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    Posts made by Belochai

    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy 1 airfield, 4 artilleries, 7 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from R24 to R18
                    Germans take R18 from Russians
              1 mech_infantry moved from R28 to R30
                    Germans take R30 from Russians
              1 infantry moved from R28 to R23
              1 armour moved from IN1 to UK3
                    Germans take UK1 from British
                    Germans take UK3 from British
              1 infantry moved from IN1 to UK2
                    Germans take UK2 from British
              2 infantry moved from IN1 to 22 Sea Zone
              2 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
              2 infantry moved from 23 Sea Zone to UK5
              2 armour moved from R10 to PA4
                    Germans take R11 from Russians
              2 bombers moved from G13 to PA4
              2 infantry moved from R10 to R12
              1 fighter and 1 tactical_bomber moved from R4 to R12
              1 infantry moved from R5 to R6
                    Germans take R6 from Russians
              1 artillery and 1 infantry moved from R5 to R13
              1 fighter moved from R4 to R13
              1 infantry moved from R10 to R13
              1 artillery moved from UK13 to IN10
                    Germans take IN10 from British
      
          Combat - Germans
              Battle in UK5
                  Germans converts factory_minor into different units
              Battle in PA4
                  Germans attack with 2 armour and 2 bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 2 bombers in PA4, round 2 : 1/4 hits, 2.33 expected hits
                      Russians roll dice for 1 infantry in PA4, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in PA4
                  Germans win, taking UK5 from British, taking PA4 from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in R12
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R12, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in R12, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R12
                  Germans win, taking R12 from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in R13
                  Germans attack with 1 artillery, 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 2 infantry in R13, round 2 : 3/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in R13, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R13
                  Germans win, taking R13 from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from R12 to R4
              1 fighter moved from R13 to R4
              3 aaGuns, 10 armour, 9 infantry and 25 mech_infantrys moved from R10 to R13
              3 armour moved from R4 to R13
              2 bombers moved from PA4 to G5
              1 submarine moved from 25 Sea Zone to 11 Sea Zone
              1 artillery and 3 infantry moved from G5 to 25 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 23 Sea Zone
              1 artillery and 3 infantry moved from 23 Sea Zone to PA3
              1 armour and 1 infantry moved from IN1 to 22 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
              1 armour and 1 infantry moved from 23 Sea Zone to PA3
              2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 22 Sea Zone to 23 Sea Zone
              3 mech_infantrys moved from IN1 to UK5
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 23 Sea Zone
              3 mech_infantrys moved from G13 to PA5
              1 transport moved from 61 Sea Zone to 60 Sea Zone
              1 mech_infantry moved from G19 to 60 Sea Zone
              1 mech_infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 mech_infantry moved from 61 Sea Zone to R23
              2 aaGuns, 4 artilleries, 6 infantry and 5 mech_infantrys moved from R24 to R23
              1 aaGun, 5 armour, 7 infantry and 4 mech_infantrys moved from UK12 to UK13
      
          Place Units - Germans
              3 submarines placed in 40 Sea Zone
              4 artilleries and 6 infantry placed in G5
              3 mech_infantrys placed in R4
              1 airfield placed in PA5
              1 infantry placed in G19
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 32 Sea Zone. Rolls: 2,3,1,3,2,5,6,1,1,1
              Germans collect 91 PUs (2 lost to blockades); end with 91 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 96 PUs
              Units generate 3 PUs; Germans end with 99 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : -0.17
      

      triplea_37903_8ger.tsvg

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from UK25 to UK28
                    Italians take UK28 from British
              1 artillery and 2 mech_infantrys moved from PA13 to R32
              1 bomber moved from I1 to R32
              2 armour, 1 artillery and 4 infantry moved from R24 to R29
      
          Combat - Italians
              Battle in R32
                  Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys
                  Russians defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in R32, round 2 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in R32, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in R32, round 3 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in R32, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in R32
                      Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in R32, round 4 : 3/3 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in R32, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in R32
                  Italians win, taking R32 from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 mech_infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in R29
                  Italians attack with 2 armour, 1 artillery and 4 infantry
                  Russians defend with 2 artilleries and 2 infantry
                      Italians roll dice for 2 armour, 1 artillery and 4 infantry in R29, round 2 : 3/7 hits, 2.17 expected hits
                      Russians roll dice for 2 artilleries and 2 infantry in R29, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in R29
                      Italians roll dice for 2 armour, 1 artillery and 2 infantry in R29, round 3 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery in R29, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Italians lost in R29
                  Italians win, taking R29 from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 3 infantry
                  Casualties for Russians: 2 artilleries and 2 infantry
      
          Non Combat Move - Italians
              1 aaGun moved from R24 to R23
              1 fighter moved from I1 to I5
              1 infantry moved from I5 to I6
              3 artilleries and 2 infantry moved from PA15 to 117 Sea Zone
              3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 117 Sea Zone to 87 Sea Zone
              3 artilleries and 2 infantry moved from 87 Sea Zone to I6
              1 mech_infantry moved from I1 to I4
              1 infantry moved from I5 to I1
              3 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 86 Sea Zone to 87 Sea Zone
              1 bomber moved from R32 to PA13
      
          Place Units - Italians
              1 armour, 1 infantry and 1 mech_infantry placed in I1
              1 carrier and 2 fighters placed in 87 Sea Zone
      
          Turn Complete - Italians
              Italians collect 40 PUs; end with 40 PUs
              Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 43 PUs
              Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Russians regular : 0.67
      

      triplea_37903_7ita.tsvg

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese repair damage of 4x harbour, 6x factory_minor; Remaining resources: 58 PUs; 
              Japanese buy 1 factory_upgrade, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 submarine moved from 91 Sea Zone to 108 Sea Zone
              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 108 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from J14 to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from J14 to 109 Sea Zone
              2 artilleries and 2 infantry moved from C14 to C13
              1 mech_infantry moved from C5 to A9
                    Japanese take A9 from ANZAC
              2 mech_infantrys moved from J1 to IN13
              1 mech_infantry moved from C5 to IN13
              1 armour moved from C5 to IN13
              2 bombers moved from C2 to IN13
      
