Cool. I’ll set up a game tomorrow.
Posts made by Bismarch
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RE: Lord of the Ringsposted in Play Boardgames
Totally! If you’d like to give Evil a spin with the new capitals I totally get it
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RE: Lord of the Ringsposted in Play Boardgames
I think that’s a good idea. If I could make a suggestion, give 10 to Isengard and Mordor, and don’t give 5 to maybe Khand and Rhun. I think that would more accurately reflect the amount of power each side had.
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RE: Lord of the Ringsposted in Play Boardgames
Yeah, or at least a starting amount of PU’s that allows them to aggresively expand. I felt I was just trying to keep Isengard alive and turtle Mordor. Quite odd for the Lords of Evil!
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RE: Lord of the Ringsposted in Play Boardgames
I think Gondor should be able to field a couple amphibious assaults on Haradrim’s coast, and vice versa. Mordor should have a little more economy or a lot more starting units. Its also a little weird because everything is happening simultaneously, where as in the books and movies the battles were spaced out.
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RE: Lord of the Ringsposted in Play Boardgames
I think the Good side and Isengard needs some rebalancing. I think that Saruman should have been the dominant power in that area for awhile, or at least have asumed the role of territory grabber like the Goblins did. The elves have some pretty dominant units for cheap too, which helps. Not sure that I could have taken Gondor, even if I had tried. My strategy was to fill out Minas Morgul each turn and eventually push Good out of the Northwest corner of the map. What about you?
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RE: Lord of the Ringsposted in Play Boardgames
I believe with the fall of Minas Morgul evil’s fate will be sealed.
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RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Non Combat Move - Khand
1 raiders, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rhun
Rhun buy 3 spearInfantrys, 2 trebuches and 1 warWagon; Remaining resources: 1 PUs;Combat Move - Rhun
2 chariotArcherss moved from Rhun to Iron Hills
2 spearInfantrys and 1 trebuche moved from N. Dale to Withered Heath
7 spearInfantrys and 1 warWagon moved from N. Dale to Iron HillsCombat - Rhun
Battle in Iron Hills
Rhun attack with 2 chariotArcherss, 7 spearInfantrys and 1 warWagon
Elves defend with 3 hunterss; Dwarves defend with 1 castle
Rhun win, taking Iron Hills from Dwarves with 2 chariotArcherss, 6 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 9
Casualties for Elves: 3 hunterss
Casualties for Rhun: 1 spearInfantry
Battle in Withered Heath
Rhun attack with 2 spearInfantrys and 1 trebuche
Dale defend with 1 heavyCavalry
Rhun win, taking Withered Heath from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 2
Casualties for Dale: 1 heavyCavalry
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rhun
2 spearInfantrys and 2 trebuches moved from S. Dale to N. Rhun
4 spearInfantrys moved from Rhun to N. RhunPlace Units - Rhun
3 spearInfantrys, 2 trebuches and 1 warWagon placed in RhunTurn Complete - Rhun
Rhun collect 26 PUs; end with 27 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 2 spearInfantrys and 2 trebuches; Remaining resources: 2 PUs;Combat Move - Haradrim
1 galleon and 2 spearInfantrys moved from Andrast Coast to Lefnui
2 spearInfantrys moved from Lefnui to Pinnath Gelin
Haradrim take Pinnath Gelin from GondorCombat - Haradrim
Non Combat Move - Haradrim
4 spearInfantrys and 2 trebuches moved from Umbar to Debatable Land
