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    Posts made by Bismarch

    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Rohan
                  Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs;

      Combat Move - Rohan
                  1 lightCavalry moved from Westfold to Fangorn
                  1 spearInfantry moved from Westfold to Fangorn

      Combat - Rohan
                  Battle in Fangorn
                      Rohan attack with 1 lightCavalry and 1 spearInfantry
                      Goblins defend with 1 wargs
                      Rohan win, taking Fangorn from Goblins with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                      Casualties for Goblins: 1 wargs

      Non Combat Move - Rohan
                  1 spearInfantry moved from Westfold to E. Emnet
                  1 trebuche moved from Eastfold to Westfold
                  3 heavyCavalrys moved from Westfold to Eastfold
                  1 lightCavalry moved from Eastfold to Westfold

      Place Units - Rohan
                  2 heavyCavalrys and 2 lightCavalrys placed in Eastfold

      Turn Complete - Rohan
                  Rohan collect 18 PUs; end with 18 PUs total

      triplea_39083_Roh2.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      Best defense, so catapults and infantry first followed by heavy infantry and heavy cav

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Freefolk
                  Freefolk buy 3 lightCavalrys; Remaining resources: 6 PUs;

      Combat Move - Freefolk
                      Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                  3 lightCavalrys moved from Bree to Lond Daer
                  1 lightCavalry moved from E. Arnor to Lond Daer
                  2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                  1 archers and 1 spearInfantry moved from Minhiriath to Lond Daer
                  1 hobbits moved from Minhiriath to N. Enedwaith
                        Freefolk take N. Enedwaith from Neutral

      Combat - Freefolk
                  Battle in Cardolan
                      Freefolk attack with 2 archerss and 3 spearInfantrys
                      Neutral defend with 1 spearInfantry
                      Freefolk loses 0 PUs for violating Cardolans neutrality.
                      Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 3
                      Casualties for Neutral: 1 spearInfantry
                  Battle in Lond Daer
                      Freefolk attack with 1 archers, 4 lightCavalrys and 1 spearInfantry
                      Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                      Freefolk loses 0 PUs for violating Lond Daers neutrality.
                      Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 7
                      Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                      Casualties for Freefolk: 1 archers

      Non Combat Move - Freefolk
                  1 archers and 2 spearInfantrys moved from Breelands to S. Downs
                  2 hobbitss moved from Shire to Minhiriath

      Place Units - Freefolk
                  3 lightCavalrys placed in Bree

      Turn Complete - Freefolk
                  Freefolk collect 20 PUs; end with 26 PUs total

      triplea_39083_Fre2.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      At least their not giant trees this time :roll:

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Combat Move - French
                  1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux

      Combat - French
                  Battle in Normandy Bordeaux
                      French attack with 1 artillery and 1 infantry
                      Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                          Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 :  0/2 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                          Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  0/2 hits
                          1 artillery owned by the Germans lost in Normandy Bordeaux
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                          Germans roll dice for 1 armour in Normandy Bordeaux, round 4 :  1/1 hits
                          1 infantry owned by the French and 1 armour owned by the Germans lost in Normandy Bordeaux
                      French win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 7
                      Casualties for French: 1 infantry
                      Casualties for Germans: 1 armour and 1 artillery

      Non Combat Move - French
                  1 infantry moved from Tunisia to Algeria
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to Nigeria
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  2 infantry moved from United Kingdom to Scotland

      Turn Complete - French

      triplea_39099_Fre1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1

      Purchase Units - Dwarves
                  Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

      Non Combat Move - Dwarves
                  2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
                  6 axeInfantrys moved from Lonely Mtn. to N. Dale

      Place Units - Dwarves
                  4 axeInfantrys placed in Lonely Mtn.

      Turn Complete - Dwarves
                  Dwarves collect 12 PUs; end with 12 PUs total

      triplea_39083_Dwa1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1

      Purchase Units - Dale
                  Dale buy 1 heavyCavalry and 1 trebuche; Remaining resources: 0 PUs;

      Combat Move - Dale
                  1 heavyCavalry moved from N. Dale to N. Rhun
                        Dale take N. Rhun from Rhun

      Combat - Dale

      Non Combat Move - Dale
                  1 heavyCavalry moved from N. Rhun to N. Dale
                  1 spearInfantry moved from N. Dale to N. Rhun
                  3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

      Place Units - Dale
                  1 heavyCavalry and 1 trebuche placed in Lake Town

      Turn Complete - Dale
                  Dale collect 12 PUs; end with 12 PUs total

      triplea_39083_Dal1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1

      Purchase Units - Gondor
                  Gondor buy 2 caravels, 1 heavyCavalry, 2 spearInfantrys, 1 towerGuard and 2 trebuches; Remaining resources: 0 PUs;

      Combat Move - Gondor
                  3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
                  3 heavyCavalrys moved from Anfalas to Angren Bank

