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    Posts made by Belochai

    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from French Indo China to Yunnan
                    Japanese take Yunnan from Chinese
              2 infantry moved from French Indo China to Shan State
              1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
              2 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from Kwangtung to Kwangsi
              2 infantry moved from Kiangsi to Hunan
              3 infantry moved from Anhwe to Kweichow
              1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
              1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
              1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
              1 artillery moved from Kwangtung to Kwangsi
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from French Indo China to Shan State
              1 armour and 1 artillery moved from Sumatra to 41 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 41 Sea Zone to 37 Sea Zone
              1 armour and 1 artillery moved from 37 Sea Zone to Shan State
      
          Combat - Japanese
              Battle in Java
              Battle in Kweichow
                  Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Java from Dutch, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 2.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 transports moved from 37 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
              1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
              1 aaGun moved from Kiangsi to Kwangsi
              1 artillery moved from Kwangtung to Kwangsi
              2 artilleries and 2 infantry moved from Malaya to Shan State
              1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Shan State
      
          Place Units - Japanese
              1 factory_minor placed in Kwangtung
              1 armour and 2 mech_infantrys placed in French Indo China
              3 destroyers and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 61 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -0.17
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Western Ukraine to Bryansk
                    Germans take Bryansk from Russians
              1 armour moved from Bryansk to Rostov
                    Germans take Rostov from Russians
              5 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              1 infantry moved from Baltic States to Belarus
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
              1 fighter and 1 tactical_bomber moved from Poland to Belarus
              1 submarine moved from 125 Sea Zone to 113 Sea Zone
              2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
              2 bombers moved from Poland to Russia
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 2 units heading to Russia
                  Russians launches 1 interceptors out of Russia
                      Attackers Fire,  : 0/2 hits, 0.33 expected hits
                      Defenders Fire,  : 0/1 hits, 0.17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                  Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                  Bombing raid in Russia causes 11 damage total. 
              Battle in 113 Sea Zone
                  Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Russians defend with 1 cruiser
                      Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Russians lost in 113 Sea Zone
                  Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 cruiser
              Battle in Belarus
                  Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 armour, 5 artilleries and 19 infantry moved from Western Ukraine to Bryansk
              6 armour and 14 mech_infantrys moved from Eastern Poland to Bryansk
              2 fighters and 2 tactical_bombers moved from Belarus to Poland
              10 mech_infantrys moved from Germany to Eastern Poland
              2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
              5 infantry moved from Karelia to Novgorod
              1 infantry moved from Vyborg to Novgorod
              2 bombers moved from Russia to Novgorod
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              2 infantry and 1 mech_infantry placed in Novgorod
              2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Defenders Fire,  : -0.17
      Attackers Fire,  : -0.33
      Russians regular : 0.67
      Germans regular : 0.17
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 3
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
      
          Non Combat Move - UK_Pacific
              3 aaGuns, 1 artillery and 12 infantry moved from Shan State to Yunnan
              2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
              3 infantry moved from India to Burma
              1 artillery, 4 infantry and 2 mech_infantrys moved from South Australia to New South Wales
              1 mech_infantry moved from Western Australia to New South Wales
              1 transport moved from 56 Sea Zone to 58 Sea Zone
              1 transport moved from 61 Sea Zone to 63 Sea Zone
              1 cruiser moved from 46 Sea Zone to 49 Sea Zone
              1 destroyer moved from 45 Sea Zone to 46 Sea Zone
      
          Place Units - UK_Pacific
              1 armour, 1 fighter and 1 infantry placed in New South Wales
              1 fighter placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 2
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
              2 infantry moved from Algeria to Tunisia
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
      
          Combat - French
              Battle in Egypt
                  French attack with 1 infantry
                  Italians defend with 1 artillery, 1 harbour and 1 infantry
                      French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Egypt
                  Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                  Casualties for French: 1 infantry
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      French regular : -0.17
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 31 Sea Zone to 25 Sea Zone
              1 cruiser moved from 24 Sea Zone to 25 Sea Zone
              1 carrier moved from 10 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
              1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
              1 fighter moved from Philippines to Guam
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
              1 fighter moved from Western United States to 10 Sea Zone
      
          Place Units - Americans
              1 battleship and 1 carrier placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
              2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 artillery and 6 infantry moved from Bessarabia to Eastern Poland
              2 aaGuns, 1 artillery and 7 infantry moved from Belarus to Eastern Poland
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Ukraine to Bessarabia
              3 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
              1 artillery moved from Ukraine to Western Ukraine
              1 infantry moved from Rostov to Ukraine
              1 artillery and 3 infantry moved from Russia to Bryansk
              5 infantry moved from Novgorod to Belarus
              2 fighters and 2 tactical_bombers moved from Russia to Eastern Poland
      
