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    Posts made by Bismarch

    • RE: Lord of the Rings

      Cool.  I’ll set up a game tomorrow.

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      Totally!  If you’d like to give Evil a spin with the new capitals I totally get it

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      I think that’s a good idea.  If I could make a suggestion, give 10 to Isengard and Mordor, and don’t give 5 to maybe Khand and Rhun.  I think that would more accurately reflect the amount of power each side had.

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      Yeah, or at least a starting amount of PU’s that allows them to aggresively expand.  I felt I was just trying to keep Isengard alive and turtle Mordor.  Quite odd for the Lords of Evil!

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      I think Gondor should be able to field a couple amphibious assaults on Haradrim’s coast, and vice versa.  Mordor should have a little more economy or a lot more starting units.  Its also a little weird because everything is happening simultaneously, where as in the books and movies the battles were spaced out.

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      Northeast*

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      I think the Good side and Isengard needs some rebalancing.  I think that Saruman should have been the dominant power in that area for awhile, or at least have asumed the role of territory grabber like the Goblins did.  The elves have some pretty dominant units for cheap too, which helps.  Not sure that I could have taken Gondor, even if I had tried.  My strategy was to fill out Minas Morgul each turn and eventually push Good out of the Northwest corner of the map.  What about you?

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      I believe with the fall of Minas Morgul evil’s fate will be sealed.

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6

      Purchase Units - Khand
                  Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

      Non Combat Move - Khand
                  1 raiders, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road

      Place Units - Khand
                  2 raiderCavalrys placed in Khand

      Turn Complete - Khand
                  Khand collect 10 PUs; end with 10 PUs total

      triplea_39083_Kha6.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6

      Purchase Units - Rhun
                  Rhun buy 3 spearInfantrys, 2 trebuches and 1 warWagon; Remaining resources: 1 PUs;

      Combat Move - Rhun
                  2 chariotArcherss moved from Rhun to Iron Hills
                  2 spearInfantrys and 1 trebuche moved from N. Dale to Withered Heath
                  7 spearInfantrys and 1 warWagon moved from N. Dale to Iron Hills

      Combat - Rhun
                  Battle in Iron Hills
                      Rhun attack with 2 chariotArcherss, 7 spearInfantrys and 1 warWagon
                      Elves defend with 3 hunterss; Dwarves defend with 1 castle
                      Rhun win, taking Iron Hills from Dwarves with 2 chariotArcherss, 6 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 9
                      Casualties for Elves: 3 hunterss
                      Casualties for Rhun: 1 spearInfantry
                  Battle in Withered Heath
                      Rhun attack with 2 spearInfantrys and 1 trebuche
                      Dale defend with 1 heavyCavalry
                      Rhun win, taking Withered Heath from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 2
                      Casualties for Dale: 1 heavyCavalry
                      Casualties for Rhun: 1 spearInfantry

      Non Combat Move - Rhun
                  2 spearInfantrys and 2 trebuches moved from S. Dale to N. Rhun
                  4 spearInfantrys moved from Rhun to N. Rhun

      Place Units - Rhun
                  3 spearInfantrys, 2 trebuches and 1 warWagon placed in Rhun

      Turn Complete - Rhun
                  Rhun collect 26 PUs; end with 27 PUs total

      triplea_39083_Rhu6.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6

      Purchase Units - Haradrim
                  Haradrim buy 2 corsairss, 2 spearInfantrys and 2 trebuches; Remaining resources: 2 PUs;

      Combat Move - Haradrim
                  1 galleon and 2 spearInfantrys moved from Andrast Coast to Lefnui
                  2 spearInfantrys moved from Lefnui to Pinnath Gelin
                        Haradrim take Pinnath Gelin from Gondor

      Combat - Haradrim

      Non Combat Move - Haradrim
                  4 spearInfantrys and 2 trebuches moved from Umbar to Debatable Land
                  1 corsairs, 4 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
                  3 spearInfantrys and 1 trebuche moved from S. Ithilien to Minas Morgul

      Place Units - Haradrim
                  2 corsairss, 2 spearInfantrys and 2 trebuches placed in City of Corsairs

      Turn Complete - Haradrim
                  Haradrim collect 21 PUs; end with 23 PUs total

      triplea_39083_Har6.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6

      Purchase Units - Goblins
                  Goblins buy 2 shooterss, 3 stabberss, 2 trollss and 1 wargs; Remaining resources: 0 PUs;

      Combat Move - Goblins
                  1 shooters and 1 stabbers moved from Moria to Eregion
                  4 trollss moved from Moria to Fangorn

      Combat - Goblins
                  Battle in Eregion
                      Goblins attack with 1 shooters and 1 stabbers
                      Elves defend with 1 hobbits
                      Goblins win, taking Eregion from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                      Casualties for Elves: 1 hobbits
                  Battle in Fangorn
                      Goblins attack with 4 trollss
                      Rohan defend with 1 heavyCavalry and 1 lightCavalry
                      Goblins win, taking Fangorn from Elves with 4 trollss remaining. Battle score for attacker is 9
                      Casualties for Rohan: 1 heavyCavalry and 1 lightCavalry