      Combat - Gondor
                  Battle in Angren Bank
                      Gondor attack with 3 heavyCavalrys
                      Neutral defend with 1 spearInfantry
                      Gondor loses 0 PUs for violating Angren Banks neutrality.
                      Gondor win, taking Angren Bank from Neutral with 2 heavyCavalrys remaining. Battle score for attacker is -2
                      Casualties for Neutral: 1 spearInfantry
                      Casualties for Gondor: 1 heavyCavalry
                  Battle in Druwaith Laur
                      Gondor attack with 3 spearInfantrys and 1 towerGuard
                      Neutral defend with 1 spearInfantry
                      Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                      Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3
                      Casualties for Neutral: 1 spearInfantry

      Non Combat Move - Gondor
                  2 galleons moved from Lefnui to N. E. Central Sea Zone
                  2 galleons moved from N. E. Central Sea Zone to S. E. Central Sea Zone
                  1 spearInfantry moved from S. Gondor to S. Gondor Coast
                  1 spearInfantry moved from Tolfolas to S. Gondor Coast
                  2 caravels, 2 galleons and 2 spearInfantrys moved from S. Gondor Coast to S. E. Central Sea Zone
                  2 galleons moved from Gilrain to S. E. Central Sea Zone
                  3 spearInfantrys and 4 towerGuards moved from Minas Tirith to Anorien
                  3 trebuches moved from Minas Tirith to Anorien
                  3 heavyCavalrys moved from Minas Tirith to Anorien
                  2 spearInfantrys and 2 trebuches moved from W. Osg. to Anorien
                  3 spearInfantrys moved from E. Osg. to W. Osg.
                  2 heavyCavalrys moved from E. Osg. to Anorien
                  10 undeads moved from Paths of the Dead to Lamedon
                  3 spearInfantrys moved from Anfalas to Morthond
                  1 spearInfantry moved from Belfalas to Morthond
                  2 galleons and 4 spearInfantrys moved from Morthond to S. E. Central Sea Zone

      Place Units - Gondor
                  2 caravels placed in Lefnui
                  1 heavyCavalry and 1 towerGuard placed in W. Osg.
                  2 spearInfantrys and 2 trebuches placed in Minas Tirith
                  Gondor undo move 1.
                  2 caravels placed in Morthond

      Turn Complete - Gondor
                  Gondor collect 33 PUs; end with 33 PUs total

      triplea_39083_Gon1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1

      Purchase Units - Elves
                  Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs;

      Combat Move - Elves
                      Elves loses 0 PUs for violating Carrocks neutrality.
                  2 eagless, 6 hunterss and 2 wizards moved from Lorien to Celebran
                  1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
                  1 ents and 2 hunterss moved from N. Mirkwood to W. Mirkwood
                  6 hunterss moved from High Mirkwood to W. Mirkwood
                  2 wizards moved from High Mirkwood to W. Mirkwood
                  1 eagles and 1 ents moved from E. Mirkwood to W. Mirkwood
                  1 ents moved from High Mirkwood to Carrock
                        Elves take Carrock from Neutral

      Combat - Elves
                  Battle in Celebran
                      Elves attack with 2 eagless, 6 hunterss and 2 wizards
                      Goblins defend with 3 shooterss, 7 stabberss, 2 trollss and 5 wargss
                      2 wizards retreated to Lorien
                      Goblins win with 3 shooterss, 1 stabbers, 2 trollss and 5 wargss remaining. Battle score for attacker is -18
                      Casualties for Elves: 1 eagles and 6 hunterss
                      Casualties for Goblins: 6 stabberss
                  Battle in Eregion
                      Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                      Goblins defend with 1 shooters
                      Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                      Casualties for Goblins: 1 shooters
                  Battle in W. Mirkwood
                      Elves attack with 1 eagles, 2 entss, 8 hunterss and 2 wizards
                      Goblins defend with 1 wargs
                      Elves win, taking W. Mirkwood from Goblins with 1 eagles, 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 5
                      Casualties for Goblins: 1 wargs

      Non Combat Move - Elves
                  1 eagles moved from W. Mirkwood to E. Mirkwood
                  1 eagles moved from Celebran to E. Mirkwood

      Place Units - Elves
                  2 hunterss and 1 wizard placed in High Mirkwood
                  1 hobbits and 1 hunters placed in Rivendell

      Turn Complete - Elves
                  Elves collect 21 PUs; end with 21 PUs total

      triplea_39083_Elv1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1

      Purchase Units - Rohan
                  Rohan buy 2 heavyCavalrys, 1 lightCavalry and 1 trebuche; Remaining resources: 0 PUs;

      Combat Move - Rohan
                  1 heavyCavalry moved from Eastfold to Westfold
                  1 spearInfantry moved from Helms Deep to Westfold
                  2 heavyCavalrys moved from E. Emnet to Westfold
                  1 lightCavalry moved from E. Emnet to Westfold

      Combat - Rohan
                  Battle in Westfold
                      Rohan attack with 3 heavyCavalrys, 1 lightCavalry and 1 spearInfantry
                      Saruman defend with 1 orcs and 1 raiders
                      Rohan win, taking Westfold from Saruman with 3 heavyCavalrys and 1 lightCavalry remaining. Battle score for attacker is 4
                      Casualties for Rohan: 1 spearInfantry
                      Casualties for Saruman: 1 orcs and 1 raiders

