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    Posts made by battlestarpimptastica

    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Combat Move - Germans
              7 armour, 3 artilleries, 13 infantry and 6 mech_infantrys moved from Novgorod to Archangel
              2 infantry moved from Baltic States to Belarus
              1 fighter moved from Baltic States to Belarus
              1 fighter moved from Poland to Belarus
              7 armour moved from Baltic States to Archangel
              2 artilleries and 8 infantry moved from Baltic States to Novgorod
              1 armour moved from Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 armour moved from Poland to Novgorod
              2 tactical_bombers moved from Germany to Belarus
              1 bomber moved from Poland to Belarus
              2 bombers moved from Poland to Belarus
              10 mech_infantrys moved from Germany to Baltic States
              2 armour moved from Western Germany to Poland
              1 tactical_bomber moved from Romania to Archangel
              1 bomber moved from Romania to Archangel
              4 infantry moved from Karelia to Novgorod
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Denmark to Western Germany
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/38 hits, 13.00 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 5/9 hits, 4.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Belarus to Novgorod
              2 fighters moved from Belarus to Novgorod
              2 tactical_bombers moved from Belarus to Novgorod
              1 bomber moved from Archangel to Novgorod
              1 tactical_bomber moved from Archangel to Novgorod
      
          Place Units - Germans
              3 infantry placed in Normandy Bordeaux
              1 armour, 1 fighter and 8 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,3,6
              Germans collect 49 PUs (3 lost to blockades); end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.67
      Russians : -1.00
      

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 4
      
          Combat Move - Italians
              1 mech_infantry moved from Morocco to Tunisia
              1 bomber and 1 fighter moved from Southern Italy to Eastern Poland
              1 armour moved from Romania to Eastern Poland
              1 armour moved from Northern Italy to Slovakia Hungary
      
          Purchase Units - Italians
              Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Eastern Poland
                  Italians attack with 1 armour, 1 bomber and 1 fighter
                  Russians defend with 1 armour
                      Italians roll dice for 1 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Italians
              1 fighter moved from Eastern Poland to Slovakia Hungary
              1 bomber moved from Eastern Poland to Slovakia Hungary
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
              2 fighters placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Russians : -0.50
      

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Combat Move - Germans
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              3 infantry moved from Romania to Eastern Poland
              1 tactical_bomber moved from Romania to Ukraine
              1 bomber moved from Greece to Eastern Poland
              4 infantry moved from Finland to Karelia
              1 fighter moved from Poland to Eastern Poland
              2 artilleries and 10 infantry moved from Poland to Baltic States
              2 armour moved from Western Germany to Poland
              1 infantry moved from Baltic States to Belarus
              2 bombers moved from Greece to Belarus
              5 armour, 3 artilleries, 8 infantry and 6 mech_infantrys moved from Baltic States to Novgorod
                    Germans take Novgorod from Russians
              2 armour moved from Poland to Novgorod
              7 armour moved from Germany to Baltic States
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone
              2 submarines moved from 103 Sea Zone to 91 Sea Zone
              2 tactical_bombers moved from Sicily to Germany
              1 bomber moved from Germany to Ukraine
              1 fighter moved from Germany to Belarus
              1 artillery moved from Western Germany to Holland Belgium
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Novgorod
      
          Purchase Units - Germans
              Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat - Germans
              Germans creates battle in territory Ukraine
              Strategic bombing raid in Ukraine
                      AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 5 damage total. 
              Battle in Belarus
                  Germans attack with 2 bombers, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Belarus, round 2 : 3/4 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 1 bomber, 1 fighter and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Ukraine to Romania
              1 tactical_bomber moved from Ukraine to Romania
              1 bomber moved from Eastern Poland to Poland
              1 fighter moved from Eastern Poland to Poland
              2 bombers moved from Belarus to Poland
              1 fighter moved from Belarus to Baltic States
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              2 armour placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
              Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      AA fire in Ukraine : : -0.17
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 3
      
          Combat Move - Italians
              1 mech_infantry moved from Algeria to Morocco
                    Italians take Morocco from French
              1 armour moved from Greece to Romania
              2 fighters moved from Tunisia to Gibraltar
              1 fighter moved from Libya to Gibraltar
              1 bomber moved from Sicily to Southern Italy
              1 fighter moved from Sicily to Southern Italy
      
