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    Posts made by Belochai

    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
              1 artillery and 3 infantry moved from Hunan to Yunnan
              1 fighter moved from Kwangsi to Kiangsi
              5 artilleries and 16 infantry moved from Kwangtung to Kiangsi
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              3 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Kenya to Tanganyika Territory
              2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
              1 bomber moved from United Kingdom to 127 Sea Zone
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 mech_infantry moved from Rhodesia to Tanganyika Territory
              2 armour moved from Rhodesia to Tanganyika Territory
      
          Combat - British
              Battle in 127 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 5 transports
                      5 transports owned by the Germans lost in 127 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 35
                  Casualties for Germans: 5 transports
      
          Non Combat Move - British
              1 bomber moved from 127 Sea Zone to Belarus
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              3 mech_infantrys placed in Union of South Africa
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
                  Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
              British collect 21 PUs (3 lost to blockades); end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 6
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
              1 infantry moved from Iraq to Trans-Jordan
                    British take Trans-Jordan from Italians
              1 submarine moved from 41 Sea Zone to 37 Sea Zone
              1 infantry moved from Kwangsi to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 infantry moved from French Indo China to Siam
              1 fighter moved from Kwangsi to Siam
      
          Combat - UK_Pacific
              Battle in 37 Sea Zone
                  UK_Pacific attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  UK_Pacific win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Siam
                  UK_Pacific attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      UK_Pacific roll dice for 1 fighter and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Siam
                  UK_Pacific win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - UK_Pacific
              3 infantry moved from India to Burma
              1 artillery and 3 infantry moved from Kwangsi to Kwangtung
              3 aaGuns moved from Kwangsi to Kwangtung
              2 fighters and 1 tactical_bomber moved from India to Iraq
              6 mech_infantrys moved from India to Eastern Persia
              2 infantry moved from India to West India
              1 fighter moved from Siam to Burma
      
          Place Units - UK_Pacific
              1 factory_minor placed in Persia
              3 infantry and 2 mech_infantrys placed in India
              UK_Pacific undo move 2.
              2 infantry and 2 mech_infantrys placed in India
              1 infantry placed in New South Wales
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 25 PUs; end with 25 PUs
              Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      UK_Pacific regular : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 5 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              2 infantry moved from Jehol to Anhwe
              2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
              1 infantry moved from Kwangsi to Hunan
              1 mech_infantry moved from Kwangtung to Hunan
              2 mech_infantrys moved from Kwangtung to Kiangsi
              1 mech_infantry moved from Yunnan to Kweichow
              1 mech_infantry moved from Yunnan to Szechwan
              1 mech_infantry moved from Burma to Kweichow
              1 mech_infantry moved from Burma to Szechwan
              1 fighter and 1 tactical_bomber moved from Burma to Kweichow
              1 fighter and 1 tactical_bomber moved from Burma to Szechwan
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
              3 infantry moved from French Indo China to 36 Sea Zone
              3 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone
              3 infantry moved from 20 Sea Zone to Kiangsi
              1 battleship moved from 36 Sea Zone to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
              2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
              1 artillery and 1 infantry moved from Burma to India
              1 armour moved from Burma to India
              1 infantry moved from Burma to India
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 16 Sea Zone
                  Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Szechwan
                  Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/6 hits, 2.67 expected hits
                      Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                  2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                  Chinese win with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in India
                  Japanese attack with 1 armour, 1 artillery and 2 infantry
                  British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Szechwan to Burma
              1 fighter and 1 tactical_bomber moved from Kweichow to Burma
              1 fighter and 1 tactical_bomber moved from Hunan to Burma
              1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
              1 carrier and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
              2 transports moved from 19 Sea Zone to 6 Sea Zone
              2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
              3 fighters moved from 16 Sea Zone to Japan
              2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              5 destroyers and 1 submarine placed in 6 Sea Zone
              3 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Kwangtung
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 65 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -0.33
      Japanese regular : -1.00
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 13 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Eastern Poland to Western Ukraine
              2 mech_infantrys moved from Eastern Poland to Ukraine
              1 infantry moved from Belarus to Bryansk
                    Germans take Bryansk from Russians
              2 infantry moved from Rostov to Tambov
              2 bombers moved from Novgorod to Tambov
              1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
              2 infantry moved from Rostov to Volgograd
              1 bomber moved from Poland to Volgograd
              1 infantry moved from Rostov to Volgograd
              2 infantry moved from Novgorod to Archangel
              1 fighter and 1 tactical_bomber moved from Poland to Archangel
              1 infantry moved from Rostov to Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Ukraine
              1 tactical_bomber moved from Poland to Ukraine
              2 artilleries and 2 infantry moved from Rostov to Caucasus
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 2 artilleries and 1 factory_minor
                      Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                      Russians roll dice for 2 artilleries in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry and 1 mech_infantry
                  Casualties for Russians: 2 artilleries
              Battle in Western Ukraine
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Germans attack with 1 bomber and 3 infantry
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Archangel
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Germans attack with 2 artilleries and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Volgograd to Rostov
              2 bombers moved from Tambov to Romania
              1 fighter and 2 tactical_bombers moved from Ukraine to Romania
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
              3 fighters moved from Poland to Western Germany
              1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
              9 mech_infantrys moved from Poland to Romania
              2 mech_infantrys moved from Germany to Romania
              2 mech_infantrys moved from Southern France to France
              2 artilleries and 2 infantry moved from Normandy Bordeaux to France
              10 mech_infantrys moved from Western Germany to Southern Italy
              1 infantry moved from Holland Belgium to France
              3 mech_infantrys moved from Novgorod to Eastern Poland
              13 infantry moved from Rostov to Caucasus
              3 aaGuns and 3 artilleries moved from Rostov to Caucasus
              30 mech_infantrys moved from Rostov to Caucasus
              8 armour moved from Rostov to Caucasus
      
