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    Topics created by Batz32

    • B

      Lost rulebook question

      Axis & Allies Spring 1942 Edition
      • • • Batz32
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      KrieghundK

      There are no national advantage optional rules in the 1942 Edition.

    • B

      Optional Rules

      Axis & Allies Spring 1942 Edition
      • • • Batz32
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      HobbesH

      Fighter escorts yes, Dardanelles no. Fighter escorts makes bombing campaigns more challenging than simply building fleets of bombers and sending them.

      Regarding the Dardanelles rule it limits the options for nearly all powers in the Med:

      Germany’s Med fleet is reduced to striking Africa. It can’t help pressuring the Russians on Caucasus or dealing with any incursions on Ukraine. Russia R1 tactic of building a submarine to sink the German fleet is removed (the only time on the entire series of games where the Russians can build ships!) The US cannot set a transport chain to reinforce Caucasus (rather a waste of resources but I’ve seen enough people trying it). Japan can’t threaten Caucasus with amphibious landings (which usually makes pressure on the Allies to close the Suez)

      Since the game is considered already balanced by most players I disagree that having the rule goes towards balancing it, since I can’t see 1 side getting a big advantage by having it closed.

      The main argument thus to use the rule is the historical situation but the game does not intend to fully reproduce History, I so guess it is mostly a matter of taste regarding playability/historical accuracy.

    • B

      What is a bid?

      Axis & Allies Spring 1942 Edition
      • • • Batz32
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      HobbesH

      There are several ways to bid. One is for players to write down secretely their bid and announce it at the same time. Another is for a player to start by announcing something like ‘9 for Axis’ and then followed by counterbids from the other players.

      Usually bidding is used on the Classic, Revised, AA50 and other games but not in Spring 1942 since most players consider the game balanced and without need for a bid.

    • B

      Opening J1 and puchases

      Axis & Allies Spring 1942 Edition
      • • • Batz32
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      A

      @dustwhit:

      @Advosan:

      Att.
      -CHN with KWN and MAN inf, ftr + JAP bmb
      -SZ52 with BB CC SS AC 2 ftr
      -Clear all UK surface vessels with the remaining BB AC and 2 ftr
      -Unload to MAN inf and arm and land ftr+bmb to MAN, place 2TT and DD in SZ61, 2art in JAP obviously.

      As R, I would be incredibly tempted to take my 6 inf in Bury and attack Man at roughly a 50/50 chance of winning, and if not, likely to destroy a fgt or bmb. I consider Bury a loss by J2 anyway, so I’d go on the offense and if I loose, I’d have a tank rdy to retake Yakut when J got in range (with an inf or 2 in Nov by that time) to reestablish the choke point. Why not send 2 fgt, bmb, Kwn, and 1 inf from FIC (particularly if B sent trans back to Egt leaving 1 inf in Ind) or only 1 from Man to Chi. A minor change, but safer for Man.

      Imho, J1 CHN invasion must be massive, because the real objective is a J2 XNG invasion that cannot be delayed no matter what happens in FIC or MAN. That is why I need all that inf and airforce in CHN and that one arm in MAN. And if IND is almost empty, I would prefer to add a FIC inf to CHN assault and leave 1 inf in MAN, but I would never attack with less than 5 inf 2 fgt 1 bmb (a total 2.5 hits avg)…
      The R 6 inf stationed in BUR can always try and assault MAN, especially if supported by 1-2 fgt. But what happens if that fails, what happens if J scores 4 hits and R only 2 (assisted by the 2 fgt, that is…)? Will there be a second round? Can R risk a total collapse of its eastern borders? Can R afford to be so reckless, just in order to kill a fgt or 2? Because MAN cannot be conquered with 1 bmb, 1 inf, 1 arm and 4 fgt stationed there, not even by 6 inf and 2 fgt, which is pretty much all that can possibly reach there by R2.

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