          Purchase Units - Italians
              Italians buy 1 airfield and 1 armour; Remaining resources: 0 PUs; 
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 airfield placed in Gibraltar
              1 armour placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              2 submarines moved from 106 Sea Zone to 103 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone
              1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
              1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
              3 bombers moved from Western Germany to 95 Sea Zone
              1 tactical_bomber moved from Western Germany to 95 Sea Zone
              1 armour, 3 artilleries and 9 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              2 armour moved from Germany to Baltic States
              2 armour moved from Germany to Baltic States
              2 mech_infantrys moved from Germany to Baltic States
              3 mech_infantrys moved from Germany to Baltic States
              5 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 infantry moved from Norway to Finland
              2 armour moved from Holland Belgium to Germany
              2 armour moved from Normandy Bordeaux to Western Germany
              2 infantry moved from Norway to Finland
              1 artillery moved from Denmark to Western Germany
              1 fighter moved from Romania to 114 Sea Zone
              1 fighter moved from Western Germany to 114 Sea Zone
              2 armour moved from Romania to Poland
              1 mech_infantry moved from Germany to Baltic States
              2 artilleries and 10 infantry moved from Slovakia Hungary to Poland
              1 infantry moved from Romania to Eastern Poland
                    Germans take Eastern Poland from Russians
      
          Purchase Units - Germans
              Germans buy 5 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat - Germans
              Battle in 114 Sea Zone
                  Germans attack with 2 fighters
                  Russians defend with 1 cruiser
                      Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for Russians: 1 cruiser
              Battle in 95 Sea Zone
                  Germans attack with 3 bombers and 3 tactical_bombers
                  French defend with 1 cruiser and 1 destroyer
                      Germans roll dice for 3 bombers and 3 tactical_bombers in 95 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the French lost in 95 Sea Zone
                      Germans roll dice for 3 bombers and 3 tactical_bombers in 95 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                      French roll dice for 1 cruiser in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the French lost in 95 Sea Zone
                  Germans win with 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
      
          Non Combat Move - Germans
              1 tactical_bomber moved from 95 Sea Zone to Romania
              1 tactical_bomber moved from 95 Sea Zone to Sicily
              1 tactical_bomber moved from 95 Sea Zone to Sicily
              3 bombers moved from 95 Sea Zone to Greece
              1 fighter moved from 114 Sea Zone to Baltic States
              1 fighter moved from Baltic States to Poland
      
          Place Units - Germans
              5 armour, 1 bomber and 1 fighter placed in Germany
      
          Turn Complete - Germans
              Germans collect 47 PUs; end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.00
      French : -1.33
      Russians : 0.50
      

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 2
      
          Combat Move - Italians
              1 cruiser moved from 97 Sea Zone to 95 Sea Zone
              1 mech_infantry moved from Tunisia to Algeria
              1 fighter moved from Tobruk to 98 Sea Zone
              2 fighters moved from Tobruk to Algeria
              1 bomber moved from Tobruk to Greece
              1 armour moved from Albania to Greece
              2 infantry moved from Albania to Greece
              1 fighter moved from Southern Italy to Greece
      
          Purchase Units - Italians
              Italians buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 98 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Greece
                  Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greece, round 3 : 3/3 hits, 1.67 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Algeria
                  Italians attack with 2 fighters and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 2 fighters and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits
                      French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters and 1 mech_infantry in Algeria, round 3 : 3/3 hits, 1.17 expected hits
                      French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Algeria
                  Italians win, taking Algeria from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Greece to Sicily
              1 bomber moved from Greece to Sicily
              2 fighters moved from Algeria to Tunisia
              1 fighter moved from 98 Sea Zone to Libya
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 16 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Italians : 2.00
      French : -0.67
      Neutral_Allies : 0.00
      