          Place Units - Russians
              3 infantry placed in Ukraine
              4 infantry and 4 mech_infantrys placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
              EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 18 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Iron Stitch v Belochai - YG Global 1940 TE

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Bulgaria to Yugoslavia
              1 infantry moved from Northern Italy to Southern France
                    Italians take Southern France from French
              1 bomber moved from Southern Italy to Yugoslavia
              1 armour moved from Northern Italy to Normandy Bordeaux
                    Italians take Normandy Bordeaux from French
              1 armour moved from Southern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 armour, 1 bomber and 2 infantry
                  French defend with 2 infantry
                      Italians roll dice for 1 armour, 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits
                      French roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Yugoslavia
                      Italians roll dice for 1 armour, 1 bomber and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Yugoslavia
                  Italians win, taking Yugoslavia from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Italians: 2 infantry
                  Casualties for French: 2 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Yugoslavia to Southern Italy
              3 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1
              Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      French regular : 1.00
      Italians regular : -0.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to Egypt
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery and 1 infantry moved from Libya to Tunisia
      
          Combat - Italians
              Strategic bombing raid in Egypt
                      British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                  Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Egypt causes 3 damage total. 
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  ANZAC defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 artillery and 1 infantry moved from Northern Italy to France
              1 infantry moved from Northern Italy to Southern Italy
              2 armour moved from Greece to Yugoslavia
              1 bomber moved from Egypt to Greece
      
          Place Units - Italians
              2 fighters and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : -0.33
      British AA : -0.17
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Iron Stitch v Belochai - YG Global 1940 TE

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Hunan to Kwangsi
              1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 mech_infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 artilleries and 2 mech_infantrys moved from Anhwe to Chahar
              2 fighters, 10 infantry and 2 tactical_bombers moved from Korea to Manchuria
              2 fighters moved from 35 Sea Zone to Manchuria
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Manchuria
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Manchuria
              1 submarine moved from 6 Sea Zone to 17 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
              1 fighter and 2 tactical_bombers moved from Japan to 17 Sea Zone
      
          Combat - Japanese
              Japanese creates battle in territory 33 Sea Zone
              Battle in Manchuria
                  Japanese attack with 6 fighters, 14 infantry and 4 tactical_bombers
                  Russians defend with 18 infantry
                      Japanese roll dice for 6 fighters, 14 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/24 hits, 8.00 expected hits
                      Chinese roll dice for 18 infantry in Manchuria, round 2 : 5/18 hits, 6.00 expected hits
                      5 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Manchuria
                      Japanese roll dice for 6 fighters, 9 infantry and 4 tactical_bombers in Manchuria, round 3 : 5/19 hits, 7.17 expected hits
                      Chinese roll dice for 11 infantry in Manchuria, round 3 : 2/11 hits, 3.67 expected hits
                      2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
                      Japanese roll dice for 6 fighters, 7 infantry and 4 tactical_bombers in Manchuria, round 4 : 10/17 hits, 6.83 expected hits
                      Chinese roll dice for 6 infantry in Manchuria, round 4 : 4/6 hits, 2.00 expected hits
                      4 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
                  Casualties for Japanese: 11 infantry
                  Casualties for Russians: 18 infantry
              Battle in 17 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 17 Sea Zone
                  Japanese win, taking 17 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 33 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 5 submarines
                  1 submarine owned by the Japanese submerged
              Battle in Chahar
                  Japanese attack with 2 artilleries and 2 mech_infantrys
                  Chinese defend with 4 infantry
                      Japanese roll dice for 2 artilleries and 2 mech_infantrys in Chahar, round 2 : 2/4 hits, 1.33 expected hits
                      Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                      Japanese roll dice for 2 artilleries and 1 mech_infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Chahar
                      Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 6 : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Chahar
                  Chinese winAmericans winAmericans win with 5 submarines remaining with 5 submarines remaining with 2 infantry remaining. Battle score for attacker is -10
                  Casualties for Japanese: 2 artilleries and 2 mech_infantrys
                  Casualties for Chinese: 2 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  UK_Pacific defend with 1 mech_infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the UK_Pacific lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for UK_Pacific: 1 mech_infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
              1 fighter moved from French Indo China to Kwangtung
              2 aaGuns moved from French Indo China to 36 Sea Zone
              2 aaGuns and 2 transports moved from 36 Sea Zone to 6 Sea Zone
              2 aaGuns moved from 6 Sea Zone to Japan
              1 fighter and 2 tactical_bombers moved from 17 Sea Zone to Japan
              2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
              2 fighters and 2 tactical_bombers moved from Manchuria to Korea
              1 cruiser moved from 35 Sea Zone to 6 Sea Zone
              1 carrier moved from 35 Sea Zone to 6 Sea Zone
              2 fighters moved from Korea to 6 Sea Zone
              2 fighters moved from Manchuria to Korea
              1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
              1 mech_infantry moved from French Indo China to Kwangtung
              1 destroyer moved from 6 Sea Zone to 21 Sea Zone
              1 destroyer moved from 6 Sea Zone to 18 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 mech_infantrys placed in Kwangtung
              8 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : -0.33
      Japanese regular : 1.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 infantry moved from Shan State to Malaya
              2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
              2 infantry moved from Borneo to 43 Sea Zone
              2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 armour and 1 artillery moved from Dutch New Guinea to 45 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 45 Sea Zone to 41 Sea Zone
              1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
              2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
              1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
      