          Combat - Japanese
              Battle in C13
                  Japanese attack with 2 artilleries and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in C13, round 2 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in C13, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in C13
                  Japanese win, taking C13 from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in IN13
                  Japanese attack with 1 armour, 2 bombers and 3 mech_infantrys
                  ANZAC defend with 2 armour and 1 mech_infantry
                      Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in IN13, round 2 : 3/6 hits, 2.33 expected hits
                      ANZAC roll dice for 2 armour and 1 mech_infantry in IN13, round 2 : 0/3 hits, 1.33 expected hits
                      2 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in IN13
                  Japanese win, taking IN13 from ANZAC with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 16
                  Casualties for ANZAC: 2 armour and 1 mech_infantry
              Battle in 109 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 109 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for British: 1 destroyer
              Battle in 92 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 92 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in 108 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 108 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to J14
              1 fighter and 1 tactical_bomber moved from 109 Sea Zone to J14
              3 fighters moved from C2 to J9
              1 artillery and 4 mech_infantrys moved from C1 to C2
              3 mech_infantrys moved from J6 to C18
              2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 65 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from J14 to 91 Sea Zone
              2 bombers moved from IN13 to J9
      
          Place Units - Japanese
              1 submarine placed in 91 Sea Zone
              1 infantry and 2 mech_infantrys placed in J9
              Units in J9 being upgraded or consumed: 1 factory_minor
              1 factory_upgrade placed in J9
              3 mech_infantrys placed in J6
              3 infantry placed in C5
              Japanese undo move 5.
              3 infantry placed in J14
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 77 Sea Zone. Rolls: 5,5,2,6,4,2,3,4,3,4,3,2,5,5,3,5
              Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 0.67
      Japanese regular : 0.00
      ANZAC regular : -1.33
      British regular : 1.33
      

      triplea_37903_7jpn.tsvg

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 1 factory_upgrade, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 mech_infantrys moved from IN13 to A9
              2 fighters moved from IN13 to A9
              1 tactical_bomber moved from C5 to A10
              1 tactical_bomber moved from A10 to A9
              2 mech_infantrys moved from C7 to C1
              1 fighter and 2 tactical_bombers moved from C7 to C1
      
          Combat - Japanese
              Battle in A9
                  Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A9, round 2 : 2/5 hits, 2.00 expected hits
                      ANZAC roll dice for 1 infantry in A9, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in A9
                  Japanese win, taking A9 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in C1
                  Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in C1
                  Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 carrier and 2 fighters moved from 65 Sea Zone to 42 Sea Zone
              2 battleships, 2 carriers, 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
              5 transports moved from 65 Sea Zone to 91 Sea Zone
              4 infantry moved from J14 to 91 Sea Zone
              1 artillery and 3 infantry moved from J3 to IN13
              3 armour moved from J9 to IN13
              1 artillery and 4 infantry moved from C5 to IN13
              4 infantry moved from US22 to 80 Sea Zone
              1 carrier, 2 infantry and 2 transports moved from 80 Sea Zone to 93 Sea Zone
              1 aaGun and 1 infantry moved from J10 to 93 Sea Zone
              1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 92 Sea Zone
              1 carrier moved from 93 Sea Zone to 92 Sea Zone
              4 destroyers moved from 80 Sea Zone to 92 Sea Zone
              2 fighters and 1 tactical_bomber moved from A9 to C5
              1 fighter and 2 tactical_bombers moved from C1 to C7
              3 mech_infantrys moved from C18 to C7
              3 mech_infantrys moved from J6 to C14
              1 aaGun and 5 infantry moved from 92 Sea Zone to J3
              3 aaGuns moved from J14 to 91 Sea Zone
              3 aaGuns and 4 infantry moved from 91 Sea Zone to J9
      
          Place Units - Japanese
              3 mech_infantrys placed in J9
              Units in J9 being upgraded or consumed: 1 factory_minor
              1 factory_upgrade placed in J9
              3 infantry placed in IN13
              3 mech_infantrys placed in C5
              1 bomber placed in J14
              Japanese undo move 4.
              3 submarines placed in 53 Sea Zone
              3 mech_infantrys placed in J6
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
              Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs
              Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 0.00
      ANZAC regular : -0.33
      

      triplea_37702_13jpn.tsvg

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 armour and 2 mech_infantrys moved from G5 to 25 Sea Zone
              1 mech_infantry moved from R3 to 25 Sea Zone
              5 infantry moved from G5 to 25 Sea Zone
              1 artillery and 1 infantry moved from R4 to R5
              3 mech_infantrys moved from R3 to R10
              1 infantry moved from R4 to R5
              1 transport moved from 61 Sea Zone to 60 Sea Zone
              1 mech_infantry moved from G19 to 60 Sea Zone
              1 mech_infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 mech_infantry moved from 61 Sea Zone to R28
              1 infantry moved from R23 to R28
              12 armour, 12 infantry and 22 mech_infantrys moved from R4 to R10
              2 armour, 5 infantry, 3 mech_infantrys and 5 transports moved from 25 Sea Zone to 22 Sea Zone
              2 battleships and 1 cruiser moved from 25 Sea Zone to 22 Sea Zone
              2 armour, 5 infantry and 3 mech_infantrys moved from 22 Sea Zone to IN1
              2 bombers moved from G13 to UK4
      
          Combat - Germans
              Strategic bombing raid in UK4
                      British roll AA dice in UK4 : 0/2 hits, 0.33 expected hits
                  Bombing raid in UK4 rolls: 4,4 and causes: 8 damage to unit: factory_upgrade
                  Bombing raid in UK4 causes 8 damage total. 
              Battle in R10
                  Germans attack with 12 armour, 12 infantry and 25 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 12 armour, 12 infantry and 25 mech_infantrys in R10, round 2 : 12/49 hits, 12.17 expected hits
                      Russians roll dice for 1 infantry in R10, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R10
                  Germans win, taking R10 from Russians with 12 armour, 12 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in R5
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in R5, round 2 : 3/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in R5, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R5
                  Germans win, taking R5 from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in R28
                  Germans attack with 1 infantry and 1 mech_infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 battleship in R28, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery in R28, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in R28
                  Germans win, taking R28 from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in IN1
                  Germans attack with 2 armour, 5 infantry and 3 mech_infantrys
                  Independent_Neutral defend with 1 independent_neutral_free and 2 infantry
                      Germans roll dice for 2 battleships and 1 cruiser in IN1, round 2 : 1/3 hits, 1.83 expected hits
                      Germans roll dice for 2 armour, 5 infantry and 3 mech_infantrys in IN1, round 2 : 3/10 hits, 2.33 expected hits
                      Independent_Neutral roll dice for 2 infantry in IN1, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN1
                  Germans converts independent_neutral_free into different units
                  Germans win, taking IN1 from Independent_Neutral with 2 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Independent_Neutral: 2 infantry
              Trigger Axis Attack Independent Neutral IN1: French has 1 french_escalation_tracker placed in FCap
      