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Combat Move - Germans
              1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter moved from Denmark to United Kingdom
              2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Norway to United Kingdom
              1 carrier moved from 112 Sea Zone to 110 Sea Zone
              2 armour moved from France to Holland Belgium
              1 armour moved from France to Holland Belgium
              1 armour moved from Southern France to Normandy Bordeaux
              1 mech_infantry moved from Southern France to Normandy Bordeaux
              5 infantry moved from Bulgaria to Romania
              7 infantry moved from Yugoslavia to Slovakia Hungary
              2 artilleries moved from Yugoslavia to Slovakia Hungary
              1 armour moved from Yugoslavia to Romania
              1 armour moved from Yugoslavia to Romania
              1 transport moved from 113 Sea Zone to 110 Sea Zone
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 5 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                      AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 2,3 and causes: 5 damage to unit: airfield
                  Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: factory_major = 11, airfield = 5
              Battle in 110 Sea Zone
                  Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
                  British defend with 1 battleship and 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      1 destroyer owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
                  Casualties for British: 1 battleship and 1 destroyer
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              2 bombers moved from United Kingdom to Western Germany
              1 tactical_bomber moved from United Kingdom to 110 Sea Zone
              1 tactical_bomber moved from United Kingdom to Holland Belgium
              1 fighter moved from United Kingdom to 110 Sea Zone
              1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Northern Italy to Romania
              1 aaGun moved from Western Germany to Germany
      
          Place Units - Germans
              4 armour and 6 mech_infantrys placed in Germany
              1 bomber and 1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
              Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : -1.00
      AA fire in United Kingdom : : -0.67
      

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Combat Move - Germans
              1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter moved from Denmark to United Kingdom
              2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Norway to United Kingdom
              1 carrier moved from 112 Sea Zone to 110 Sea Zone
              2 armour moved from France to Holland Belgium
              1 armour moved from France to Holland Belgium
              1 armour moved from Southern France to Normandy Bordeaux
              1 mech_infantry moved from Southern France to Normandy Bordeaux
              5 infantry moved from Bulgaria to Romania
              7 infantry moved from Yugoslavia to Slovakia Hungary
              2 artilleries moved from Yugoslavia to Slovakia Hungary
              1 armour moved from Yugoslavia to Romania
              1 armour moved from Yugoslavia to Romania
              1 transport moved from 113 Sea Zone to 110 Sea Zone
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 1
      
          Combat Move - Italians
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 fighter moved from Southern Italy to 97 Sea Zone
              1 fighter moved from Southern Italy to 97 Sea Zone
              1 artillery and 1 infantry moved from Libya to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 armour moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Northern Italy to 95 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 armour moved from 92 Sea Zone to Gibraltar
              1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
              1 mech_infantry moved from Tobruk to Tunisia
              1 fighter moved from Libya to Tunisia
              1 infantry moved from Northern Italy to Southern France
              2 artilleries moved from Northern Italy to Southern Italy
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Gibraltar
                  Italians attack with 1 armour, 1 artillery and 2 infantry
                  British defend with 1 harbour and 2 infantry
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for British: 2 infantry
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  British defend with 1 carrier, 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                      British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
                  Casualties for Italians: 1 destroyer and 1 submarine
                  Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery and 3 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 4/5 hits, 1.50 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 fighter and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 fighter and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 fighter and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Tunisia to Tobruk
              2 fighters moved from 97 Sea Zone to Tobruk
              1 bomber moved from 97 Sea Zone to Tobruk
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
              Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians : 2.83
      British : 0.33
      French : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 1
      
