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    Posts made by bentonjt

    • RE: Archaeologists

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shantung
              1 infantry placed in Jehol
      
          Turn Complete - Chinese
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,3,2
              Chinese collect 3 PUs (6 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 2 artilleries and 4 infantry
                  Japanese defend with 1 armour and 2 infantry
                      British roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 3/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                      2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour and 2 infantry
      
          Non Combat Move - British
              2 aaGuns and 9 infantry moved from Burma to India
      
          Place Units - British
              1 armour and 4 infantry placed in India
      
          Turn Complete - British
              British collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      British regular : 1.33
      

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Place Units - Chinese
              3 infantry placed in Shantung
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Yunnan to Shensi
              1 armour moved from Sikang to Shensi
              1 submarine moved from 44 Sea Zone to 35 Sea Zone
              1 infantry moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              1 artillery and 4 infantry moved from India to Burma
              1 infantry moved from Yunnan to Shan State
              1 artillery and 10 infantry moved from Yunnan to Burma
      
          Combat - British
              Battle in 35 Sea Zone
                  British attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  British win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Shensi
                  British attack with 2 armour
                  Japanese defend with 1 mech_infantry
                      British roll dice for 2 armour in Shensi, round 2 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the British lost in Shensi
                      British roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  British win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is -2
                  Casualties for British: 1 armour
                  Casualties for Japanese: 1 mech_infantry
              Battle in Hunan
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                  British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 aaGuns moved from Yunnan to Burma
      
          Place Units - British
              2 artilleries and 4 infantry placed in India
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
              British collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      British regular : -0.50
      

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 7
      
          Purchase Units - British
              British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Yunnan to Shensi
                    Chinese take Szechwan from Japanese
                    Chinese take Shensi from Japanese
              1 armour moved from Yunnan to Sikang
                    Chinese take Sikang from Japanese
              1 armour moved from India to Yunnan
              1 artillery and 2 infantry moved from Burma to Yunnan
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 submarine moved from 37 Sea Zone to 44 Sea Zone
      
          Combat - British
              Battle in Borneo
              Battle in 44 Sea Zone
                  British attack with 1 submarine
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  British win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - British
              1 aaGun moved from Burma to Yunnan
      
          Place Units - British
              1 artillery and 4 infantry placed in India
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
              British collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Yunnan to French Indo China
              2 infantry moved from Burma to Yunnan
              1 submarine moved from 39 Sea Zone to 37 Sea Zone
                    British take 37 Sea Zone from Japanese
              1 armour moved from Shan State to Yunnan
              1 armour moved from Shan State to Yunnan
              11 infantry moved from Shan State to Yunnan
              1 artillery and 2 infantry moved from India to Burma
      
          Combat - British
      
          Non Combat Move - British
              1 aaGun moved from India to Burma
      
          Place Units - British
              1 armour and 1 infantry placed in India
              1 transport placed in 39 Sea Zone
      
          Turn Complete - British
              British collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from French Indo China to Shan State
              1 infantry moved from Malaya to Shan State
              6 infantry moved from Burma to Shan State
              1 armour moved from Yunnan to Shan State
              1 armour moved from India to Shan State
              2 infantry moved from India to Burma
              1 infantry moved from Yunnan to Shan State
              1 infantry moved from Yunnan to Shan State
      
          Non Combat Move - British
      
          Place Units - British
              1 submarine placed in 39 Sea Zone
              1 artillery and 2 infantry placed in India
      
          Turn Complete - British
              British collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from Shan State to Malaya
                    British take Malaya from Japanese
              1 infantry moved from Shan State to French Indo China
              1 infantry moved from Shan State to French Indo China
              1 armour and 1 infantry moved from Shan State to Yunnan
              1 artillery and 2 infantry moved from Burma to Yunnan
              6 infantry moved from India to Burma
      
          Combat - British
              Battle in French Indo China
                  British attack with 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 aaGun moved from Shan State to Yunnan
      
          Place Units - British
              1 armour and 2 infantry placed in India
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,2,1,5
              British collect 14 PUs (2 lost to blockades); end with 16 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangtung
              1 artillery and 6 infantry moved from Yunnan to Kwangsi
              1 infantry moved from French Indo China to Kwangsi
              1 infantry moved from Siam to Shan State
              2 infantry moved from Burma to Shan State
              1 armour moved from India to Shan State
              1 artillery moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Kwangtung
                  British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
                      Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                  British win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 aaGun moved from Yunnan to Kwangsi
              1 aaGun moved from Burma to Shan State
              1 tactical_bomber moved from Kwangtung to Kwangsi
              2 fighters moved from Kwangtung to Kwangsi
      