1 corsairs, 4 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
3 spearInfantrys and 1 trebuche moved from S. Ithilien to Minas MorgulPlace Units - Haradrim
2 corsairss, 2 spearInfantrys and 2 trebuches placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 21 PUs; end with 23 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Goblins
Goblins buy 2 shooterss, 3 stabberss, 2 trollss and 1 wargs; Remaining resources: 0 PUs;Combat Move - Goblins
1 shooters and 1 stabbers moved from Moria to Eregion
4 trollss moved from Moria to FangornCombat - Goblins
Battle in Eregion
Goblins attack with 1 shooters and 1 stabbers
Elves defend with 1 hobbits
Goblins win, taking Eregion from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Battle in Fangorn
Goblins attack with 4 trollss
Rohan defend with 1 heavyCavalry and 1 lightCavalry
Goblins win, taking Fangorn from Elves with 4 trollss remaining. Battle score for attacker is 9
Casualties for Rohan: 1 heavyCavalry and 1 lightCavalryNon Combat Move - Goblins
1 shooters moved from Moria to Celebran
1 shooters moved from Moria to Drimrill DalePlace Units - Goblins
2 shooterss, 3 stabberss, 2 trollss and 1 wargs placed in MoriaTurn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Mordor
Mordor buy 3 orcss and 3 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
1 siegeTower moved from N. Mirkwood to High Mirkwood
1 orcs and 1 siegeTower moved from Carrock to High Mirkwood
1 trolls moved from W. Mirkwood to High MirkwoodCombat - Mordor
Battle in High Mirkwood
Mordor attack with 1 orcs, 2 siegeTowers and 1 trolls
Elves defend with 1 castle, 2 fortificationss and 1 tower
Mordor win, taking High Mirkwood from Elves with 1 siegeTower and 1 trolls remaining. Battle score for attacker is 2
Casualties for Mordor: 1 orcs and 1 siegeTower
Casualties for Elves: 2 fortificationss and 1 towerNon Combat Move - Mordor
3 orcss and 1 siegeTower moved from W. Mirkwood to N. Mirkwood
3 nazguls moved from W. Mirkwood to Dagorlad
1 trolls moved from N. Ithilien to Minas Morgul
1 siegeTower moved from N. Ithilien to Minas Morgul
1 orcs moved from Minas Morgul to N. Ithilien
1 siegeTower moved from N. Ithilien to Minas Morgul
1 trolls moved from Dol Goldur to N. Brown Lands
2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
1 orcs and 2 siegeTowers moved from Dol Goldur to S. MirkwoodPlace Units - Mordor
2 orcss and 3 trollss placed in Minas Morgul
1 orcs placed in UdunTurn Complete - Mordor
Mordor collect 30 PUs; end with 30 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Saruman
Combat Move - Saruman
2 urukhais moved from E. Emnet to EastfoldCombat - Saruman
Battle in Eastfold
Saruman attack with 2 urukhais
Rohan defend with 1 castle; Gondor defend with 1 heavyCavalry
Saruman win, taking Eastfold from Rohan with 2 urukhais remaining. Battle score for attacker is 5
Casualties for Gondor: 1 heavyCavalryNon Combat Move - Saruman
Turn Complete - Saruman
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RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Khand
Khand buy 1 raiders, 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Non Combat Move - Khand
1 raiderCavalry moved from N. Ithilien to S. Ithilien
1 caravel, 1 galleon and 1 raft moved from Entwash to Lower AnduinPlace Units - Khand
1 raiders, 2 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
@Arthur:
Hmmm… that was a big round. Is this game coming to an end, or do you see options to win for Evil?
Seeing options if I can take Lake Town and the Lonely Mountain quickly. Your taking of Isengard and East Osgiliath is putting the pressure on. The Goblins also aren’t in much of a spot to do anything other than delay the free folk and elves, which was my goal with them.
