 spearInfantrys moved from Harad Sea Coast to W. Sea Zone 4
                  2 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
                  1 corsairs, 3 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
                  1 spearInfantry moved from S. Gondor to Debatable Land
                  4 spearInfantrys moved from S. Ithilien to E. Osg.
                  3 corsairss moved from S. Ithilien to E. Osg.

      Place Units - Haradrim
                  4 spearInfantrys and 2 trebuches placed in City of Corsairs

      Turn Complete - Haradrim
                  Haradrim collect 20 PUs; end with 20 PUs total

      triplea_39083_Har4.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Politics - Germans

      triplea_39099_Ger1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      Test summary from TripleA, engine version: 1.9, time: 18:43:28

      posted in Play Boardgames
      BismarchB
      Bismarch
    • Europe 1940 2nd Edition Rommel and Bismarck

      test

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 4

      Purchase Units - Goblins
                  Goblins buy 3 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

      Combat Move - Goblins
                  1 wargs moved from Lorien to Carrock
                  1 wargs moved from Anduin East Bank to Carrock
                  1 shooters moved from Anduin East Bank to Gladden
                  1 shooters moved from Drimrill Dale to N. Caves
                        Goblins take N. Caves from Elves
                  1 shooters moved from Moria to Drimrill Dale
                  2 batss moved from Moria to Fangorn
                  1 trolls moved from Lorien to Fangorn
                  2 shooterss moved from Celebran to Fangorn
                  1 shooters and 1 stabbers moved from Moria to Eregion
                  1 shooters moved from Celebran to Wold
                        Goblins take Wold from Rohan
                  2 wargss moved from Isengard to Fangorn

      Combat - Goblins
                  Battle in Carrock
                      Goblins attack with 2 wargss
                      Freefolk defend with 1 lightCavalry
                      Goblins win, taking Carrock from Elves with 2 wargss remaining. Battle score for attacker is 4
                      Casualties for Freefolk: 1 lightCavalry
                  Battle in Fangorn
                      Goblins attack with 2 batss, 2 shooterss, 1 trolls and 2 wargss
                      Rohan defend with 1 lightCavalry
                      Goblins win, taking Fangorn from Elves with 2 batss, 1 shooters, 1 trolls and 2 wargss remaining. Battle score for attacker is 2
                      Casualties for Rohan: 1 lightCavalry
                      Casualties for Goblins: 1 shooters
                  Battle in Eregion
                      Goblins attack with 1 shooters and 1 stabbers
                      Elves defend with 1 hobbits
                      Goblins win, taking Eregion from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                      Casualties for Elves: 1 hobbits

      Non Combat Move - Goblins
                  1 catapult, 11 shooterss and 1 stabbers moved from Moria to Drimrill Dale
                  2 stabberss moved from Lorien to Drimrill Dale
                  2 batss moved from Fangorn to S. Caves
                  2 trollss moved from Moria to S. Caves
                  1 trolls moved from Moria to Drimrill Dale

      Place Units - Goblins
                  1 shooters and 1 trolls placed in S. Caves
                  1 wargs placed in Lorien
                  2 shooterss and 2 stabberss placed in Moria
                  2 stabberss placed in Moria

      Turn Complete - Goblins
                  Goblins collect 24 PUs; end with 24 PUs total

      triplea_39083_Gob4.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 4

      Purchase Units - Mordor
                  Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 1 PUs;

      Combat Move - Mordor
                  2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
                  1 siegeTower moved from Bight to W. Mirkwood
                  3 nazguls moved from Rhun to W. Mirkwood

      Combat - Mordor
                  Battle in W. Mirkwood
                      Mordor attack with 3 nazguls, 2 orcss and 2 siegeTowers
                      Elves defend with 2 entss, 1 hunters and 2 wizards
                      Units damaged: 3 nazguls owned by the Mordor
                      Mordor win, taking W. Mirkwood from Elves with 3 nazguls, 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 27
                      Casualties for Mordor: 1 orcs
                      Casualties for Elves: 2 entss, 1 hunters and 2 wizards