          Combat - Japanese
              Battle in Sumatra
              Battle in Celebes
              Battle in Malaya
                  Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                  British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 4/11 hits, 5.00 expected hits
                      UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                  Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
              1 mech_infantry moved from Kwangtung to French Indo China
              2 artilleries moved from Kiangsi to Kwangtung
              1 aaGun and 3 infantry moved from Anhwe to Kiangsi
              1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
              1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
              1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
              1 destroyer moved from 6 Sea Zone to 25 Sea Zone
              2 infantry moved from Chahar to Anhwe
              1 infantry moved from Kweichow to Anhwe
      
          Place Units - Japanese
              1 airfield and 3 infantry placed in French Indo China
              1 infantry placed in Japan
              2 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      UK_Pacific regular : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Iron Stitch v Belochai - YG Global 1940 TE

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 7x factory_major; Remaining resources: 33 PUs; 
              Germans buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              9 armour, 5 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
              10 mech_infantrys moved from Ukraine to Russia
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
              1 mech_infantry moved from France to Holland Belgium
                    Germans take Holland Belgium from British
              2 mech_infantrys moved from France to Western Germany
              2 infantry moved from Germany to Western Germany
      
          Combat - Germans
              Battle in Western Germany
                  Germans attack with 2 infantry and 2 mech_infantrys
                  British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                      Germans roll dice for 2 infantry and 2 mech_infantrys in Western Germany, round 2 : 0/4 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Germany
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Western Germany, round 4 : 2/3 hits, 0.50 expected hits
                      British roll dice for 1 artillery in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Western Germany
                  Germans win, taking Western Germany from British with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 artillery
              Battle in Russia
                  Germans attack with 9 armour, 5 artilleries, 3 fighters, 20 infantry, 19 mech_infantrys and 3 tactical_bombers
                  Russians defend with 2 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 4 fighters and 43 infantry
                      Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                      1 fighter owned by the Germans lost in Russia
                      Germans roll dice for 9 armour, 5 artilleries, 2 fighters, 20 infantry, 19 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 16/58 hits, 16.50 expected hits
                      Russians roll dice for 2 aaGuns, 4 armour, 7 artilleries, 4 fighters and 43 infantry in Russia, round 2 : 20/58 hits, 21.33 expected hits
                      14 infantry owned by the Russians, 20 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 9 armour, 5 artilleries, 2 fighters, 19 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 8/38 hits, 13.17 expected hits
                      Russians roll dice for 4 armour, 7 artilleries, 4 fighters and 29 infantry in Russia, round 3 : 11/44 hits, 16.67 expected hits
                      8 infantry owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 9 armour, 5 artilleries, 2 fighters, 8 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 11/27 hits, 11.33 expected hits
                      Russians roll dice for 4 armour, 7 artilleries, 4 fighters and 21 infantry in Russia, round 4 : 14/36 hits, 14.00 expected hits
                      11 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 8 armour, 2 fighters and 3 tactical_bombers in Russia, round 5 : 7/13 hits, 7.00 expected hits
                      Russians roll dice for 4 armour, 7 artilleries, 4 fighters and 10 infantry in Russia, round 5 : 11/25 hits, 10.33 expected hits
                      7 infantry owned by the Russians, 2 fighters owned by the Germans, 8 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                      Germans roll dice for 2 tactical_bombers in Russia, round 6 : 0/2 hits, 1.00 expected hits
                      Russians roll dice for 4 armour, 7 artilleries, 4 fighters and 3 infantry in Russia, round 6 : 5/18 hits, 8.00 expected hits
                      2 tactical_bombers owned by the Germans lost in Russia
                  Russians win with 4 armour, 7 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is -143
                  Casualties for Germans: 9 armour, 5 artilleries, 3 fighters, 20 infantry, 19 mech_infantrys and 3 tactical_bombers
                  Casualties for Russians: 2 aaGuns and 40 infantry
      
