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    Posts made by BerntBernt

    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 3 fighters; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  2 submarines moved from 33 Sea Zone to 6 Sea Zone
                        ANZAC take 22 Sea Zone from Japanese

      Combat - ANZAC
                  ANZAC creates battle in territory 44 Sea Zone
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in 6 Sea Zone
                      ANZAC attack with 2 submarines
                      Japanese defend with 2 battleships, 3 fighters and 4 transports
                      Japanese win with 2 battleships, 3 fighters and 4 transports remaining. Battle score for attacker is -12
                      Casualties for ANZAC: 2 submarines
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

      Non Combat Move - ANZAC
                  2 infantry moved from Celebes to 44 Sea Zone
                  1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                  2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                  1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                  2 destroyers moved from 34 Sea Zone to 42 Sea Zone
                  1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 carrier, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone

      Place Units - ANZAC
                  3 fighters placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 21 PUs; end with 24 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

      triplea_37515_ANZ8.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - British
                  British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                  1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 fighters moved from United Kingdom to 125 Sea Zone
                  1 fighter moved from United Kingdom to Norway
                  1 fighter moved from 110 Sea Zone to Norway
                  2 fighters moved from 110 Sea Zone to Holland Belgium
                  1 submarine moved from 110 Sea Zone to 125 Sea Zone

      Combat - British
                  Battle in 125 Sea Zone
                      British attack with 2 fighters and 1 submarine
                      Germans defend with 1 destroyer
                      British win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 destroyer
                      Casualties for British: 1 submarine
                  Battle in Normandy Bordeaux
                  Battle in Holland Belgium
                      British attack with 2 fighters and 1 infantry
                      Germans defend with 1 mech_infantry
                      British win, taking Normandy Bordeaux from Italians with 2 fighters remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for British: 1 infantry
                  Battle in Norway
                      British attack with 1 artillery, 2 fighters and 1 infantry
                      Italians defend with 1 armour
                      British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                      Casualties for British: 1 fighter and 1 infantry
                      Casualties for Italians: 1 armour

      Non Combat Move - British
                  1 fighter moved from Norway to 110 Sea Zone
                  2 fighters moved from 125 Sea Zone to 110 Sea Zone
                  1 fighter moved from Holland Belgium to United Kingdom
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 battleship moved from 39 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Eastern Persia to Persia
                  1 artillery and 7 infantry moved from Yunnan to Burma
                  3 aaGuns moved from Burma to India
                  1 infantry moved from French Indo China to Shan State

      Place Units - British
                  2 infantry placed in Union of South Africa
                  1 destroyer placed in 71 Sea Zone
                  1 artillery and 5 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 32 PUs; end with 32 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 20 PUs; end with 20 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                  Some Units in India change ownership: 6 infantry

      triplea_37515_UK_8.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kansu to Suiyuyan
                  1 infantry moved from Chahar to Suiyuyan
                  8 artilleries and 1 infantry moved from Kwangsi to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Kwangsi to Kwangtung
                        UK_Pacific take Kwangtung from Japanese

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 2 infantry
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Kweichow
                  2 artilleries and 1 infantry placed in Chahar

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

      triplea_37515_Chi8.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 7 bombers; Remaining resources: 2 PUs;

      Combat Move - Americans
                  4 submarines moved from 16 Sea Zone to 6 Sea Zone
                  6 bombers moved from Western United States to 6 Sea Zone
                  1 artillery and 1 infantry moved from Shantung to Kiangsu
                  1 infantry, 1 marine and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
                  1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                        Americans take 19 Sea Zone from Japanese
                  1 infantry, 1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                  1 infantry moved from Manchuria to Korea
                        Americans take Korea from Japanese

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 6 bombers and 4 submarines
                      Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 4 transports
                      Units damaged: 1 battleship owned by the Japanese
                      Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                      1 submarine owned by the Japanese Submerged
                      Japanese win with 2 battleships, 3 fighters and 4 transports remaining. Battle score for attacker is -52
                      Casualties for Americans: 6 bombers and 4 submarines
                      Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                      EDIT: Adding units owned by Japanese to Japan: 1 fighter
                      EDIT: Turning off Edit Mode
                  Battle in Kiangsu
                      Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                      Americans win, taking Kiangsu from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 armour and 1 mech_infantry
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

      Non Combat Move - Americans
                  2 transports moved from 64 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  7 bombers placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                  Americans collect 56 PUs; end with 58 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 87 PUs

      triplea_37515_Ame8.tsvg

      posted in League
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      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      First round 3 hits, so 2 on bb and one on ca.