      Non Combat Move - Mordor
                  2 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                  3 nazguls moved from W. Mirkwood to S. Mirkwood
                  1 trolls moved from Minas Morgul to E. Osg.
                  2 siegeTowers moved from Minas Morgul to N. Ithilien
                  2 orcss and 1 siegeTower moved from E. Osg. to Lower Anduin
                  1 orcs moved from S. Brown Lands to E. Emnet
                  1 orcs moved from N. Brown Lands to S. Mirkwood
                  1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.

      Place Units - Mordor
                  2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
                  2 siegeTowers placed in Minas Morgul

      Turn Complete - Mordor
                  Mordor collect 25 PUs; end with 26 PUs total
                  3 units repaired.

      triplea_39083_Mor4.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 4

      Purchase Units - Saruman
                  Saruman buy 1 orcs and 1 trolls; Remaining resources: 1 PUs;

      Non Combat Move - Saruman
                  2 urukhais moved from Isengard to Celebran

      Place Units - Saruman
                  1 orcs and 1 trolls placed in Isengard

      Turn Complete - Saruman
                  Saruman collect 10 PUs; end with 11 PUs total

      triplea_39083_Sar4.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3

      Purchase Units - Khand
                  Khand buy 1 caravel, 2 fortificationss and 1 raiderCavalry; Remaining resources: 0 PUs;

      Combat Move - Khand

      Combat - Khand

      Non Combat Move - Khand
                  1 warWolves moved from N. Ithilien to E. Osg.
                  4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
                  3 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                  1 raiders moved from Khand to Harad Road

      Place Units - Khand
                  1 caravel placed in Lower Anduin
                  1 fortifications placed in E. Osg.
                  1 raiderCavalry placed in Khand
                  1 fortifications were produced but were not placed

      Turn Complete - Khand
                  Khand collect 12 PUs; end with 12 PUs total

      triplea_39083_Kha3.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3

      Purchase Units - Rhun
                  Rhun buy 1 chariotArchers, 3 spearInfantrys and 2 trebuches; Remaining resources: 3 PUs;

      Combat Move - Rhun
                  1 chariotArchers moved from Celduin to N. Mirkwood
                        Rhun take E. Mirkwood from Elves

      Combat - Rhun
                  Battle in N. Mirkwood
                      Rhun attack with 1 chariotArchers
                      Elves defend with 1 hobbits
                      Rhun win, taking N. Mirkwood from Elves with 1 chariotArchers remaining. Battle score for attacker is 2
                      Casualties for Elves: 1 hobbits

      Non Combat Move - Rhun
                  2 chariotArcherss and 2 warChariots moved from S. Dale to Iron Hills
                  1 spearInfantry moved from E. Rhovanion to Rhun
                  1 spearInfantry moved from Rhovanion to Celduin
                  2 rafts moved from Lower Celduin River to Carnen River
                  2 warChariots moved from S. Rhovanion to Celduin
                  2 spearInfantrys moved from S. Dale to Rhun
                  1 spearInfantry moved from S. Dale to N. Rhun

      Place Units - Rhun
                  1 chariotArchers, 1 spearInfantry and 2 trebuches placed in Iron Hills
                  2 spearInfantrys placed in Rhun

      Turn Complete - Rhun
                  Rhun collect 25 PUs; end with 28 PUs total

      triplea_39083_Rhu3.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3

      Purchase Units - Haradrim
                  Haradrim buy 1 corsairs, 3 spearInfantrys and 1 trebuche; Remaining resources: 1 PUs;

      Combat Move - Haradrim
                  1 spearInfantry moved from Debatable Land to S. Gondor
                        Haradrim take S. Gondor from Gondor