          Place Units - British
              3 infantry placed in India
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,3,5
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
              British collect 12 PUs (4 lost to blockades); end with 14 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      British regular : -0.67
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Shan State to Siam
                    British take Siam from Japanese
              1 infantry moved from Shan State to French Indo China
                    British take French Indo China from Japanese
              1 infantry moved from Shan State to Yunnan
              1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan
              1 armour and 1 mech_infantry moved from India to Yunnan
              2 infantry moved from India to Burma
      
          Combat - British
      
          Non Combat Move - British
              1 aaGun moved from Burma to Yunnan
              1 aaGun moved from India to Burma
      
          Place Units - British
              1 armour, 1 artillery and 5 infantry placed in India
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,2,2
              British collect 11 PUs (5 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 1
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Purchase Units - British
              British buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Malaya to Shan State
              1 destroyer moved from 39 Sea Zone to 42 Sea Zone
              1 cruiser moved from 39 Sea Zone to 37 Sea Zone
              1 battleship moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 infantry moved from Burma to Shan State
              1 artillery and 4 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from India to Burma
      
          Non Combat Move - British
              1 aaGun moved from India to Burma
              2 infantry moved from 41 Sea Zone to Sumatra
                    British take Sumatra from Dutch
      
          Place Units - British
              1 armour, 2 infantry and 1 mech_infantry placed in India
      
          Turn Complete - British
              British collect 20 PUs; end with 20 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 18

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 18
      
          Combat Move - Borg
              1 Borg-Probe moved from Orbit 38 to SZ 115
              1 Borg-Probe moved from SZ 95 to SZ 115
      
          Combat - Borg
              Battle in SZ 115
                  Borg attack with 2 Borg-Probes
                  Klingons defend with 1 Light-Cruiser-C and 1 Scout-Ship
                      Klingons roll dice for 1 Light-Cruiser-C in SZ 115, round 2 : 0/1 hits, 0.40 expected hits
                      Borg roll dice for 2 Borg-Probes in SZ 115, round 2 : 1/2 hits, 0.80 expected hits
                      Klingons roll dice for 1 Scout-Ship in SZ 115, round 2 : 0/1 hits, 0.30 expected hits
                  1 Scout-Ship owned by the Klingons lost in SZ 115
                  1 Light-Cruiser-C owned by the Klingons submerged
                  Borg win, taking SZ 115 from Klingons with 2 Borg-Probes remaining. Battle score for attacker is 0
                  Casualties for Klingons: 1 Scout-Ship
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 40 on tech rolls
                  Borg roll 10,3 for Drone-Defense-Shield-Adaptor and gets 1 hit
              Borg discover Drone-Defense-Shield-Adaptor
      
          Implement Technology - Borg
              Borg activating Drone-Defense-Shield-Adaptor
      
          Call Reinforcements - Borg
              Borg buy 3 Borg-Drones and 2 Borg-Probes; Remaining resources: 0 Command; 0 Engineering; 7 PUs; 1 Dilithium; 4 Assimilation; 
      
          Place Reinforcements - Borg
              3 Borg-Drones placed in Planet 38
              2 Borg-Probes placed in Orbit Radan
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 23 captured by Borg: Borg captures territory Planet 23 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 08 captured by Borg: Borg captures territory Planet 08 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 7 PUs
              Units generate 24 Command; Borg end with 24 Command
              Units generate 19 Engineering; Borg end with 19 Engineering
              Units generate 31 PUs; Borg end with 38 PUs
              Units generate 11 Dilithium; Borg end with 12 Dilithium
              Units generate 15 Assimilation; Borg end with 19 Assimilation
      

      Combat Hit Differential Summary :

      Borg regular : 0.20
      Klingons regular : -0.70
      

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 17

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 17
      
          Combat Move - Borg
                  Borg converts Microquasar into different units
              1 Borg-Probe moved from Orbit 20 to SZ 95
                    Borg take SZ 64 from AI
                    Borg take SZ 75 from AI
                    Borg take SZ 85 from AI
              1 Borg-Probe moved from Orbit 38 to SZ 105
              1 Borg-Probe moved from Orbit 38 to SZ 115
              1 Borg-Drone moved from Planet 38 to Orbit 38
              1 Borg-Drone moved from Planet 38 to Orbit 38
              2 Borg-Drones moved from Planet 38 to Orbit 38
              4 Borg-Drones, 2 Borg-Probes and 1 Borg-Sphere moved from Orbit 38 to SZ 114
      