          Non Combat Move - Germans
              2 bombers moved from UK4 to G13
              2 aaGuns, 4 artilleries and 7 infantry moved from R23 to R24
              5 mech_infantrys moved from PA11 to R24
              2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 22 Sea Zone
              1 fighter and 1 tactical_bomber moved from G5 to 25 Sea Zone
              6 mech_infantrys moved from G13 to PA5
              3 fighters and 3 tactical_bombers moved from G13 to PA5
              1 mech_infantry moved from G15 to G19
              3 mech_infantrys moved from G15 to G13
              3 infantry moved from G13 to PA5
              2 fighters and 1 tactical_bomber moved from G5 to R4
              3 aaGuns moved from R4 to R10
      
          Place Units - Germans
              1 carrier, 1 submarine and 2 transports placed in 25 Sea Zone
              1 artillery and 3 infantry placed in G5
              3 armour placed in R4
              1 factory_minor placed in PA5
      
          Turn Complete - Germans
              Germans collect 77 PUs; end with 77 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.33
      Russians regular : -1.00
      Germans regular : 2.17
      Independent_Neutral regular : 0.33
      

      triplea_37903_7ger.tsvg

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 battleship, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 artilleries and 3 infantry moved from UK31 to 101 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 117 Sea Zone
              3 artilleries and 3 infantry moved from 117 Sea Zone to PA15
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to PA15
              1 mech_infantry moved from R23 to R25
                    Italians take R25 from Russians
              1 artillery and 1 infantry moved from R23 to R29
              1 infantry moved from R23 to R29
      
          Combat - Italians
              Battle in PA15
                  Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 artillery and 2 infantry
                      Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in PA15, round 2 : 2/8 hits, 3.17 expected hits
                      British roll dice for 1 artillery and 2 infantry in PA15, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the British and 1 infantry owned by the Italians lost in PA15
                      Italians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in PA15, round 3 : 1/7 hits, 2.83 expected hits
                      British roll dice for 1 artillery in PA15, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in PA15
                  Italians win, taking PA15 from British with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in R29
                  Italians attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in R29, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in R29, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R29
                  Italians win, taking R29 from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter and 1 tactical_bomber moved from PA15 to 117 Sea Zone
              1 carrier moved from 101 Sea Zone to 117 Sea Zone
              1 destroyer moved from 101 Sea Zone to 117 Sea Zone
              1 fighter moved from I5 to 86 Sea Zone
              1 aaGun, 2 armour, 1 artillery and 4 infantry moved from R23 to R24
              1 aaGun moved from R32 to C13
              1 artillery moved from R32 to PA13
              2 battleships, 2 cruisers and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
              1 destroyer moved from 101 Sea Zone to 86 Sea Zone
              1 armour moved from UK29 to UK25
              1 bomber moved from R32 to I1
      
          Place Units - Italians
              1 battleship and 2 destroyers placed in 86 Sea Zone
              1 fighter placed in I1
      
          Turn Complete - Italians
              Italians collect 43 PUs; end with 43 PUs
              Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 46 PUs
              Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.83
      Russians regular : -0.33
      British regular : -0.33
      

      triplea_37903_6ita.tsvg

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 artilleries, 3 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from PA6 to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 63 Sea Zone
              1 transport moved from 63 Sea Zone to 48 Sea Zone
              1 infantry moved from R22 to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 63 Sea Zone
              1 artillery and 2 infantry moved from 63 Sea Zone to C1
              3 mech_infantrys moved from C14 to C1
              3 mech_infantrys moved from C7 to C1
              3 fighters moved from C5 to C1
              2 infantry moved from IN13 to J4
              1 fighter and 1 tactical_bomber moved from IN13 to J4
              2 bombers moved from IN13 to C1
      
          Combat - Japanese
              Battle in J4
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in J4, round 2 : 0/4 hits, 1.50 expected hits
                      British roll dice for 1 mech_infantry in J4, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in J4
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in J4, round 3 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 mech_infantry in J4, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in J4
                  Japanese win, taking J4 from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in C1
                  Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 6 mech_infantrys
                  Russians defend with 3 aaGuns, 3 armour and 1 artillery
                      Russians roll AA dice in C1 : 2/5 hits, 0.83 expected hits
                      2 fighters owned by the Japanese lost in C1
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 6 mech_infantrys in C1, round 2 : 4/12 hits, 3.67 expected hits
                      Chinese roll dice for 3 aaGuns, 3 armour and 1 artillery in C1, round 2 : 1/4 hits, 1.83 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in C1
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 6 mech_infantrys in C1, round 3 : 3/11 hits, 3.50 expected hits
                      Chinese roll dice for 3 armour in C1, round 3 : 2/3 hits, 1.50 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 armour owned by the Russians lost in C1
                  Japanese win, taking C1 from Chinese with 1 artillery, 2 bombers, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Japanese: 2 fighters, 2 infantry and 1 mech_infantry
                  Casualties for Russians: 3 aaGuns, 3 armour and 1 artillery
      
          Non Combat Move - Japanese
              2 artilleries and 2 infantry moved from C17 to C13
              2 mech_infantrys moved from C5 to J1
              1 infantry moved from IN13 to A9
              1 aaGun, 1 artillery and 1 infantry moved from IN13 to J2
              1 fighter and 1 tactical_bomber moved from J4 to J14
              1 fighter and 1 tactical_bomber moved from J8 to J14
              2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 65 Sea Zone
              2 destroyers and 1 submarine moved from 76 Sea Zone to 91 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
              2 bombers and 1 fighter moved from C1 to C2
              2 fighters moved from 42 Sea Zone to C2
      
          Place Units - Japanese
              3 infantry placed in J9
              2 armour and 1 mech_infantry placed in C5
              3 destroyers placed in 91 Sea Zone
              3 mech_infantrys placed in J6
              Japanese undo move 2.
              1 armour and 2 mech_infantrys placed in C5
              1 armour and 2 artilleries placed in J14
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to IN13: 1 aaGun, 1 artillery and 1 infantry
              EDIT: Removing units owned by Japanese from J2: 1 aaGun, 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from C13: 2 artilleries and 1 infantry
              EDIT: Removing units owned by Japanese from C13: 1 infantry
              EDIT: Adding units owned by Japanese to C14: 2 artilleries and 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 77 Sea Zone. Rolls: 1,2
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
              Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -2.00
      Russians AA : 1.17
      British regular : 0.33
      

      triplea_37903_6jpn.tsvg

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      triplea_37903_6ger.tsvg