      Combat - Haradrim

      Non Combat Move - Haradrim
                  2 spearInfantrys moved from S. Ithilien to N. Ithilien
                  4 corsairss moved from E. Osg. to N. Ithilien
                  1 oliphant moved from Debatable Land to N. Ithilien
                  3 corsairss and 4 spearInfantrys moved from Debatable Land to S. Ithilien
                  1 galleon moved from Bay of Harad to Harad Sea Coast
                  2 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
                  2 spearInfantrys moved from Umbar to Umbar Peninsula

      Place Units - Haradrim
                  1 corsairs, 3 spearInfantrys and 1 trebuche placed in City of Corsairs

      Turn Complete - Haradrim
                  Haradrim collect 19 PUs; end with 20 PUs total

      triplea_39083_Har3.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3

      Purchase Units - Goblins
                  Goblins buy 1 catapult, 4 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

      Combat Move - Goblins
                  1 wargs moved from Lorien to E. Emnet
                        Goblins take Celebran from Rohan
                        Goblins take Wold from Rohan
                  1 wargs moved from Lorien to E. Emnet
                  1 shooters and 1 wargs moved from Lorien to Anduin East Bank
                  1 shooters moved from Gladden to Anduin West Bank
                        Goblins take Anduin West Bank from Freefolk
                  1 wargs moved from Lorien to Isengard
                        Goblins take Fangorn from Elves
                  1 bats moved from Moria to Anduin East Bank
                  1 bats moved from Moria to Anduin East Bank

      Combat - Goblins
                  Battle in E. Emnet
                      Goblins attack with 2 wargss
                      Rohan defend with 1 lightCavalry
                      Goblins win, taking E. Emnet from Rohan with 2 wargss remaining. Battle score for attacker is 4
                      Casualties for Rohan: 1 lightCavalry
                  Battle in Anduin East Bank
                      Goblins attack with 2 batss, 1 shooters and 1 wargs
                      Rohan defend with 1 lightCavalry
                      Goblins win, taking Anduin East Bank from Rohan with 2 batss, 1 shooters and 1 wargs remaining. Battle score for attacker is 4
                      Casualties for Rohan: 1 lightCavalry

      Non Combat Move - Goblins
                  1 wargs moved from Lorien to Fangorn
                  1 shooters moved from Lorien to Drimrill Dale
                  3 trollss moved from Lorien to Moria
                  2 batss moved from Anduin East Bank to Moria
                  1 shooters moved from Lorien to Celebran
                  1 wargs moved from Lorien to Isengard
                  2 shooterss moved from Lorien to Celebran

      Place Units - Goblins
                  2 stabberss, 1 trolls and 1 wargs placed in Lorien
                  1 catapult, 4 shooterss and 2 stabberss placed in Moria

      Turn Complete - Goblins
                  Goblins collect 25 PUs; end with 25 PUs total

      triplea_39083_Gob3.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3

      Purchase Units - Mordor
                  Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs;

      Combat Move - Mordor
                      Mordor loses 0 PUs for violating Bights neutrality.
                      Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                      Mordor loses 0 PUs for violating N. Brown Landss neutrality.
                  1 trolls moved from Dol Goldur to W. Mirkwood
                        Mordor take W. Mirkwood from Elves
                  2 orcss moved from S. Mirkwood to W. Mirkwood
                  3 trollss moved from Rhovanion to W. Mirkwood
                  1 siegeTower moved from S. Mirkwood to W. Mirkwood
                  1 siegeTower moved from Rhovanion to Bight
                        Mordor take Bight from Neutral
                  1 orcs moved from S. Rhovanion to S. Brown Lands
                        Mordor take S. Brown Lands from Neutral
                  1 orcs moved from S. Rhovanion to N. Brown Lands
                        Mordor take N. Brown Lands from Neutral