          Combat - Borg
              Borg has abandoned SZ 62 to Cardassians
              Battle in SZ 114
                  Borg attack with 4 Borg-Drones, 2 Borg-Probes and 1 Borg-Sphere
                  Klingons defend with 1 Asteroid-Field and 1 Light-Cruiser
                      Borg roll dice for 2 Borg-Probes and 1 Borg-Sphere in SZ 114, round 2 : 1/3 hits, 1.30 expected hits
                      Klingons roll dice for 1 Light-Cruiser in SZ 114, round 2 : 0/1 hits, 0.40 expected hits
                  1 Light-Cruiser owned by the Klingons lost in SZ 114
                  Borg converts Asteroid-Field into different units
                  Borg win, taking SZ 62 from Federation, taking SZ 114 from Klingons with 2 Borg-Probes and 1 Borg-Sphere remaining. Battle score for attacker is 0
                  Casualties for Klingons: 1 Light-Cruiser
              Battle in SZ 95
                  Borg attack with 1 Borg-Probe
                  Klingons defend with 1 Microquasar and 1 Scout-Ship
                      Borg roll dice for 1 Borg-Probe in SZ 95, round 2 : 0/1 hits, 0.40 expected hits
                      Klingons roll dice for 1 Scout-Ship in SZ 95, round 2 : 0/1 hits, 0.30 expected hits
                      Borg roll dice for 1 Borg-Probe in SZ 95, round 3 : 1/1 hits, 0.40 expected hits
                      Klingons roll dice for 1 Scout-Ship in SZ 95, round 3 : 1/1 hits, 0.30 expected hits
                  Units damaged: 1 Borg-Probe owned by the Borg
                  1 Scout-Ship owned by the Klingons lost in SZ 95
                  Borg converts Microquasar into different units
                  Borg win, taking SZ 95 from Klingons with 1 Borg-Probe remaining. Battle score for attacker is 0
                  Casualties for Klingons: 1 Scout-Ship
              Battle in SZ 115
                  Borg attack with 1 Borg-Probe
                  Klingons defend with 1 Scout-Ship
                      Borg roll dice for 1 Borg-Probe in SZ 115, round 2 : 1/1 hits, 0.40 expected hits
                      Klingons roll dice for 1 Scout-Ship in SZ 115, round 2 : 1/1 hits, 0.30 expected hits
                  Units damaged: 1 Borg-Probe owned by the Borg
                  1 Scout-Ship owned by the Klingons lost in SZ 115
                  Borg win, taking SZ 115 from Klingons with 1 Borg-Probe remaining. Battle score for attacker is 0
                  Casualties for Klingons: 1 Scout-Ship
              Battle in SZ 105
                  Borg attack with 1 Borg-Probe
                  Klingons defend with 1 Light-Cruiser
                      Borg roll dice for 1 Borg-Probe in SZ 105, round 2 : 0/1 hits, 0.40 expected hits
                      Klingons roll dice for 1 Light-Cruiser in SZ 105, round 2 : 0/1 hits, 0.40 expected hits
                      Borg roll dice for 1 Borg-Probe in SZ 105, round 3 : 0/1 hits, 0.40 expected hits
                      Klingons roll dice for 1 Light-Cruiser in SZ 105, round 3 : 1/1 hits, 0.40 expected hits
                  Units damaged: 1 Borg-Probe owned by the Borg
                      Borg roll dice for 1 Borg-Probe in SZ 105, round 4 : 0/1 hits, 0.40 expected hits
                      Klingons roll dice for 1 Light-Cruiser in SZ 105, round 4 : 1/1 hits, 0.40 expected hits
                  1 Borg-Probe owned by the Borg lost in SZ 105
                  Klingons win with 1 Light-Cruiser remaining. Battle score for attacker is 0
                  Casualties for Borg: 1 Borg-Probe
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 40 on tech rolls
                  Borg roll 1,9 for Drone-Defense-Shield-Adaptor and gets 0 hits
      
          Call Reinforcements - Borg
              Borg buy 4 Borg-Drones and 1 Borg-Probe; Remaining resources: 0 Command; 0 Engineering; 10 PUs; 5 Dilithium; 1 Assimilation; 
      
          Place Reinforcements - Borg
              1 Borg-Drone placed in Klingon Outpost
              3 Borg-Drones placed in Planet 38
              1 Borg-Probe placed in Orbit 38
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 08 captured by Borg: Borg captures territory Planet 08 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 23 captured by Borg: Borg captures territory Planet 23 Place
              Trigger Planet 21 captured by Borg: Borg captures territory Planet 21 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 10 PUs
              Units generate 18 Assimilation; Borg end with 19 Assimilation
              Units generate 32 Command; Borg end with 32 Command
              Units generate 21 Engineering; Borg end with 21 Engineering
              Units generate 37 PUs; Borg end with 47 PUs
              Units generate 12 Dilithium; Borg end with 17 Dilithium
      