      Germany 6 done

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      triplea_37903_5ita.tsvg

      Italy 5 is done

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese repair damage of 7x factory_major; Remaining resources: 50 PUs; 
              Japanese buy 1 carrier, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from A5 to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to PA6
              1 infantry moved from A7 to 50 Sea Zone
              1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to R22
              1 mech_infantry moved from C7 to C1
              2 infantry moved from C5 to 65 Sea Zone
              2 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
              2 infantry moved from 63 Sea Zone to C1
              3 fighters moved from C2 to C1
              3 mech_infantrys moved from J6 to C14
              1 fighter and 1 tactical_bomber moved from C13 to C14
              1 infantry moved from J4 to UK16
              2 armour and 8 mech_infantrys moved from IN13 to UK16
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to UK16
              1 infantry moved from J9 to 91 Sea Zone
              1 infantry moved from J14 to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 77 Sea Zone
              2 infantry moved from 77 Sea Zone to UK16
              2 bombers, 1 fighter and 1 tactical_bomber moved from C5 to UK16
              1 infantry moved from A9 to A8
                    Japanese take A8 from ANZAC
              2 submarines moved from 91 Sea Zone to 78 Sea Zone
      
          Combat - Japanese
              Battle in R22
              Battle in PA6
              Battle in C14
                  Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 1 infantryC
                      Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in C14, round 2 : 2/5 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantryC in C14, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantryC owned by the Chinese lost in C14
                  Japanese win, taking R22 from Russians, taking PA6 from ANZAC, taking C14 from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantryC
              Battle in 78 Sea Zone
                  Japanese attack with 2 submarines
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 submarines in 78 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 submarines in 78 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 78 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 78 Sea Zone
                  Japanese win, taking 78 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in C1
                  Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry
                  Chinese defend with 2 infantryCs
                      Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in C1, round 2 : 2/6 hits, 2.00 expected hits
                      Chinese roll dice for 2 infantryCs in C1, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C1
                  Japanese win, taking C1 from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantryCs
              Battle in UK16
                  Japanese attack with 2 armour, 2 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers
                  British defend with 1 armour, 3 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys; Americans defend with 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers in UK16, round 2 : 8/19 hits, 6.50 expected hits
                      British roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in UK16, round 2 : 4/14 hits, 5.33 expected hits
                      3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 4 infantry owned by the British lost in UK16
                      Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in UK16, round 3 : 3/15 hits, 5.83 expected hits
                      British roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in UK16, round 3 : 2/6 hits, 2.67 expected hits
                      2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in UK16
                      Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in UK16, round 4 : 6/13 hits, 5.50 expected hits
                      British roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in UK16, round 4 : 2/3 hits, 1.50 expected hits
                      2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the Americans, 2 bombers owned by the British and 1 fighter owned by the Americans lost in UK16
                  Japanese win, taking UK16 from British with 2 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 62
                  Casualties for Japanese: 3 infantry and 5 mech_infantrys
                  Casualties for British: 1 armour, 3 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys
                  Casualties for Americans: 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Japanese
              1 destroyer moved from 64 Sea Zone to 76 Sea Zone
              1 destroyer and 1 submarine moved from 50 Sea Zone to 76 Sea Zone
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              1 aaGun moved from C12 to IN13
              1 infantry moved from A10 to IN13
              1 fighter and 1 tactical_bomber moved from UK16 to IN13
              2 bombers moved from UK16 to IN13
              1 carrier moved from 91 Sea Zone to 77 Sea Zone
              1 fighter and 1 tactical_bomber moved from UK16 to 77 Sea Zone
              3 mech_infantrys moved from C18 to C7
              1 fighter and 1 tactical_bomber moved from C13 to J8
              3 fighters moved from 43 Sea Zone to C5
              2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
              3 fighters moved from C1 to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from C14 to 90 Sea Zone
              2 artilleries and 2 infantry moved from C20 to C17
      
          Place Units - Japanese
              1 carrier placed in 90 Sea Zone
              2 fighters and 2 infantry placed in J14
              2 mech_infantrys placed in J9
              Japanese undo move 3.
              2 mech_infantrys placed in C5
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : -0.67
      Japanese regular : 0.17
      British regular : -1.50
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans buy 1 fighter, 3 infantry, 10 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
                  Germans converts city into different units
                  Germans converts factory_minor into different units
              4 infantry moved from R9 to R10
              1 fighter and 1 tactical_bomber moved from G5 to R10
              1 bomber moved from G5 to R10
              1 infantry moved from R3 to R4
                    Germans take R4 from Russians
              2 artilleries and 6 infantry moved from PA10 to PA11
              1 artillery and 1 infantry moved from G15 to 59 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from 61 Sea Zone to R23
              1 artillery and 1 infantry moved from UK13 to UK12
              1 artillery and 1 infantry moved from UK13 to IN10
              1 bomber moved from G5 to UK12
      
          Combat - Germans
              Battle in R23
              Battle in R10
                  Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                  Russians defend with 3 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in R10, round 2 : 2/7 hits, 2.50 expected hits
                      Russians roll dice for 3 infantry in R10, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in R10
                      Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in R10, round 3 : 3/7 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in R10, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R10
                  Germans win, taking R23 from Russians, taking R10 from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 infantry
              Battle in UK12
                  Germans attack with 1 artillery, 1 bomber and 1 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK12, round 2 : 0/3 hits, 1.33 expected hits
                      British roll dice for 1 infantry in UK12, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK12, round 3 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in UK12
                  Germans win, taking UK12 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in PA11
                  Germans attack with 2 artilleries and 6 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 artilleries and 6 infantry in PA11, round 2 : 3/8 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in PA11, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in PA11
                  Germans win, taking PA11 from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in IN10
                  Germans attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in IN10, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in IN10, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in IN10
                      Germans roll dice for 1 artillery in IN10, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in IN10, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in IN10
                  Germans win, taking IN10 from British with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 aaGun and 7 infantry moved from UK13 to PA8
              1 bomber moved from UK12 to PA8
              5 mech_infantrys moved from G15 to PX6
              2 aaGuns moved from PA10 to PA11
              1 battleship and 1 destroyer moved from 59 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from G15 to G19
              3 infantry moved from G15 to G14
              1 bomber, 1 fighter and 1 tactical_bomber moved from R10 to R3
              7 mech_infantrys moved from G5 to R3
              1 infantry moved from G5 to 25 Sea Zone
              1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
              1 infantry moved from G1 to 8 Sea Zone
              2 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
              2 infantry moved from 25 Sea Zone to R3
              1 destroyer moved from 25 Sea Zone to 23 Sea Zone
      
