Adam514 (Axis) over BerntBernt (Allies) Balance Mod
http://www.axisandallies.org/forums/index.php?topic=37517.105
Adam514 (Axis) over BerntBernt (Allies) Balance Mod
http://www.axisandallies.org/forums/index.php?topic=37517.105
Yes, it’s about time you got some good dice against me though!
I’ll forfeit this now. Are you up for a rematch (same sides), or should we bid for Allies?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 bombers; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 armour moved from Algeria to Libya
2 fighters moved from 92 Sea Zone to Libya
3 fighters moved from Gibraltar to Libya
3 fighters moved from United Kingdom to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry and 5 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
6 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to India
1 fighter moved from Ethiopia to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
3 bombers placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Chahar to Anhwe
4 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
1 infantry owned by the Chinese retreated to Jehol
Japanese win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Jehol
7 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 marines, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 3 infantry, 3 mech_infantrys, 8 submarines and 3 transports moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 13 Sea Zone to 30 Sea Zone
1 submarine moved from 14 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
3 infantry and 3 mech_infantrys moved from 30 Sea Zone to Johnston Island
4 submarines moved from 93 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers, 2 submarines and 3 transports placed in 10 Sea Zone
3 marines placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 armour, 20 artilleries and 37 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Germans
2 armour, 14 artilleries and 13 infantry moved from Russia to Samara
3 armour and 5 mech_infantrys moved from Rostov to Samara
1 fighter moved from Russia to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 5 armour, 14 artilleries, 13 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 5 armour, 14 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 20 artilleries and 37 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour, 20 artilleries and 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
3 aaGuns moved from Russia to Samara
3 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 7 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
2 fighters and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
3 fighters moved from 45 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to French Indo China
1 armour moved from French Indo China to Szechwan
1 artillery moved from French Indo China to 36 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
3 tactical_bombers moved from 45 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
2 bombers moved from 42 Sea Zone to French Indo China
1 artillery, 1 carrier, 2 destroyers and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
3 submarines placed in 36 Sea Zone
3 fighters and 4 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Poland to Belarus
2 armour, 2 artilleries and 1 mech_infantry moved from Baltic States to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 bombers moved from Finland to Ukraine
4 fighters moved from Finland to Belarus
4 armour moved from Eastern Poland to Ukraine
9 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 12 armour, 4 artilleries, 18 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 12 armour, 4 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 2 bombers and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 2 armour, 2 artilleries, 4 fighters and 3 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 2 artilleries, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
4 fighters moved from Belarus to Eastern Poland
1 aaGun moved from Baltic States to Belarus
3 infantry moved from Karelia to Finland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Germany to Baltic States
6 mech_infantrys moved from Germany to Western Germany
1 artillery moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
4 bombers and 1 infantry placed in Western Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Romania to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 mech_infantrys moved from Ukraine to Belarus
1 armour and 3 mech_infantrys moved from Russia to Belarus
26 artilleries and 68 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 26 artilleries, 68 infantry and 6 mech_infantrys
Germans defend with 3 aaGuns, 1 armour, 30 artilleries, 38 infantry and 8 mech_infantrys; Italians defend with 2 aaGuns and 2 infantry
Russians win, taking Belarus from Germans with 1 armour, 26 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 114
Casualties for Germans: 3 aaGuns, 1 armour, 30 artilleries, 38 infantry and 8 mech_infantrys
Casualties for Italians: 2 aaGuns and 2 infantry
Casualties for Russians: 63 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
2 artilleries and 5 infantry moved from Caucasus to Volgograd
2 aaGuns, 5 artilleries and 6 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Amur to Buryatia
Place Units - Russians
3 fighters placed in Volgograd
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 7 transports
Japanese win, taking Java from Japanese, taking New Guinea from Japanese with 1 battleship and 7 transports remaining. Battle score for attacker is -2
That’s unfortunate, needed that one to go my way.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in Java
Battle in New Guinea
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 7 transports
Japanese win, taking Java from Japanese, taking New Guinea from Japanese with 1 battleship and 7 transports remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 cruisers and 1 destroyer
Non Combat Move - ANZAC
2 aaGuns and 3 infantry moved from Queensland to New South Wales
2 artilleries and 2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Eastern Persia to Persia
Combat - British
Battle in Borneo
Battle in Sumatra
Battle in Persia
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Persia from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to West India
1 artillery, 2 infantry and 1 mech_infantry moved from India to West India
3 infantry moved from Burma to India
1 infantry and 4 mech_infantrys moved from British Somaliland to Ethiopia
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Belgian Congo to Ethiopia
4 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Tunisia to Algeria
2 fighters moved from United Kingdom to Gibraltar
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 transports moved from 69 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
Place Units - British
3 armour placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 fighter and 2 infantry moved from Chahar to Anhwe
14 infantry moved from Chahar to Jehol
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Jehol
Chinese attack with 14 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese win, taking Tsinghai from Japanese, taking Jehol from Japanese with 12 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 transports
Japanese win with 2 battleships, 2 cruisers, 1 destroyer and 7 transports remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 carriers
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to Western United States
1 destroyer and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
2 aaGuns moved from British Columbia to Western United States
2 fighters moved from Eastern United States to Western United States
4 submarines moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to Malta
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
2 casualties to select in z33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 transports