      Combat Hit Differential Summary :

      Borg regular : -0.70
      Klingons regular : 1.50
      

      Savegame

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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 16

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 16
      
          Combat Move - Borg
              1 unit repaired.
              1 Borg-Drone moved from Planet 22 to Orbit 22
              1 Borg-Drone and 1 Borg-Probe moved from Orbit 22 to Orbit 20
                    Borg take SZ 65 from AI
              1 Borg-Drone moved from Orbit 20 to Planet 20
              1 Borg-Probe moved from Orbit 22 to Orbit 38
                    Borg take SZ 47 from AI
              1 Borg-Drone moved from Planet 38 to Orbit 38
              1 Borg-Drone and 1 Borg-Probe moved from Orbit 38 to Orbit 41
              1 Borg-Drone moved from Orbit 41 to Planet 41
                    Borg take Planet 41 from Klingons
      
          Combat - Borg
              Battle in Planet 20
                  Borg attack with 1 Borg-Drone
                  Federation defend with 1 Security-Force
                      Borg roll dice for 1 Borg-Drone in Planet 20, round 2 : 1/1 hits, 0.70 expected hits
                      Federation roll dice for 1 Security-Force in Planet 20, round 2 : 1/1 hits, 0.40 expected hits
                  1 Borg-Drone owned by the Borg and 1 Security-Force owned by the Federation lost in Planet 20
                  Federation win with no units remaining. Battle score for attacker is 0
                  Casualties for Borg: 1 Borg-Drone
                  Casualties for Federation: 1 Security-Force
      
          Non Combat Move - Borg
              2 Borg-Probes moved from Klingon Space to Orbit 38
      
          Acquire Technology - Borg
              Borg spend 40 on tech rolls
                  Borg roll 7,6 for Drone-Defense-Shield-Adaptor and gets 0 hits
      
          Call Reinforcements - Borg
              Borg buy 3 Borg-Drones, 1 Borg-Probe and 1 Borg-Sphere; Remaining resources: 0 Command; 0 Engineering; 12 PUs; 0 Dilithium; 4 Assimilation; 
      
          Place Reinforcements - Borg
              1 Borg-Probe and 1 Borg-Sphere placed in Orbit 38
              1 Borg-Drone placed in Klingon Outpost
              2 Borg-Drones placed in Planet Radan
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 41 captured by Borg: Borg captures territory Planet 41 Place
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 08 captured by Borg: Borg captures territory Planet 08 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 23 captured by Borg: Borg captures territory Planet 23 Place
              Trigger Planet 21 captured by Borg: Borg captures territory Planet 21 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 12 PUs
              Units generate 17 Assimilation; Borg end with 21 Assimilation
              Units generate 35 Command; Borg end with 35 Command
              Units generate 25 Engineering; Borg end with 25 Engineering
              Units generate 38 PUs; Borg end with 50 PUs
              Units generate 13 Dilithium; Borg end with 13 Dilithium
      

      Combat Hit Differential Summary :

      Borg regular : 0.30
      Federation regular : 0.60
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 15

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 15
      
          Combat Move - Borg
              2 Borg-Drones moved from Planet 38 to Orbit 38
              2 Borg-Drones and 2 Borg-Probes moved from Orbit 38 to Klingon Space
                    Borg take SZ 113 from AI
                    Borg take SZ 121 from Klingons
              2 Borg-Drones moved from Klingon Space to Klingon Outpost
              1 Borg-Drone moved from Planet 08 to Orbit 08
              1 Borg-Drone and 2 Borg-Probes moved from Orbit 08 to Orbit 22
                    Borg take SZ 29 from Dominion
                    Borg take SZ 48 from AI
              1 Borg-Drone moved from Orbit 22 to Planet 22
      
          Combat - Borg
              Battle in Klingon Space
                  Borg attack with 2 Borg-Probes
                  Klingons defend with 1 Scout-Ship
                      Borg roll dice for 2 Borg-Probes in Klingon Space, round 2 : 1/2 hits, 0.80 expected hits
                      Klingons roll dice for 1 Scout-Ship in Klingon Space, round 2 : 1/1 hits, 0.30 expected hits
                  Units damaged: 1 Borg-Probe owned by the Borg
                  1 Scout-Ship owned by the Klingons lost in Klingon Space
                  Borg win with 2 Borg-Probes remaining. Battle score for attacker is 0
                  Casualties for Klingons: 1 Scout-Ship
              Battle in Klingon Outpost
                  Borg captures one of Klingons capitals
                  Borg converts KE-Space-Station into different units
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 40 on tech rolls
                  Borg roll 4,4 for Drone-Defense-Shield-Adaptor and gets 0 hits
      