      Combat - Mordor

      Non Combat Move - Mordor
                  6 orcss and 1 siegeTower moved from S. Ithilien to E. Osg.
                  1 orcs and 1 siegeTower moved from Minas Morgul to S. Ithilien
                  2 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                  3 nazguls moved from S. Mirkwood to Rhun

      Place Units - Mordor
                  2 siegeTowers and 1 trolls placed in Minas Morgul
                  2 orcss and 1 siegeTower placed in Dol Goldur

      Turn Complete - Mordor
                  Mordor collect 25 PUs; end with 25 PUs total

      triplea_39083_Mor3.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3

      Purchase Units - Saruman
                  Saruman buy 3 siegeTowers; Remaining resources: 0 PUs;

      Combat Move - Saruman

      Combat - Saruman

      Place Units - Saruman
                  3 siegeTowers placed in Isengard

      Turn Complete - Saruman
                  Saruman collect 10 PUs; end with 10 PUs total

      triplea_39083_Sar3.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Khand
                  Khand buy 1 galleon, 1 raft and 1 raiders; Remaining resources: 0 PUs;

      Combat Move - Khand
                  Turning on Edit Mode
                  EDIT: Adding units owned by Khand to Lower Anduin: 1 caravel
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Khand from Lower Anduin: 1 caravel
                  EDIT: Turning off Edit Mode
                  1 raiderCavalry moved from E. Osg. to Anorien
                  1 raiderCavalry moved from E. Osg. to Anorien

      Combat - Khand
                  Battle in Anorien
                      Khand attack with 2 raiderCavalrys
                      Gondor defend with 1 towerGuard
                      Khand win, taking Anorien from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -1
                      Casualties for Gondor: 1 towerGuard
                      Casualties for Khand: 1 raiderCavalry

      Non Combat Move - Khand
                  1 warWolves moved from Harad Road to N. Ithilien
                  4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                  3 raiderss and 2 xbowInfantrys moved from Khand to Harad Road

      Place Units - Khand
                  1 galleon and 1 raft placed in Lower Anduin
                  1 raiders placed in Khand

      Turn Complete - Khand
                  Khand collect 13 PUs; end with 13 PUs total

      triplea_39083_Kha2.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Rhun
                  Rhun buy 2 rafts, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

      Combat Move - Rhun
                      Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                  2 chariotArcherss moved from S. E. Rhovanion to Celduin
                  1 chariotArchers moved from S. Rhovanion to Celduin
                  1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
                        Rhun take E. Rhovanion from Neutral
                  4 spearInfantrys moved from Rhun to S. Dale
                  1 chariotArchers moved from Iron Hills to N. Dale
                        Rhun take N. Dale from Dale
                  1 chariotArchers moved from N. Dale to S. Dale
                  1 chariotArchers and 1 warChariot moved from Iron Hills to S. Dale
                  1 spearInfantry moved from N. Rhun to S. Dale
                  1 warChariot moved from Iron Hills to S. Dale

      Combat - Rhun
                  Battle in Celduin
                      Rhun attack with 3 chariotArcherss
                      Neutral defend with 1 spearInfantry
                      Rhun loses 0 PUs for violating Celduins neutrality.
                      Rhun win, taking Celduin from Neutral with 3 chariotArcherss remaining. Battle score for attacker is 3
                      Casualties for Neutral: 1 spearInfantry
                  Battle in S. Dale
                      Rhun attack with 2 chariotArcherss, 5 spearInfantrys and 2 warChariots
                      Dale defend with 1 heavyCavalry and 2 spearInfantrys
                      Rhun win, taking S. Dale from Dale with 2 chariotArcherss, 4 spearInfantrys and 2 warChariots remaining. Battle score for attacker is 8
                      Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
                      Casualties for Rhun: 1 spearInfantry

      Non Combat Move - Rhun
                  1 spearInfantry moved from S. Rhovanion to Rhovanion
                  2 warChariots moved from Udun to S. Rhovanion

