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    Posts made by Belochai

    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry moved from France to Southern France
              1 fighter, 10 mech_infantrys and 1 tactical_bomber moved from Western Germany to Southern France
              4 fighters and 2 tactical_bombers moved from Germany to Southern France
              8 infantry moved from Novgorod to Archangel
              2 mech_infantrys moved from Novgorod to Bryansk
              1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
              8 armour, 1 infantry and 40 mech_infantrys moved from Caucasus to Northwest Persia
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 8 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 8 infantry in Archangel, round 2 : 2/8 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 7 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 8 armour, 1 infantry and 40 mech_infantrys
                  British defend with 1 infantry
                      Germans roll dice for 8 armour, 1 infantry and 40 mech_infantrys in Northwest Persia, round 2 : 13/49 hits, 10.83 expected hits
                      Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                  Germans win, taking Northwest Persia from Russians with 8 armour and 40 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Southern France
                  Germans attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers
                  British defend with 3 artilleries; French defend with 1 fighter; Americans defend with 1 aaGun, 9 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys
                      Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 8/27 hits, 9.67 expected hits
                      Americans roll dice for 1 aaGun, 12 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Southern France, round 2 : 9/25 hits, 9.00 expected hits
                      1 aaGun owned by the Americans, 3 infantry owned by the Germans, 7 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Southern France
                      Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers in Southern France, round 3 : 11/18 hits, 8.17 expected hits
                      Americans roll dice for 12 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Southern France, round 3 : 6/18 hits, 6.67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 3 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Southern France
                  2 bombers owned by the Germans, 5 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                  2 artilleries owned by the Germans retreated to France
                  Americans win with 5 artilleries and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 artillery, 3 infantry and 11 mech_infantrys
                  Casualties for Americans: 1 aaGun, 4 artilleries, 8 infantry and 3 mech_infantrys
                  Casualties for British: 3 artilleries
      
          Non Combat Move - Germans
              1 fighter moved from Southern France to Western Germany
              1 tactical_bomber moved from Southern France to Western Germany
              2 bombers moved from Southern France to Western Germany
              4 fighters moved from Southern France to France
              2 tactical_bombers moved from Southern France to France
              2 mech_infantrys moved from Germany to France
              1 infantry moved from Ukraine to Rostov
              1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
              1 infantry moved from Samara to Volgograd
              3 mech_infantrys moved from Ukraine to Caucasus
              1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
              1 mech_infantry moved from Novgorod to Archangel
      
          Place Units - Germans
              10 mech_infantrys placed in Western Germany
              3 infantry placed in France
              3 infantry placed in Ukraine
              2 mech_infantrys placed in Novgorod
              Germans undo move 1.
              1 bomber and 9 mech_infantrys placed in Western Germany
              1 mech_infantry placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Americans AA : -0.50
      Russians regular : 0.67
      Germans regular : 3.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 6 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Trans-Jordan
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 1 fighter and 1 tactical_bomber
                  Italians defend with 1 armour
                      British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Trans-Jordan
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
              1 carrier and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 destroyer moved from 106 Sea Zone to 107 Sea Zone
              1 submarine moved from 106 Sea Zone to 107 Sea Zone
              1 infantry moved from Scotland to United Kingdom
              1 armour moved from Tunisia to Tobruk
      
          Place Units - British
              2 infantry placed in Union of South Africa
              1 transport placed in 71 Sea Zone
              3 infantry placed in Quebec
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
              1 bomber and 2 fighters moved from Southern Italy to Northern Italy
              1 artillery and 1 infantry moved from Southern Italy to Northern Italy
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                  Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                      Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 4/8 hits, 3.17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Italians: 2 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 armour and 12 infantry moved from Southern Italy to Northern Italy
              2 fighters moved from Northern Italy to Southern Italy
              3 infantry moved from Southern Italy to Northern Italy
              1 bomber moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              3 mech_infantrys placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : 0.83
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 battleship, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
              1 artillery and 1 infantry moved from Yunnan to Szechwan
              1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
              1 infantry moved from Jehol to Anhwe
              1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
              1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
              2 artilleries moved from Yunnan to Hunan
              1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
              1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 16 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Japanese attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/8 hits, 3.33 expected hits
                      Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
              1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
              1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
              4 infantry moved from Shan State to Yunnan
              2 armour moved from French Indo China to Yunnan
              2 infantry moved from Korea to Manchuria
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
      
