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    Posts made by Belochai

    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from United Kingdom to Gibraltar
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 109 Sea Zone to Gibraltar
              2 fighters moved from 109 Sea Zone to Morocco
              1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              2 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 46 Sea Zone to 26 Sea Zone
              1 submarine moved from 46 Sea Zone to 26 Sea Zone
              4 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 cruiser moved from 46 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Borneo
              Battle in Philippines
              Battle in Gibraltar
                  Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                  Italians defend with 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Morocco
                  Americans attack with 1 armour, 2 fighters, 5 infantry and 4 mech_infantrys
                  Italians defend with 2 infantry
                      Americans roll dice for 1 armour, 2 fighters, 5 infantry and 4 mech_infantrys in Morocco, round 2 : 3/0 hits, 3.00 expected hits
                      Italians roll dice for 2 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 2 infantry
              Battle in 26 Sea Zone
                  ANZAC loiter and taunt; Americans attack with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
                  Japanese defend with 2 submarines
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 cruiser, 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/1 hits, 2.83 expected hits
                      Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      2 submarines owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 submarines
      
          Non Combat Move - Americans
              2 fighters moved from Morocco to 91 Sea Zone
              2 fighters moved from Gibraltar to 91 Sea Zone
              1 submarine moved from 109 Sea Zone to 125 Sea Zone
              1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
              1 bomber moved from Gibraltar to French West Africa
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              3 destroyers moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 101 Sea Zone to 11 Sea Zone
              1 destroyer moved from 46 Sea Zone to 42 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 101 Sea Zone
              4 fighters moved from 26 Sea Zone to Western United States
              2 aaGuns moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 battleship, 1 carrier and 3 destroyers placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Japanese regular : -0.33
      Italians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bryansk to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
              2 mech_infantrys moved from Russia to Archangel
              1 fighter and 1 tactical_bomber moved from Russia to Archangel
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Archangel to Russia
              2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
              4 aaGuns, 19 artilleries and 30 infantry moved from Bryansk to Russia
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Caucasus to Volgograd
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 harbour; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from French West Africa to French Central Africa
                    ANZAC take French Central Africa from Neutral_Axis
              1 transport moved from 83 Sea Zone to 86 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 armour and 1 mech_infantry moved from South Australia to Queensland
              3 mech_infantrys moved from New South Wales to Queensland
              4 fighters moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 harbour placed in New Guinea
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 80 Sea Zone to 79 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
              1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
              1 battleship moved from 26 Sea Zone to 46 Sea Zone
              2 cruisers moved from 26 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 46 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in 46 Sea Zone
                  Americans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                  Japanese defend with 2 destroyers and 1 transport
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                      Japanese roll dice for 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 transport owned by the Japanese and 2 destroyers owned by the Japanese lost in 46 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 23
                  Casualties for Japanese: 2 destroyers and 1 transport
              Battle in New Guinea
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/0 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 artillery and 1 infantry
              EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
              1 carrier moved from 26 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 26 Sea Zone to 46 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
              1 transport moved from 106 Sea Zone to 109 Sea Zone
              3 infantry moved from Eastern United States to Quebec
              1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to Quebec
              3 destroyers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
              2 mech_infantrys moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              3 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
              1 fighter and 3 infantry placed in Eastern United States
              Americans undo move 2.
              3 infantry placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
              1 fighter and 19 infantry moved from Hopei to Shensi
      
          Place Units - Chinese
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              1 artillery and 1 infantry moved from West India to India
              1 mech_infantry moved from Eastern Persia to India
      
          Combat - British
              Battle in Egypt
                  British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 1 harbour
                      British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/1 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Egypt
                  British win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in India
                  British attack with 1 artillery, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/1 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in India
                  British win, taking India from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              3 aaGuns and 11 infantry moved from West India to Eastern Persia
              1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 artillery and 1 infantry moved from Syria to Iraq
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              1 mech_infantry moved from Eastern Persia to Iraq
              1 destroyer moved from 80 Sea Zone to 81 Sea Zone
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 bomber moved from British Guiana to Anglo Egyptian Sudan
      
          Place Units - British
              2 destroyers and 2 submarines placed in 109 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
              British collect 31 PUs (3 lost to blockades); end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,2,6,1,1,1,1,2,3,2
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Italians regular : -0.33
      Japanese regular : -0.33
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
              1 fighter and 19 infantry moved from Hopei to Shensi
      