          Call Reinforcements - Borg
              Borg buy 3 Borg-Drones and 1 Borg-Probe; Remaining resources: 0 Command; 0 Engineering; 15 PUs; 7 Dilithium; 2 Assimilation; 
      
          Place Reinforcements - Borg
              1 Borg-Drone placed in Planet 23
              1 Borg-Drone placed in Planet 38
              1 Borg-Probe placed in Orbit 38
              1 Borg-Drone placed in Planet Radan
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 08 captured by Borg: Borg captures territory Planet 08 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 23 captured by Borg: Borg captures territory Planet 23 Place
              Trigger Planet 21 captured by Borg: Borg captures territory Planet 21 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 15 PUs
              Units generate 17 Assimilation; Borg end with 19 Assimilation
              Units generate 32 Command; Borg end with 32 Command
              Units generate 21 Engineering; Borg end with 21 Engineering
              Units generate 37 PUs; Borg end with 52 PUs
              Units generate 12 Dilithium; Borg end with 19 Dilithium
      

      Combat Hit Differential Summary :

      Borg regular : 0.20
      Klingons regular : 0.70
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 14

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 14
      
          Combat Move - Borg
              2 units repaired.
              1 Borg-Drone moved from Planet 21 to Orbit 21
              1 Borg-Drone and 1 Borg-Probe moved from Orbit 21 to Orbit 20
                    Borg take SZ 55 from AI
              1 Borg-Drone moved from Orbit 20 to Planet 20
                    Borg take Planet 20 from Federation
              2 Borg-Probes moved from Orbit 35 to SZ 129
                    Borg take SZ 117 from AI
                    Borg take SZ 123 from Klingons
              1 Borg-Drone moved from Planet 23 to Orbit 23
              1 Borg-Drone and 2 Borg-Probes moved from Orbit 23 to Orbit 08
                    Borg take SZ 50 from Dominion
                    Borg take SZ 30 from Dominion
              1 Borg-Drone moved from Orbit 08 to Planet 08
      
          Combat - Borg
              Battle in SZ 129
                  Borg attack with 2 Borg-Probes
                  Klingons defend with 4 Light-Cruiser-Cs, 1 Relay-Station and 3 Security-Forces
                      Klingons roll dice for 4 Light-Cruiser-Cs in SZ 129, round 2 : 2/4 hits, 1.60 expected hits
                  Units damaged: 2 Borg-Probes owned by the Borg
                      Borg roll dice for 2 Borg-Probes in SZ 129, round 2 : 1/2 hits, 0.80 expected hits
                  1 Light-Cruiser-C owned by the Klingons lost in SZ 129
                  3 Light-Cruiser-Cs owned by the Klingons submerged
                  Borg converts Relay-Station into different units
                  Borg win, taking SZ 129 from Klingons with 2 Borg-Probes remaining. Battle score for attacker is 0
                  Casualties for Klingons: 1 Light-Cruiser-C
              Battle in Orbit 08
                  Borg attack with 2 Borg-Probes
                  Federation defend with 1 Light-Cruiser
                      Borg roll dice for 2 Borg-Probes in Orbit 08, round 2 : 1/2 hits, 0.80 expected hits
                      Federation roll dice for 1 Light-Cruiser in Orbit 08, round 2 : 0/1 hits, 0.40 expected hits
                  1 Light-Cruiser owned by the Federation lost in Orbit 08
                  Borg win with 2 Borg-Probes remaining. Battle score for attacker is 0
                  Casualties for Federation: 1 Light-Cruiser
              Battle in Planet 08
                  Borg attack with 1 Borg-Drone
                  Federation defend with 1 Security-Force
                      Borg roll dice for 1 Borg-Drone in Planet 08, round 2 : 0/1 hits, 0.70 expected hits
                      Federation roll dice for 1 Security-Force in Planet 08, round 2 : 0/1 hits, 0.40 expected hits
                      Borg roll dice for 1 Borg-Drone in Planet 08, round 3 : 1/1 hits, 0.70 expected hits
                      Federation roll dice for 1 Security-Force in Planet 08, round 3 : 0/1 hits, 0.40 expected hits
                  1 Security-Force owned by the Federation lost in Planet 08
                  Borg win, taking Planet 08 from Federation with 1 Borg-Drone remaining. Battle score for attacker is 0
                  Casualties for Federation: 1 Security-Force
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 20 on tech rolls
                  Borg rolls : 0/1 hits, 0.00 expected hits
      