          Politics - Germans
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Slovakia Hungary to Southern France
              1 armour moved from Greater Southern Germany to Southern France
              2 mech_infantrys moved from Western Germany to Southern France
              4 infantry moved from Holland Belgium to France
              1 artillery moved from Western Germany to France
              3 infantry moved from Western Germany to France
              2 mech_infantrys moved from Western Germany to France
              2 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Poland to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              2 armour moved from Holland Belgium to France
              1 armour moved from Holland Belgium to Normandy Bordeaux
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              1 bomber moved from Germany to Normandy Bordeaux
              1 artillery moved from Holland Belgium to France
              2 fighters moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to France
              1 tactical_bomber moved from Western Germany to Normandy Bordeaux
              1 artillery moved from Holland Belgium to France
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 battleship and 1 bomber in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                      1 cruiser owned by the British and 1 bomber owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                      1 battleship owned by the Germans lost in 111 Sea Zone
                  British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -28
                  Casualties for Germans: 1 battleship, 1 bomber, 1 fighter and 1 submarine
                  Casualties for British: 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries and 9 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 4/13 hits, 3.50 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 6/11 hits, 3.17 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                      British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 37
                  Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber
                  Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                  Casualties for French: 1 cruiser and 1 fighter
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 2.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 artillery
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 3/18 hits, 6.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 9/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                      Germans roll dice for 4 armour, 2 artilleries, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 7/9 hits, 4.33 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits, 3.67 expected hits
                      1 artillery owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 4 armour, 1 artillery and 2 tactical_bombers in France, round 4 : 5/7 hits, 3.67 expected hits
                      French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Southern France
                  Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Southern France
                      Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 artillery and 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 artillery moved from Western Germany to Denmark
              2 infantry moved from Germany to 114 Sea Zone
              2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter moved from Southern France to Northern Italy
              1 tactical_bomber moved from France to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 bomber moved from 110 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Denmark
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              3 infantry moved from Poland to Slovakia Hungary
              3 aaGuns moved from Germany to Poland
              3 artilleries moved from Germany to Poland
              8 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 tactical_bomber moved from Normandy Bordeaux to Norway
              1 tactical_bomber moved from France to Western Germany
              1 bomber moved from Normandy Bordeaux to Western Germany
      
          Place Units - Germans
              1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
              Germans collect 41 PUs (3 lost to blockades); end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Germans : 5.67
      British : -0.33
      French : 4.17
      AA fire in France : : -0.33
      Neutral_Allies : -0.00
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Volgograd to Caucasus
              3 artilleries and 8 infantry moved from Belarus to Novgorod
              2 artilleries and 1 infantry moved from Archangel to Novgorod
              5 infantry moved from Smolensk to Belarus
              1 infantry moved from Russia to Vologda
                    Russians take Vologda from Germans
              1 infantry moved from Russia to Smolensk
              8 artilleries moved from Eastern Poland to Poland
              2 infantry moved from Bessarabia to Eastern Poland
              1 artillery moved from Bessarabia to Romania
                    Russians take Romania from Germans
              1 infantry moved from Ukraine to Rostov
              1 artillery and 1 infantry moved from Ukraine to Western Ukraine
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 5 artilleries and 9 infantry
                  Germans defend with 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry and 7 mech_infantrys
                      Russians roll dice for 5 artilleries and 9 infantry in Novgorod, round 2 : 2/14 hits, 4.67 expected hits
                      Germans roll dice for 2 aaGuns, 5 armour, 3 artilleries, 5 fighters, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 10/21 hits, 9.50 expected hits
                      9 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 4 artilleries in Novgorod, round 3 : 3/4 hits, 1.33 expected hits
                      Germans roll dice for 2 aaGuns, 5 armour, 3 artilleries, 5 fighters and 6 mech_infantrys in Novgorod, round 3 : 9/19 hits, 8.83 expected hits
                      2 aaGuns owned by the Germans, 4 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                  Germans win with 5 armour, 3 artilleries, 5 fighters and 5 mech_infantrys remaining. Battle score for attacker is -26
                  Casualties for Russians: 5 artilleries and 9 infantry
                  Casualties for Germans: 2 aaGuns, 1 infantry and 2 mech_infantrys
              Battle in Poland
                  Russians attack with 8 artilleries
                  Germans defend with 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
                      Russians roll dice for 8 artilleries in Poland, round 2 : 3/8 hits, 2.67 expected hits
                      Germans roll dice for 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 7/17 hits, 7.00 expected hits
                      7 artilleries owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Poland
                      Russians roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 5/14 hits, 6.00 expected hits
                      1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                  Germans win with 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -17
                  Casualties for Russians: 8 artilleries
                  Casualties for Germans: 1 infantry and 3 mech_infantrys
              Battle in Caucasus
                  Russians attack with 1 artillery and 2 infantry
                  Italians defend with 1 armour
                      Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                  Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Russians
      