          Non Combat Move - Germans
              3 aaGuns moved from Bryansk to Western Ukraine
              1 infantry moved from Germany to Poland
      
          Place Units - Germans
              7 infantry and 3 mech_infantrys placed in Germany
              Germans undo move 1.
              3 mech_infantrys placed in Romania
              7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -9.33
      Germans regular : -6.67
      Russians AA : 0.00
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 10 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Bessarabia to Ukraine
              1 armour moved from Eastern Poland to Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Ukraine
              1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Belarus
              1 fighter and 1 tactical_bomber moved from Poland to Belarus
              2 bombers and 1 fighter moved from Poland to Baltic States
              1 fighter moved from Poland to Belarus
              1 infantry moved from Western Germany to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
              1 infantry moved from Finland to 127 Sea Zone
              1 destroyer moved from 112 Sea Zone to 125 Sea Zone
              2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              2 infantry moved from 127 Sea Zone to Novgorod
      
          Combat - Germans
              Battle in Novgorod
              Battle in 125 Sea Zone
                  Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                  Russians defend with 1 submarine
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 125 Sea Zone
                  Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Ukraine
                  Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                      Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 armour and 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in Western Ukraine
                  Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Baltic States
                  Germans attack with 2 bombers, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Baltic States, round 2 : 3/4 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
              3 artilleries moved from Holland Belgium to Western Germany
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
              2 armour, 4 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
              3 aaGuns moved from Poland to Eastern Poland
              2 bombers and 1 fighter moved from Baltic States to Poland
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
              2 fighters and 1 tactical_bomber moved from Belarus to Poland
              1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
              6 armour and 14 mech_infantrys moved from Germany to Eastern Poland
              5 infantry moved from Romania to Bessarabia
              1 cruiser moved from 112 Sea Zone to 125 Sea Zone
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Finland: 1 infantry
              EDIT: Adding units owned by Germans to Vyborg: 1 infantry
              EDIT: Removing units owned by Germans from Finland: 5 infantry
              EDIT: Adding units owned by Germans to Karelia: 5 infantry
              EDIT: Changing ownership of Karelia from Russians to Germans
              EDIT: Changing ownership of Vyborg from Russians to Germans
              EDIT: Turning off Edit Mode
              10 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : -1.50
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                    British take Libya from Italians
              1 fighter and 1 tactical_bomber moved from Egypt to Kenya
      
          Combat - British
              Battle in Kenya
                  British attack with 1 fighter and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter and 1 tactical_bomber in Kenya, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Tunisia
                  British attack with 1 armour and 1 mech_infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Tunisia
                      British roll dice for 1 armour in Tunisia, round 5 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tunisia
                  British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              2 artilleries and 1 infantry moved from Tobruk to Alexandria
              1 infantry moved from Egypt to Alexandria
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              10 infantry placed in United Kingdom
              2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      British regular : -1.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Iron Stitch v Belochai - YG Global 1940 TE

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Bulgaria to Northern Italy
              5 infantry moved from Southern Italy to Northern Italy
              1 bomber moved from Southern Italy to Northern Italy
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 1 armour, 1 bomber and 5 infantry
                  British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
                      Italians roll dice for 1 armour, 1 bomber and 5 infantry in Northern Italy, round 2 : 4/7 hits, 2.00 expected hits
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
                      1 artillery owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
                  Italians win, taking Northern Italy from British with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 13
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 armour and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3,5,4
              Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 2.00
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Albania to Greece
              2 armour moved from Yugoslavia to Greece
              1 bomber and 2 fighters moved from Southern Italy to Greece
              1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
              1 artillery and 1 infantry moved from 97 Sea Zone to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 5/9 hits, 3.67 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 bomber and 2 fighters moved from Greece to Southern Italy
              1 infantry moved from Northern Italy to Southern Italy
              1 artillery moved from Southern France to Northern Italy
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
              1 artillery and 1 infantry moved from Tunisia to Libya
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.33
      Neutral_Allies regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 2
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
      