          Place Units - Chinese
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
              1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
              1 battleship moved from 26 Sea Zone to 46 Sea Zone
              2 cruisers moved from 26 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 46 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in 46 Sea Zone
                  Americans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                  Japanese defend with 2 destroyers and 1 transport
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                      Japanese roll dice for 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 transport owned by the Japanese and 2 destroyers owned by the Japanese lost in 46 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 23
                  Casualties for Japanese: 2 destroyers and 1 transport
              Battle in New Guinea
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/0 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 artillery and 1 infantry
              EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
              1 carrier moved from 26 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 26 Sea Zone to 46 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
              1 transport moved from 106 Sea Zone to 109 Sea Zone
              3 infantry moved from Eastern United States to Quebec
              1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to Quebec
              3 destroyers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
              2 mech_infantrys moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              3 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
              1 fighter and 3 infantry placed in Eastern United States
              Americans undo move 2.
              3 infantry placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Western Ukraine
              2 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
      
          Combat - Russians
              Russians creates battle in territory 115 Sea Zone
              Battle in Western Ukraine
                  Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/1 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 115 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 2 cruisers and 2 transports
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 cruisers and 2 transports in 115 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 2 cruisers and 2 transports remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 submarine
      
          Non Combat Move - Russians
              2 aaGuns and 18 infantry moved from Yenisey to Timguska
              2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
              1 infantry moved from Northwest Persia to Caucasus
              7 artilleries and 3 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              8 artilleries and 2 infantry placed in Russia
              1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Brazil to 85 Sea Zone
              2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to French West Africa
              1 cruiser moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer moved from 54 Sea Zone to 62 Sea Zone
              4 fighters moved from Queensland to South Australia
              1 armour and 1 mech_infantry moved from New South Wales to South Australia
      
          Combat - ANZAC
              Battle in French West Africa
                  ANZAC attack with 2 infantry
                  Neutral_Axis defend with 1 infantry
                      ANZAC roll dice for 2 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in French West Africa
                  ANZAC win, taking French West Africa from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              3 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC regular : 0.67
      Neutral_Axis regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 3 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 submarine moved from 25 Sea Zone to 16 Sea Zone
              4 fighters moved from Midway to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              3 fighters moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 3 infantry moved from Midway to 25 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
              1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 infantry moved from Central United States to Eastern United States
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              3 mech_infantrys moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Eastern United States
              3 destroyers and 3 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 16 infantry moved from Shensi to Hopei
      
          Place Units - Chinese
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 aaGun, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from India to Burma
              1 artillery and 1 infantry moved from India to Burma
              1 bomber moved from British Guiana to French West Africa
      
          Combat - British
              Battle in Burma
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in French West Africa
                  British attack with 1 bomber
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the British lost in French West Africa
                  Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -12
                  Casualties for British: 1 bomber
      
          Non Combat Move - British
              1 fighter moved from Burma to 80 Sea Zone
              1 fighter moved from 80 Sea Zone to Iraq
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              3 infantry moved from Persia to Iraq
              2 mech_infantrys moved from India to Eastern Persia
              3 aaGuns, 1 artillery and 12 infantry moved from India to West India
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry
              EDIT: Changing ownership of Syria from Neutral_Axis to British
              EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry
              EDIT: Adding units owned by British to Syria: 1 artillery and 1 infantry
              EDIT: Adding units owned by British to British Guiana: 1 bomber
              EDIT: Turning off Edit Mode
              1 factory_minor placed in Iraq
              3 mech_infantrys placed in Union of South Africa
              1 transport placed in 106 Sea Zone
              1 aaGun placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,4,2,3,3
              British collect 26 PUs (8 lost to blockades); end with 26 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 0.33
      Neutral_Axis regular : 0.67
      British regular : -0.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 16 infantry moved from Shensi to Hopei
      
          Place Units - Chinese
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 3 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 submarine moved from 25 Sea Zone to 16 Sea Zone
              4 fighters moved from Midway to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              3 fighters moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 3 infantry moved from Midway to 25 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
              1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 infantry moved from Central United States to Eastern United States
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              3 mech_infantrys moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Eastern United States
              3 destroyers and 3 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns, 1 artillery, 2 fighters, 17 infantry and 2 tactical_bombers moved from Belarus to Bryansk
              2 aaGuns, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
              7 artilleries moved from Russia to Bryansk
              1 infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Ukraine to Bryansk
              2 armour and 2 mech_infantrys moved from Bryansk to Russia
              2 fighters and 2 tactical_bombers moved from Bryansk to Russia
      