      Non Combat Move - Goblins
                  1 shooters moved from Moria to Celebran
                  1 shooters moved from Moria to Drimrill Dale

      Place Units - Goblins
                  2 shooterss, 3 stabberss, 2 trollss and 1 wargs placed in Moria

      Turn Complete - Goblins
                  Goblins collect 20 PUs; end with 20 PUs total

      triplea_39083_Gob6.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6

      Purchase Units - Mordor
                  Mordor buy 3 orcss and 3 trollss; Remaining resources: 0 PUs;

      Combat Move - Mordor
                  1 siegeTower moved from N. Mirkwood to High Mirkwood
                  1 orcs and 1 siegeTower moved from Carrock to High Mirkwood
                  1 trolls moved from W. Mirkwood to High Mirkwood

      Combat - Mordor
                  Battle in High Mirkwood
                      Mordor attack with 1 orcs, 2 siegeTowers and 1 trolls
                      Elves defend with 1 castle, 2 fortificationss and 1 tower
                      Mordor win, taking High Mirkwood from Elves with 1 siegeTower and 1 trolls remaining. Battle score for attacker is 2
                      Casualties for Mordor: 1 orcs and 1 siegeTower
                      Casualties for Elves: 2 fortificationss and 1 tower

      Non Combat Move - Mordor
                  3 orcss and 1 siegeTower moved from W. Mirkwood to N. Mirkwood
                  3 nazguls moved from W. Mirkwood to Dagorlad
                  1 trolls moved from N. Ithilien to Minas Morgul
                  1 siegeTower moved from N. Ithilien to Minas Morgul
                  1 orcs moved from Minas Morgul to N. Ithilien
                  1 siegeTower moved from N. Ithilien to Minas Morgul
                  1 trolls moved from Dol Goldur to N. Brown Lands
                  2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
                  1 orcs and 2 siegeTowers moved from Dol Goldur to S. Mirkwood

      Place Units - Mordor
                  2 orcss and 3 trollss placed in Minas Morgul
                  1 orcs placed in Udun

      Turn Complete - Mordor
                  Mordor collect 30 PUs; end with 30 PUs total

      triplea_39083_Mor6.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6

      Purchase Units - Saruman

      Combat Move - Saruman
                  2 urukhais moved from E. Emnet to Eastfold

      Combat - Saruman
                  Battle in Eastfold
                      Saruman attack with 2 urukhais
                      Rohan defend with 1 castle; Gondor defend with 1 heavyCavalry
                      Saruman win, taking Eastfold from Rohan with 2 urukhais remaining. Battle score for attacker is 5
                      Casualties for Gondor: 1 heavyCavalry

      Non Combat Move - Saruman

      Turn Complete - Saruman

      triplea_39083_Sar6.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 5

      Purchase Units - Khand
                  Khand buy 1 raiders, 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

      Non Combat Move - Khand
                  1 raiderCavalry moved from N. Ithilien to S. Ithilien
                  1 caravel, 1 galleon and 1 raft moved from Entwash to Lower Anduin

      Place Units - Khand
                  1 raiders, 2 warWolvess and 1 xbowInfantry placed in Khand

      Turn Complete - Khand
                  Khand collect 10 PUs; end with 10 PUs total

      triplea_39083_Kha5.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      @Arthur:

      Hmmm… that was a big round.  Is this game coming to an end, or do you see options to win for Evil?

      Seeing options if I can take Lake Town and the Lonely Mountain quickly.  Your taking of Isengard and East Osgiliath is putting the pressure on.  The Goblins also aren’t in much of a spot to do anything other than delay the free folk and elves, which was my goal with them.

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 5

      Purchase Units - Rhun
                  Rhun buy 2 chariotArcherss, 4 spearInfantrys, 1 trebuche, 1 warChariot and 2 warWagons; Remaining resources: 0 PUs;

      Combat Move - Rhun
                  1 spearInfantry moved from N. Rhun to N. Dale
                        Rhun take N. Dale from Dale

      Combat - Rhun

      Non Combat Move - Rhun
                  1 spearInfantry moved from S. Dale to N. Dale
                  1 spearInfantry moved from Celduin to N. Dale
                  2 spearInfantrys and 1 trebuche moved from N. Rhun to N. Dale
                  1 spearInfantry moved from Iron Hills to N. Dale
                  3 spearInfantrys moved from Celduin to N. Dale
                  1 warWagon moved from Rhun to N. Dale
                  2 trebuches moved from Rhun to S. Dale
                  2 spearInfantrys moved from Rhun to S. Dale
                  1 spearInfantry moved from Rhun to Carnen River
                  1 spearInfantry moved from Carnen River to N. Dale

      Place Units - Rhun
                  1 trebuche, 1 warChariot and 2 warWagons placed in Iron Hills
                  2 chariotArcherss and 4 spearInfantrys placed in Rhun