          Place Units - Germans
              10 mech_infantrys placed in Western Germany
              3 infantry placed in France
              3 infantry placed in Normandy Bordeaux
              3 infantry placed in Novgorod
              4 infantry placed in Germany
              Germans undo move 5.
              Germans undo move 1.
              10 mech_infantrys placed in Western Germany
              4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 58 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.33
      Germans regular : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              4 infantry moved from Southern France to Northern Italy
      
          Place Units - Italians
              1 artillery and 1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 5
      
          Combat Move - French
              1 fighter moved from United Kingdom to 125 Sea Zone
      
          Combat - French
              Battle in 125 Sea Zone
                  French attack with 1 fighter
                  Germans defend with 1 destroyer
                      French roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 125 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - French
              1 fighter moved from 125 Sea Zone to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French regular : 0.50
      Germans regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Eastern United States to Western United States
              2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 89 Sea Zone to 11 Sea Zone
              2 destroyers moved from 101 Sea Zone to 11 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
              Americans collect 48 PUs (2 lost to blockades); end with 48 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Eastern Poland to Poland
              1 infantry moved from Bessarabia to Romania
              1 infantry moved from Eastern Poland to Romania
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Romania
                  Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Poland
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
              3 artilleries moved from Ukraine to Bessarabia
              4 infantry moved from Belarus to Eastern Poland
              1 artillery and 1 infantry moved from Novgorod to Belarus
              1 armour moved from Novgorod to Eastern Poland
              4 mech_infantrys moved from Western Ukraine to Eastern Poland
              3 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              3 artilleries moved from Russia to Bryansk
              2 aaGuns and 18 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              3 infantry placed in Ukraine
              7 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 41 PUs; end with 41 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -1.00
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 artilleries, 1 fighter and 21 infantry moved from Kwangsi to Kwangtung
              1 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kwangtung
                  Chinese attack with 5 artilleries, 1 fighter and 21 infantry
                  Japanese defend with 3 artilleries, 1 harbour and 8 infantry
                      Chinese roll dice for 5 artilleries, 1 fighter and 21 infantry in Kwangtung, round 2 : 10/27 hits, 6.50 expected hits
                      Japanese roll dice for 3 artilleries and 8 infantry in Kwangtung, round 2 : 4/11 hits, 3.67 expected hits
                      8 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangtung
                      Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Kwangtung, round 3 : 3/23 hits, 5.83 expected hits
                      Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                  Chinese win, taking Kwangtung from Japanese with 5 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 21
                  Casualties for Chinese: 5 infantry
                  Casualties for Japanese: 3 artilleries and 8 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangtung to Kwangsi
      
          Place Units - Chinese
              1 artillery and 3 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.50
      Japanese regular : 0.67
      

      Savegame

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      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 infantry moved from Burma to India
              1 fighter and 1 tactical_bomber moved from French Indo China to India
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              4 infantry moved from 19 Sea Zone to Jehol
              1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
              3 mech_infantrys moved from French Indo China to Yunnan
              3 mech_infantrys moved from Kwangtung to Anhwe
              1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
              1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
              4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
              1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
      
