Adam514 (Axis) over BerntBernt (Allies) Balance Mod
http://www.axisandallies.org/forums/index.php?topic=37579.0
Posts made by BerntBernt
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RE: 2016 League Post Game Results Hereposted in League
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RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
Thanks for the game Adam.
I’m too busy to play the next few weeks, but I’ll PM you when I’m ready for round 3!
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RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 marines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
3 fighters moved from Jehol to Kansu
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 artillery and 2 marines placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Nigeria to 87 Sea Zone
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 destroyer moved from 103 Sea Zone to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 87 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 87 Sea Zone to Nigeria
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Eastern Persia to Russia
2 artilleries moved from India to West India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
3 aaGuns, 2 artilleries and 20 infantry moved from Burma to Shan StatePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
British undo move 3.
1 transport placed in 110 Sea Zone
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in ShensiCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory AnhweNon Combat Move - Chinese
1 infantry moved from Jehol to ChaharPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 bombers moved from Caroline Islands to Anhwe
1 armour, 1 artillery and 1 infantry moved from Jehol to Shantung
1 bomber moved from Korea to ShensiCombat - Americans
Battle in Marianas
Battle in Shantung
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Marianas from Japanese, taking Shantung from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Shensi to Kansu
1 bomber moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Caroline Islands to Jehol
4 bombers moved from Western United States to Jehol
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 77 PUs -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from GermansCombat - Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
4 infantry moved from Korea to ManchuriaPlace Units - Russians
2 aaGuns, 1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneTurn Complete - French
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RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 fighter moved from Queensland to 19 Sea Zone
3 fighters moved from India to Jehol
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 46 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from West India to Iraq
1 fighter moved from West India to Iraq
1 carrier and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from French Equatorial Africa to French West Africa
1 artillery moved from Suriname to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
2 artilleries and 21 infantry moved from India to BurmaCombat - British
Battle in Iraq
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 marine
British win, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry and 1 marine
Battle in 113 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in French West Africa
British attack with 1 artillery and 1 fighter
Neutral_Axis defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 2 artilleries and 21 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
2 infantry moved from West India to Eastern Persia
1 infantry moved from Kenya to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from French West Africa to Nigeria
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 88 Sea Zone to 103 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
3 fighters moved from Iraq to Eastern Persia
1 battleship moved from 33 Sea Zone to 19 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Chahar to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Jehol
11 infantry moved from Chahar to JeholPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
2 bombers moved from Queensland to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Queensland to 34 Sea Zone
1 armour moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Wake Island to ManchuriaCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter and 3 transports
Japanese defend with 1 transport
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 bombers moved from 34 Sea Zone to Caroline Islands
1 infantry, 3 marines and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 cruisers, 1 destroyer, 1 infantry, 3 marines, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 3 marines and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline IslandsPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
8 infantry moved from Amur to Korea
4 infantry moved from Amur to Manchuria
7 artilleries and 3 infantry moved from Russia to Bryansk
3 armour, 15 artilleries, 2 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 8 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 22 artilleries, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 3 armour, 22 artilleries, 2 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 aaGuns moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 79 Sea ZoneTurn Complete - French
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RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
RE: 2016 League Post Game Results Hereposted in League
MrRoboto (Allies +20) over BerntBernt (Axis)
http://www.axisandallies.org/forums/index.php?topic=37467.30
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RE: 16L BerntBernt (Axis) vs. MrRoboto (Allies +20)posted in League
Russians win with 2 armour and 1 fighter remaining. Battle score for attacker is -153
Good game :cry:
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RE: 16L BerntBernt (Axis) vs. MrRoboto (Allies +20)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Belarus to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
12 armour, 4 artilleries, 18 infantry and 8 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Ukraine to Rostov
4 armour moved from Ukraine to Russia
4 fighters moved from Eastern Poland to Russia
2 bombers moved from Bessarabia to Russia
4 bombers moved from Western Germany to Russia
1 armour moved from Baltic States to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Russia
Germans attack with 18 armour, 4 artilleries, 6 bombers, 4 fighters, 18 infantry and 11 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 10 artilleries, 1 factory_major, 1 fighter, 33 infantry and 4 mech_infantrys
Russians win with 2 armour and 1 fighter remaining. Battle score for attacker is -153
Casualties for Germans: 18 armour, 4 artilleries, 6 bombers, 4 fighters, 18 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 10 artilleries, 33 infantry and 4 mech_infantrys -
RE: 16L Adam514 (Axis) vs BerntBernt (Allies) Balance Modposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Belgian Congo to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 marine moved from West India to 79 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Iraq
1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery, 1 marine and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 marine moved from 80 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry and 1 marine
British win, taking 106 Sea Zone from Germans, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry and 1 marine
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 marine
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to West India
1 fighter moved from Iraq to Persia
1 infantry moved from West India to Eastern Persia
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from India to West IndiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,4,4,3
British collect 29 PUs (1 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry