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    Posts made by Belochai

    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 carrier, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 fighters moved from J14 to J4
              3 infantry moved from J15 to 92 Sea Zone
              3 infantry moved from J14 to 92 Sea Zone
              6 infantry and 3 transports moved from 92 Sea Zone to 80 Sea Zone
              6 infantry moved from 80 Sea Zone to US22
              2 mech_infantrys moved from IN13 to A9
              2 fighters moved from 92 Sea Zone to A9
              1 fighter and 1 tactical_bomber moved from J15 to US22
              2 infantry moved from J3 to J4
              2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 65 Sea Zone to 34 Sea Zone
              3 fighters and 3 tactical_bombers moved from C5 to 34 Sea Zone
              2 bombers moved from C3 to 34 Sea Zone
              2 mech_infantrys moved from C3 to C1
              1 armour and 1 mech_infantry moved from C6 to C13
              1 fighter and 1 tactical_bomber moved from C17 to C1
              1 tactical_bomber moved from C17 to C13
      
          Combat - Japanese
              Battle in C13
                  Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in C13, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in C13, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in C13
                  Japanese win, taking C13 from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in A9
                  Japanese attack with 2 fighters and 2 mech_infantrys
                  Americans defend with 1 armour
                      Japanese roll dice for 2 fighters and 2 mech_infantrys in A9, round 2 : 2/4 hits, 1.33 expected hits
                      ANZAC roll dice for 1 armour in A9, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in A9
                  Japanese win, taking A9 from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Americans: 1 armour
              Battle in US22
                  Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
                  Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 city, 1 harbour and 2 infantry
                      Americans roll AA dice in US22 : 1/2 hits, 0.33 expected hits
                      1 fighter owned by the Japanese lost in US22
                      Japanese roll dice for 6 infantry and 1 tactical_bomber in US22, round 2 : 2/7 hits, 1.50 expected hits
                      Americans roll dice for 1 aaGun, 1 armour and 2 infantry in US22, round 2 : 0/3 hits, 1.17 expected hits
                      1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22
                      Japanese roll dice for 6 infantry and 1 tactical_bomber in US22, round 3 : 1/7 hits, 1.50 expected hits
                      Americans roll dice for 1 armour and 1 infantry in US22, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in US22
                      Japanese roll dice for 5 infantry and 1 tactical_bomber in US22, round 4 : 3/6 hits, 1.33 expected hits
                      Americans roll dice for 1 armour in US22, round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Americans lost in US22
                  Japanese converts city into different units
                  Japanese win, taking US22 from Americans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 fighter and 2 infantry
                  Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
              Battle in J4
                  Japanese attack with 2 fighters and 2 infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 2 fighters and 2 infantry in J4, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 mech_infantry in J4, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in J4
                  Japanese win, taking J4 from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in C1
                  Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in C1, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in C1
                  Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 34 Sea Zone
                  Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers
                  Americans defend with 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 6 submarines, 3 tactical_bombers and 1 transport
                      Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers in 34 Sea Zone, round 2 : 15/23 hits, 12.83 expected hits
                  Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                      Americans roll dice for 6 submarines in 34 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                  Units damaged: 2 battleships owned by the Japanese
                      Americans roll dice for 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 9/17 hits, 8.17 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 6 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 34 Sea Zone
                      Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 5 fighters and 6 tactical_bombers in 34 Sea Zone, round 3 : 7/15 hits, 9.00 expected hits
                      Americans roll dice for 1 battleship, 4 carriers, 5 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits
                      3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese and 4 carriers owned by the Americans lost in 34 Sea Zone
                      Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 fighters and 3 tactical_bombers in 34 Sea Zone, round 4 : 5/9 hits, 5.50 expected hits
                      Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                      2 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 34 Sea Zone
                      Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 5 : 6/6 hits, 3.67 expected hits
                      Americans roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 34 Sea Zone
                  Japanese win, taking 34 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for Japanese: 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 6 tactical_bombers
                  Casualties for Americans: 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 6 submarines, 3 tactical_bombers and 1 transport
      
          Non Combat Move - Japanese
              2 fighters moved from A9 to IN13
              2 fighters moved from J4 to C5
              3 mech_infantrys moved from J9 to IN13
              2 mech_infantrys moved from J3 to IN13
              1 carrier and 3 destroyers moved from 92 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from US22 to 80 Sea Zone
              1 fighter moved from J14 to 80 Sea Zone
              1 tactical_bomber moved from J15 to C5
              1 fighter and 1 tactical_bomber moved from C1 to C7
              1 tactical_bomber moved from C13 to C7
              2 mech_infantrys moved from C3 to C7
              3 mech_infantrys moved from C18 to C7
              3 mech_infantrys moved from J6 to C18
              3 mech_infantrys moved from C17 to C20
              4 armour moved from IN13 to C5
      
          Place Units - Japanese
              1 factory_minor placed in IN13
              3 armour placed in J9
              3 mech_infantrys placed in J6
              1 carrier placed in 65 Sea Zone
              2 fighters placed in 65 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
              Units generate 5 PUs; Japanese end with 83 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : 2.83
      Japanese regular : 4.17
      Americans AA : 0.67
      ANZAC regular : 0.50
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 6 infantry moved from PX7 to PA13
              1 armour and 1 mech_infantry moved from PX7 to PA13
              1 armour and 2 mech_infantrys moved from I4 to PA12
              1 artillery and 3 infantry moved from I3 to PA12
              1 armour moved from I2 to PA12
              1 bomber moved from I5 to PA13
              2 infantry moved from UK20 to 84 Sea Zone
              2 artilleries and 2 infantry moved from PA14 to 84 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 84 Sea Zone to 98 Sea Zone
              2 artilleries and 4 infantry moved from 98 Sea Zone to UK30
              1 fighter and 1 tactical_bomber moved from 84 Sea Zone to UK30
      
          Combat - Italians
              Battle in UK30
                  Italians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                  British defend with 1 airfield, 1 harbour and 3 infantry
                      Italians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in UK30, round 2 : 1/8 hits, 2.83 expected hits
                      British roll dice for 3 infantry in UK30, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the British and 2 infantry owned by the Italians lost in UK30
                      Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 3 : 1/6 hits, 2.50 expected hits
                      British roll dice for 2 infantry in UK30, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in UK30
                      Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 4 : 0/6 hits, 2.50 expected hits
                      British roll dice for 1 infantry in UK30, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 5 : 1/6 hits, 2.50 expected hits
                      British roll dice for 1 infantry in UK30, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in UK30
                  Italians win, taking UK30 from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 2 infantry
                  Casualties for British: 3 infantry
              Battle in PA13
                  Italians attack with 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
                  Russians defend with 4 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in PA13, round 2 : 4/10 hits, 2.83 expected hits
                      Russians roll dice for 4 infantry in PA13, round 2 : 1/4 hits, 1.33 expected hits
                      4 infantry owned by the Russians and 1 infantry owned by the Italians lost in PA13
                  Italians win, taking PA13 from Russians with 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 4 infantry
              Battle in PA12
                  Italians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                  Russians defend with 3 infantry and 1 mech_infantry
                      Italians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA12, round 2 : 3/8 hits, 2.33 expected hits
                      Russians roll dice for 3 infantry and 1 mech_infantry in PA12, round 2 : 2/4 hits, 1.33 expected hits
                      3 infantry owned by the Russians and 2 infantry owned by the Italians lost in PA12
                      Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in PA12, round 3 : 0/6 hits, 2.00 expected hits
                      Russians roll dice for 1 mech_infantry in PA12, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in PA12, round 4 : 2/6 hits, 2.00 expected hits
                      Russians roll dice for 1 mech_infantry in PA12, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in PA12
                  Italians win, taking PA12 from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Italians: 2 infantry
                  Casualties for Russians: 3 infantry and 1 mech_infantry
      
          Non Combat Move - Italians
              1 armour and 2 mech_infantrys moved from I1 to I4
              1 aaGun, 1 artillery and 7 infantry moved from UK22 to I4
              1 bomber moved from PA13 to I4
              1 aaGun moved from PX7 to PA13
              1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 84 Sea Zone to 98 Sea Zone
              1 fighter and 1 tactical_bomber moved from UK30 to 98 Sea Zone
              1 aaGun moved from I5 to I1
              8 infantry moved from I5 to I1
      
          Place Units - Italians
              3 mech_infantrys placed in I1
              1 artillery and 1 infantry placed in I5
      
          Turn Complete - Italians
              Italians collect 24 PUs; end with 24 PUs
              Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -7.50
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery and 3 infantry moved from C22 to C20
              2 fighters and 2 tactical_bombers moved from J6 to C20
              1 artillery and 2 infantry moved from C19 to C18
              2 fighters moved from J6 to C18
              1 infantry moved from C19 to C14
                    Japanese take C14 from Chinese
              1 infantry moved from C15 to C8
                    Japanese take C8 from Chinese
              1 artillery and 1 infantry moved from C9 to C3
              1 infantry moved from C10 to C3
              1 infantry moved from C11 to C4
                    Japanese take C4 from Chinese
              2 armour and 1 mech_infantry moved from J9 to C12
              1 artillery and 2 infantry moved from J1 to C12
              2 fighters and 2 tactical_bombers moved from J1 to C12
              2 bombers and 1 fighter moved from J1 to C5
              2 fighters and 2 tactical_bombers moved from 76 Sea Zone to C3
              1 armour moved from C19 to C17
                    Japanese take C17 from Chinese
              1 artillery and 1 infantry moved from J14 to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 65 Sea Zone
              1 artillery and 1 infantry moved from 65 Sea Zone to C3
              2 infantry moved from J1 to 76 Sea Zone
              2 infantry and 1 transport moved from 76 Sea Zone to 65 Sea Zone
              2 infantry moved from 65 Sea Zone to C5
              1 fighter and 1 tactical_bomber moved from 76 Sea Zone to C5
      
          Combat - Japanese
              Battle in C20
                  Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 5 infantryCs
                      Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in C20, round 2 : 7/8 hits, 3.33 expected hits
                      Chinese roll dice for 5 infantryCs in C20, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 5 infantryCs owned by the Chinese lost in C20
                  Japanese win, taking C20 from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 5 infantryCs
              Battle in C3
                  Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 3 infantryCs
                      Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in C3, round 2 : 0/9 hits, 3.83 expected hits
                      Chinese roll dice for 3 infantryCs in C3, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in C3
                      Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in C3, round 3 : 2/8 hits, 3.67 expected hits
                      Chinese roll dice for 3 infantryCs in C3, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C3
                      Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in C3, round 4 : 2/6 hits, 3.00 expected hits
                      Chinese roll dice for 1 infantryC in C3, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantryC owned by the Chinese lost in C3
                  Japanese win, taking C3 from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 3 infantryCs
              Battle in C5
                  Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 fighter
                      Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in C5, round 2 : 6/7 hits, 3.33 expected hits
                      Chinese roll dice for 1 fighter in C5, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in C5
                  Japanese win, taking C5 from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 fighter
              Battle in C12
                  Japanese attack with 2 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  Chinese defend with 5 infantryCs
                      Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in C12, round 2 : 6/10 hits, 4.33 expected hits
                      Chinese roll dice for 5 infantryCs in C12, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 5 infantryCs owned by the Chinese lost in C12
                  Japanese win, taking C12 from Chinese with 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 5 infantryCs
              Battle in C18
                  Japanese attack with 1 artillery, 2 fighters and 2 infantry
                  Chinese defend with 1 artilleryC and 1 infantryC
                      Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in C18, round 2 : 3/5 hits, 1.83 expected hits
                      Chinese roll dice for 1 artilleryC and 1 infantryC in C18, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 infantryC owned by the Chinese and 1 artilleryC owned by the Chinese lost in C18
                  Japanese win, taking C18 from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 artilleryC and 1 infantryC
      
          Non Combat Move - Japanese
              2 bombers moved from C5 to J1
              2 fighters and 2 tactical_bombers moved from C3 to 65 Sea Zone
              1 fighter and 1 tactical_bomber moved from C5 to 65 Sea Zone
              1 fighter moved from C5 to J1
              2 fighters and 2 tactical_bombers moved from C12 to J1
              2 mech_infantrys moved from C19 to C15
              1 infantry moved from C16 to C15
              2 fighters moved from C18 to C15
              2 fighters and 2 tactical_bombers moved from C20 to C22
              1 transport moved from 76 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from J14 to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to J9
              3 carriers moved from 76 Sea Zone to 65 Sea Zone
              1 battleship moved from 76 Sea Zone to 65 Sea Zone
              1 cruiser moved from 76 Sea Zone to 65 Sea Zone
              3 destroyers and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
              1 artillery and 6 infantry moved from J4 to J3
              1 transport moved from 65 Sea Zone to 90 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in J6
              3 mech_infantrys placed in J9
              1 transport placed in 91 Sea Zone
              5 infantry and 1 mech_infantry placed in J14
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 46 PUs
              Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : 2.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 12
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 1 fighter, 10 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
                  Germans converts city into different units
                  Germans converts factory_minor into different units
              1 armour and 1 mech_infantry moved from G14 to G11
              1 armour and 1 mech_infantry moved from G14 to G13
              1 submarine moved from 24 Sea Zone to 8 Sea Zone
                    Germans take 24 Sea Zone from Americans
              1 submarine moved from 24 Sea Zone to 25 Sea Zone
              2 fighters moved from 24 Sea Zone to 25 Sea Zone
              2 fighters moved from 24 Sea Zone to 8 Sea Zone
              1 infantry moved from R13 to R16
                    Germans take R16 from Russians
              1 artillery and 1 infantry moved from R13 to R17
              1 artillery and 1 infantry moved from R13 to R15
              1 armour and 1 mech_infantry moved from R4 to R12
              1 infantry moved from R30 to R31
                    Germans take R31 from Russians
      
          Combat - Germans
              Battle in R12
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in R12, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R12, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R12
                  Germans win, taking R12 from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in G11
                  Germans attack with 1 armour and 1 mech_infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in G11, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G11, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in G11
                  Germans win, taking G11 from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in R15
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in R15, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in R15, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R15, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R15
                  Germans win, taking R15 from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in G13
                  Germans attack with 1 armour and 1 mech_infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in G13, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G13, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in G13, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G13, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in G13
                      Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in G13, round 4 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in G13
                  British win with no units remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 armour and 1 mech_infantry
                  Casualties for British: 1 infantry
              Battle in R17
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in R17, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R17, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R17
                  Germans win, taking R17 from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in 8 Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 8 Sea Zone
                  Germans win, taking 8 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 25 Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 25 Sea Zone
                  Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Germans
              2 fighters moved from 8 Sea Zone to 25 Sea Zone
              2 carriers, 1 cruiser and 1 destroyer moved from 24 Sea Zone to 25 Sea Zone
              1 destroyer moved from 24 Sea Zone to 25 Sea Zone
              4 aaGuns, 13 armour, 3 artilleries, 25 infantry and 18 mech_infantrys moved from R13 to R16
              3 infantry moved from G18 to G14
              1 artillery and 1 infantry moved from G4 to G5
              1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry moved from R30 to R29
      
          Place Units - Germans
              1 destroyer, 1 submarine and 2 transports placed in 25 Sea Zone
              1 fighter, 1 infantry and 1 tactical_bomber placed in R4
              8 infantry placed in G15
              1 infantry placed in G5
              Germans undo move 4.
              1 infantry placed in G15
      
          Turn Complete - Germans
              Germans collect 66 PUs; end with 66 PUs
              Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Units generate 8 PUs; Germans end with 79 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 1.17
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Russians
                  Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
      
          Combat Move - Germans
              1 infantry moved from G6 to R3
                    Germans take R3 from Russians
              1 infantry moved from G7 to R8
                    Germans take R8 from Russians
              4 infantry moved from G7 to PA4
              1 fighter and 1 tactical_bomber moved from G13 to PA4
              1 bomber moved from G13 to PA4
              1 artillery and 1 infantry moved from G6 to R9
              1 artillery and 1 infantry moved from G6 to R9
              6 infantry moved from PX2 to R1
              1 bomber, 2 fighters and 2 tactical_bombers moved from G5 to R1
              1 fighter moved from G5 to 25 Sea Zone
              1 artillery, 3 infantry and 1 mech_infantry moved from PA9 to PA8
              1 fighter moved from G17 to PA8
              1 artillery and 8 infantry moved from PX6 to PA10
              1 infantry moved from G19 to 60 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
              1 artillery moved from G16 to 59 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 61 Sea Zone
              1 battleship moved from 60 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from 61 Sea Zone to R28
              1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone
      
          Combat - Germans
              Battle in PA4
                  Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                  Pro_Allies defend with 3 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in PA4, round 2 : 2/7 hits, 2.50 expected hits
                      Pro_Allies roll dice for 3 infantry in PA4, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Pro_Allies lost in PA4
                      Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in PA4, round 3 : 3/7 hits, 2.50 expected hits
                      Pro_Allies roll dice for 1 infantry in PA4, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA4
                  Germans win, taking PA4 from Pro_Allies with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Pro_Allies: 3 infantry
                  Casualties for Germans: 1 infantry
              Battle in PA10
                  Germans attack with 1 artillery and 8 infantry
                  Pro_Allies defend with 3 infantry
                      Germans roll dice for 1 artillery and 8 infantry in PA10, round 2 : 2/9 hits, 1.83 expected hits
                      Pro_Allies roll dice for 3 infantry in PA10, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Pro_Allies lost in PA10
                      Germans roll dice for 1 artillery and 8 infantry in PA10, round 3 : 3/9 hits, 1.83 expected hits
                      Pro_Allies roll dice for 1 infantry in PA10, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA10
                  Germans win, taking PA10 from Pro_Allies with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
                  Casualties for Pro_Allies: 3 infantry
                  Casualties for Germans: 1 infantry
              Battle in PA8
                  Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                  British defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA8, round 2 : 1/6 hits, 1.67 expected hits
                      British roll dice for 2 infantry in PA8, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in PA8
                      Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in PA8, round 3 : 0/5 hits, 1.50 expected hits
                      British roll dice for 1 infantry in PA8, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in PA8, round 4 : 0/5 hits, 1.50 expected hits
                      British roll dice for 1 infantry in PA8, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in PA8, round 5 : 1/5 hits, 1.50 expected hits
                      British roll dice for 1 infantry in PA8, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in PA8
                  Germans win, taking PA8 from British with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for British: 2 infantry
              Battle in R9
                  Germans attack with 2 artilleries and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 artilleries and 2 infantry in R9, round 2 : 3/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R9
                  Germans win, taking R9 from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in R28
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 battleship in R28, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R28, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R28
                  Germans win, taking R28 from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 25 Sea Zone
                  Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Russians defend with 1 destroyer
                      Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Russians roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Russians lost in 25 Sea Zone
                  Germans win, taking 25 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 destroyer
              Battle in R1
                  Germans attack with 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
                  Russians defend with 5 infantry
                      Germans roll dice for 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in R1, round 2 : 2/11 hits, 4.00 expected hits
                      Russians roll dice for 5 infantry in R1, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in R1
                      Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in R1, round 3 : 4/9 hits, 3.67 expected hits
                      Russians roll dice for 3 infantry in R1, round 3 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in R1
                  Germans win, taking R1 from Russians with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 5 infantry
      
          Non Combat Move - Germans
              1 bomber moved from R1 to G5
              2 fighters moved from 25 Sea Zone to 24 Sea Zone
              1 fighter and 1 tactical_bomber moved from PA4 to G7
              4 infantry moved from PX3 to G7
              1 transport moved from 22 Sea Zone to 23 Sea Zone
              1 artillery and 1 infantry moved from PA3 to 23 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 24 Sea Zone
              6 armour and 9 mech_infantrys moved from G5 to R9
              3 aaGuns, 1 artillery and 13 infantry moved from G6 to R9
              1 bomber moved from PA4 to G5
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 24 Sea Zone
              1 fighter and 1 tactical_bomber moved from G13 to G5
              3 infantry moved from G5 to G6
              1 artillery and 1 infantry moved from 24 Sea Zone to G5
              2 infantry moved from PA3 to G4
              1 artillery, 2 infantry and 1 mech_infantry moved from PA5 to PX4
                    Germans take PX4 from Pro_Axis
              1 aaGun and 4 infantry moved from PX5 to PA9
              2 armour, 1 infantry and 1 mech_infantry moved from G17 to PA9
              1 fighter moved from PA8 to PA9
              3 armour and 2 mech_infantrys moved from G13 to PX4
              2 aaGuns, 1 artillery and 2 infantry moved from G16 to PX6
              1 destroyer moved from 60 Sea Zone to 61 Sea Zone
              1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
              2 fighters and 2 tactical_bombers moved from R1 to PX2
      
          Place Units - Germans
              1 carrier and 1 fighter placed in 24 Sea Zone
              3 armour and 3 mech_infantrys placed in G5
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3,2
              Germans collect 59 PUs (6 lost to blockades); end with 59 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Pro_Allies regular : -0.67
      Russians regular : -0.67
      Germans regular : -2.50
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from I5 to 86 Sea Zone
              1 artillery and 1 infantry moved from I1 to 72 Sea Zone
              2 infantry moved from I5 to 75 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 85 Sea Zone
              2 infantry and 1 transport moved from 75 Sea Zone to 85 Sea Zone
              1 fighter moved from I5 to 85 Sea Zone
              1 tactical_bomber moved from 75 Sea Zone to 85 Sea Zone
              1 fighter and 1 tactical_bomber moved from 85 Sea Zone to PA14
              1 artillery and 4 infantry moved from UK21 to UK22
              3 infantry moved from I2 to UK22
              1 fighter moved from I1 to UK21
              1 tactical_bomber moved from I5 to UK21
              1 fighter and 1 tactical_bomber moved from UK21 to UK22
              1 bomber moved from I1 to 117 Sea Zone
              2 infantry and 1 transport moved from 85 Sea Zone to 84 Sea Zone
              2 infantry moved from 84 Sea Zone to UK20
              1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 84 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 84 Sea Zone
              2 artilleries and 2 infantry moved from 84 Sea Zone to PA14
      
          Combat - Italians
              Battle in 117 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 117 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in UK20
              Battle in PA14
                  Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  Pro_Allies defend with 2 infantry
                      Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in PA14, round 2 : 3/6 hits, 2.50 expected hits
                      Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Pro_Allies lost in PA14
                  Italians win, taking UK20 from British, taking PA14 from Pro_Allies with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Pro_Allies: 2 infantry
              Battle in UK22
                  Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                  British defend with 3 infantry
                      Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 3/10 hits, 2.83 expected hits
                      British roll dice for 3 infantry in UK22, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the British lost in UK22
                  Italians win, taking UK22 from British with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for British: 3 infantry
      
          Non Combat Move - Italians
              1 bomber moved from 117 Sea Zone to I5
              1 artillery and 4 infantry moved from I4 to PX7
                    Italians take PX7 from Pro_Axis
              1 armour and 1 mech_infantry moved from I2 to PX7
              1 mech_infantry moved from I1 to I4
              1 armour and 1 mech_infantry moved from UK21 to I4
              1 fighter and 1 tactical_bomber moved from UK22 to I1
              1 submarine moved from 85 Sea Zone to 98 Sea Zone
              1 submarine moved from 74 Sea Zone to 98 Sea Zone
              1 battleship and 1 cruiser moved from 86 Sea Zone to 84 Sea Zone
              1 cruiser and 1 destroyer moved from 74 Sea Zone to 84 Sea Zone
              1 carrier and 1 destroyer moved from 75 Sea Zone to 84 Sea Zone
              1 fighter and 1 tactical_bomber moved from PA14 to 84 Sea Zone
              2 infantry moved from I6 to I5
              5 infantry moved from I1 to I5
              1 aaGun moved from UK21 to UK22
              1 aaGun moved from I4 to PX7
              1 armour moved from I5 to I2
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in I1
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      Pro_Allies regular : -0.67
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 artillery moved from R23 to R29
              1 infantry moved from R24 to R29
              2 fighters moved from I1 to 75 Sea Zone
      
          Combat - Italians
              Battle in 75 Sea Zone
                  Italians attack with 2 fighters
                  Americans defend with 1 carrier
                      Italians roll dice for 2 fighters in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 carrier in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters in 75 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 carrier in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters in 75 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 carrier in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Americans lost in 75 Sea Zone
                  Italians win with 2 fighters remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 carrier
              Battle in R29
                  Italians attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in R29, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R29
                  Italians win, taking R29 from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 armour moved from R23 to PA12
              1 armour moved from I4 to PA12
              2 infantry moved from I1 to I2
              2 fighters moved from 75 Sea Zone to I1
      
