Japan loses 5 infantry, 2 artillery.
A:
Rolls: 4@3 3@4; Total Hits: 34@3: (5, 5, 3, 3)3@4: (3, 6, 5)
D:
Rolls: 4@2 4@3; Total Hits: 44@2: (1, 6, 6, 5)4@3: (3, 3, 6, 1)
Japan loses 5 infantry, 2 artillery.
A:
Rolls: 4@3 3@4; Total Hits: 34@3: (5, 5, 3, 3)3@4: (3, 6, 5)
D:
Rolls: 4@2 4@3; Total Hits: 44@2: (1, 6, 6, 5)4@3: (3, 3, 6, 1)
2 bombers shot down
A:
Rolls: 3@1 4@2 4@3 3@4; Total Hits: 63@1: (1, 6, 5)4@2: (4, 1, 2, 6)4@3: (6, 5, 1, 6)3@4: (1, 6, 1)
D:
Rolls: 10@2 4@3; Total Hits: 710@2: (5, 1, 1, 3, 5, 2, 2, 1, 4, 4)4@3: (3, 6, 2, 6)
SZ8 cleared without loss
Kazak
aa fire
Rolls: 1@1; Total Hits: 01@1: (3)
Rolls: 5@1; Total Hits: 25@1: (4, 1, 5, 1, 4)
Bulgaria taken with loss of 1 infantry
SZ8:
A:
Rolls: 1@2 4@3; Total Hits: 31@2: (3)4@3: (6, 3, 3, 1)
D:
Rolls: 1@1; Total Hits: 01@1: (3)
With 70 IPCs Japan purchases 1 IC, 5 infantry, 2 artillery, 4 dds
COMBAT MOVES:
SZ52:
1 dd, 1 fighter from SZ62
Yakut:
1 infantry, 1 fighter from Stano
Chi:
1 armor from Yunnan
Kazak:
5 infantry, 2 artillery, 3 armor Persia
1 bomber India
4 bombers from France
1 fighter from Hupeh
SZ 8:
dd, 2 fighters from SZ12
2 fighters from France
Bulgaria
1 inf, 1 armor from France
2 fighters from SZ13
BB from SZ 15 bombards
COMBAT RESOLUTION:
Bulgaria:
A:
Rolls: 1@1 3@3 1@4; Total Hits: 41@1: (1)3@3: (2, 1, 2)1@4: (6)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 6)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 1 : 4/4 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 destroyers and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Anhwe to 35 Sea Zone
3 fighters moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Chahar to Jehol
1 artillery and 5 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Shantung to Jehol
Place Units - Japanese
3 infantry placed in Shantung
1 fighter and 6 infantry placed in Japan
Japanese undo move 1.
1 infantry placed in Japan
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 1 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Chahar
3 fighters moved from 16 Sea Zone to Japan
1 infantry moved from Buryatia to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 destroyer and 3 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 infantry moved from Shantung to Anhwe
1 armour moved from Jehol to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Yakut S.S.R. to Buryatia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :16
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 23 Sea Zone
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
7 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
2 battleships, 5 carriers and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 infantry moved from Kweichow to Anhwe
3 infantry moved from Shantung to Anhwe
1 armour moved from Amur to Jehol
1 armour moved from Vologda to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 fighters placed in French Indo China
3 infantry placed in Shantung
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
With 33 IPCs Germany purchases 6 armor, 1 infantry
COMBAT MOVES:
Kar
armor from Poland
NON COMS:
5 infantry, 2 artillery from Germany move to Poland
2 infantry from NWE move to Germany
armor from Balkans moves to Poland
3 infantry from Jordan move to Persia
1 armor Egypt move to Persia
aa gun from Bulg moves to Czech
2 fighters from France move to Germany
MOBILIZATION:
6 armor, 1 infantry to Germany
INCOME:
Germany collects 41 IPCs. Has 41 on hand.
I agree. Japan is fighting a 6 front war! Med/east Atlantic, France, Persia/Caucasus, Siberia, China, and Pacific.
Good game… I need to make sure I don’t make that mistake you speak of. :-)
Isn’t Germany supposed to have more IPCs?
The US is supposed to have 79.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Japanese
Japanese repair 2 damage on 2 factory_minors; Remaining resources: 57 PUs;
Japanese buy 4 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
3 fighters moved from Kwangsi to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Kansu to Vologda
Japanese take Vologda from Russians
18 submarines moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer and 2 fighters in 20 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 5 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 18 submarines
Americans defend with 2 carriers, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 26 Sea Zone, round 1 : 3/6 hits
3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 15 submarines in 26 Sea Zone, round 1 : 6/15 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 1 : 5/9 hits
4 submarines owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 1/10 hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/9 hits
1 submarine owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 5 submarines in 26 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 4/9 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 4 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits
1 carrier owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits
1 transport owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 17 submarines
Casualties for Americans: 2 carriers, 1 destroyer, 6 submarines and 1 transport
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
3 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
3 fighters moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 infantry moved from Szechwan to Kweichow
1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 20 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Yakut S.S.R. to Amur
1 fighter moved from Kwangsi to 20 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Shantung
1 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Why does US have 104 IPCs?
Worse dice ever in z26… that makes up for Moscow and then some. I should have got 11 hits in round 1, but insted I got 6, then round 2 I got 1 insted of 4… Terrible.
I am going to presume a scramble in z26, since I can see no sane reason why you would not scramble.
Bulgaria taken without loss.
NON COMS:
fighter from Bulgaria moves to SZ14
2 infantry from Algeria move to France via TZ
1 infantry from Egypt moves to Jordan
armor from FEQ moves to Egypt
AC from SZ12 move to SZ14
2 fighters from SZ12 move to Japanese AC SZ12
3 infantry from Italy move to France
1 armor from Balkans move to Germany
3 artillery, 5 infantry from France move to Germany
bomber from Norway moves to France
1 armor from Balkans moves to France
MOBILIZATION:
AC, dd to SZ14
1 infantry (saved) to Italy
INCOME:
Italy collects 23 IPCs. Has 23 on hand.
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Bulgaria:
aa fire:
Rolls: 1@1; Total Hits: 01@1: (3)
Damage Norway
Rolling 1:
(5)