          Place Units - Russians
              7 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : 0.50
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
              1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
              1 cruiser, 1 destroyer and 4 submarines moved from 35 Sea Zone to 19 Sea Zone
              3 fighters moved from Malaya to Burma
              1 infantry moved from Malaya to Shan State
              1 mech_infantry moved from New South Wales to 62 Sea Zone
              1 armour moved from New South Wales to 62 Sea Zone
              1 armour, 1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - ANZAC
              Battle in Kwangtung
                  ANZAC attack with 1 artillery and 3 infantry
                  Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                      ANZAC roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC lost in Kwangtung
                      ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC lost in Kwangtung
                      ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 5 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
                  Japanese win with 3 infantry remaining. Battle score for attacker is -13
                  Casualties for ANZAC: 1 artillery and 3 infantry
              Battle in Caroline Islands
                  ANZAC attack with 1 armour, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                      ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 19 Sea Zone
                  ANZAC attack with 1 cruiser, 1 destroyer and 4 submarines
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                  ANZAC win, taking 19 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 bombers and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
              1 cruiser and 1 destroyer moved from 106 Sea Zone to 118 Sea Zone
              1 destroyer moved from 41 Sea Zone to 39 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -2.83
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
              1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
              1 cruiser, 1 destroyer and 4 submarines moved from 35 Sea Zone to 19 Sea Zone
              3 fighters moved from Malaya to Burma
              1 infantry moved from Malaya to Shan State
              1 mech_infantry moved from New South Wales to 62 Sea Zone
              1 armour moved from New South Wales to 62 Sea Zone
              1 armour, 1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - ANZAC
              Battle in Kwangtung
                  ANZAC attack with 1 artillery and 3 infantry
                  Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                      ANZAC roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC lost in Kwangtung
                      ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC lost in Kwangtung
                      ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 5 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
                  Japanese win with 3 infantry remaining. Battle score for attacker is -13
                  Casualties for ANZAC: 1 artillery and 3 infantry
              Battle in Caroline Islands
                  ANZAC attack with 1 armour, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                      ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 armour and 1 mech_infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 19 Sea Zone
                  ANZAC attack with 1 cruiser, 1 destroyer and 4 submarines
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                  ANZAC win, taking 19 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 bombers and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -2.83
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 118 Sea Zone to 109 Sea Zone
              1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
              2 fighters moved from 109 Sea Zone to United Kingdom
              1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              4 transports moved from 5 Sea Zone to 3 Sea Zone
              3 mech_infantrys moved from Western United States to Alaska
              2 bombers moved from Western United States to Aleutian Islands
              1 bomber moved from Wake Island to Japan
              1 tactical_bomber moved from 5 Sea Zone to Japan
              3 fighters moved from 5 Sea Zone to Japan
              1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Japan
                      AA fire in Japan : 0/1 hits, 0.17 expected hits
                      AA fire in Japan : 0/1 hits, 0.17 expected hits
                  Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
                  Bombing raid in Japan causes 10 damage total.  Damaged units is as follows: factory_major = 4, airfield = 6
              Battle in Japan
                  Americans attack with 3 fighters
                  Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                      AA fire in Japan : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Japan
                      3 aaGuns owned by the Japanese lost in Japan
                  Americans win with 2 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 3 aaGuns
              Battle in United Kingdom
                  Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                  Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                      Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in United Kingdom, round 2 : 2/6 hits, 2.50 expected hits
                      Germans roll dice for 2 artilleries in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
                      2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                  Americans win, taking United Kingdom from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 artilleries
      
          Non Combat Move - Americans
              1 bomber moved from Japan to Soviet Far East
              1 tactical_bomber moved from Japan to 5 Sea Zone
              2 fighters moved from Japan to 5 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              1 bomber moved from United Kingdom to Scotland
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Normandy Bordeaux to 105 Sea Zone
              3 infantry and 3 transports moved from 105 Sea Zone to 109 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
              3 infantry moved from Scotland to United Kingdom
              1 mech_infantry moved from Scotland to United Kingdom
              1 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 118 Sea Zone
              4 infantry moved from India to West India
              1 mech_infantry moved from Shan State to Burma
              1 artillery moved from Shan State to Burma
              1 infantry moved from Shan State to Burma
              1 infantry moved from French Indo China to Siam
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Formosa
              1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 43 Sea Zone to 20 Sea Zone
              2 fighters moved from 20 Sea Zone to Formosa
      