      Now 4 casualties to select.

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 7 bombers; Remaining resources: 2 PUs;

      Combat Move - Americans
                  4 submarines moved from 16 Sea Zone to 6 Sea Zone
                  6 bombers moved from Western United States to 6 Sea Zone
                  1 artillery and 1 infantry moved from Shantung to Kiangsu
                  1 infantry, 1 marine and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
                  1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                        Americans take 19 Sea Zone from Japanese
                  1 infantry, 1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                  1 infantry moved from Manchuria to Korea
                        Americans take Korea from Japanese

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 6 bombers and 4 submarines
                      Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 4 transports
                      Units damaged: 1 battleship owned by the Japanese
                      Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                      1 submarine owned by the Japanese Submerged

      triplea_37515_Ame8.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      Scramble 6?

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 7 bombers; Remaining resources: 2 PUs;

      Combat Move - Americans
                  4 submarines moved from 16 Sea Zone to 6 Sea Zone
                  6 bombers moved from Western United States to 6 Sea Zone
                  1 artillery and 1 infantry moved from Shantung to Kiangsu
                  1 infantry, 1 marine and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
                  1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                        Americans take 19 Sea Zone from Japanese
                  1 infantry, 1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                  1 infantry moved from Manchuria to Korea
                        Americans take Korea from Japanese

      triplea_37515_Ame8.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      Yes please

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Buryatia to Amur
                  1 artillery and 2 infantry moved from Smolensk to Archangel

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 2 infantry
                      Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Amur
                      Russians attack with 2 infantry
                      Japanese defend with 1 armour
                      Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Russians
                  1 armour and 3 mech_infantrys moved from Smolensk to Russia
                  1 infantry moved from Western Ukraine to Bryansk
                  2 infantry moved from Western Ukraine to Bryansk
                  1 artillery and 2 infantry moved from Ukraine to Bryansk
                  10 infantry moved from Russia to Bryansk
                  2 aaGuns moved from Smolensk to Russia
                  1 aaGun, 25 artilleries and 52 infantry moved from Smolensk to Bryansk
                  2 infantry moved from Volgograd to Tambov
                  2 infantry moved from Tambov to Russia
                  1 infantry moved from Tambov to Bryansk

      Place Units - Russians
                  5 artilleries and 5 infantry placed in Russia
                  3 mech_infantrys placed in Ukraine
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs total
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

      triplea_37515_Rus8.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Belarus to Novgorod
                  1 tactical_bomber moved from Bryansk to Novgorod
                  1 fighter moved from Russia to Novgorod
                  20 artilleries and 29 infantry moved from Bryansk to Rostov
                  2 fighters moved from Russia to Eastern Poland
                  1 infantry moved from Belarus to Eastern Poland
                  4 armour and 5 mech_infantrys moved from Bryansk to Rostov
                  9 infantry moved from Tambov to Rostov

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Novgorod
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                      Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Rostov
                      Russians attack with 4 armour, 20 artilleries, 38 infantry and 5 mech_infantrys
                      Italians defend with 1 infantry
                      Russians win, taking Rostov from Italians with 4 armour, 20 artilleries, 38 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Eastern Poland
                      Russians attack with 2 fighters and 1 infantry
                      Germans defend with 1 mech_infantry
                      retreated to Eastern Poland
                      Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Eastern Poland to Bryansk
                  1 infantry moved from Western Ukraine to Bryansk
                  1 aaGun moved from Tambov to Russia
                  2 aaGuns, 3 artilleries and 4 infantry moved from Belarus to Bryansk
                  1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                  1 infantry moved from Vologda to Archangel
                  2 aaGuns and 9 infantry moved from Vologda to Russia

      Place Units - Russians
                  6 artilleries and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

      triplea_37517_Rus7.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French

      Turn Complete - French

      triplea_37515_Fre7.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 2 transports; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                  1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                  2 infantry moved from Java to 42 Sea Zone
                  2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Celebes
                  1 fighter moved from Shan State to Anhwe

