TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Wake Island to 46 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 bomber moved from Western United States to Wake Island
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 marines moved from Central United States to Western United States
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
triplea_37579_Ame3.tsvg