          Place Units - Germans
              1 transport placed in 25 Sea Zone
              1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in G15
              3 infantry and 4 mech_infantrys placed in G5
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,2,4,6,2,3,4,2
              Germans collect 74 PUs (1 lost to blockades); end with 74 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 79 PUs
              Units generate 8 PUs; Germans end with 87 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.67
      Germans regular : -0.67
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 battleship, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 1 mech_infantry moved from C13 to C6
              1 infantry moved from R32 to R31
                    Italians take R31 from Russians
              1 infantry moved from R28 to R29
                    Italians take R29 from Russians
              1 mech_infantry moved from PA13 to UK26
                    Italians take UK26 from British
              1 infantry moved from UK23 to UK24
              1 armour and 1 mech_infantry moved from PA13 to UK24
      
          Combat - Italians
              Battle in C6
                  Italians attack with 1 armour and 1 mech_infantry
                  Chinese defend with 1 infantryC
                      Italians roll dice for 1 armour and 1 mech_infantry in C6, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantryC in C6, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in C6, round 3 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantryC in C6, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantryC owned by the Chinese lost in C6
                  Italians win, taking C6 from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantryC
              Battle in UK24
                  Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                  British defend with 1 artillery
                      Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in UK24, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery in UK24, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in UK24
                      Italians roll dice for 1 armour and 1 mech_infantry in UK24, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in UK24, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in UK24
                      Italians roll dice for 1 armour in UK24, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery in UK24, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in UK24
                  Italians win, taking UK24 from British with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 infantry and 1 mech_infantry
                  Casualties for British: 1 artillery
      
          Non Combat Move - Italians
              3 mech_infantrys moved from I4 to PA13
              2 mech_infantrys moved from I1 to I4
              3 artilleries moved from G21 to 71 Sea Zone
              2 infantry moved from G21 to 71 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 86 Sea Zone
              1 infantry moved from I7 to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 86 Sea Zone
              1 aaGun, 1 artillery and 1 infantry moved from R32 to UK25
              1 aaGun, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from PA12 to R28
              1 bomber moved from PA12 to I5
              1 infantry moved from I5 to I1
              2 fighters moved from I1 to I5
              3 artilleries, 3 infantry and 3 transports moved from 86 Sea Zone to 74 Sea Zone
              3 artilleries and 3 infantry moved from 74 Sea Zone to I5
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 71 Sea Zone to 74 Sea Zone
      
          Place Units - Italians
              1 battleship placed in 74 Sea Zone
              1 fighter and 1 infantry placed in I5
              Italians undo move 2.
              1 infantry placed in I1
              1 fighter placed in I5
              Turning on Edit Mode
              EDIT: Adding units owned by Italians to 86 Sea Zone: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
              EDIT: Removing units owned by Italians from 74 Sea Zone: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 33 PUs; end with 33 PUs
              Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 36 PUs
              Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Italians regular : -1.33
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 13
      
          Purchase Units - Germans
              Germans buy 11 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from R16 to R20
                    Germans take R20 from Russians
              1 infantry moved from R15 to R18
                    Germans take R18 from Russians
              1 infantry moved from R16 to R19
                    Germans take R19 from Russians
              1 infantry moved from R31 to R32
                    Germans take R32 from Russians
              1 tactical_bomber moved from R4 to 11 Sea Zone
              2 artilleries and 2 infantry moved from G5 to 25 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              3 fighters moved from G5 to G2
              2 submarines moved from 25 Sea Zone to 10 Sea Zone
              1 fighter moved from R4 to PX2
              1 submarine moved from 8 Sea Zone to 7 Sea Zone
              1 mech_infantry moved from R12 to R14
                    Germans take R14 from Russians
              2 infantry moved from G15 to G11
              1 destroyer moved from 25 Sea Zone to 23 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to PX2
              1 artillery and 1 infantry moved from 25 Sea Zone to G2
              2 fighters moved from 25 Sea Zone to 10 Sea Zone
              1 fighter moved from 25 Sea Zone to 7 Sea Zone
              1 fighter moved from 25 Sea Zone to 23 Sea Zone
              1 destroyer moved from 25 Sea Zone to 7 Sea Zone
              1 armour moved from G14 to G11
      
          Combat - Germans
              Battle in 11 Sea Zone
                  Germans attack with 1 tactical_bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 11 Sea Zone
                  Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in G11
                  Germans attack with 1 armour and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in G11, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in G11, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in G11
                  Germans win, taking G11 from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 23 Sea Zone
                  Germans attack with 1 destroyer and 1 fighter
                  Americans defend with 1 submarine
                      Germans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 23 Sea Zone
                  Germans win, taking 23 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 7 Sea Zone
                  Germans attack with 1 destroyer, 1 fighter and 1 submarine
                  British defend with 1 carrier
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      British roll dice for 1 carrier in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the British
                      Germans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      British roll dice for 1 carrier in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                      British roll dice for 1 carrier in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      1 carrier owned by the British lost in 7 Sea Zone
                  Germans win, taking 7 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for British: 1 carrier
              Battle in PX2
                  Germans attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in PX2, round 2 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in PX2, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in PX2
                  Germans win, taking PX2 from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in G2
                  Germans attack with 1 artillery, 3 fighters and 1 infantry
                  British defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 cruiser in G2, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 3 fighters and 1 infantry in G2, round 2 : 3/5 hits, 2.17 expected hits
                      British roll dice for 1 artillery and 1 infantry in G2, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in G2
                  Germans win, taking G2 from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 artillery and 1 infantry
              Battle in 10 Sea Zone
                  Germans attack with 2 fighters and 2 submarines
                  British defend with 1 carrier
                      Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 carrier owned by the British
                      Germans roll dice for 2 fighters in 10 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 carrier in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the British lost in 10 Sea Zone
                  Germans win, taking 10 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
                  Casualties for British: 1 carrier
      
          Non Combat Move - Germans
              2 fighters moved from 10 Sea Zone to 25 Sea Zone
              3 fighters moved from G2 to G5
              1 fighter moved from 7 Sea Zone to 25 Sea Zone
              1 fighter moved from 23 Sea Zone to 25 Sea Zone
              1 fighter moved from PX2 to R4
              1 tactical_bomber moved from 11 Sea Zone to R4
              2 armour and 2 mech_infantrys moved from R4 to R13
              1 artillery moved from R15 to R16
              1 artillery moved from R17 to R16
              1 armour moved from R12 to R16
              3 infantry and 21 mech_infantrys moved from G14 to G15
      
