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    Posts made by BerntBernt

    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 fighter and 2 infantry moved from Suiyuyan to Hopei
                  1 infantry moved from Suiyuyan to Hopei
                  12 infantry moved from Suiyuyan to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 12 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 infantry
                      Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Kansu

      Place Units - Chinese
                  2 infantry placed in Chahar

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs total

      triplea_37579_Chi3.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  2 fighters moved from 54 Sea Zone to 55 Sea Zone
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  2 bombers moved from Wake Island to 46 Sea Zone
                  1 submarine moved from 23 Sea Zone to 46 Sea Zone
                  1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 armour, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 1 armour, 2 artilleries and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 aaGun and 2 infantry
                  Battle in 46 Sea Zone
                      Americans attack with 2 bombers and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 2 bombers remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 55 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  2 bombers moved from 46 Sea Zone to Queensland
                  1 fighter moved from 55 Sea Zone to Queensland
                  1 fighter moved from 55 Sea Zone to 33 Sea Zone
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone
                  1 fighter moved from 31 Sea Zone to 33 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
                  1 bomber moved from Western United States to Wake Island
                  1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  3 marines moved from Central United States to Western United States
                  2 aaGuns moved from Western United States to Central United States

      Place Units - Americans
                  2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      triplea_37579_Ame3.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L BerntBernt (Axis) vs. MrRoboto (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  1 bomber moved from Southern Italy to 98 Sea Zone

      Combat - Italians
                  Battle in 98 Sea Zone
                      Italians attack with 1 bomber and 1 destroyer
                      British defend with 1 submarine
                      Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for British: 1 submarine

      Non Combat Move - Italians
                  1 bomber moved from 98 Sea Zone to Southern Italy
                  1 armour and 1 mech_infantry moved from Greece to Romania

      Place Units - Italians
                  7 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs total

      triplea_37467_Ita4.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone

      Non Combat Move - Russians
                  2 aaGuns, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                  7 artilleries and 8 infantry moved from Bryansk to Belarus
                  1 armour and 2 mech_infantrys moved from Russia to Belarus
                  6 infantry moved from Yenisey to Timguska
                  3 artilleries moved from Ukraine to Bryansk
                  1 aaGun moved from Belarus to Bryansk

      Place Units - Russians
                  7 artilleries and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

      triplea_37579_Rus3.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
                  EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
                  EDIT: Turning off Edit Mode

      Non Combat Move - French
                  1 destroyer moved from 78 Sea Zone to 39 Sea Zone

      Turn Complete - French

      triplea_37579_Fre2.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 2 transports; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Java to India
                  1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
                        ANZAC take Celebes from Dutch
                  1 fighter moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 transports placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs total

      triplea_37579_ANZ2.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 artilleries, 1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                  1 infantry moved from Shan State to French Indo China
                        UK_Pacific take French Indo China from Neutral_Axis

      Combat - British
                  British creates battle in territory 106 Sea Zone
                  Battle in Anglo Egyptian Sudan
                      British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 carrier moved from 81 Sea Zone to 80 Sea Zone
                  2 cruisers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
                  1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                  2 infantry moved from Sumatra to 41 Sea Zone
                  2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                  2 infantry moved from 39 Sea Zone to India
                  1 artillery, 1 infantry and 1 marine moved from India to West India
                  1 bomber moved from Quebec to United Kingdom

      Place Units - British
                  1 destroyer placed in 106 Sea Zone
                  1 fighter placed in United Kingdom
                  1 fighter and 2 infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,2
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                  British collect 21 PUs (8 lost to blockades); end with 21 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs

      Place Units - UK_Pacific
                  7 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 23 PUs; end with 23 PUs total
                  Some Units in India change ownership: 7 infantry

      triplea_37579_UK_2.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 1 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  11 infantry moved from Shensi to Suiyuyan
                  1 fighter moved from Hopei to Suiyuyan

      Place Units - Chinese
                  4 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total

      triplea_37579_Chi2.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 1 destroyer and 3 marines; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 destroyer moved from 48 Sea Zone to 54 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                  1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
                  1 bomber moved from Hawaiian Islands to Wake Island
                  1 fighter moved from Guam to 31 Sea Zone
                  1 fighter moved from Wake Island to 31 Sea Zone
                  2 fighters moved from 31 Sea Zone to Wake Island
                  1 fighter moved from Hawaiian Islands to 31 Sea Zone
                  1 bomber moved from Eastern United States to Wake Island