          Call Reinforcements - Borg
              Borg buy 3 Borg-Drones and 2 Borg-Probes; Remaining resources: 0 Command; 0 Engineering; 17 PUs; 2 Dilithium; 1 Assimilation; 
      
          Place Reinforcements - Borg
              2 Borg-Probes placed in Orbit 38
              1 Borg-Drone placed in Planet 23
              2 Borg-Drones placed in Planet 38
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 08 captured by Borg: Borg captures territory Planet 08 Place
              Trigger Planet 20 captured by Borg: Borg captures territory Planet 20 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 23 captured by Borg: Borg captures territory Planet 23 Place
              Trigger Planet 21 captured by Borg: Borg captures territory Planet 21 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 17 PUs
              Units generate 34 Command; Borg end with 34 Command
              Units generate 26 Engineering; Borg end with 26 Engineering
              Units generate 38 PUs; Borg end with 55 PUs
              Units generate 13 Dilithium; Borg end with 15 Dilithium
              Units generate 16 Assimilation; Borg end with 17 Assimilation
      

      Combat Hit Differential Summary :

      Borg rolls : 0.00
      Borg regular : 0.00
      Klingons regular : 0.40
      Federation regular : -1.20
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 13

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 13
      
          Combat Move - Borg
                  Borg converts Microquasar into different units
              3 Borg-Probes moved from SZ 57 to Orbit 22
              2 Borg-Drones moved from Planet 22 to Orbit 22
              2 Borg-Drones and 3 Borg-Probes moved from Orbit 22 to Orbit 23
              2 Borg-Drones moved from Orbit 23 to Planet 23
              1 Borg-Probe moved from SZ 106 to SZ 98
                    Borg take SZ 98 from AI
              1 Borg-Probe moved from SZ 98 to Orbit 35
              1 Borg-Drone moved from Planet Radan to Orbit Radan
              1 Borg-Drone and 1 Borg-Probe moved from Orbit Radan to Orbit 21
                    Borg take SZ 56 from AI
              1 Borg-Drone moved from Orbit 21 to Planet 21
                    Borg take Planet 21 from AI
      
          Combat - Borg
              Battle in Orbit 23
                  Borg attack with 3 Borg-Probes
                  Dominion defend with 2 Light-Cruisers
                      Borg roll dice for 3 Borg-Probes in Orbit 23, round 2 : 0/3 hits, 1.20 expected hits
                      Dominion roll dice for 2 Light-Cruisers in Orbit 23, round 2 : 0/2 hits, 0.80 expected hits
                      Borg roll dice for 3 Borg-Probes in Orbit 23, round 3 : 1/3 hits, 1.20 expected hits
                      Dominion roll dice for 2 Light-Cruisers in Orbit 23, round 3 : 1/2 hits, 0.80 expected hits
                  Units damaged: 1 Borg-Probe owned by the Borg
                  1 Light-Cruiser owned by the Dominion lost in Orbit 23
                      Borg roll dice for 3 Borg-Probes in Orbit 23, round 4 : 1/3 hits, 1.20 expected hits
                      Dominion roll dice for 1 Light-Cruiser in Orbit 23, round 4 : 1/1 hits, 0.40 expected hits
                  1 Light-Cruiser owned by the Dominion and 1 Borg-Probe owned by the Borg lost in Orbit 23
                  Borg win with 2 Borg-Probes remaining. Battle score for attacker is 0
                  Casualties for Dominion: 2 Light-Cruisers
                  Casualties for Borg: 1 Borg-Probe
              Battle in Planet 23
                  Borg attack with 2 Borg-Drones
                  Dominion defend with 1 D-Space-Station and 3 Security-Forces
                      Borg roll dice for 2 Borg-Drones in Planet 23, round 2 : 1/2 hits, 1.40 expected hits
                      Dominion roll dice for 3 Security-Forces in Planet 23, round 2 : 0/3 hits, 1.50 expected hits
                  1 Security-Force owned by the Dominion lost in Planet 23
                      Borg roll dice for 2 Borg-Drones in Planet 23, round 3 : 1/2 hits, 1.40 expected hits
                      Dominion roll dice for 2 Security-Forces in Planet 23, round 3 : 0/2 hits, 1.00 expected hits
                  1 Security-Force owned by the Dominion lost in Planet 23
                      Borg roll dice for 2 Borg-Drones in Planet 23, round 4 : 2/2 hits, 1.40 expected hits
                      Dominion roll dice for 1 Security-Force in Planet 23, round 4 : 1/1 hits, 0.50 expected hits
                  1 Security-Force owned by the Dominion and 1 Borg-Drone owned by the Borg lost in Planet 23
                  Borg converts D-Space-Station into different units
                  Borg win, taking Planet 23 from Dominion with 1 Borg-Drone remaining. Battle score for attacker is 0
                  Casualties for Dominion: 3 Security-Forces
                  Casualties for Borg: 1 Borg-Drone
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 40 on tech rolls
                  Borg roll 9,10 for Probe-Warp-Upgrade and gets 1 hit
              Borg discover Probe-Warp-Upgrade
      
