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    2. BigBadBruce
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    Posts made by BigBadBruce

    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      CHINA 7 - Our capitol at reach.

      PURCHASES (18)
      3Art(12) + 2Inf(6) = 18, save 0

      COMBAT MOVES
      #1 Kwangsi (empty)
      HUN : Inf

      #2 Kiangsi (empty)
      HUN : Inf

      NON COMBAT MOVES
      HUN > ANH : 4Inf, 3Art
      BUR > ANH : Ftr
      CHA > ANH : Inf

      PLACES NEW UNITS
      ANH : 2Inf, 3Art

      COLLECT : 22 + 0Saved = 22

      Yé! Succes on all battles!!  :roll:

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      Allies’ turn revised…

      NON COMBAT MOVES
      ALG > LIB : MInf
      GIB > LON : Inf, Art via Tr z91>z110
      z91 > z93 : 2Sub
      z92 > LON : Ftr
      z91 > z110: AC, DD
      CUS > GIB : 2Inf, 2Art via 2Tr z101
      EUS > z92 : Ftr on UK AC
      EUS > GIB : 2Ftr
      z101> z91 : AC
      z26 > z25 : AC with Anzac Ftr

      PLACES NEW UNITS
      z10: AC, Ftr, Tac, Tr
      WUS : Inf, Art
      EUS : Ftr, Tac

      COLLECT : 74 + 2saved = 76

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      Ok, now it’s getting abusive…

      SB retreat… more to follow, but I’m done for tonight.

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #4 Tobruk - Round 3
      TWL : Inf

      #5 z33 - Round 1
      ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
      DD+Cr sunk

      DEF : 2DD, Cr, 2BB*, 3Ftr
      DiceRolls: 2@2 1@3 5@4; Total Hits: 72@2: (1, 1)1@3: (2)5@4: (4, 2, 5, 1, 1)

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      :-o Hahaha… yes, it can be worst… Not my day, far from game changer, luckly.

      #3 Wake Island
      Overconfident Marines wacked!!

      #4 Tobruk - Round 3
      ATT : MInf, Art
      DiceRolls: 2@2; Total Hits: 12@2: (1, 5)
      DEF : Inf
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      #5 z33 - Round 1
      ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
      Just 2 hits to allocate…  :roll:

      DEF : 2DD, Cr, 2BB*, 3Ftr (rolled after hit allocation)
      aaa 2@2 1@3 5@4:

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      :x Wake up guys! Could it be any worse?!

      #3 Wake Island - Round2
      ATT : Art
      DiceRolls: 1@2; Total Hits: 01@2: (3)
      DEF : Inf
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      #4 Tobruk - Round 2
      ATT : MInf, Art
      DiceRolls: 2@2; Total Hits: 02@2: (5, 6)
      DEF : Inf
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      #5 z33 - Round 1
      ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
      Just 2 hits to allocate…  :roll:

      DEF : 2DD, Cr, 2BB*, 3Ftr (rolled after hit allocation)
      aaa 2@2 1@3 5@4:

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #1 Greece
      TWOL

      #2 West France
      TWOL

      #3 Wake Island (Amphibious, so it’s a do or die)
      ATT : Inf, Art
      DiceRolls: 2@2; Total Hits: 02@2: (4, 6)
      DEF : Inf
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      #4 Tobruk (I battle 'til last man here)
      ATT : Inf, MInf, Art
      DiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 3)
      DEF : Inf
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      #5 z33 - Round 1
      ATT : 2DD, 2Ftr, Tac, SB, AC (no dice)
      DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 6)2@3: (6, 4)2@4: (3, 2)
      DEF : 2DD, Cr, 2BB*, 3Ftr (rolled after hit allocation)
      aaa 2@2 1@3 5@4

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      USA 7 - Europe’s liberation starts now…

      PURCHASES (74)
      AC(16)+2Tac(22)+2Ftr(20)+Tr(7)+Inf(3)+Art(4)=72, save 2

      COMBAT MOVES
      #1 Greece (empty)
      MOR : Inf, MInf via Tr z92>z99
      ALG : 2Inf via Tr z92>z99

      #2 West France (empty)
      GIB : Inf, Art via Tr z91

      #3 Wake Island (Inf)
      HAW : Inf, Art

      #4 Tobruk (Inf)
      LIB : Inf, MInf, Art

      #5 z33 (2DD, Cr, 2BB*, up to 3 planes)
      z26 : 2Ftr, Tac, 2DD, AC (just 1)
      QUE : SB

      - Waiting Scramble orders -

      • Will wait hit allocation before defence’s roll -
      posted in Tournaments
      B
      BigBadBruce
    • RE: AA.Org Official Alpha 3 Thread

      @Uncrustable:

      and now bigbadbruce is cowers in the corner ;)

      Say what?
      Was there any challenge somewhere?
      Should I point out that I never refused a match… and yet, never lost!

      I just see no point aguying “believes” and paper strategy. Anyone sawing A2 is cracked and sure lost for Axis, I say they are wrong. So far, nobody proved me wrong… and suggesting an opening is not a proof of any kind.

      posted in Axis & Allies Global 1940
      B
      BigBadBruce
    • RE: AA.Org Official Alpha 3 Thread

      Exactly Alsch.
      I play G1 like I would go for Sea Lion. After that depends. Still, I find it easier to win with Sea Lion even if it’s costly. Why? Is US doesn’t show… Then it’s a single front for Germany. If US does focus in Atlantic, Japan has life easy.