          Non Combat Move - UK_Pacific
              1 infantry moved from Eastern Persia to Persia
                    UK_Pacific take Persia from Neutral_Allies
              2 infantry and 1 transport moved from 57 Sea Zone to 61 Sea Zone
              2 infantry moved from 61 Sea Zone to South Australia
              1 cruiser moved from 42 Sea Zone to 46 Sea Zone
              1 destroyer moved from 57 Sea Zone to 45 Sea Zone
              2 infantry moved from Queensland to South Australia
              2 mech_infantrys moved from New South Wales to South Australia
              1 artillery moved from Queensland to South Australia
              3 fighters moved from Queensland to New South Wales
              2 aaGuns moved from Queensland to New South Wales
              1 mech_infantry moved from India to 39 Sea Zone
              1 mech_infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
              1 mech_infantry moved from 56 Sea Zone to Western Australia
              1 artillery moved from Burma to Shan State
              6 infantry moved from Burma to Shan State
              3 aaGuns moved from Burma to Shan State
              2 fighters and 1 tactical_bomber moved from India to Shan State
      
          Place Units - UK_Pacific
              1 armour, 1 fighter and 1 infantry placed in New South Wales
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              3 infantry moved from Jehol to Chahar
              1 submarine moved from 35 Sea Zone to 45 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
              1 armour and 1 artillery moved from Philippines to 35 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 armour, 1 artillery, 1 infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
              2 infantry moved from Anhwe to Kweichow
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
              2 infantry moved from Kiangsi to 20 Sea Zone
              2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
              2 infantry moved from French Indo China to Shan State
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
      
          Combat - Japanese
              Battle in Borneo
              Battle in 45 Sea Zone
                  Japanese attack with 1 submarine and 2 transports
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Kweichow
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 1.67 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Dutch New Guinea
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/5 hits, 2.33 expected hits
                      ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Dutch New Guinea
                  Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 2 infantry
              Battle in Shan State
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
              2 fighters moved from Kweichow to French Indo China
              2 tactical_bombers moved from Kweichow to French Indo China
              1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
              1 mech_infantry moved from Anhwe to Kwangtung
              1 artillery and 1 infantry moved from Kiangsi to Kwangtung
              1 artillery moved from Hunan to Kiangsi
              1 artillery moved from Anhwe to Kiangsi
              1 aaGun and 3 infantry moved from Jehol to Anhwe
              1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
              1 carrier moved from 35 Sea Zone to 45 Sea Zone
              1 battleship and 2 destroyers moved from 35 Sea Zone to 45 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              4 infantry moved from Korea to 6 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
              2 fighters moved from Kwangsi to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 harbour placed in Hainan
              1 factory_minor placed in French Indo China
              1 destroyer and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 0.67
      UK_Pacific regular : -0.33
      ANZAC regular : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Germans
              2 artilleries moved from France to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
              1 artillery moved from France to Holland Belgium
              1 fighter moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Western Germany to 96 Sea Zone
              2 infantry moved from Romania to Bessarabia
              1 bomber moved from Western Germany to Bessarabia
              1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              2 artilleries and 2 infantry moved from Poland to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 96 Sea Zone
                  Germans attack with 1 bomber and 1 fighter
                  British defend with 1 cruiser
                      Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 cruiser
              Battle in Holland Belgium
                  Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                  French defend with 1 infantry
                      Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                      French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Holland Belgium
                  Germans win, taking Holland Belgium from French with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from 96 Sea Zone to Poland
              1 fighter moved from Eastern Poland to Poland
              1 bomber moved from Bessarabia to Poland
              1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
              1 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
              1 tactical_bomber moved from Eastern Poland to Poland
              3 fighters and 1 tactical_bomber moved from Western Germany to Poland
              1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
              6 armour moved from France to Germany
              4 mech_infantrys moved from France to Germany
              1 artillery and 13 infantry moved from Poland to Eastern Poland
              2 armour moved from Slovakia Hungary to Eastern Poland
              5 infantry moved from Bulgaria to Romania
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 submarine moved from 110 Sea Zone to 112 Sea Zone
      
          Place Units - Germans
              1 airfield placed in Poland
              10 mech_infantrys placed in Germany
              1 destroyer placed in 112 Sea Zone
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
              Germans collect 36 PUs (3 lost to blockades); end with 36 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Russians regular : -0.67
      Germans regular : -1.00
      British regular : 0.50
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 1
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Morocco to Algeria
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 fighters moved from Hawaiian Islands to Midway
              1 fighter moved from Western United States to Midway
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 25 Sea Zone to Midway
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 cruiser moved from 26 Sea Zone to 24 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
              1 bomber moved from Central United States to Midway
              1 fighter moved from Eastern United States to Western United States
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
              1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
              1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 harbour placed in Midway
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Belochai
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