          Implement Technology - Borg
              Borg activating Probe-Warp-Upgrade
      
          Call Reinforcements - Borg
              Borg buy 3 Borg-Drones and 1 Borg-Probe; Remaining resources: 0 Command; 0 Engineering; 4 PUs; 7 Dilithium; 1 Assimilation; 
      
          Place Reinforcements - Borg
              1 Borg-Probe placed in Orbit 35
              2 Borg-Drones placed in Planet 38
              1 Borg-Drone placed in Planet 35
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 23 captured by Borg: Borg captures territory Planet 23 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 21 captured by Borg: Borg captures territory Planet 21 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 4 PUs
              Units generate 30 Command; Borg end with 30 Command
              Units generate 17 Engineering; Borg end with 17 Engineering
              Units generate 33 PUs; Borg end with 37 PUs
              Units generate 11 Dilithium; Borg end with 18 Dilithium
              Units generate 15 Assimilation; Borg end with 16 Assimilation
      

      Combat Hit Differential Summary :

      Borg regular : -1.80
      Dominion regular : -2.00
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 12

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 12
      
          Combat Move - Borg
              3 Borg-Probes moved from Orbit 23 to SZ 57
              1 Borg-Probe moved from SZ 129 to SZ 106
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 20 on tech rolls
                  Borg rolls : 0/1 hits, 0.00 expected hits
      
          Call Reinforcements - Borg
              Borg buy 2 Borg-Drones and 1 Borg-Probe; Remaining resources: 0 Command; 0 Engineering; 16 PUs; 4 Dilithium; 3 Assimilation; 
      
          Place Reinforcements - Borg
              2 Borg-Drones placed in Planet 38
              1 Borg-Probe placed in Orbit Radan
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 16 PUs
              Units generate 21 Command; Borg end with 21 Command
              Units generate 15 Engineering; Borg end with 15 Engineering
              Units generate 28 PUs; Borg end with 44 PUs
              Units generate 11 Dilithium; Borg end with 15 Dilithium
              Units generate 13 Assimilation; Borg end with 16 Assimilation
      

      Combat Hit Differential Summary :

      Borg rolls : 0.00
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 11

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 11
      
          Combat Move - Borg
                  Borg converts Relay-Station into different units
              1 Borg-Probe moved from Orbit 29 to Orbit 23
              1 Borg-Probe moved from SZ 122 to SZ 129
                    Borg take SZ 129 from Romulans
              1 Borg-Probe moved from Orbit 39 to SZ 130
                    Borg take SZ 116 from AI
                    Borg take SZ 123 from Romulans
              1 Borg-Probe moved from SZ 115 to SZ 130
              2 Borg-Probes moved from Orbit 29 to Orbit 23
              1 Borg-Probe moved from Orbit 35 to SZ 90
                    Borg take SZ 90 from AI
      