      Combat - ANZAC
                  Battle in Borneo
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 armour
                      ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                  Battle in Celebes
                  Battle in Anhwe
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 infantry
                      Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -10
                      Casualties for ANZAC: 1 fighter

      Non Combat Move - ANZAC
                  1 armour moved from New South Wales to 62 Sea Zone
                  1 armour and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
                  1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  2 aaGuns and 2 infantry moved from South Australia to New South Wales
                  2 submarines moved from 62 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 34 Sea Zone

      Place Units - ANZAC
                  1 carrier and 2 transports placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 21 PUs; end with 22 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

      triplea_37515_ANZ7.tsvg

      posted in League
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      BerntBernt
    • RE: 16L BerntBernt (Axis) vs. MrRoboto (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

      Combat Move - Japanese
                  1 infantry moved from Hopei to Kweichow
                  3 infantry moved from Anhwe to Kweichow
                  1 mech_infantry moved from Suiyuyan to Kweichow
                  2 bombers moved from Anhwe to Kweichow
                  1 infantry moved from Suiyuyan to Shensi
                        Japanese take Shensi from Chinese
                  1 infantry moved from Hunan to Yunnan
                        Japanese take Yunnan from Chinese
                  1 infantry moved from French Indo China to Shan State
                        Japanese take Shan State from UK_Pacific
                  2 fighters moved from 41 Sea Zone to Java
                  1 fighter moved from 37 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                  3 artilleries and 4 infantry moved from Hunan to Kweichow

      Combat - Japanese
                  Battle in 42 Sea Zone
                      Japanese attack with 1 fighter and 1 transport
                      ANZAC defend with 1 transport
                      Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Java
                      Japanese attack with 1 artillery, 2 fighters and 1 infantry
                      ANZAC defend with 1 infantry
                      Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Celebes
                  Battle in Kweichow
                      Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Celebes from Dutch, taking Kweichow from Chinese with 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                  1 artillery moved from Malaya to 37 Sea Zone
                  1 battleship, 2 carriers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                  2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
                  1 fighter moved from 42 Sea Zone to 35 Sea Zone
                  1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                  1 artillery moved from 36 Sea Zone to French Indo China
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
                  2 fighters moved from Java to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from French Indo China to Japan
                  2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                  1 transport moved from 36 Sea Zone to 35 Sea Zone
                  1 armour moved from Philippines to 35 Sea Zone
                  1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                  1 armour moved from 36 Sea Zone to French Indo China
                  2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                  2 fighters moved from French Indo China to 36 Sea Zone

      Place Units - Japanese
                  1 carrier and 2 destroyers placed in 36 Sea Zone
                  1 armour and 2 mech_infantrys placed in Manchuria

      Turn Complete - Japanese
                  Japanese collect 60 PUs; end with 64 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

      triplea_37467_Jap3.tsvg

      posted in League
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      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      China makes up for it  :wink:

      posted in League
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      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      @Shin:

      Battle score for attacker is -137

      Oh wow.  I was pretty sure I’d lose that fight.

      You had two great dice rounds, which is OK (but definately not good) for me as long I score some hits as well. The battle was set to be pretty even after suicide tokens.

      posted in League
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      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 fighter moved from 110 Sea Zone to Holland Belgium
                  3 fighters moved from United Kingdom to Normandy Bordeaux
                  1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                  2 armour, 1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 infantry moved from Persia to Northwest Persia
                        British take Northwest Persia from Italians
                  1 infantry moved from Shan State to French Indo China
                        UK_Pacific take French Indo China from Japanese

      Combat - British
                  British creates battle in territory 37 Sea Zone
                  Battle in Normandy Bordeaux
                      British attack with 1 artillery, 4 fighters and 1 infantry
                      Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      British win, taking 37 Sea Zone from Japanese with 4 fighters remaining. Battle score for attacker is 0
                      Casualties for British: 1 artillery and 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry
                  Battle in Holland Belgium
                      British attack with 1 fighter and 2 infantry
                      Germans defend with 1 mech_infantry
                      British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 2 armour, 1 artillery and 4 infantry
                      Italians defend with 3 armour and 2 mech_infantrys
                      British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17
                      Casualties for British: 3 infantry
                      Casualties for Italians: 3 armour and 2 mech_infantrys

