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    Posts made by bigbadgoo

    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      Japan loses 5 infantry, 2 artillery.

      A:
      DiceRolls: 4@3 3@4; Total Hits: 34@3: (5, 5, 3, 3)3@4: (3, 6, 5)

      D:
      DiceRolls: 4@2 4@3; Total Hits: 44@2: (1, 6, 6, 5)4@3: (3, 3, 6, 1)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      2 bombers shot down

      A:
      DiceRolls: 3@1 4@2 4@3 3@4; Total Hits: 63@1: (1, 6, 5)4@2: (4, 1, 2, 6)4@3: (6, 5, 1, 6)3@4: (1, 6, 1)

      D:
      DiceRolls: 10@2 4@3; Total Hits: 710@2: (5, 1, 1, 3, 5, 2, 2, 1, 4, 4)4@3: (3, 6, 2, 6)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      SZ8 cleared without loss

      Kazak
      aa fire
      DiceRolls: 1@1; Total Hits: 01@1: (3)

      DiceRolls: 5@1; Total Hits: 25@1: (4, 1, 5, 1, 4)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      Bulgaria taken with loss of 1 infantry

      SZ8:
      A:
      DiceRolls: 1@2 4@3; Total Hits: 31@2: (3)4@3: (6, 3, 3, 1)

      D:
      DiceRolls: 1@1; Total Hits: 01@1: (3)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      With 70 IPCs Japan purchases 1 IC, 5 infantry, 2 artillery, 4 dds

      COMBAT MOVES:
      SZ52:
      1 dd, 1 fighter from SZ62

      Yakut:
      1 infantry, 1 fighter from Stano

      Chi:
      1 armor from Yunnan

      Kazak:
      5 infantry, 2 artillery, 3 armor Persia
      1 bomber India
      4 bombers from France
      1 fighter from Hupeh

      SZ 8:
      dd, 2 fighters from SZ12
      2 fighters from France

      Bulgaria
      1 inf, 1 armor from France
      2 fighters from SZ13
      BB from SZ 15 bombards

      COMBAT RESOLUTION:
      Bulgaria:
      A:
      DiceRolls: 1@1 3@3 1@4; Total Hits: 41@1: (1)3@3: (2, 1, 2)1@4: (6)

      D:
      DiceRolls: 2@2; Total Hits: 12@2: (1, 6)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :19

      Purchase Units - Japanese
                  Japanese buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;

      Combat Move - Japanese
                  1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  1 fighter moved from 6 Sea Zone to 20 Sea Zone
                  1 fighter moved from 6 Sea Zone to 20 Sea Zone
                  1 fighter moved from 6 Sea Zone to 20 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  2 battleships, 5 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Battle in 20 Sea Zone
                      Japanese attack with 1 destroyer and 3 fighters
                      ANZAC defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 1 :  4/4 hits
                          1 submarine owned by the ANZAC lost in 20 Sea Zone
                      Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 5 carriers, 2 destroyers and 1 submarine
                      ANZAC defend with 1 submarine
                          Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the ANZAC lost in 35 Sea Zone
                      Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine

      Non Combat Move - Japanese
                  1 fighter moved from Anhwe to 35 Sea Zone
                  3 fighters moved from 20 Sea Zone to 35 Sea Zone
                  1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  1 submarine moved from 6 Sea Zone to 26 Sea Zone
                  1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  2 infantry moved from Chahar to Jehol
                  1 artillery and 5 infantry moved from Anhwe to Jehol
                  1 artillery and 2 infantry moved from Shantung to Jehol

      Place Units - Japanese
                  3 infantry placed in Shantung
                  1 fighter and 6 infantry placed in Japan
                  Japanese undo move 1.
                  1 infantry placed in Japan
                  2 infantry placed in Shantung

      Turn Complete - Japanese
                  Japanese collect 38 PUs; end with 40 PUs total

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :18

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  3 fighters moved from Japan to 16 Sea Zone
                  1 infantry moved from Anhwe to Kiangsi
                  1 fighter moved from 6 Sea Zone to Kiangsi
                  1 infantry moved from Kansu to Suiyuyan
                  1 infantry moved from Chahar to Suiyuyan
                  1 armour moved from Anhwe to Suiyuyan
                  1 mech_infantry moved from Anhwe to Suiyuyan