          Combat - Japanese
              Battle in 16 Sea Zone
                  Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Jehol
                  Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers
                  Chinese defend with 4 infantry
                      Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Jehol, round 2 : 6/10 hits, 4.00 expected hits
                      Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 1 artillery and 2 infantry
                      Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 1/7 hits, 2.83 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 artillery and 2 infantry
                  Casualties for Japanese: 2 mech_infantrys
              Battle in India
                  Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 2.83 expected hits
                      UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
              1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 38 Sea Zone to 36 Sea Zone
              2 fighters and 2 tactical_bombers moved from India to Burma
              2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
              4 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
              2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
      
          Place Units - Japanese
              1 battleship, 1 destroyer and 2 submarines placed in 6 Sea Zone
              3 infantry placed in French Indo China
              3 mech_infantrys placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Americans regular : -0.33
      Japanese regular : -1.17
      UK_Pacific regular : 0.33
      

      Savegame

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      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 mech_infantrys moved from Caucasus to Volgograd
              1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
              1 mech_infantry moved from Northwest Persia to Volgograd
              2 artilleries and 2 infantry moved from Ukraine to Rostov
              2 mech_infantrys moved from Northwest Persia to Rostov
              8 armour moved from Northwest Persia to Rostov
              2 infantry moved from Archangel to Smolensk
              2 bombers moved from Western Germany to Smolensk
              1 bomber moved from Western Germany to Belarus
              3 infantry moved from Archangel to Belarus
              1 infantry moved from France to Holland Belgium
                    Germans take Holland Belgium from British
              2 artilleries and 2 infantry moved from France to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
              1 submarine moved from 112 Sea Zone to 109 Sea Zone
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 mech_infantry; French defend with 1 factory_minor and 1 harbour
                      Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
                      French roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Volgograd
                  Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Rostov
                  Germans attack with 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                  Russians defend with 2 infantry
                      Germans roll dice for 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 6/14 hits, 5.67 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Smolensk
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 1 bomber and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 0/4 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Smolensk to Novgorod
              1 bomber moved from Belarus to Poland
              1 fighter and 1 tactical_bomber moved from Western Germany to Poland
              3 fighters and 1 tactical_bomber moved from France to Poland
              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Poland
              9 mech_infantrys moved from Western Germany to Poland
              3 mech_infantrys moved from Novgorod to Eastern Poland
              2 infantry moved from Archangel to Novgorod
              1 mech_infantry moved from Archangel to Eastern Poland
              3 aaGuns, 3 artilleries and 19 infantry moved from Ukraine to Rostov
              1 fighter and 1 tactical_bomber moved from Volgograd to Romania
              2 mech_infantrys moved from France to Southern France
              36 mech_infantrys moved from Northwest Persia to Rostov
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              3 infantry placed in Ukraine
              2 infantry and 1 mech_infantry placed in France
              10 mech_infantrys placed in Western Germany
              Germans undo move 3.
              2 infantry placed in France
              2 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Russians regular : -1.33
      Germans regular : 0.17
      

      Savegame

      posted in Play Boardgames
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      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 82 Sea Zone
              2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
              3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
      
          Combat - British
              Battle in 82 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 submarine and 4 transports
                  1 submarine owned by the Germans submerged
                      4 transports owned by the Germans lost in 82 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 28
                  Casualties for Germans: 4 transports
              Battle in French Equatorial Africa
                  British attack with 5 mech_infantrys
                  Germans defend with 1 armour, 1 artillery and 2 infantry
                      British roll dice for 5 mech_infantrys in French Equatorial Africa, round 2 : 0/5 hits, 0.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.50 expected hits
                      2 mech_infantrys owned by the British lost in French Equatorial Africa
                  3 mech_infantrys owned by the British retreated to Belgian Congo
                  Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                  Casualties for British: 2 mech_infantrys
      
          Non Combat Move - British
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Italian Somaliland to Kenya
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Iraq
              1 bomber moved from 82 Sea Zone to Gold Coast
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Union of South Africa
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
              British collect 24 PUs (1 lost to blockades); end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.50
      British regular : -0.83
      

      Savegame

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      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - Italians
              2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
              5 infantry moved from Northern Italy to Southern France
              1 armour and 8 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Northern Italy to Southern Italy
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 5 infantry
                  French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                      Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
                      Americans roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the French and 1 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 fighter
              Battle in Southern Italy
                  Italians attack with 1 armour, 2 artilleries and 11 infantry
                  Americans defend with 1 airfield, 7 artilleries, 1 factory_minor and 1 harbour
                      Italians roll dice for 1 armour, 2 artilleries and 11 infantry in Southern Italy, round 2 : 3/14 hits, 3.33 expected hits
                      Americans roll dice for 7 artilleries in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits
                      3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                      Italians roll dice for 1 armour, 2 artilleries and 9 infantry in Southern Italy, round 3 : 6/12 hits, 3.00 expected hits
                      Americans roll dice for 4 artilleries in Southern Italy, round 3 : 3/4 hits, 1.33 expected hits
                      4 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                  Italians win, taking Southern Italy from Americans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 13
                  Casualties for Italians: 5 infantry
                  Casualties for Americans: 7 artilleries
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Italians regular : 2.83
      

      Savegame

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      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 5
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
              3 infantry moved from Persia to Iraq
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              1 submarine moved from 39 Sea Zone to 41 Sea Zone
              1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
      
          Combat - UK_Pacific
              Battle in 41 Sea Zone
                  UK_Pacific attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  UK_Pacific win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Iraq
                  UK_Pacific attack with 1 artillery and 4 infantry
                  Neutral_Axis defend with 3 infantry
                      UK_Pacific roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                      UK_Pacific roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the UK_Pacific and 3 infantry owned by the Neutral_Axis lost in Iraq
                  UK_Pacific win, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for UK_Pacific: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - UK_Pacific
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 39 Sea Zone to 80 Sea Zone
              3 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
      
          Place Units - UK_Pacific
              4 infantry and 6 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      UK_Pacific regular : 0.67
      Neutral_Axis regular : 0.00
      

      Savegame

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      Belochai
    • RE: Global Fun 5

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 3 destroyers, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
              1 fighter moved from Japan to 16 Sea Zone
              2 infantry moved from Manchuria to Jehol
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
              2 artilleries moved from Hunan to Anhwe
              2 mech_infantrys moved from Kwangtung to Anhwe
              1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
              1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
              1 fighter and 1 tactical_bomber moved from Yunnan to Burma
              1 artillery and 2 infantry moved from Yunnan to Burma
      
          Combat - Japanese
              Battle in 16 Sea Zone
                  Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Jehol
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Burma
                  Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Anhwe
                  Japanese attack with 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 2 artilleries and 1 infantry
                      Japanese roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.67 expected hits
                      Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
                      1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 2/6 hits, 3.00 expected hits
                      Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery and 2 mech_infantrys
                  Casualties for Chinese: 2 artilleries and 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Burma to Yunnan
              1 aaGun, 4 armour, 1 artillery and 9 mech_infantrys moved from Yunnan to Burma
              2 infantry moved from Yunnan to Burma
              6 infantry moved from French Indo China to 36 Sea Zone
              2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
              2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
              1 infantry moved from Kwangtung to Kwangsi
              1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
              6 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
              6 infantry moved from 38 Sea Zone to Burma
              1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
              2 infantry moved from Korea to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
      
          Place Units - Japanese
              3 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Kwangtung
              2 infantry placed in Japan
              3 destroyers and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Americans regular : -0.33
      Japanese regular : -5.17
      UK_Pacific regular : -0.33
      

      Savegame

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      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 4
      
          Combat Move - French
              1 destroyer moved from 101 Sea Zone to 102 Sea Zone
              1 cruiser moved from 101 Sea Zone to 89 Sea Zone
              1 destroyer moved from 72 Sea Zone to 80 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers and 19 infantry; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              3 infantry moved from Central United States to Eastern United States
              1 armour and 3 mech_infantrys moved from Western United States to Eastern United States
              2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
              1 bomber moved from Western United States to Eastern United States
              2 aaGuns moved from Western United States to Central United States
      
          Place Units - Americans
              10 infantry placed in Western United States
              1 artillery and 9 infantry placed in Eastern United States
              2 destroyers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,4,3,3,1,6,3,3,6,6,4,1,1,3
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Belarus to Eastern Poland
              4 mech_infantrys moved from Bryansk to Eastern Poland
              3 mech_infantrys moved from Ukraine to Eastern Poland
              4 mech_infantrys moved from Russia to Western Ukraine
              4 infantry moved from Bryansk to Belarus
              3 infantry moved from Russia to Bryansk
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              5 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Western Ukraine to Bessarabia
              2 aaGuns and 2 artilleries moved from Western Ukraine to Eastern Poland
      
          Place Units - Russians
              1 armour, 1 artillery and 1 infantry placed in Novgorod
              3 artilleries placed in Ukraine
              3 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Belochai
    • RE: Bretters Axis VS Belochai Allies YG TE

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kwangsi to Kiangsi
              1 infantry moved from Hunan to Kiangsi
              1 fighter moved from Yunnan to Kiangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                      Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.50 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kiangsi to Kwangsi
              3 artilleries and 19 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : 0.50
      

      Savegame

      posted in Play Boardgames
      B
      Belochai
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