      Non Combat Move - British
                  1 infantry moved from Rhodesia to Union of South Africa
                  8 infantry moved from Eastern Persia to Persia
                  1 fighter moved from Shan State to India
                  3 aaGuns moved from Shan State to Burma
                  1 artillery and 7 infantry moved from Shan State to Yunnan
                  1 mech_infantry moved from Shan State to India
                  1 mech_infantry moved from India to Eastern Persia
                  1 carrier, 1 cruiser and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                  1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                  3 fighters moved from Normandy Bordeaux to United Kingdom
                  1 fighter moved from Holland Belgium to 110 Sea Zone

      Place Units - British
                  1 artillery and 3 infantry placed in United Kingdom
                  1 fighter placed in 110 Sea Zone
                  3 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs; end with 15 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                  Some Units in India change ownership: 4 infantry

      triplea_37515_UK_7.tsvg

      posted in League
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      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                  8 artilleries and 7 infantry moved from Yunnan to Kwangsi

      Combat - Chinese
                  Chinese creates battle in territory Chahar
                  Battle in Kwangsi
                      Chinese attack with 8 artilleries and 7 infantry
                      Japanese defend with 1 armour, 5 artilleries, 5 infantry, 4 marines and 2 mech_infantrys
                      Chinese win, taking Chahar from Japanese, taking Kwangsi from Japanese with 6 artilleries remaining. Battle score for attacker is 40
                      Casualties for Chinese: 2 artilleries and 7 infantry
                      Casualties for Japanese: 1 armour, 5 artilleries, 5 infantry, 4 marines and 2 mech_infantrys

      Non Combat Move - Chinese
                  1 infantry moved from Shensi to Kansu

      Place Units - Chinese
                  1 infantry placed in Shensi
                  Chinese undo move 1.
                  2 artilleries and 2 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 18 PUs; end with 18 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

      triplea_37515_Chi7.tsvg

      posted in League
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      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 4 PUs;

      Combat Move - Americans
                  1 submarine moved from 4 Sea Zone to 6 Sea Zone
                  1 submarine moved from 7 Sea Zone to 6 Sea Zone
                  1 submarine moved from 8 Sea Zone to 6 Sea Zone
                  1 submarine moved from 15 Sea Zone to 6 Sea Zone
                  2 submarines moved from 31 Sea Zone to 16 Sea Zone
                  2 submarines moved from 26 Sea Zone to 16 Sea Zone
                  3 bombers, 5 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                  1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 marine moved from Marshall Islands to 32 Sea Zone
                  1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
                  1 marine moved from 34 Sea Zone to Paulau Island
                  1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                  1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                  1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                  1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
                  1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                  2 infantry moved from Iwo Jima to 17 Sea Zone
                  1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
                  1 artillery moved from 19 Sea Zone to Shantung
                  1 infantry moved from 19 Sea Zone to Shantung
                  2 infantry moved from 19 Sea Zone to Manchuria
                  1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                  Battle in Paulau Island
                      Americans attack with 1 infantry, 1 marine and 1 mech_infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Paulau Island from Japanese with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Guam
                  Battle in Shantung
                  Battle in Kiangsu
                  Battle in Manchuria
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 3 bombers, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 9 submarines and 3 tactical_bombers
                      Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 6 tactical_bombers and 4 transports
                      Units damaged: 2 carriers owned by the Japanese
                      Units damaged: 2 battleships owned by the Japanese and 5 carriers owned by the Japanese
                      Units damaged: 1 battleship owned by the Americans
                      Japanese win, taking Guam from Japanese, taking Shantung from Japanese, taking Kiangsu from Japanese, taking Manchuria from Japanese with 2 battleships, 8 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -137
                      Casualties for Americans: 1 battleship, 3 bombers, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 9 submarines and 3 tactical_bombers
                      Casualties for Japanese: 7 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers
                  Battle in 16 Sea Zone
                      Americans attack with 4 submarines
                      Japanese defend with 1 destroyer
                      Americans win with 4 submarines remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                      5 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in Japan
                  Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

      Non Combat Move - Americans
                  2 transports moved from 102 Sea Zone to 64 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 110 Sea Zone

      Place Units - Americans
                  6 bombers placed in Western United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 57 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 86 PUs

      triplea_37515_Ame7.tsvg

      posted in League
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      BerntBernt
    • RE: 16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

      3 more, I’ll take fighters and you can edit later.

      posted in League
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      BerntBernt
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