      Combat - Japanese
                  Battle in 16 Sea Zone
                      Japanese attack with 1 destroyer and 3 fighters
                      Americans defend with 1 submarine
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 :  2/4 hits
                          1 submarine owned by the Americans lost in 16 Sea Zone
                      Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Suiyuyan
                      Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  1/4 hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Kiangsi
                      Japanese attack with 1 fighter and 1 infantry
                      Russians defend with 1 mech_infantry
                          Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 1 :  1/2 hits
                          Chinese roll dice for 1 mech_infantry in Kiangsi, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kiangsi
                      Japanese win with 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 mech_infantry

      Non Combat Move - Japanese
                  1 artillery and 2 infantry moved from Shantung to Anhwe
                  1 infantry moved from Anhwe to Chahar
                  1 fighter moved from Kiangsi to Anhwe
                  1 infantry moved from Anhwe to Chahar
                  3 fighters moved from 16 Sea Zone to Japan
                  1 infantry moved from Buryatia to Amur

      Place Units - Japanese
                  1 artillery and 2 infantry placed in Shantung
                  1 destroyer and 3 fighters placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs total

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :17

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Timguska to Kansu
                        Japanese take Kansu from Chinese
                  1 destroyer moved from 6 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 1 destroyer
                      ANZAC defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the ANZAC lost in 35 Sea Zone
                      Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine

      Non Combat Move - Japanese
                  3 infantry moved from Shantung to Anhwe
                  1 armour moved from Jehol to Anhwe
                  1 infantry moved from Anhwe to Chahar
                  1 infantry moved from Yakut S.S.R. to Buryatia
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 submarine moved from 23 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  3 fighters placed in Japan
                  1 fighter placed in 6 Sea Zone
                  1 artillery and 2 infantry placed in Shantung

      Turn Complete - Japanese
                  Japanese collect 48 PUs; end with 48 PUs total

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :16

      Purchase Units - Japanese
                  Japanese buy 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 submarine moved from 26 Sea Zone to 23 Sea Zone

      Non Combat Move - Japanese
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from Manchuria to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to French Indo China
                  1 infantry moved from 36 Sea Zone to French Indo China
                  7 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
                  2 battleships, 5 carriers and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                  1 fighter moved from Japan to French Indo China
                  1 infantry moved from Kweichow to Anhwe
                  3 infantry moved from Shantung to Anhwe
                  1 armour moved from Amur to Jehol
                  1 armour moved from Vologda to Novosibirsk
                  1 infantry moved from Yenisey to Timguska
                  1 infantry moved from Yenisey to Yakut S.S.R.
                  1 destroyer moved from 37 Sea Zone to 39 Sea Zone

      Place Units - Japanese
                  3 fighters placed in French Indo China
                  3 infantry placed in Shantung
                  3 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 50 PUs; end with 50 PUs total

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      With 33 IPCs Germany purchases 6 armor, 1 infantry

      COMBAT MOVES:
      Kar
      armor from Poland

      NON COMS:
      5 infantry, 2 artillery from Germany move to Poland
      2 infantry from NWE move to Germany
      armor from Balkans moves to Poland
      3 infantry from Jordan move to Persia
      1 armor Egypt move to Persia
      aa gun from Bulg moves to Czech
      2 fighters from France move to Germany

      MOBILIZATION:
      6 armor, 1 infantry to Germany

      INCOME:
      Germany collects 41 IPCs. Has 41 on hand.

      WC12 Goo v Gamer 13a.AAM

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      I agree.  Japan is fighting a 6 front war! Med/east Atlantic, France, Persia/Caucasus, Siberia, China, and Pacific.

      Good game… I need to make sure I don’t make that mistake you speak of.  :-)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      Isn’t Germany supposed to have more IPCs?

      The US is supposed to have 79.

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :15

      Purchase Units - Japanese
                  Japanese repair 2 damage on 2 factory_minors; Remaining resources: 57 PUs;
                  Japanese buy 4 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                  1 bomber moved from Kwangsi to 37 Sea Zone
                  3 fighters moved from Kwangsi to Philippines
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from Manchuria to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  2 battleships, 5 carriers and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
                  1 armour moved from Kansu to Vologda
                        Japanese take Vologda from Russians
                  18 submarines moved from 6 Sea Zone to 26 Sea Zone