          Place Units - Japanese
              1 battleship, 1 carrier and 1 submarine placed in 6 Sea Zone
              3 infantry placed in French Indo China
              1 infantry and 2 mech_infantrys placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : -0.33
      Japanese regular : 0.50
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 4
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Politics - UK_Pacific
              Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
              Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
      
          Combat Move - UK_Pacific
      
          Combat - UK_Pacific
      
          Non Combat Move - UK_Pacific
              5 infantry moved from Burma to Yunnan
              1 artillery moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from Burma to India
              1 fighter moved from Burma to Yunnan
              3 aaGuns moved from Burma to Yunnan
              10 infantry moved from Burma to India
              1 transport moved from 58 Sea Zone to 39 Sea Zone
              1 destroyer moved from 46 Sea Zone to 54 Sea Zone
      
          Place Units - UK_Pacific
              1 fighter and 2 infantry placed in New South Wales
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 23 PUs; end with 23 PUs
              Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
              Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Volgograd to Caucasus
              2 mech_infantrys moved from Ukraine to Caucasus
              1 infantry moved from Tambov to Samara
                    Germans take Samara from Russians
              1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
              3 artilleries, 4 infantry and 3 mech_infantrys moved from France to Southern France
              2 fighters, 14 mech_infantrys and 1 tactical_bomber moved from Western Germany to Southern France
              2 bombers moved from Novgorod to Southern France
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Southern France
                  Germans attack with 3 artilleries, 2 bombers, 2 fighters, 4 infantry, 17 mech_infantrys and 1 tactical_bomber
                  British defend with 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
                      Americans roll AA dice in Southern France : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in Southern France
                      Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 17 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 11/28 hits, 7.50 expected hits
                      Americans roll dice for 1 aaGun, 8 artilleries, 1 bomber, 2 fighters, 13 infantry and 2 mech_infantrys in Southern France, round 2 : 11/26 hits, 9.17 expected hits
                      1 aaGun owned by the Americans, 4 infantry owned by the Germans, 1 bomber owned by the British, 3 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Southern France
                      Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 3/17 hits, 5.67 expected hits
                      Americans roll dice for 8 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Southern France, round 3 : 9/16 hits, 6.00 expected hits
                      3 infantry owned by the Americans and 9 mech_infantrys owned by the Germans lost in Southern France
                  1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
                  Americans win with 8 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -33
                  Casualties for Germans: 1 fighter, 4 infantry and 16 mech_infantrys
                  Casualties for Americans: 1 aaGun and 6 infantry
                  Casualties for British: 1 bomber and 6 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
              2 bombers moved from Southern France to France
              1 infantry moved from Bryansk to Tambov
              2 fighters and 2 tactical_bombers moved from Bryansk to Germany
              1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
              1 armour moved from Ukraine to Caucasus
              7 armour and 38 mech_infantrys moved from Bryansk to Caucasus
              3 aaGuns, 5 artilleries and 19 infantry moved from Bryansk to Ukraine
              2 fighters moved from Bryansk to Germany
              5 infantry moved from Belarus to Novgorod
              1 infantry moved from Smolensk to Bryansk
              1 infantry moved from Archangel to Smolensk
              1 submarine moved from 113 Sea Zone to 112 Sea Zone
      
          Place Units - Germans
              10 mech_infantrys placed in Western Germany
              3 infantry placed in France
              3 infantry placed in Novgorod
              3 mech_infantrys placed in Ukraine
              2 mech_infantrys placed in Volgograd
              Germans undo move 5.
              2 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 58 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 4.83
      Americans AA : 0.50
      Russians regular : -0.33
      Germans regular : 0.17
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Northern Italy to Southern Italy
              1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 3
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 destroyer moved from 81 Sea Zone to 72 Sea Zone
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 submarine moved from 21 Sea Zone to 43 Sea Zone
                    Americans take 35 Sea Zone from Japanese
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 destroyer moved from 21 Sea Zone to 23 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 25 Sea Zone to Midway
              1 bomber moved from Midway to Western United States
              1 armour and 3 mech_infantrys moved from Eastern United States to Western United States
              3 infantry moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 37 Sea Zone to 45 Sea Zone
              1 artillery moved from Shan State to 37 Sea Zone
              1 infantry moved from Shan State to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 infantry moved from New Guinea to Dutch New Guinea
              1 artillery and 1 infantry moved from Shan State to Burma
              2 fighters and 2 tactical_bombers moved from French Indo China to Burma
      