          Place Units - Germans
              10 armour placed in G15
              3 infantry placed in R16
              1 armour and 1 mech_infantry placed in R4
              Germans undo move 3.
              1 armour and 1 mech_infantry placed in G5
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
              Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
              Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Germans regular : 0.17
      British regular : -1.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery moved from C8 to C7
              1 mech_infantry moved from C3 to C7
              1 infantry moved from IN13 to A10
                    Japanese take A10 from ANZAC
              1 infantry moved from IN13 to A9
                    Japanese take A9 from ANZAC
              1 fighter and 1 tactical_bomber moved from C14 to C7
              1 infantry moved from C3 to 65 Sea Zone
              1 artillery moved from C5 to 65 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to A5
              1 destroyer moved from 65 Sea Zone to 64 Sea Zone
              1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
              1 infantry moved from C3 to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to A7
              1 mech_infantry moved from C3 to C7
              1 fighter and 1 tactical_bomber moved from C14 to C7
              1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
              2 fighters moved from C14 to C7
              1 fighter moved from C14 to C7
      
          Combat - Japanese
              Battle in A5
              Battle in A7
              Battle in C7
                  Japanese attack with 1 artillery, 5 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 1 artilleryC and 2 infantryCs
                      Japanese roll dice for 1 artillery, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in C7, round 2 : 5/10 hits, 4.67 expected hits
                      Chinese roll dice for 1 artilleryC and 2 infantryCs in C7, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Japanese, 2 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese lost in C7
                  Japanese win, taking A5 from ANZAC, taking A7 from ANZAC, taking C7 from Chinese with 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 artilleryC and 2 infantryCs
              Battle in 64 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                      ANZAC roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 64 Sea Zone
                  Japanese win, taking 64 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from C7 to C13
              2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 43 Sea Zone
              2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 43 Sea Zone
              1 destroyer and 1 submarine moved from 65 Sea Zone to 50 Sea Zone
              3 mech_infantrys moved from J6 to C18
              1 infantry moved from C21 to C20
              2 bombers moved from J1 to C5
              1 fighter and 1 tactical_bomber moved from J1 to C5
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              1 destroyer moved from 91 Sea Zone to 78 Sea Zone
              1 destroyer moved from 91 Sea Zone to 111 Sea Zone
              2 infantry moved from J9 to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 65 Sea Zone
              2 infantry moved from 65 Sea Zone to C5
              2 armour moved from C12 to IN13
              1 infantry moved from J2 to J9
              3 mech_infantrys moved from J9 to IN13
              1 aaGun moved from J1 to C12
              1 transport moved from 90 Sea Zone to 91 Sea Zone
              3 fighters moved from C7 to C2
      
          Place Units - Japanese
              1 airfield, 1 factory_minor and 1 harbour placed in C5
              3 mech_infantrys placed in J6
              1 destroyer and 1 submarine placed in 91 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : 1.67
      ANZAC regular : -0.17
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery moved from C8 to C7
              1 mech_infantry moved from C3 to C7
              1 infantry moved from IN13 to A10
                    Japanese take A10 from ANZAC
              1 infantry moved from IN13 to A9
                    Japanese take A9 from ANZAC
              1 fighter and 1 tactical_bomber moved from C14 to C7
              1 infantry moved from C3 to 65 Sea Zone
              1 artillery moved from C5 to 65 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to A5
              1 destroyer moved from 65 Sea Zone to 64 Sea Zone
              1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
              1 infantry moved from C3 to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to A7
              1 mech_infantry moved from C3 to C7
              1 fighter and 1 tactical_bomber moved from C14 to C7
              1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
              2 fighters moved from C14 to C7
              1 fighter moved from C14 to C7
      
          Combat - Japanese
              Battle in A5
              Battle in A7
              Battle in C7
                  Japanese attack with 1 artillery, 5 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 1 artilleryC and 2 infantryCs
                      Japanese roll dice for 1 artillery, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in C7, round 2 : 5/10 hits, 4.67 expected hits
                      Chinese roll dice for 1 artilleryC and 2 infantryCs in C7, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Japanese, 2 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese lost in C7
                  Japanese win, taking A5 from ANZAC, taking A7 from ANZAC, taking C7 from Chinese with 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 artilleryC and 2 infantryCs
              Battle in 64 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                      ANZAC roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 64 Sea Zone
                  Japanese win, taking 64 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from C7 to C13
              2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 43 Sea Zone
              2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 43 Sea Zone
              1 destroyer and 1 submarine moved from 65 Sea Zone to 50 Sea Zone
              3 mech_infantrys moved from J6 to C18
              1 infantry moved from C21 to C20
              2 bombers moved from J1 to C5
              1 fighter and 1 tactical_bomber moved from J1 to C5
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              1 destroyer moved from 91 Sea Zone to 78 Sea Zone
              1 destroyer moved from 91 Sea Zone to 111 Sea Zone
              2 infantry moved from J9 to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 65 Sea Zone
              2 infantry moved from 65 Sea Zone to C5
              2 armour moved from C12 to IN13
              1 infantry moved from J2 to J9
              3 mech_infantrys moved from J9 to IN13
              1 aaGun moved from J1 to C12
              1 transport moved from 90 Sea Zone to 91 Sea Zone
              3 fighters moved from C7 to C2
      
          Place Units - Japanese
              1 airfield, 1 factory_minor and 1 harbour placed in C5
              3 mech_infantrys placed in J6
              1 destroyer and 1 submarine placed in 91 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : 1.67
      ANZAC regular : -0.17
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 infantry, 12 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from UK13 to IN10
              1 infantry moved from R11 to R12
                    Germans take R12 from Russians
              3 infantry moved from R11 to R10
              1 infantry moved from R9 to R10
              2 artilleries and 2 infantry moved from R9 to R3
              1 fighter and 1 tactical_bomber moved from R9 to R10
              1 fighter and 1 tactical_bomber moved from G5 to R3
      