      Place Units - Rhun
                  3 spearInfantrys and 1 trebuche placed in Iron Hills
                  1 spearInfantry placed in Rhun
                  2 rafts placed in Lower Celduin River

      Turn Complete - Rhun
                  Rhun collect 25 PUs; end with 25 PUs total

      triplea_39083_Rhu2.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Haradrim
                  Haradrim buy 1 galleon, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

      Combat Move - Haradrim
                      Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                  3 corsairss and 5 spearInfantrys moved from Umbar Peninsula to Umbar Peninsula Coast
                  3 corsairss, 4 galleons and 5 spearInfantrys moved from Umbar Peninsula Coast to Harnen
                  3 corsairss and 5 spearInfantrys moved from Harnen to Debatable Land
                        Haradrim take Debatable Land from Neutral
                  1 oliphant moved from City of Corsairs to Debatable Land

      Combat - Haradrim

      Non Combat Move - Haradrim
                  2 spearInfantrys moved from City of Corsairs to Umbar
                  2 caravels and 1 galleon moved from Umbar Peninsula Coast to Harnen
                  2 oliphants moved from Harad Road to E. Osg.
                  4 corsairss, 2 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
                  2 spearInfantrys moved from Harad Road to S. Ithilien

      Place Units - Haradrim
                  2 spearInfantrys and 1 trebuche placed in City of Corsairs
                  1 galleon placed in Bay of Harad

      Turn Complete - Haradrim
                  Haradrim collect 18 PUs; end with 18 PUs total

      triplea_39083_Har2.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Goblins
                  Goblins buy 8 shooterss; Remaining resources: 1 PUs;

      Combat Move - Goblins
                      Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                      Goblins loses 0 PUs for violating Gladdens neutrality.
                  8 shooterss, 12 stabberss, 2 trollss and 4 wargss moved from Celebran to Lorien
                  1 wargs moved from Isengard to Fangorn
                        Goblins take Fangorn from Elves
                  1 wargs moved from Fangorn to E. Emnet
                        Goblins take Wold from Rohan
                        Goblins take E. Emnet from Rohan
                  1 wargs moved from Isengard to Lorien
                  2 batss and 1 trolls moved from Moria to Lorien
                  1 wargs moved from Isengard to Anduin East Bank
                        Goblins take Anduin East Bank from Neutral
                  1 wargs moved from Anduin West Bank to Carrock
                  1 shooters moved from Drimrill Dale to Gladden
                        Goblins take Gladden from Neutral
                  1 wargs moved from W. Mirkwood to E. Mirkwood
                        Goblins take E. Mirkwood from Elves
                  1 wargs moved from E. Mirkwood to W. Mirkwood
                  1 wargs moved from W. Mirkwood to Carrock
                  1 wargs moved from Isengard to Lorien

      Combat - Goblins
                  Battle in Lorien
                      Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 3 trollss and 6 wargss
                      Elves defend with 1 castle, 3 eagless, 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
                      Goblins win, taking Lorien from Elves with 2 batss, 5 shooterss, 3 trollss and 6 wargss remaining. Battle score for attacker is 47
                      Casualties for Elves: 3 eagless, 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
                      Casualties for Goblins: 3 shooterss and 12 stabberss
                  Battle in Carrock
                      Goblins attack with 2 wargss
                      Elves defend with 1 ents
                      Goblins win, taking Carrock from Elves with 1 wargs remaining. Battle score for attacker is 0
                      Casualties for Elves: 1 ents
                      Casualties for Goblins: 1 wargs

      Non Combat Move - Goblins
                  2 batss moved from Lorien to Moria

      Place Units - Goblins
                  1 shooters placed in N. Caves
                  7 shooterss placed in Moria
                  Goblins undo move 2.
                  1 shooters placed in S. Caves
                  6 shooterss placed in Moria

      Turn Complete - Goblins
                  Goblins collect 30 PUs; end with 31 PUs total

      triplea_39083_Gob2.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
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