      Non Combat Move - Rohan
                  7 lightCavalrys moved from E. Emnet to Westfold
                  4 spearInfantrys moved from Eastfold to Westfold

      Place Units - Rohan
                  2 heavyCavalrys, 1 lightCavalry and 1 trebuche placed in Eastfold

      Turn Complete - Rohan
                  Rohan collect 18 PUs; end with 18 PUs total

      triplea_39083_Roh1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1

      Purchase Units - Freefolk
                  Freefolk buy 3 lightCavalrys; Remaining resources: 2 PUs;

      Combat Move - Freefolk
                  1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
                  2 hobbitss moved from Shire to Minhiriath
                  1 lightCavalry moved from Breelands to E. Arnor
                  1 archers moved from Breelands to E. Arnor

      Combat - Freefolk
                  Battle in Minhiriath
                      Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
                      Neutral defend with 1 spearInfantry
                      Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                      Freefolk win, taking Minhiriath from Neutral with 1 archers, 1 hobbits and 1 spearInfantry remaining. Battle score for attacker is 1
                      Casualties for Neutral: 1 spearInfantry
                      Casualties for Freefolk: 1 hobbits
                  Battle in E. Arnor
                      Freefolk attack with 1 archers and 1 lightCavalry
                      Neutral defend with 1 spearInfantry
                      Freefolk loses 0 PUs for violating E. Arnors neutrality.
                      Freefolk win, taking E. Arnor from Neutral with 1 lightCavalry remaining. Battle score for attacker is 0
                      Casualties for Neutral: 1 spearInfantry
                      Casualties for Freefolk: 1 archers

      Non Combat Move - Freefolk
                  1 archers and 2 spearInfantrys moved from Fornost to Breelands
                  2 hobbitss moved from Hobbiton to Shire
                  2 archerss and 3 spearInfantrys moved from Bree to S. Downs

      Place Units - Freefolk
                  3 lightCavalrys placed in Bree

      Turn Complete - Freefolk
                  Freefolk collect 16 PUs; end with 18 PUs total

      triplea_39083_Fre1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      I left a nice juicy target that would have been for those submarines :) I think a solid turn for the British, losing a fighter was worth the battleship

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from Scotland to 111 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 bomber moved from United Kingdom to 111 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone

      Combat - British
                  Battle in 111 Sea Zone
                      British attack with 1 bomber and 1 fighter
                      Germans defend with 1 battleship
                      British win with 1 bomber remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 battleship
                      Casualties for British: 1 fighter
                  Battle in 96 Sea Zone
                      British attack with 2 fighters and 1 tactical_bomber
                      Italians defend with 1 destroyer and 1 transport
                      British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport

      Non Combat Move - British
                  1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                  2 infantry moved from Scotland to 109 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                  1 fighter moved from 96 Sea Zone to Malta
                  1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 bomber moved from 111 Sea Zone to Gibraltar
                  2 infantry moved from 92 Sea Zone to Gibraltar
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from 96 Sea Zone to 92 Sea Zone
                  1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from Ontario to Quebec
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies

      Place Units - British
                  2 fighters and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

      triplea_39099_Bri1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from Scotland to 111 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 bomber moved from United Kingdom to 111 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone

      triplea_39099_Bri1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 3 infantry and 3 transports; Remaining resources: 5 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

      Place Units - Americans
                  3 transports placed in 101 Sea Zone
                  3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 35 PUs; end with 40 PUs total

      triplea_39099_Ame1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 3 infantry and 3 transports; Remaining resources: 5 PUs;

      Combat Move - Americans

      triplea_39099_Ame1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  2 infantry moved from Eastern Poland to Belarus
                  3 infantry moved from Baltic States to Belarus
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 infantry moved from Novgorod to Vyborg
                  1 infantry moved from Archangel to Belarus
                  5 infantry moved from Novgorod to Belarus
                  1 artillery moved from Novgorod to Belarus
                  1 fighter moved from Novgorod to Belarus
                  1 aaGun moved from Novgorod to Belarus
                  2 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Caucasus to Rostov
                  1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                  1 artillery and 1 infantry moved from Russia to Bryansk
                  1 armour and 1 mech_infantry moved from Russia to Western Ukraine
                  2 aaGuns moved from Russia to Bryansk
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod

      Place Units - Russians
                  1 armour and 2 artilleries placed in Novgorod
                  2 artilleries and 1 infantry placed in Ukraine
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs total

      triplea_39099_Rus1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      triplea_39099_Rus1.tsvg

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Europe 1940 2nd Edition Rommel and Bismarck

      Scramble 3 fighters from Britain to SZ 110, no scramble for SZ 111, default best defense.

      posted in Play Boardgames
      BismarchB
      Bismarch
    • RE: Lord of the Rings

      Totally man  8-)

      posted in Play Boardgames
      BismarchB
      Bismarch
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