          Combat - Japanese
              Battle in 45 Sea Zone
                  Japanese attack with 1 fighter and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Dutch New Guinea
                  Japanese attack with 1 artillery and 2 infantry
                  ANZAC defend with 1 artillery
                      Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 0.83 expected hits
                      ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 3 : 1/3 hits, 0.83 expected hits
                      ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                  Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery
              Battle in Burma
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 1 artillery
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3.00 expected hits
                      UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery
      
          Non Combat Move - Japanese
              3 mech_infantrys moved from Kwangtung to Yunnan
              2 fighters and 2 tactical_bombers moved from Burma to Yunnan
              3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from Chahar to Jehol
              5 mech_infantrys moved from French Indo China to Yunnan
              1 tactical_bomber moved from French Indo China to Yunnan
              4 infantry moved from French Indo China to Shan State
              1 transport moved from 37 Sea Zone to 42 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
              2 destroyers moved from 37 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
              1 fighter moved from 45 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              3 armour placed in French Indo China
              1 infantry and 2 mech_infantrys placed in Kwangtung
              Japanese undo move 2.
              2 mech_infantrys placed in Kwangtung
              1 destroyer placed in 20 Sea Zone
              Japanese undo move 3.
              1 submarine placed in 20 Sea Zone
              3 destroyers and 1 submarine placed in 6 Sea Zone
              1 infantry placed in Japan
              Japanese undo move 5.
              Japanese undo move 1.
              2 armour and 1 infantry placed in French Indo China
              Japanese undo move 2.
              1 armour placed in Kwangtung
              1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      UK_Pacific regular : 0.67
      ANZAC regular : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Rostov to Volgograd
                    Germans take Volgograd from Russians
              1 infantry moved from Rostov to Caucasus
                    Germans take Caucasus from Russians
              1 infantry moved from Rostov to Tambov
              1 infantry moved from Smolensk to Vologda
                    Germans take Vologda from Russians
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
              1 tactical_bomber moved from Bryansk to Tambov
              2 bombers moved from Poland to Bryansk
              2 bombers and 3 fighters moved from Bryansk to Russia
              1 infantry moved from Bryansk to Tambov
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 5 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                  Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                  Bombing raid in Russia causes 12 damage total. 
              Battle in Tambov
                  Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 5/7 hits, 3.17 expected hits
                      Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              3 fighters moved from Russia to Bryansk
              2 fighters and 3 tactical_bombers moved from Tambov to Bryansk
              3 mech_infantrys moved from Ukraine to Bryansk
              1 infantry moved from Belarus to Smolensk
              4 infantry moved from Belarus to Bryansk
              5 infantry moved from Novgorod to Belarus
              10 mech_infantrys moved from Eastern Poland to Bryansk
              3 aaGuns moved from Belarus to Bryansk
              2 infantry moved from Western Germany to France
              1 submarine moved from 112 Sea Zone to 113 Sea Zone
              2 bombers moved from Russia to Novgorod
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              1 armour and 2 mech_infantrys placed in Ukraine
              9 mech_infantrys placed in Western Germany
              Germans undo move 3.
              3 mech_infantrys placed in France
              6 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 58 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : 1.83
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
              3 infantry moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Belarus
              4 infantry moved from Russia to Bryansk
              4 infantry moved from Ukraine to Western Ukraine
              2 artilleries and 19 infantry moved from Eastern Poland to Belarus
              4 mech_infantrys moved from Russia to Bryansk
              2 aaGuns, 2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Bessarabia to Eastern Poland
      
          Place Units - Russians
              3 mech_infantrys placed in Ukraine
              3 infantry and 4 mech_infantrys placed in Russia
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Belarus: 3 armour, 2 artilleries, 2 fighters and 2 mech_infantrys
              EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
              EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
              EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns, 2 artilleries and 1 infantry
              EDIT: Removing units owned by Russians from Eastern Poland: 2 aaGuns, 2 artilleries and 1 infantry
              EDIT: Adding units owned by Russians to Belarus: 3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
              EDIT: Removing units owned by Russians from Eastern Poland: 3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
              EDIT: Removing units owned by Russians from Eastern Poland: 2 aaGuns
              EDIT: Adding units owned by Russians to Belarus: 2 aaGuns
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Belarus: 3 armour, 2 artilleries, 2 fighters and 2 mech_infantrys
              EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
              EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Southern France to Southern Italy
              2 infantry moved from Northern Italy to Southern Italy
      
          Non Combat Move - Italians
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Iron Stitch v Belochai - YG Global 1940 TE

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              7 mech_infantrys moved from Kwangtung to Kwangsi
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 infantry moved from 36 Sea Zone to Kwangsi
              2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
              2 infantry moved from Japan to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kiangsi
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              1 fighter moved from Kwangtung to Kiangsi
              1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              1 submarine moved from 17 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                  Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 25 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 cruiser in 25 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in Kiangsi
                  Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  UK_Pacific defend with 1 armour
                      Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the UK_Pacific lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for UK_Pacific: 1 armour
              Battle in Kwangsi
                  Japanese attack with 2 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers
                  UK_Pacific defend with 3 armour, 1 artillery and 4 mech_infantrys
                      Japanese roll dice for 2 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/13 hits, 3.83 expected hits
                      Chinese roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Kwangsi, round 2 : 2/8 hits, 3.17 expected hits
                      2 infantry owned by the Japanese and 4 mech_infantrys owned by the UK_Pacific lost in Kwangsi
                      Japanese roll dice for 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 6/11 hits, 3.50 expected hits
                      Chinese roll dice for 3 armour and 1 artillery in Kwangsi, round 3 : 1/4 hits, 1.83 expected hits
                      1 mech_infantry owned by the Japanese, 3 armour owned by the UK_Pacific and 1 artillery owned by the UK_Pacific lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 28
                  Casualties for Japanese: 2 infantry and 1 mech_infantry
                  Casualties for UK_Pacific: 3 armour, 1 artillery and 4 mech_infantrys
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
              2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
              1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
              2 tactical_bombers moved from Korea to 6 Sea Zone
              2 fighters moved from Korea to Kwangtung
              1 aaGun moved from Korea to Manchuria
              1 submarine moved from 22 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              1 fighter and 1 tactical_bomber placed in Japan
              1 destroyer and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
              Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.50
      Americans regular : -0.17
      Japanese regular : 1.50
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Tanganyika Territory to Kenya
                    British take Kenya from Italians
              1 infantry moved from United Kingdom to Scotland
                    British take Scotland from Germans
      
          Combat - British
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              1 destroyer and 1 submarine placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,2,2,5
              British collect 26 PUs (1 lost to blockades); end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 infantry moved from Hunan to Kweichow
              2 infantry moved from Shan State to Burma
              3 artilleries and 1 infantry moved from Kwangsi to Yunnan
              2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
              1 fighter and 1 tactical_bomber moved from French Indo China to Burma
              1 submarine moved from 37 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
              1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
              1 armour moved from French Indo China to Yunnan
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                  Chinese defend with 3 artilleries
                      Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Kweichow, round 2 : 2/9 hits, 4.00 expected hits
                      Chinese roll dice for 3 artilleries in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kweichow
                      Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 3 : 4/7 hits, 3.67 expected hits
                      Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 3 artilleries
              Battle in Yunnan
                  Japanese attack with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Burma
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
              2 infantry moved from Shan State to French Indo China
              1 infantry moved from Shan State to Yunnan
              1 armour and 1 mech_infantry moved from Shan State to Yunnan
              1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
              1 fighter and 1 tactical_bomber moved from Burma to French Indo China
              3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
              1 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Korea to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              2 artilleries moved from Shan State to Yunnan
              1 aaGun moved from Kwangsi to Yunnan
      
          Place Units - Japanese
              3 mech_infantrys placed in Kwangtung
              3 mech_infantrys placed in French Indo China
              3 destroyers and 3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : 1.33
      ANZAC regular : 0.67
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Bryansk to Smolensk
              2 infantry moved from Bryansk to Tambov
              3 infantry moved from Ukraine to Rostov
              1 bomber moved from Novgorod to Tambov
              1 bomber moved from Novgorod to Rostov
              1 fighter and 1 tactical_bomber moved from Poland to Smolensk
              1 infantry moved from Novgorod to Belarus
                    Germans take Belarus from Russians
              1 fighter and 1 tactical_bomber moved from Poland to Tambov
              1 fighter and 1 tactical_bomber moved from Poland to Rostov
      
          Combat - Germans
              Battle in Tambov
                  Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Smolensk
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 infantry moved from Ukraine to Bryansk
              10 mech_infantrys moved from Eastern Poland to Bryansk
              2 fighters moved from Poland to Bryansk
              1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
              1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
              1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
              1 mech_infantry moved from Novgorod to Bryansk
              3 aaGuns moved from Eastern Poland to Belarus
              3 infantry moved from Novgorod to Belarus
              10 mech_infantrys moved from Germany to Eastern Poland
              3 artilleries and 2 infantry moved from Western Germany to France
              1 infantry moved from Novgorod to Belarus
              1 submarine moved from 113 Sea Zone to 112 Sea Zone
              2 bombers moved from Bryansk to Poland
      