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RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 2 chariotArcherss, 4 spearInfantrys, 1 trebuche, 1 warChariot and 2 warWagons; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from N. Rhun to N. Dale
Rhun take N. Dale from DaleCombat - Rhun
Non Combat Move - Rhun
1 spearInfantry moved from S. Dale to N. Dale
1 spearInfantry moved from Celduin to N. Dale
2 spearInfantrys and 1 trebuche moved from N. Rhun to N. Dale
1 spearInfantry moved from Iron Hills to N. Dale
3 spearInfantrys moved from Celduin to N. Dale
1 warWagon moved from Rhun to N. Dale
2 trebuches moved from Rhun to S. Dale
2 spearInfantrys moved from Rhun to S. Dale
1 spearInfantry moved from Rhun to Carnen River
1 spearInfantry moved from Carnen River to N. DalePlace Units - Rhun
1 trebuche, 1 warChariot and 2 warWagons placed in Iron Hills
2 chariotArcherss and 4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 26 PUs; end with 26 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
1 oliphant moved from Anorien to Lebennin
Haradrim take Lossarnach from Gondor
Haradrim take Lebennin from GondorCombat - Haradrim
Non Combat Move - Haradrim
3 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien
1 galleon and 2 spearInfantrys moved from W. Sea Zone 4 to Andrast Coast
1 corsairs, 3 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
4 spearInfantrys and 2 trebuches moved from City of Corsairs to UmbarPlace Units - Haradrim
1 corsairs, 4 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 24 PUs; end with 24 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 6 shooterss and 2 trollss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Fangorn to E. Emnet
1 wargs moved from E. Emnet to Eastfold
Goblins take Eastfold from Rohan
1 wargs moved from Fangorn to S. Caves
1 wargs moved from Lorien to S. Caves
1 catapult, 1 shooters and 1 stabbers moved from Drimrill Dale to N. Caves
1 stabbers moved from Drimrill Dale to N. Caves
1 stabbers moved from Drimrill Dale to N. Caves
1 shooters moved from Gladden to Anduin West Bank
Goblins take Anduin West Bank from ElvesCombat - Goblins
Battle in N. Caves
Goblins attack with 1 catapult, 1 shooters and 3 stabberss
Elves defend with 1 castle and 2 hunterss
Goblins win, taking N. Caves from Elves with 1 catapult and 2 stabberss remaining. Battle score for attacker is 4
Casualties for Elves: 2 hunterss
Casualties for Goblins: 1 shooters and 1 stabbers
Battle in S. Caves
Goblins attack with 2 wargss
Freefolk defend with 1 castle and 1 lightCavalry
Goblins win, taking S. Caves from Freefolk with 2 wargss remaining. Battle score for attacker is 4
Casualties for Freefolk: 1 lightCavalryNon Combat Move - Goblins
11 shooterss and 1 trolls moved from Drimrill Dale to Moria
1 trolls moved from Fangorn to MoriaPlace Units - Goblins
6 shooterss and 2 trollss placed in MoriaTurn Complete - Goblins
Goblins collect 27 PUs; end with 27 PUs total -
RE: Lord of the Ringsposted in Play Boardgames
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs and 1 siegeTower moved from W. Mirkwood to Carrock
1 siegeTower moved from W. Mirkwood to N. Mirkwood
Mordor take N. Mirkwood from Elves
2 orcss and 1 siegeTower moved from Entwash to Eastfold
3 nazguls moved from S. Mirkwood to CarrockCombat - Mordor
Battle in Eastfold
Mordor attack with 2 orcss and 1 siegeTower
Rohan defend with 1 castle and 4 fortificationss
Rohan win with no units remaining. Battle score for attacker is -2
Casualties for Mordor: 2 orcss and 1 siegeTower
Casualties for Rohan: 4 fortificationss
Battle in Carrock
Mordor attack with 3 nazguls, 1 orcs and 1 siegeTower
Elves defend with 2 hunterss
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking Carrock from Elves with 3 nazguls, 1 orcs and 1 siegeTower remaining. Battle score for attacker is 8
Casualties for Elves: 2 hunterssNon Combat Move - Mordor
2 nazguls moved from Carrock to W. Mirkwood
1 nazgul moved from Carrock to W. Mirkwood
3 orcss moved from S. Mirkwood to W. Mirkwood
1 siegeTower moved from Dol Goldur to S. Mirkwood
1 siegeTower moved from S. Mirkwood to W. Mirkwood
2 orcss moved from Dol Goldur to S. Mirkwood
1 trolls moved from Dol Goldur to W. Mirkwood
1 trolls moved from E. Osg. to N. Ithilien
2 siegeTowers moved from N. Ithilien to E. Osg.
2 siegeTowers moved from Minas Morgul to N. IthilienPlace Units - Mordor
1 orcs, 2 siegeTowers and 1 trolls placed in Dol Goldur
3 orcss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 27 PUs; end with 27 PUs total
1 unit repaired.