      Turn Complete - Rhun
                  Rhun collect 26 PUs; end with 26 PUs total

      triplea_39083_Rhu5.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 5

      Purchase Units - Haradrim
                  Haradrim buy 1 corsairs, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

      Combat Move - Haradrim
                  1 oliphant moved from Anorien to Lebennin
                        Haradrim take Lossarnach from Gondor
                        Haradrim take Lebennin from Gondor

      Combat - Haradrim

      Non Combat Move - Haradrim
                  3 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien
                  1 galleon and 2 spearInfantrys moved from W. Sea Zone 4 to Andrast Coast
                  1 corsairs, 3 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
                  4 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar

      Place Units - Haradrim
                  1 corsairs, 4 spearInfantrys and 1 trebuche placed in City of Corsairs

      Turn Complete - Haradrim
                  Haradrim collect 24 PUs; end with 24 PUs total

      triplea_39083_Har5.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 5

      Purchase Units - Goblins
                  Goblins buy 6 shooterss and 2 trollss; Remaining resources: 0 PUs;

      Combat Move - Goblins
                  1 wargs moved from Fangorn to E. Emnet
                  1 wargs moved from E. Emnet to Eastfold
                        Goblins take Eastfold from Rohan
                  1 wargs moved from Fangorn to S. Caves
                  1 wargs moved from Lorien to S. Caves
                  1 catapult, 1 shooters and 1 stabbers moved from Drimrill Dale to N. Caves
                  1 stabbers moved from Drimrill Dale to N. Caves
                  1 stabbers moved from Drimrill Dale to N. Caves
                  1 shooters moved from Gladden to Anduin West Bank
                        Goblins take Anduin West Bank from Elves

      Combat - Goblins
                  Battle in N. Caves
                      Goblins attack with 1 catapult, 1 shooters and 3 stabberss
                      Elves defend with 1 castle and 2 hunterss
                      Goblins win, taking N. Caves from Elves with 1 catapult and 2 stabberss remaining. Battle score for attacker is 4
                      Casualties for Elves: 2 hunterss
                      Casualties for Goblins: 1 shooters and 1 stabbers
                  Battle in S. Caves
                      Goblins attack with 2 wargss
                      Freefolk defend with 1 castle and 1 lightCavalry
                      Goblins win, taking S. Caves from Freefolk with 2 wargss remaining. Battle score for attacker is 4
                      Casualties for Freefolk: 1 lightCavalry

      Non Combat Move - Goblins
                  11 shooterss and 1 trolls moved from Drimrill Dale to Moria
                  1 trolls moved from Fangorn to Moria

      Place Units - Goblins
                  6 shooterss and 2 trollss placed in Moria

      Turn Complete - Goblins
                  Goblins collect 27 PUs; end with 27 PUs total

      triplea_39083_Gob5.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 5

      Purchase Units - Mordor
                  Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;

      Combat Move - Mordor
                  1 orcs and 1 siegeTower moved from W. Mirkwood to Carrock
                  1 siegeTower moved from W. Mirkwood to N. Mirkwood
                        Mordor take N. Mirkwood from Elves
                  2 orcss and 1 siegeTower moved from Entwash to Eastfold
                  3 nazguls moved from S. Mirkwood to Carrock

      Combat - Mordor
                  Battle in Eastfold
                      Mordor attack with 2 orcss and 1 siegeTower
                      Rohan defend with 1 castle and 4 fortificationss
                      Rohan win with no units remaining. Battle score for attacker is -2
                      Casualties for Mordor: 2 orcss and 1 siegeTower
                      Casualties for Rohan: 4 fortificationss
                  Battle in Carrock
                      Mordor attack with 3 nazguls, 1 orcs and 1 siegeTower
                      Elves defend with 2 hunterss
                      Units damaged: 1 nazgul owned by the Mordor
                      Mordor win, taking Carrock from Elves with 3 nazguls, 1 orcs and 1 siegeTower remaining. Battle score for attacker is 8
                      Casualties for Elves: 2 hunterss

      Non Combat Move - Mordor
                  2 nazguls moved from Carrock to W. Mirkwood
                  1 nazgul moved from Carrock to W. Mirkwood
                  3 orcss moved from S. Mirkwood to W. Mirkwood
                  1 siegeTower moved from Dol Goldur to S. Mirkwood
                  1 siegeTower moved from S. Mirkwood to W. Mirkwood
                  2 orcss moved from Dol Goldur to S. Mirkwood
                  1 trolls moved from Dol Goldur to W. Mirkwood
                  1 trolls moved from E. Osg. to N. Ithilien
                  2 siegeTowers moved from N. Ithilien to E. Osg.
                  2 siegeTowers moved from Minas Morgul to N. Ithilien

      Place Units - Mordor
                  1 orcs, 2 siegeTowers and 1 trolls placed in Dol Goldur
                  3 orcss placed in Minas Morgul

      Turn Complete - Mordor
                  Mordor collect 27 PUs; end with 27 PUs total
                  1 unit repaired.

      triplea_39083_Mor5.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
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