          Place Units - Italians
              1 artillery and 2 fighters placed in I1
      
          Turn Complete - Italians
              Italians collect 23 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Italians regular : -1.67
      Russians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Chinese
                  Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from J2 to C12
              1 armour moved from J3 to C12
              1 armour and 1 mech_infantry moved from J9 to C12
              1 infantry moved from J1 to C12
              2 infantry moved from J11 to 107 Sea Zone
              2 infantry and 1 transport moved from 107 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to C10
              2 infantry moved from J1 to C11
              2 fighters and 2 tactical_bombers moved from J9 to C11
              1 bomber moved from J9 to C10
              1 artillery and 1 infantry moved from J13 to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to C9
              1 infantry moved from J7 to C16
                    Japanese take C16 from Chinese
              1 artillery and 1 infantry moved from J7 to C15
              1 infantry moved from J7 to C19
              1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from J6 to C19
              1 infantry moved from J5 to C18
                    Japanese take C18 from Chinese
              1 artillery and 3 infantry moved from J5 to C22
              1 fighter moved from J5 to C22
              1 bomber moved from J6 to C3
              1 artillery and 1 infantry moved from J14 to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 65 Sea Zone
              1 artillery and 1 infantry moved from 65 Sea Zone to C3
              1 fighter and 1 tactical_bomber moved from J6 to C15
              1 fighter and 1 tactical_bomber moved from J6 to C11
              1 fighter and 1 tactical_bomber moved from 108 Sea Zone to C10
              1 fighter moved from 91 Sea Zone to C12
              1 battleship and 1 cruiser moved from 91 Sea Zone to 76 Sea Zone
              1 cruiser moved from 108 Sea Zone to 76 Sea Zone
              1 battleship and 1 cruiser moved from 76 Sea Zone to 65 Sea Zone
              1 battleship moved from 107 Sea Zone to 76 Sea Zone
              1 fighter and 1 tactical_bomber moved from 107 Sea Zone to C22
              1 fighter moved from J11 to C19
              1 fighter moved from J14 to C12
      
          Combat - Japanese
              Battle in C9
              Battle in C3
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Chinese defend with 2 infantryCs
                      Japanese roll dice for 1 battleship and 1 cruiser in C3, round 2 : 2/2 hits, 1.17 expected hits
                      Chinese roll dice for 2 infantryCs in C3, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C3
                  Japanese win, taking C9 from Chinese, taking C3 from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantryCs
              Battle in C11
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantryCs
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in C11, round 2 : 4/8 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantryCs in C11, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C11
                  Japanese win, taking C11 from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantryCs
              Battle in C22
                  Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantryC
                      Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in C22, round 2 : 2/7 hits, 2.67 expected hits
                      Chinese roll dice for 1 infantryC in C22, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantryC owned by the Chinese lost in C22
                  Japanese win, taking C22 from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantryC
              Battle in C10
                  Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantryC
                      Japanese roll dice for 1 battleship and 1 cruiser in C10, round 2 : 1/2 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantryC in C10, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C10
                  Japanese win, taking C10 from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantryC
              Battle in C12
                  Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                  Chinese defend with 2 infantryCs
                      Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in C12, round 2 : 4/9 hits, 3.17 expected hits
                      Chinese roll dice for 2 infantryCs in C12, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantryCs owned by the Chinese lost in C12
                  Japanese win, taking C12 from Chinese with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantryCs
              Battle in C15
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantryC
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C15, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantryC owned by the Chinese lost in C15
                  Japanese win, taking C15 from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantryC
              Battle in C19
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                  Chinese defend with 2 infantryCs
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in C19, round 2 : 0/8 hits, 2.33 expected hits
                      Chinese roll dice for 2 infantryCs in C19, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in C19, round 3 : 1/8 hits, 2.33 expected hits
                      Chinese roll dice for 2 infantryCs in C19, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantryC owned by the Chinese lost in C19
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in C19, round 4 : 1/8 hits, 2.33 expected hits
                      Chinese roll dice for 1 infantryC in C19, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantryC owned by the Chinese lost in C19
                  Japanese win, taking C19 from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantryCs
      
          Non Combat Move - Japanese
              1 infantry moved from J8 to J1
              3 infantry moved from J9 to J1
              1 aaGun moved from J9 to J1
              1 carrier moved from 108 Sea Zone to 76 Sea Zone
              1 carrier moved from 91 Sea Zone to 76 Sea Zone
              1 fighter and 1 tactical_bomber moved from C11 to 76 Sea Zone
              1 fighter and 1 tactical_bomber moved from C10 to 76 Sea Zone
              1 carrier moved from 107 Sea Zone to 76 Sea Zone
              1 fighter and 1 tactical_bomber moved from C11 to 76 Sea Zone
              1 fighter moved from C19 to J6
              1 fighter moved from C15 to J6
              1 tactical_bomber moved from C15 to J6
              1 fighter and 1 tactical_bomber moved from C11 to J1
              2 fighters moved from C12 to J1
              1 bomber moved from C3 to J1
              2 fighters and 1 tactical_bomber moved from C22 to J6
              1 submarine moved from 93 Sea Zone to 91 Sea Zone
              1 destroyer moved from 107 Sea Zone to 90 Sea Zone
              1 destroyer moved from 109 Sea Zone to 90 Sea Zone
              1 submarine moved from 65 Sea Zone to 90 Sea Zone
              1 tactical_bomber moved from J14 to J1
              1 aaGun and 1 infantry moved from J13 to J14
              1 infantry and 1 mech_infantry moved from J15 to J14
              1 destroyer moved from 108 Sea Zone to 90 Sea Zone
              1 bomber moved from C10 to J1
      
          Place Units - Japanese
              2 armour and 1 mech_infantry placed in J9
              1 artillery and 1 infantry placed in J14
              1 transport placed in 91 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
              Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : -3.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • G40 Alt Universe Tournament Belochai vs Iron Stitch

      https://www.axisandallies.org/forums/topic/37903/g40-alt-universe-tournament-belochai-vs-iron-stitch

      I mistakenly started this in the wrong thread. Click the above link to follow the game.

      #Iron Stitch

      posted in Tournaments
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With British ANZAC
                  Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                  Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
      
          Combat Move - Germans
              1 submarine moved from 6 Sea Zone to 22 Sea Zone
              1 destroyer moved from 25 Sea Zone to 22 Sea Zone
              1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 submarine moved from 38 Sea Zone to 39 Sea Zone
              1 submarine moved from 47 Sea Zone to 39 Sea Zone
              1 submarine moved from 56 Sea Zone to 83 Sea Zone
              1 submarine moved from 97 Sea Zone to 95 Sea Zone
              1 artillery and 1 infantry moved from G5 to 24 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to UK5
              1 bomber moved from G5 to UK5
              1 battleship moved from 25 Sea Zone to 24 Sea Zone
              1 battleship and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone
              1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5
              1 fighter and 1 tactical_bomber moved from G13 to PA5
              1 artillery and 3 infantry moved from G4 to PA3
              2 fighters and 2 tactical_bombers moved from G5 to PA3
              1 artillery and 3 infantry moved from G17 to PA9
              1 fighter moved from G17 to PA9
              1 mech_infantry moved from G18 to PA9
              1 cruiser moved from 71 Sea Zone to 83 Sea Zone
      
          Combat - Germans
              British scrambles 1 units out of UK2 to defend against the attack in 22 Sea Zone
              Battle in 95 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 95 Sea Zone
                  Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 83 Sea Zone
                  Germans attack with 1 cruiser and 1 submarine
                  British defend with 1 cruiser
                      Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 83 Sea Zone
                  Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in PA3
                  Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                  Pro_Allies defend with 3 infantry
                      Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in PA3, round 2 : 4/8 hits, 3.33 expected hits
                      Pro_Allies roll dice for 3 infantry in PA3, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Pro_Allies lost in PA3
                  Germans win, taking PA3 from Pro_Allies with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Pro_Allies: 3 infantry
              Battle in 39 Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 battleship
                      Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 battleship in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 3 submarines in 39 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                      1 battleship owned by the British lost in 39 Sea Zone
                  Germans win, taking 39 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 20
                  Casualties for British: 1 battleship
              Battle in PA5
                  Germans attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Pro_Allies defend with 4 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA5, round 2 : 2/7 hits, 2.33 expected hits
                      Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA5
                      Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA5, round 3 : 3/6 hits, 2.17 expected hits
                      Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Pro_Allies lost in PA5
                  Germans win, taking PA5 from Pro_Allies with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Pro_Allies: 4 infantry
              Battle in 22 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 22 Sea Zone
                      Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                      British roll dice for 1 battleship in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 22 Sea Zone
                  Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 50
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
              Battle in PA9
                  Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                  Pro_Allies defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA9, round 2 : 2/6 hits, 1.67 expected hits
                      Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Pro_Allies lost in PA9
                  Germans win, taking PA9 from Pro_Allies with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Pro_Allies: 2 infantry
              Battle in UK5
                  Germans attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 2/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5
                  1 bomber owned by the Germans retreated
                  British win with 1 artillery remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 fighters and 2 tactical_bombers moved from PA3 to G5
              1 bomber moved from UK5 to G5
              1 infantry moved from G8 to PX3
                    Germans take PX3 from Pro_Axis
              1 aaGun and 2 infantry moved from G21 to PX5
                    Germans take PX5 from Pro_Axis
              1 infantry moved from G18 to G17
              1 armour and 1 mech_infantry moved from G18 to G17
              1 fighter moved from PA9 to G17
              4 infantry moved from G16 to PX6
                    Germans take PX6 from Pro_Axis
              2 artilleries and 2 infantry moved from G15 to G16
              1 fighter and 1 tactical_bomber moved from G15 to G13
              1 fighter and 1 tactical_bomber moved from PA5 to G13
              1 armour and 2 infantry moved from G10 to G13
              2 armour and 2 mech_infantrys moved from G11 to G13
              1 infantry moved from G8 to G7
              4 infantry moved from G8 to G7
              1 fighter moved from G6 to G5
              3 armour and 2 mech_infantrys moved from G6 to G5
              2 aaGuns and 10 infantry moved from G5 to G6
              3 infantry moved from G7 to G5
              1 armour moved from G7 to G5
              3 infantry moved from G2 to PX2
                    Germans take PX2 from Pro_Axis
              1 carrier moved from 24 Sea Zone to 22 Sea Zone
              1 bomber moved from G15 to G13
              1 artillery and 1 infantry moved from G19 to 60 Sea Zone
              1 artillery and 1 infantry moved from 60 Sea Zone to PX6
              1 aaGun moved from G19 to I1
              2 aaGuns moved from G15 to G16
              2 artilleries and 3 infantry moved from G11 to G13
              1 destroyer moved from 59 Sea Zone to 60 Sea Zone
              1 artillery moved from G5 to G6
      
          Place Units - Germans
              1 destroyer placed in 24 Sea Zone
              2 armour and 6 mech_infantrys placed in G5
              Germans undo move 1.
              1 destroyer placed in 25 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3
              Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Pro_Allies regular : -2.67
      Germans regular : 2.83
      British regular : -1.17
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • G40 Alt Universe Tournament Belochai vs Iron Stitch

      #Iron Stitch

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 mech_infantrys moved from C1 to C13
              1 fighter and 1 tactical_bomber moved from C2 to C13
              2 armour and 1 artillery moved from R21 to R25
              1 tactical_bomber moved from C2 to C13
      
          Combat - Japanese
              Battle in C13
                  Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C13, round 2 : 4/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in C13, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in C13
                  Japanese win, taking C13 from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in R25
                  Japanese attack with 2 armour and 1 artillery
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 artillery in R25, round 2 : 3/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in R25, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in R25
                  Japanese win, taking R25 from Russians with 2 armour remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 2 tactical_bombers moved from C13 to C17
              3 mech_infantrys moved from C22 to C17
              3 mech_infantrys moved from J6 to C18
              4 mech_infantrys moved from C21 to C20
              1 armour and 1 mech_infantry moved from C2 to C6
              1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
              4 mech_infantrys moved from C2 to C3
              2 tactical_bombers moved from J15 to IN13
              2 infantry and 2 mech_infantrys moved from J14 to 92 Sea Zone
              2 infantry and 2 mech_infantrys moved from 92 Sea Zone to J3
              1 mech_infantry moved from C5 to IN13
              2 bombers moved from C5 to C3
              4 carriers, 4 fighters and 4 tactical_bombers moved from 62 Sea Zone to 65 Sea Zone
              2 battleships, 2 cruisers, 3 destroyers and 5 transports moved from 62 Sea Zone to 65 Sea Zone
              2 tactical_bombers moved from IN13 to C5
              1 fighter moved from J15 to C5
      
          Place Units - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from J4: 1 artillery and 3 infantry
              EDIT: Adding units owned by Japanese to J3: 1 artillery and 3 infantry
              EDIT: Turning off Edit Mode
              3 infantry placed in C5
              3 mech_infantrys placed in J9
              3 mech_infantrys placed in J6
              2 destroyers and 1 transport placed in 92 Sea Zone
              3 fighters placed in J14
      
          Turn Complete - Japanese
              Japanese collect 68 PUs; end with 68 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : 3.67
      Russians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 11
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 72 PUs; 
              Germans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from R17 to R20
                    Germans take R20 from Russians
              1 infantry moved from R15 to R19
                    Germans take R19 from Russians
              1 infantry moved from R29 to R30
                    Germans take R30 from Russians
              1 mech_infantry moved from R29 to R18
                    Germans take R18 from Russians
              1 mech_infantry moved from R29 to R25
                    Germans take R25 from Russians
              4 mech_infantrys moved from G15 to G13
              1 bomber moved from G15 to G13
              1 artillery and 1 infantry moved from G5 to G4
              2 fighters moved from 25 Sea Zone to G4
      
          Combat - Germans
              Germans creates battle in territory 25 Sea Zone
              Battle in G13
                  Germans attack with 1 bomber and 4 mech_infantrys
                  British defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 bomber and 4 mech_infantrys in G13, round 2 : 0/5 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 2 infantry in G13, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Germans lost in G13
                      Germans roll dice for 1 bomber and 3 mech_infantrys in G13, round 3 : 0/4 hits, 1.17 expected hits
                      British roll dice for 1 artillery and 2 infantry in G13, round 3 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Germans lost in G13
                      Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 4 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 2 infantry in G13, round 4 : 2/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Germans lost in G13
                      Germans roll dice for 1 bomber in G13, round 5 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 artillery and 2 infantry in G13, round 5 : 2/3 hits, 1.00 expected hits
                      1 bomber owned by the Germans lost in G13
                  British win, taking 25 Sea Zone from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -28
                  Casualties for Germans: 1 bomber and 4 mech_infantrys
              Battle in G4
                  Germans attack with 1 artillery, 2 fighters and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery, 2 fighters and 1 infantry in G4, round 2 : 3/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in G4, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in G4
                  Germans win, taking G4 from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from G4 to 24 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 24 Sea Zone
              2 mech_infantrys moved from R3 to R4
              2 artilleries moved from PX2 to G2
              3 armour moved from R13 to R4
              1 infantry moved from R13 to R17
              1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry moved from R29 to R30
              3 mech_infantrys moved from G18 to G14
              3 armour moved from G18 to G14
      
          Place Units - Germans
              3 fighters placed in G5
              1 carrier, 2 fighters and 1 submarine placed in 24 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from G18: 20 mech_infantrys
              EDIT: Adding units owned by Germans to G14: 20 mech_infantrys
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 74 PUs; end with 74 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -2.83
      British regular : 1.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 battleship; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 armour moved from PA12 to R23
              1 artillery moved from R29 to R23
              1 infantry moved from R29 to R24
                    Italians take R24 from Russians
              1 bomber moved from UK31 to PA13
              2 mech_infantrys moved from I4 to PA13
      
          Combat - Italians
              Battle in R23
                  Italians attack with 1 armour and 1 artillery
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour and 1 artillery in R23, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R23
                  Italians win, taking R23 from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in PA13
                  Italians attack with 1 bomber and 2 mech_infantrys
                  British defend with 1 infantry
                      Italians roll dice for 1 bomber and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 infantry in PA13, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in PA13
                  Italians win, taking PA13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from PA13 to PX7
              1 armour moved from I1 to I4
      
          Place Units - Italians
              1 battleship placed in 75 Sea Zone
      
          Turn Complete - Italians
              Italians collect 23 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              2 armour, 1 artillery and 6 infantry moved from PA6 to 42 Sea Zone
              2 armour, 1 artillery, 6 infantry and 5 transports moved from 42 Sea Zone to 48 Sea Zone
              1 artillery moved from R22 to 48 Sea Zone
              2 armour, 2 artilleries, 6 infantry and 5 transports moved from 48 Sea Zone to 62 Sea Zone
              2 armour, 2 artilleries and 6 infantry moved from 62 Sea Zone to R21
              2 battleships and 2 cruisers moved from 42 Sea Zone to 62 Sea Zone
                    Japanese take 48 Sea Zone from ANZAC
              3 fighters and 3 tactical_bombers moved from 42 Sea Zone to R21
              1 fighter and 1 tactical_bomber moved from C2 to R21
              3 destroyers moved from 42 Sea Zone to 62 Sea Zone
              1 fighter and 1 tactical_bomber moved from 65 Sea Zone to C1
              1 tactical_bomber moved from C2 to C1
              2 mech_infantrys moved from C2 to C1
              2 mech_infantrys moved from IN13 to A8
              1 fighter and 1 tactical_bomber moved from C5 to A8
              1 destroyer moved from 93 Sea Zone to 80 Sea Zone
              2 fighters and 4 tactical_bombers moved from J15 to 80 Sea Zone
      
          Combat - Japanese
              Battle in R21
                  Japanese attack with 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers
                  Russians defend with 1 airfield, 1 bomber, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
                      Japanese roll dice for 2 battleships and 2 cruisers in R21, round 2 : 1/4 hits, 2.33 expected hits
                      Japanese roll dice for 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers in R21, round 2 : 13/18 hits, 7.67 expected hits
                      Russians roll dice for 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber in R21, round 2 : 7/11 hits, 4.17 expected hits
                      6 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Japanese and 1 bomber owned by the Russians lost in R21
                  Japanese converts city into different units
                  Japanese converts factory_minor into different units
                  Japanese win, taking R21 from Russians with 2 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
                  Casualties for Japanese: 1 artillery and 6 infantry
                  Casualties for Russians: 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber
              Battle in 80 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 80 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                      Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 80 Sea Zone
                  Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in A8
                  Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Americans defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 2/4 hits, 1.50 expected hits
                      ANZAC roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in A8
                  Japanese win, taking A8 from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
              Battle in C1
                  Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in C1
                  Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              4 fighters and 4 tactical_bombers moved from R21 to 62 Sea Zone
              1 carrier moved from 65 Sea Zone to 62 Sea Zone
              3 carriers moved from 42 Sea Zone to 62 Sea Zone
              1 submarine moved from 42 Sea Zone to 43 Sea Zone
              1 transport moved from 76 Sea Zone to 91 Sea Zone
              2 fighters and 4 tactical_bombers moved from 80 Sea Zone to J15
              3 mech_infantrys moved from C22 to C21
              3 mech_infantrys moved from J6 to C22
              1 armour and 2 mech_infantrys moved from J9 to IN13
              1 fighter and 1 tactical_bomber moved from A8 to C5
              1 fighter and 2 tactical_bombers moved from C1 to C2
              2 bombers moved from J14 to C5
      
          Place Units - Japanese
              1 carrier, 1 destroyer and 1 transport placed in 91 Sea Zone
              2 fighters placed in 91 Sea Zone
              3 mech_infantrys placed in J6
              1 artillery, 1 infantry and 1 mech_infantry placed in C5
      
          Turn Complete - Japanese
              Japanese collect 67 PUs; end with 68 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
              Units generate 8 PUs; Japanese end with 86 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -0.17
      Japanese regular : 3.83
      ANZAC regular : -0.33
      Russians regular : 2.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 10
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from G15 to G13
              1 bomber moved from G5 to G13
      
          Combat - Germans
              Battle in G13
                  Germans attack with 1 bomber and 2 mech_infantrys
                  British defend with 1 artillery
                      Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 artillery in G13, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in G13
                  Germans win, taking G13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
      
          Non Combat Move - Germans
              1 bomber moved from G13 to G15
              4 mech_infantrys moved from G15 to G18
              2 mech_infantrys moved from G5 to R3
              3 mech_infantrys moved from R4 to R13
      
          Place Units - Germans
              1 mech_infantry placed in R4
              1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 25 Sea Zone
              2 fighters placed in 25 Sea Zone
              2 infantry placed in G15
              Germans undo move 4.
              2 infantry placed in R4
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 5
              Germans collect 71 PUs; end with 71 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 1 mech_infantry moved from R29 to R32
              1 bomber moved from I1 to 117 Sea Zone
      
          Combat - Italians
              Battle in 117 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 117 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in R32
                  Italians attack with 1 armour and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour and 1 mech_infantry in R32, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R32, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in R32, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R32, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in R32, round 4 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R32, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in R32, round 5 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R32, round 5 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in R32
                      Italians roll dice for 1 armour in R32, round 6 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in R32, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in R32
                  Italians win, taking R32 from Russians with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 armour moved from R29 to PA12
              2 mech_infantrys moved from I1 to I4
              1 bomber moved from 117 Sea Zone to UK31
      
          Place Units - Italians
              1 armour and 2 fighters placed in I1
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.17
      Russians regular : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              3 mech_infantrys moved from C20 to C21
              3 mech_infantrys moved from C18 to C21
              2 bombers, 3 fighters and 3 tactical_bombers moved from J14 to 80 Sea Zone
              2 destroyers moved from 91 Sea Zone to 93 Sea Zone
              1 tactical_bomber moved from J9 to 93 Sea Zone
              2 mech_infantrys moved from IN13 to A8
              2 fighters and 1 tactical_bomber moved from C5 to A8
              1 destroyer moved from 42 Sea Zone to 28 Sea Zone
              3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 28 Sea Zone
      
          Combat - Japanese
              Battle in 80 Sea Zone
                  Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                  Americans defend with 1 battleship, 1 cruiser and 1 submarine
                  1 submarine owned by the Americans submerged
                      Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                      Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone
                  Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 battleship and 1 cruiser
              Battle in C21
                  Japanese attack with 6 mech_infantrys
                  British defend with 1 infantry
                      Japanese roll dice for 6 mech_infantrys in C21, round 2 : 2/6 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in C21
                  Japanese win, taking C21 from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 28 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 28 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                      Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone
                  Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in 93 Sea Zone
                  Japanese attack with 2 destroyers and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 destroyers and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 93 Sea Zone
                  Japanese win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in A8
                  Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 3/5 hits, 2.00 expected hits
                      ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in A8
                  Japanese win, taking A8 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters and 1 tactical_bomber moved from A8 to C5
              2 infantry moved from C5 to 65 Sea Zone
              2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to PA6
              1 transport moved from 42 Sea Zone to 65 Sea Zone
              3 mech_infantrys moved from J9 to IN13
              3 mech_infantrys moved from J6 to C22
              3 fighters and 3 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone
              2 bombers moved from 80 Sea Zone to J14
              2 fighters and 3 tactical_bombers moved from 80 Sea Zone to J15
              3 infantry and 1 mech_infantry moved from J14 to J15
              1 tactical_bomber moved from 93 Sea Zone to J15
              1 transport moved from 42 Sea Zone to 43 Sea Zone
              1 armour and 1 infantry moved from A5 to 43 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              1 armour and 1 infantry moved from 42 Sea Zone to PA6
              1 transport moved from 65 Sea Zone to 76 Sea Zone
      
          Place Units - Japanese
              3 mech_infantrys placed in J9
              3 mech_infantrys placed in J6
              Japanese undo move 1.
              1 armour and 2 mech_infantrys placed in J9
              1 carrier placed in 65 Sea Zone
              1 fighter and 1 tactical_bomber placed in 65 Sea Zone
              1 infantry and 2 mech_infantrys placed in J14
      
          Turn Complete - Japanese
              Japanese collect 65 PUs; end with 65 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 1.00
      Japanese regular : 3.17
      ANZAC regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans repair damage of 8x factory_major; Remaining resources: 69 PUs; 
              Germans buy 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour and 2 infantry moved from G14 to G18
              1 armour and 2 infantry moved from G14 to G13
              1 infantry moved from G14 to G18
              2 mech_infantrys moved from G14 to G18
              1 infantry moved from R17 to R20
                    Germans take R20 from Russians
              1 infantry moved from R13 to R15
                    Germans take R15 from Russians
              1 infantry moved from R13 to R17
      
          Combat - Germans
              Battle in G13
                  Germans attack with 1 armour and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in G13, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in G13
                      Germans roll dice for 1 armour and 1 infantry in G13, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G13, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in G13, round 4 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G13, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in G13, round 5 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G13, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in G13, round 6 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G13, round 6 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in G13, round 7 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in G13, round 7 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in G13
                  Germans win, taking G13 from British with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 infantry
              Battle in G18
                  Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                  British defend with 1 artillery
                      Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in G18, round 2 : 1/6 hits, 1.33 expected hits
                      British roll dice for 1 artillery in G18, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in G18
                  Germans win, taking G18 from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
      
          Non Combat Move - Germans
              3 armour moved from R4 to R13
              1 artillery moved from G2 to 25 Sea Zone
              1 artillery and 4 transports moved from 25 Sea Zone to 24 Sea Zone
              1 artillery moved from 24 Sea Zone to G5
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
              2 artilleries moved from R1 to PX2
              2 armour and 12 mech_infantrys moved from G14 to G18
              5 mech_infantrys moved from G15 to G18
      
          Place Units - Germans
              3 mech_infantrys placed in R4
              10 mech_infantrys placed in G15
              3 infantry and 2 mech_infantrys placed in G5
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 25 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
              EDIT: Removing units owned by Germans from 24 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
              EDIT: Adding units owned by Germans to G5: 1 bomber
              EDIT: Removing units owned by Germans from R13: 1 bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 75 PUs; end with 75 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -3.50
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from R31 to R30
                    Italians take R30 from Russians
              1 armour moved from R30 to R29
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 artillery, 1 infantry and 1 mech_infantry moved from R28 to R29
              1 armour moved from R31 to R29
      
          Place Units - Italians
              1 carrier, 1 fighter and 1 transport placed in 75 Sea Zone
      
          Turn Complete - Italians
              Italians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
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