      I also agree with your comment on Jen’s statement.

      posted in Axis & Allies Global 1940
      B
      BigBadBruce
    • RE: AA.Org Official Alpha 3 Thread

      @Cmdr:

      First off, in Alpha 2 England to spend and SEND everything to London to save itself from Sea Lion - a bit different than originally described.  This, in effect, handed over the Med, Africa, the Atlantic Ocean and I’ve even see Canada fall because England literally cannot do anything to save it’s holdings - so why bother with sea lion then?

      Secondly, in Alpha 3 (current) England can both hold itself AND hold some territories OR really hold their territories and let America liberate on round 8.Â

      Just my opinion

      I agree with you Jen… which proves my point. What I’m saying is Alpha2 was redo because many (not me) were claiming it was too difficult for Axis to win. Thing is, in Alpha3 it’s even harder. Which is why I rather Alpha 2. That’s all.

      posted in Axis & Allies Global 1940
      B
      BigBadBruce
    • RE: AA.Org Official Alpha 3 Thread

      @Cow:

      Nope, never said that. As Axis I plan Sea lion right from G1. Always did.

      LOL. no wonder you always lose as axis.

      Actually, I never lost here (1vs1)…

      posted in Axis & Allies Global 1940
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #4 South Ukrainie
      TWL : Inf

      NON COMBAT MOVES
      YAK > YEN : MInf
      NPR > IRQ : 4Inf, AA
      ROS > RUS : Arm
      NPR > ROS : MInf, Arm
      BRY > RUS : 13Inf, 13Art, AA
      RUS > SMO : 2Inf
      VOL > TAM : 2Inf
      SMO > RUS : 6Inf, 5Art

      PLACES NEW UNITS
      RUS : 7Inf, 2Art

      COLLECT : 30 + 0Saved = 30

      ksmckay_v_BBB_07bRUS.AAM

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #2 Archangel
      TWL : Inf

      #4 South Ukrainie
      ATT : 3Inf, Art, 2Ftr, Tac
      DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (5, 6)2@2: (5, 3)2@3: (2, 2)1@4: (1)
      DEF : 2Inf, Art
      DiceRolls: 3@2; Total Hits: 13@2: (6, 1, 4)

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #2 Archangel - Round2
      ATT : 2Inf, Ftr
      DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (3)
      DEF : Inf
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #1 Anhwe
      TWL : 2Inf, Art

      #2 Archangel
      ATT : 2Inf, Ftr
      DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (6)
      DEF : Inf
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #1 Anhwe - Round 2
      ATT : 2Art, 3Arm, SB
      DiceRolls: 2@2 3@3 1@4; Total Hits: 32@2: (2, 5)3@3: (4, 1, 6)1@4: (2)
      DEF : 2Art
      DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      #1 Anhwe
      ATT : 2Inf, 2Art, 3Arm, SB
      DiceRolls: 4@2 3@3 1@4; Total Hits: 44@2: (2, 5, 6, 4)3@3: (1, 4, 2)1@4: (4)
      DEF : 4Inf, 2Art
      DiceRolls: 6@2; Total Hits: 26@2: (6, 2, 6, 1, 5, 4)

      posted in Tournaments
      B
      BigBadBruce
    • RE: G40-03 Ksmckay (Axis -15) vs BigBadBruce (Allies)

      RUSSIA 7 - Protect Moscow at all cost!

      PURCHASES (29)
      7Inf(21)+2Art(8.) = 29, save 0

      COMBAT MOVES
      #1 Anhwe (4Inf, 2Art)
      HOP : 2Inf, 2Art
      KWE : 3Arm, thru HUN (for possible retreat purpose)
      VOL : SB, land in HUN

      #2 Archangel (Inf)
      SMO : 2Inf
      RUS : Ftr, returns

      #3 Syria (empty)
      IRQ : 2Inf

      #4 South Ukrainie (2Inf, Art)
      ROS : 2Inf
      BRY : Inf, Art, Ftr - lands in RUS
      RUS : Ftr+Tac, return

      posted in Tournaments
      B
      BigBadBruce
    • RE: AA.Org Official Alpha 3 Thread

      @Uncrustable:

      @BigBadBruce:

      5. Russia NO : Alliance slight advantage. In fact, Bulgaria and Finland are now more income. But along the fact Russia can attack right after Germany takes London…

      Here are 2 things where you are just flat wrong.
      Russian NO in A2: Russia could get extra income from absurd places such as eerie.
      in a2 it was any nuetral. Last time i checked when you subtract from a total you get…LESS TOTAL

      Actually, I’m right… and you’re not.

      Collect 3 IPCs per turn for each original German territory the Soviet Union controls.

      Source : http://harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4167

      Please remain calm and polite. Also, make sure to refer to Alpha2 (source given) before adding any comment on my statements. You seem to be confused with earlier Alpha3 version.

      posted in Axis & Allies Global 1940
      B
      BigBadBruce
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