          Place Units - Russians
              7 artilleries and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New Zealand to 63 Sea Zone
              2 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
              2 infantry moved from 85 Sea Zone to Brazil
                    ANZAC take Brazil from Neutral_Allies
              4 fighters moved from New South Wales to Queensland
              1 destroyer moved from 30 Sea Zone to 54 Sea Zone
              1 cruiser moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - ANZAC
              1 armour and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 79 Sea Zone to 80 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 23 Sea Zone to 25 Sea Zone
              1 fighter moved from Guam to 25 Sea Zone
              1 fighter moved from 25 Sea Zone to Midway
              1 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              1 carrier, 1 fighter and 1 submarine placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 10 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 92 Sea Zone
              1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
              1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
              2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
              1 battleship moved from 79 Sea Zone to 80 Sea Zone
              1 cruiser moved from 76 Sea Zone to 80 Sea Zone
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Iraq
                  British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/1 hits, 1.17 expected hits
                      British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/0 hits, 3.00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              1 carrier and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
              1 mech_infantry moved from Ethiopia to Egypt
              2 infantry moved from Rhodesia to Belgian Congo
              1 bomber moved from 92 Sea Zone to British Guiana
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              1 artillery, 1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Neutral_Axis regular : 0.00
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 10 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 23 Sea Zone to 25 Sea Zone
              1 fighter moved from Guam to 25 Sea Zone
              1 fighter moved from 25 Sea Zone to Midway
              1 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              1 carrier, 1 fighter and 1 submarine placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Eastern Poland to Belarus
              1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Rostov to Ukraine
              3 infantry moved from Russia to Bryansk
              7 infantry moved from Novgorod to Belarus
              2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
              2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
              2 armour moved from Ukraine to Bryansk
              2 mech_infantrys moved from Ukraine to Bryansk
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              4 artilleries and 3 infantry placed in Russia
              Russians undo move 1.
              Russians undo move 1.
              3 infantry placed in Ukraine
              7 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Eastern Poland to Belarus
              1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Rostov to Ukraine
              3 infantry moved from Russia to Bryansk
              7 infantry moved from Novgorod to Belarus
              2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
              2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
              2 armour moved from Ukraine to Bryansk
              2 mech_infantrys moved from Ukraine to Bryansk
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              4 artilleries and 3 infantry placed in Russia
              Russians undo move 1.
              Russians undo move 1.
              3 infantry placed in Ukraine
              7 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to New Zealand
              1 fighter moved from New Zealand to New South Wales
              1 fighter moved from Queensland to New South Wales
              1 artillery and 2 infantry moved from Queensland to South Australia
              2 aaGuns and 1 infantry moved from New South Wales to South Australia
              1 cruiser moved from 63 Sea Zone to 26 Sea Zone
              1 destroyer moved from 62 Sea Zone to 30 Sea Zone
              1 fighter moved from New Zealand to New South Wales
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 79 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Belochai
    • RE: Belochai v Bretters G40 Balanced Mod 3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to Midway
              1 fighter moved from Western United States to Midway
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
              2 infantry moved from 25 Sea Zone to Midway
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 25 Sea Zone to Midway
              1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Central United States to Eastern United States
              1 armour moved from Central United States to Eastern United States
              1 bomber moved from Central United States to Eastern United States
              4 mech_infantrys moved from Central United States to Eastern United States
              1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              1 battleship placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 3 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Kweichow to Szechwan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 96 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 109 Sea Zone to 119 Sea Zone
              1 battleship and 1 cruiser moved from 111 Sea Zone to 119 Sea Zone
              2 fighters moved from United Kingdom to 119 Sea Zone
              1 fighter moved from Scotland to 119 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Italian Somaliland
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Italian Somaliland
                  British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 119 Sea Zone
                  British attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                      Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 119 Sea Zone
                  British win, taking 119 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 battleship moved from 37 Sea Zone to 79 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 fighter and 2 infantry moved from Burma to India
              2 infantry moved from Union of South Africa to Rhodesia
              1 armour moved from Alexandria to Egypt
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 carrier moved from 98 Sea Zone to 76 Sea Zone
              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 fighter moved from Gibraltar to United Kingdom
              1 transport moved from 109 Sea Zone to 119 Sea Zone
              1 destroyer moved from 111 Sea Zone to 112 Sea Zone
              1 cruiser moved from 98 Sea Zone to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 111 Sea Zone
              3 fighters moved from 119 Sea Zone to Scotland
              3 fighters moved from Scotland to United Kingdom
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              1 fighter and 3 infantry placed in United Kingdom
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,4,5
              British collect 26 PUs (3 lost to blockades); end with 26 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Italians regular : -1.00
      Japanese regular : 0.00
      Germans regular : -0.17
      British regular : 0.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
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