          Combat - Germans
              Battle in IN10
                  Germans attack with 1 infantry
                  British defend with 1 aaGun
                      1 aaGun owned by the British lost in IN10
                  Germans win, taking IN10 from British with 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 aaGun
              Battle in R10
                  Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                  Russians defend with 3 infantry
                      Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in R10, round 2 : 2/6 hits, 1.83 expected hits
                      Russians roll dice for 3 infantry in R10, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in R10
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R10, round 3 : 1/5 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in R10, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R10
                  Germans win, taking R10 from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in R3
                  Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 2 : 4/6 hits, 2.50 expected hits
                      Russians roll dice for 2 infantry in R3, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in R3
                  Germans win, taking R3 from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 transport moved from 26 Sea Zone to 25 Sea Zone
              2 infantry moved from G5 to 25 Sea Zone
              2 infantry moved from 25 Sea Zone to R3
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from G5 to G15
              1 fighter and 1 tactical_bomber moved from R3 to G5
              1 destroyer and 1 submarine moved from 24 Sea Zone to 25 Sea Zone
              3 aaGuns, 9 armour, 11 infantry and 12 mech_infantrys moved from R9 to R3
              4 infantry moved from R8 to R9
              1 fighter and 1 tactical_bomber moved from R10 to G5
              3 armour and 3 mech_infantrys moved from G5 to R3
              1 fighter moved from PA9 to G15
              1 artillery moved from PA8 to UK13
              1 infantry moved from UK12 to UK13
              5 infantry moved from PA9 to UK13
              1 aaGun moved from PA9 to UK13
              3 infantry moved from PA8 to UK13
              5 armour and 5 mech_infantrys moved from PX4 to PA8
              2 artilleries and 5 infantry moved from G14 to G15
              1 artillery and 6 infantry moved from PA11 to PA10
              1 battleship, 1 destroyer and 1 transport moved from 61 Sea Zone to 59 Sea Zone
      
          Place Units - Germans
              1 infantry and 7 mech_infantrys placed in G5
              5 mech_infantrys and 2 tactical_bombers placed in G15
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 4,2,4,6,1,4
              Germans collect 72 PUs (2 lost to blockades); end with 72 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : 1.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 artilleries and 2 infantry moved from UK30 to 98 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 71 Sea Zone
              2 artilleries and 2 infantry moved from 71 Sea Zone to G21
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 71 Sea Zone
              1 transport moved from 98 Sea Zone to 74 Sea Zone
              1 artillery and 1 infantry moved from I5 to 74 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 71 Sea Zone
              1 artillery and 1 infantry moved from 71 Sea Zone to G21
              1 artillery and 1 infantry moved from PA12 to R28
              1 bomber moved from I4 to R28
              1 infantry moved from PA13 to R32
                    Italians take R32 from Russians
              1 infantry moved from PA13 to UK24
                    Italians take UK24 from British
              1 infantry moved from PA13 to UK23
                    Italians take UK23 from British
              1 infantry moved from PA13 to UK25
                    Italians take UK25 from British
      
          Combat - Italians
              Battle in 71 Sea Zone
                  Italians attack with 1 fighter, 1 tactical_bomber and 3 transports
                  British defend with 1 transport
                      1 transport owned by the British lost in 71 Sea Zone
                  Italians win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in G21
                  Italians attack with 3 artilleries and 3 infantry
                  British defend with 1 armour, 1 factory_minor_plundered, 1 harbour and 1 infantry
                      Italians roll dice for 3 artilleries and 3 infantry in G21, round 2 : 3/6 hits, 2.00 expected hits
                      British roll dice for 1 armour and 1 infantry in G21, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in G21
                  Italians win, taking G21 from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 1 armour and 1 infantry
              Battle in R28
                  Italians attack with 1 artillery, 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in R28, round 2 : 0/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in R28, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in R28, round 3 : 0/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in R28, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in R28, round 4 : 3/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in R28, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R28
                  Italians win, taking R28 from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 armour and 1 mech_infantry moved from PA13 to C13
              1 aaGun, 1 artillery and 1 infantry moved from PA13 to R32
              1 armour and 2 mech_infantrys moved from I4 to PA13
              1 aaGun, 1 artillery and 7 infantry moved from I4 to PA12
              3 mech_infantrys moved from I1 to I4
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 98 Sea Zone to 71 Sea Zone
              1 bomber moved from R28 to PA12
      
          Place Units - Italians
              1 fighter and 2 mech_infantrys placed in I1
              3 infantry placed in I5
      
          Turn Complete - Italians
              Italians collect 30 PUs; end with 30 PUs
              Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      Russians regular : -1.00
      British regular : -0.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              3 infantry and 1 mech_infantry moved from J14 to 91 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 65 Sea Zone
              3 infantry and 1 mech_infantry moved from 65 Sea Zone to C3
              1 mech_infantry moved from C15 to C3
              1 infantry moved from C14 to C7
              1 mech_infantry moved from C15 to C7
              1 armour moved from C17 to C13
                    Japanese take C13 from Chinese
              1 armour moved from C13 to C6
                    Japanese take C6 from Chinese
              1 artillery and 1 infantry moved from C15 to C8
              1 infantry moved from J3 to J4
                    Japanese take J4 from British
              1 infantry moved from C20 to C21
                    Japanese take C21 from Chinese
              1 fighter and 1 tactical_bomber moved from C22 to C7
              1 fighter and 1 tactical_bomber moved from C22 to C8
              1 artillery and 1 infantry moved from C12 to C5
              1 artillery and 5 infantry moved from J3 to IN13
              1 mech_infantry moved from J9 to IN13
              3 mech_infantrys moved from J9 to IN13
              1 mech_infantry moved from C12 to IN13
              1 infantry moved from C4 to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
              1 infantry moved from 64 Sea Zone to C2
              1 bomber moved from J1 to C7
              1 fighter moved from C15 to C7
              1 fighter moved from C15 to C8
              1 bomber moved from J1 to C8
              1 fighter moved from J1 to C7
              1 fighter and 1 tactical_bomber moved from J1 to IN13
              1 fighter and 1 tactical_bomber moved from 65 Sea Zone to C5
              2 fighters and 2 tactical_bombers moved from 65 Sea Zone to C3
      