      Place Units - Americans
                  1 carrier and 1 destroyer placed in 10 Sea Zone
                  1 bomber placed in Western United States
                  3 marines placed in Central United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      triplea_37579_Ame2.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  2 aaGuns and 12 infantry moved from Buryatia to Amur
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
                  1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                  3 artilleries moved from Ukraine to Bryansk
                  2 infantry moved from Rostov to Bryansk
                  3 artilleries moved from Russia to Bryansk
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone

      Place Units - Russians
                  3 artilleries placed in Novgorod
                  3 artilleries placed in Ukraine
                  1 armour and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      triplea_37579_Rus2.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                  Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                  Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                  Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                  Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                  Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                  Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                  Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                  Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                  Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                  Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                  Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                  Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                  Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                  Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                  Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                  Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                  Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                  Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                  Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                  Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                  Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                  Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                  Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                  Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                  Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                  Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                  Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                  Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                  Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                  Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                  Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                  Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                  Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                  Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                  Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                  Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                  Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                  Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 78 Sea Zone

      Turn Complete - French

      triplea_37579_Fre1.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  2 fighters moved from New Zealand to Java
                  1 fighter moved from Queensland to Java
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 aaGun and 1 infantry moved from New South Wales to Queensland
                  2 infantry moved from Queensland to South Australia

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                  EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                  EDIT: Turning off Edit Mode

      triplea_37579_ANZ1.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      This will be an uphill battle.

      The chance of getting an equal or worse battleoutcome in Ethiopia is less than 0,0005.

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from United Kingdom to 106 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                  1 tactical_bomber moved from 98 Sea Zone to Ethiopia

      Combat - British
                  Battle in Ethiopia
                      British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 2 infantry
                      Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -27
                      Casualties for British: 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Battle in 96 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 106 Sea Zone
                      British attack with 1 bomber, 1 cruiser and 1 destroyer
                      Germans defend with 2 submarines
                      British win with 1 bomber remaining. Battle score for attacker is -8
                      Casualties for Germans: 2 submarines
                      Casualties for British: 1 cruiser and 1 destroyer

      Non Combat Move - British
                  1 bomber moved from 106 Sea Zone to Quebec
                  1 fighter moved from 96 Sea Zone to Egypt
                  1 fighter moved from 96 Sea Zone to Malta
                  1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
                  1 carrier moved from 98 Sea Zone to 81 Sea Zone
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                  1 transport moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from Malaya to 37 Sea Zone
                  1 battleship moved from 37 Sea Zone to 54 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from Ontario to Quebec
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 aaGun and 2 infantry moved from Scotland to United Kingdom
                  1 artillery and 1 infantry moved from Alexandria to Egypt
                  1 infantry moved from Malaya to Shan State
                  1 fighter and 2 infantry moved from Burma to India
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies

      Place Units - British
                  2 artilleries and 2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 28 PUs; end with 28 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  4 infantry and 1 marine placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                  Some Units in India change ownership: 4 infantry and 1 marine

      triplea_37579_UK_1.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 3 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 1 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Shensi
                  2 infantry moved from Kweichow to Shensi
                  3 infantry moved from Szechwan to Shensi
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

      triplea_37579_Chi1.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 tactical_bomber moved from 26 Sea Zone to Wake Island
                  1 fighter moved from 26 Sea Zone to Wake Island
                  1 fighter moved from Philippines to Guam
                  1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                  1 submarine moved from 35 Sea Zone to 23 Sea Zone
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  1 fighter moved from Western United States to 26 Sea Zone
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 armour moved from Central United States to Western United States
                  2 aaGuns moved from Eastern United States to Central United States
                  1 infantry and 3 mech_infantrys moved from Central United States to Western United States

      Place Units - Americans
                  2 carriers and 1 destroyer placed in 10 Sea Zone
                  1 bomber placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      triplea_37579_Ame1.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 9 artilleries; Remaining resources: 1 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  6 infantry moved from Amur to Buryatia
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  1 armour and 1 mech_infantry moved from Russia to Belarus
                  1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                  2 infantry moved from Karelia to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Archangel to Belarus
                  3 infantry moved from Baltic States to Belarus
                  6 infantry moved from Novgorod to Belarus
                  2 infantry moved from Eastern Poland to Belarus
                  2 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Caucasus to Rostov
                  2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  3 artilleries placed in Novgorod
                  3 artilleries placed in Ukraine
                  3 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs total

      triplea_37579_Rus1.tsvg

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      I’m feeling lucky, scramble both.

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      Scramble 110.

      posted in League
      B
      BerntBernt
    • RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

      I think Allies are slightly stronger, so lets do same sides.

      posted in League
      B
      BerntBernt
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