          Place Units - Germans
              10 mech_infantrys placed in Western Germany
              Germans undo move 1.
              2 infantry and 8 mech_infantrys placed in Western Germany
              3 mech_infantrys placed in Ukraine
              3 infantry placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 52 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.33
      Germans regular : -1.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from France to Southern France
              2 armour moved from Yugoslavia to Southern France
              2 fighters moved from Southern Italy to Southern France
              1 bomber moved from Greece to Southern France
              1 artillery and 1 infantry moved from Tunisia to Algeria
      
          Combat - Italians
              Battle in Algeria
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                  Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Southern France
                  Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  British defend with 1 armour, 1 fighter and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 4/7 hits, 3.33 expected hits
                      Americans roll dice for 2 armour, 1 fighter and 2 infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits
                      1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Southern France
                      Italians roll dice for 1 armour, 1 bomber and 2 fighters in Southern France, round 3 : 3/4 hits, 2.17 expected hits
                      Americans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Italians and 1 fighter owned by the British lost in Southern France
                  Italians win, taking Southern France from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantry
                  Casualties for Americans: 1 armour and 1 infantry
                  Casualties for British: 1 armour, 1 fighter and 1 infantry
      
          Non Combat Move - Italians
              1 bomber and 1 fighter moved from Southern France to Southern Italy
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
              1 artillery and 2 infantry moved from Greece to Bulgaria
      
          Place Units - Italians
              1 fighter and 2 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,3,6,6
              Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      French regular : 0.67
      Italians regular : 1.83
      

      Savegame

      posted in Play Boardgames
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      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      @belochai triplea_37152_3ukEdit.tsvg

      posted in Play Boardgames
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      Belochai
    • RE: Iron Stitch v Belochai - YG Global 1940 TE

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Germany to Poland
                    Germans take Poland from Americans
              5 infantry moved from Germany to Slovakia Hungary
              8 infantry moved from Germany to Western Germany
      
          Combat - Germans
              Battle in Western Germany
                  Germans attack with 8 infantry
                  French defend with 1 fighter; Americans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 8 infantry in Western Germany, round 2 : 1/8 hits, 1.33 expected hits
                      Americans roll dice for 2 armour, 1 fighter and 1 infantry in Western Germany, round 2 : 2/4 hits, 2.00 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                      Germans roll dice for 6 infantry in Western Germany, round 3 : 0/6 hits, 1.00 expected hits
                      Americans roll dice for 2 armour and 1 fighter in Western Germany, round 3 : 2/3 hits, 1.67 expected hits
                      2 infantry owned by the Germans lost in Western Germany
                      Germans roll dice for 4 infantry in Western Germany, round 4 : 1/4 hits, 0.67 expected hits
                      Americans roll dice for 2 armour and 1 fighter in Western Germany, round 4 : 1/3 hits, 1.67 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Germany
                      Germans roll dice for 3 infantry in Western Germany, round 5 : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 1 armour and 1 fighter in Western Germany, round 5 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 3 infantry in Western Germany, round 6 : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 1 armour and 1 fighter in Western Germany, round 6 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Germans lost in Western Germany
                      Germans roll dice for 2 infantry in Western Germany, round 7 : 1/2 hits, 0.33 expected hits
                      Americans roll dice for 1 armour and 1 fighter in Western Germany, round 7 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Germany
                      Germans roll dice for 1 infantry in Western Germany, round 8 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 fighter in Western Germany, round 8 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Western Germany
                  Americans win with 1 fighter remaining. Battle score for attacker is -9
                  Casualties for Germans: 8 infantry
                  Casualties for Americans: 2 armour and 1 infantry
              Battle in Slovakia Hungary
                  Germans attack with 5 infantry
                  Americans defend with 1 armour
                      Germans roll dice for 5 infantry in Slovakia Hungary, round 2 : 0/5 hits, 0.83 expected hits
                      Americans roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans lost in Slovakia Hungary
                      Germans roll dice for 4 infantry in Slovakia Hungary, round 3 : 1/4 hits, 0.67 expected hits
                      Americans roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Americans lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Americans with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Germans
              1 mech_infantry moved from Holland Belgium to France
      
          Place Units - Germans
              6 artilleries and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Germans regular : -2.00
      

      Savegame

      posted in Play Boardgames
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      Belochai
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