      Combat - Japanese
                  Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                  Battle in 37 Sea Zone
                      Japanese attack with 1 bomber and 1 destroyer
                      Americans defend with 1 submarine and 1 transport
                          Americans roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 1 :  1/2 hits
                          1 submarine owned by the Americans lost in 37 Sea Zone
                          1 transport owned by the Americans lost in 37 Sea Zone
                      Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                      Casualties for Americans: 1 submarine and 1 transport
                  Battle in 20 Sea Zone
                      Japanese attack with 2 battleships, 5 carriers, 1 destroyer and 2 fighters
                      ANZAC defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer and 2 fighters in 20 Sea Zone, round 1 :  2/5 hits
                          1 submarine owned by the ANZAC lost in 20 Sea Zone
                      Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 5 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in Philippines
                      Japanese attack with 3 fighters and 2 infantry
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                          Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 1 :  1/5 hits
                          Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                          1 infantry owned by the Americans lost in Philippines
                          Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 2 :  2/5 hits
                          Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                          1 infantry owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in 26 Sea Zone
                      Japanese attack with 18 submarines
                      Americans defend with 2 carriers, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
                          Americans roll dice for 6 submarines in 26 Sea Zone, round 1 :  3/6 hits
                          3 submarines owned by the Japanese lost in 26 Sea Zone
                          Japanese roll dice for 15 submarines in 26 Sea Zone, round 1 :  6/15 hits
                      Units damaged: 2 carriers owned by the Americans
                          Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 1 :  5/9 hits
                          4 submarines owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 :  1/10 hits
                          Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 :  5/9 hits
                          1 submarine owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 5 submarines in 26 Sea Zone, round 3 :  3/5 hits
                          Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 :  4/9 hits
                          1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 4 submarines owned by the Japanese lost in 26 Sea Zone
                          Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 4 :  0/1 hits
                          Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 :  0/1 hits
                          Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 5 :  0/1 hits
                          Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 :  1/1 hits
                          1 carrier owned by the Americans lost in 26 Sea Zone
                          Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 :  1/1 hits
                          1 transport owned by the Americans lost in 26 Sea Zone
                      1 submarine owned by the Japanese Submerged
                      Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
                      Casualties for Japanese: 17 submarines
                      Casualties for Americans: 2 carriers, 1 destroyer, 6 submarines and 1 transport
                  Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                  Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                  Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                      3 fighters owned by the Americans forced to land in Hawaiian Islands

      Non Combat Move - Japanese
                  1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                  1 bomber moved from 37 Sea Zone to Kwangsi
                  3 fighters moved from Philippines to 20 Sea Zone
                  1 tactical_bomber moved from Yunnan to 20 Sea Zone
                  1 tactical_bomber moved from Yunnan to 20 Sea Zone
                  1 infantry moved from Szechwan to Kweichow
                  1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                  1 fighter moved from Kwangsi to 20 Sea Zone
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 infantry moved from Amur to Manchuria
                  2 infantry moved from Yakut S.S.R. to Yenisey
                  1 armour moved from Yakut S.S.R. to Amur
                  1 fighter moved from Kwangsi to 20 Sea Zone

      Place Units - Japanese
                  1 destroyer placed in 36 Sea Zone
                  2 infantry placed in French Indo China
                  3 infantry placed in Shantung
                  1 infantry placed in Japan
                  3 destroyers and 1 transport placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 57 PUs; end with 57 PUs total

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      Why does US have 104 IPCs?

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      Worse dice ever in z26… that makes up for Moscow and then some.  I should have got 11 hits in round 1, but insted I got 6, then round 2 I got 1 insted of 4…  Terrible.

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: XDAP03: team souL GOO v. Numenoreans *bidding inside

      I am going to presume a scramble in z26, since I can see no sane reason why you would not scramble.

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      Bulgaria taken without loss.

      NON COMS:
      fighter from Bulgaria moves to SZ14
      2 infantry from Algeria move to France via TZ
      1 infantry from Egypt moves to Jordan
      armor from FEQ moves to Egypt
      AC from SZ12 move to SZ14
      2 fighters from SZ12 move to Japanese AC SZ12
      3 infantry from Italy move to France
      1 armor from Balkans move to Germany
      3 artillery, 5 infantry from France move to Germany
      bomber from Norway moves to France
      1 armor from Balkans moves to France

      MOBILIZATION:
      AC, dd to SZ14
      1 infantry (saved) to Italy

      INCOME:
      Italy collects 23 IPCs. Has 23 on hand.

      WC12 Goo v Gamer 12e.AAM

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      A:
      DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (2)

      D:
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      Bulgaria:
      aa fire:
      DiceRolls: 1@1; Total Hits: 01@1: (3)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
    • RE: WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)

      Damage Norway
      DiceRolling 1:
      (5)

      posted in Tournaments
      bigbadgooB
      bigbadgoo
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