          Combat - Japanese
              Battle in C2
                  Japanese converts city into different units
              Battle in C3
                  Japanese attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 4 infantryCs
                      Japanese roll dice for 2 battleships and 2 cruisers in C3, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in C3, round 2 : 3/9 hits, 3.17 expected hits
                      Chinese roll dice for 4 infantryCs in C3, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 4 infantryCs owned by the Chinese lost in C3
                  Japanese win, taking C2 from Chinese, taking C3 from Chinese with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantryCs
              Battle in C5
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C5, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in C5, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in C5
                  Japanese win, taking C5 from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in C7
                  Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 2 infantryCs
                      Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in C7, round 2 : 4/7 hits, 3.17 expected hits
                      Chinese roll dice for 2 infantryCs in C7, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantryCs owned by the Chinese lost in C7
                  Japanese win, taking C7 from Chinese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantryCs
              Battle in C8
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantryCs
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in C8, round 2 : 1/6 hits, 3.00 expected hits
                      Chinese roll dice for 2 infantryCs in C8, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C8
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in C8, round 3 : 5/5 hits, 2.67 expected hits
                      Chinese roll dice for 1 infantryC in C8, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantryC owned by the Chinese lost in C8
                  Japanese win, taking C8 from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantryCs
              Battle in IN13
                  Japanese attack with 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
                  Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in IN13, round 2 : 4/13 hits, 3.33 expected hits
                      Independent_Neutral roll dice for 3 infantry in IN13, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Independent_Neutral lost in IN13
                  Japanese converts independent_neutral_free into different units
                  Japanese win, taking IN13 from Independent_Neutral with 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Independent_Neutral: 3 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from J1 to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from C5 to 65 Sea Zone
              2 fighters and 2 tactical_bombers moved from C3 to 65 Sea Zone
              1 bomber moved from C8 to J1
              1 bomber moved from C7 to J1
              3 fighters and 1 tactical_bomber moved from C7 to C14
              2 fighters moved from C8 to C14
              1 tactical_bomber moved from C8 to C14
              1 artillery and 1 infantry moved from C18 to C20
              1 transport moved from 90 Sea Zone to 91 Sea Zone
              1 transport moved from 65 Sea Zone to 90 Sea Zone
              1 infantry moved from J9 to J2
              2 infantry moved from J14 to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to J9
              1 destroyer moved from 91 Sea Zone to 65 Sea Zone
              1 destroyer moved from 91 Sea Zone to 65 Sea Zone
              1 submarine moved from 91 Sea Zone to 65 Sea Zone
              1 fighter and 1 tactical_bomber moved from IN13 to J1
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 91 Sea Zone
              3 mech_infantrys placed in J9
              3 mech_infantrys placed in J6
      
          Turn Complete - Japanese
              Japanese collect 53 PUs; end with 53 PUs
              Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
              Units generate 5 PUs; Japanese end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 2.50
      Independent_Neutral regular : -1.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Belochai vs Bretters Alternate Universe

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 3 armour; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              2 infantry moved from I2 to I4
              2 armour moved from PA12 to I4
      
          Place Units - Italians
              3 armour placed in I1
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
                  Rolling for Convoy Blockade Damage in 75 Sea Zone. Rolls: 1,1
                  Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,1
              Italians collect 17 PUs (3 lost to blockades); end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: G40 Alt Universe Tournament Belochai vs Iron Stitch

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              3 infantry moved from R1 to PX2
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from G5 to 26 Sea Zone
              3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
              1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 24 Sea Zone to 26 Sea Zone
              3 infantry moved from G6 to R3
              1 fighter and 1 tactical_bomber moved from G7 to R3
              1 bomber moved from G5 to PX2
              1 artillery and 1 infantry moved from G5 to 24 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to PX2
              3 infantry moved from PA4 to R11
              1 infantry moved from R8 to R11
              1 artillery and 1 infantry moved from R9 to R10
              1 bomber moved from G5 to R10
              1 artillery and 1 infantry moved from PA8 to UK13
              1 fighter moved from PA9 to UK13
              1 infantry moved from PX4 to UK12
                    Germans take UK12 from British
              1 artillery and 7 infantry moved from PA10 to PA11
              1 transport moved from 61 Sea Zone to 60 Sea Zone
              2 infantry moved from PX6 to 60 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              2 infantry moved from 61 Sea Zone to R23
      
          Combat - Germans
              Battle in R23
              Battle in R10
                  Germans attack with 1 artillery, 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in R10, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in R10, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R10
                  Germans win, taking R23 from Russians, taking R10 from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 26 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                  Russians defend with 1 cruiser and 2 transports
                      Germans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                      Russians roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      2 transports owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone
                  Germans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26
                  Casualties for Russians: 1 cruiser and 2 transports
              Battle in R3
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R3, round 2 : 1/5 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in R3, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R3
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 3 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in R3, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R3
                  Germans win, taking R3 from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in R11
                  Germans attack with 4 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 4 infantry in R11, round 2 : 1/4 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in R11, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in R11
                  Germans win, taking R11 from Russians with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in PA11
                  Germans attack with 1 artillery and 7 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 artillery and 7 infantry in PA11, round 2 : 0/8 hits, 1.67 expected hits
                      Russians roll dice for 3 infantry in PA11, round 2 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 7 infantry in PA11, round 3 : 4/8 hits, 1.67 expected hits
                      Russians roll dice for 3 infantry in PA11, round 3 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in PA11
                  Germans win, taking PA11 from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 infantry
              Battle in PX2
                  Germans attack with 1 artillery, 1 bomber and 4 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 artillery, 1 bomber and 4 infantry in PX2, round 2 : 2/6 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery in PX2, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in PX2
                  Germans win, taking PX2 from Russians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in UK13
                  Germans attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in UK13, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in UK13, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in UK13
                  Germans win, taking UK13 from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from UK13 to PA9
              2 armour and 1 mech_infantry moved from PA9 to PX4
              1 mech_infantry moved from PA8 to PX4
              1 artillery moved from PX6 to PA10
              2 aaGuns moved from PX6 to PA10
              1 bomber moved from R10 to G5
              1 bomber moved from PX2 to G5
              2 carriers moved from 24 Sea Zone to 26 Sea Zone
              4 infantry moved from G7 to R8
              1 fighter and 1 tactical_bomber moved from R3 to R9
              3 armour and 3 mech_infantrys moved from G5 to R9
              2 infantry moved from G4 to G5
              1 artillery and 3 infantry moved from PX4 to PA8
              2 artilleries and 5 infantry moved from G13 to G14
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to G5
      
          Place Units - Germans
              3 armour and 3 mech_infantrys placed in G5
              1 destroyer and 1 submarine placed in 25 Sea Zone
              2 fighters placed in G5
              Germans undo move 2.
              1 destroyer and 1 submarine placed in 24 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 1,6,6,2,6,1
              Germans collect 71 PUs (1 lost to blockades); end with 71 PUs
              Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.50
      Germans regular : 0.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
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