          Combat - Borg
              Battle in Orbit 23
                  Borg attack with 3 Borg-Probes
                  Dominion defend with 1 Escort-Cruiser and 1 Support-Vessel
                      Borg roll dice for 3 Borg-Probes in Orbit 23, round 2 : 1/3 hits, 1.20 expected hits
                      Dominion roll dice for 1 Escort-Cruiser and 1 Support-Vessel in Orbit 23, round 2 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 Borg-Probe owned by the Borg
                  1 Support-Vessel owned by the Dominion lost in Orbit 23
                      Borg roll dice for 3 Borg-Probes in Orbit 23, round 3 : 1/3 hits, 1.20 expected hits
                      Dominion roll dice for 1 Escort-Cruiser in Orbit 23, round 3 : 0/1 hits, 0.50 expected hits
                  1 Escort-Cruiser owned by the Dominion lost in Orbit 23
                  Borg win with 3 Borg-Probes remaining. Battle score for attacker is 0
                  Casualties for Dominion: 1 Escort-Cruiser and 1 Support-Vessel
              Battle in SZ 130
                  Borg attack with 2 Borg-Probes
                  Romulans defend with 2 Light-Cruisers and 2 Security-Forces
                      Borg roll dice for 2 Borg-Probes in SZ 130, round 2 : 0/2 hits, 0.80 expected hits
                      Romulans roll dice for 2 Light-Cruisers in SZ 130, round 2 : 1/2 hits, 0.80 expected hits
                  Units damaged: 1 Borg-Probe owned by the Borg
                      Borg roll dice for 2 Borg-Probes in SZ 130, round 3 : 2/2 hits, 0.80 expected hits
                      Romulans roll dice for 2 Light-Cruisers in SZ 130, round 3 : 0/2 hits, 0.80 expected hits
                  2 Light-Cruisers owned by the Romulans and 2 Security-Forces owned by the Romulans lost in SZ 130
                  Borg win, taking SZ 130 from Romulans with 2 Borg-Probes remaining. Battle score for attacker is 0
                  Casualties for Romulans: 2 Light-Cruisers and 2 Security-Forces
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 20 on tech rolls
                  Borg rolls : 0/1 hits, 0.00 expected hits
      
          Call Reinforcements - Borg
              Borg buy 1 Borg-Complex and 2 Borg-Drones; Remaining resources: 0 Command; 0 Engineering; 8 PUs; 1 Dilithium; 0 Assimilation; 
      
          Place Reinforcements - Borg
              1 Borg-Complex placed in Planet 38
              2 Borg-Drones placed in Planet Radan
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 8 PUs
              Units generate 21 Command; Borg end with 21 Command
              Units generate 15 Engineering; Borg end with 15 Engineering
              Units generate 28 PUs; Borg end with 36 PUs
              Units generate 11 Dilithium; Borg end with 12 Dilithium
              Units generate 13 Assimilation; Borg end with 13 Assimilation
      

      Combat Hit Differential Summary :

      Borg rolls : 0.00
      Romulans regular : -0.60
      Borg regular : 0.00
      Dominion regular : -0.50
      

      Savegame

      posted in Play Boardgames
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      bentonjt
    • RE: Archaeologists

      TripleA Turn Summary: Borg round 10

      TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4

      Game History

      Round: 10
      
          Combat Move - Borg
              1 Borg-Probe moved from Orbit 23 to Orbit 29
              2 Borg-Probes moved from Orbit 35 to Orbit 29
              1 Borg-Probe moved from SZ 96 to Orbit 39
              1 Borg-Probe moved from SZ 105 to SZ 115
                    Borg take SZ 115 from AI
      
          Combat - Borg
      
          Non Combat Move - Borg
      
          Acquire Technology - Borg
              Borg spend 40 on tech rolls
                  Borg roll 8,8 for Probe-Warp-Upgrade and gets 0 hits
      
          Call Reinforcements - Borg
              Borg buy 2 Borg-Drones and 1 Borg-Probe; Remaining resources: 0 Command; 0 Engineering; 0 PUs; 5 Dilithium; 1 Assimilation; 
      
          Place Reinforcements - Borg
              1 Borg-Probe placed in Orbit 35
              1 Borg-Drone placed in Planet Radan
              1 Borg-Drone placed in Planet 35
      
          Turn Complete - Borg
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
              Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
              Trigger Planet 22 captured by Borg: Borg captures territory Planet 22 Place
              Trigger Planet 28 captured by Borg: Borg captures territory Planet 28 Place
              Trigger Planet Radan captured by Borg: Borg captures territory Planet Radan Place
              Trigger Planet 27 captured by Borg: Borg captures territory Planet 27 Place
              Trigger Planet 39 captured by Borg: Borg captures territory Planet 39 Place
              Trigger Planet 38 captured by Borg: Borg captures territory Planet 38 Place
              Trigger Planet 35 captured by Borg: Borg captures territory Planet 35 Place
              Trigger Planet 31 captured by Borg: Borg captures territory Planet 31 Place
              Trigger Planet 29 captured by Borg: Borg captures territory Planet 29 Place
              Borg collect 0 PUs; end with 0 PUs
              Units generate 21 Command; Borg end with 21 Command
              Units generate 15 Engineering; Borg end with 15 Engineering
              Units generate 28 PUs; Borg end with 28 PUs
              Units generate 11 Dilithium; Borg end with 16 Dilithium
              Units generate 9 Assimilation; Borg end with 10 Assimilation
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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