          Combat - British
              Battle in 20 Sea Zone
                  British attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 submarines and 1 transport
                  Japanese defend with 1 destroyer
                      British roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 20 Sea Zone
                  British win, taking 20 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 3
                  Casualties for British: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Formosa
              Battle in 110 Sea Zone
                  British attack with 1 cruiser, 1 destroyer and 1 submarine
                  Germans defend with 1 cruiser, 1 destroyer and 3 transports
                      British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                      3 transports owned by the Germans lost in 110 Sea Zone
                      British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                  British win, taking Formosa from Japanese with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 41
                  Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
      
          Non Combat Move - British
              1 infantry moved from Burma to India
              1 infantry moved from India to West India
              2 fighters moved from Formosa to 20 Sea Zone
      
          Turn Complete - British
              British collect 19 PUs; end with 19 PUs
      
          Place Units - UK_Pacific
              3 infantry and 1 mech_infantry placed in India
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Some Units in India change ownership: 5 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : 0.50
      AA fire in Japan : : 0.17
      Americans : 0.00
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Manual Gamesave Post: British round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Combat Move - British
              3 infantry moved from Normandy Bordeaux to 105 Sea Zone
              3 infantry and 3 transports moved from 105 Sea Zone to 109 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
              3 infantry moved from Scotland to United Kingdom
              1 mech_infantry moved from Scotland to United Kingdom
              1 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 118 Sea Zone
              4 infantry moved from India to West India
              1 mech_infantry moved from Shan State to Burma
              1 artillery moved from Shan State to Burma
              1 infantry moved from Shan State to Burma
              1 infantry moved from French Indo China to Siam
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Formosa
              1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 43 Sea Zone to 20 Sea Zone
              2 fighters moved from 20 Sea Zone to Formosa
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 118 Sea Zone to 109 Sea Zone
              1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
              2 fighters moved from 109 Sea Zone to United Kingdom
              1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              4 transports moved from 5 Sea Zone to 3 Sea Zone
              3 mech_infantrys moved from Western United States to Alaska
              2 bombers moved from Western United States to Aleutian Islands
              1 bomber moved from Wake Island to Japan
              1 tactical_bomber moved from 5 Sea Zone to Japan
              3 fighters moved from 5 Sea Zone to Japan
              1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Japan
                      AA fire in Japan : 0/1 hits, 0.17 expected hits
                      AA fire in Japan : 0/1 hits, 0.17 expected hits
                  Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
                  Bombing raid in Japan causes 10 damage total.  Damaged units is as follows: factory_major = 4, airfield = 6
              Battle in Japan
                  Americans attack with 3 fighters
                  Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                      AA fire in Japan : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Japan
                      3 aaGuns owned by the Japanese lost in Japan
                  Americans win with 2 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 3 aaGuns
              Battle in United Kingdom
                  Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                  Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                      Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in United Kingdom, round 2 : 2/6 hits, 2.50 expected hits
                      Germans roll dice for 2 artilleries in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
                      2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                  Americans win, taking United Kingdom from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 artilleries
      
          Non Combat Move - Americans
              1 bomber moved from Japan to Soviet Far East
              1 tactical_bomber moved from Japan to 5 Sea Zone
              2 fighters moved from Japan to 5 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              1 bomber moved from United Kingdom to Scotland
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      AA fire in Japan : : 0.17
      Americans : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Ukraine to Bessarabia
              8 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
                    Russians take Eastern Poland from Germans
              2 infantry moved from Smolensk to Archangel
              2 artilleries moved from Smolensk to Archangel
              1 infantry moved from Vologda to Urals
                    Russians take Urals from Germans
              3 artilleries and 8 infantry moved from Smolensk to Belarus
              5 infantry moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 3 artilleries and 8 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 3 artilleries and 8 infantry in Belarus, round 2 : 3/11 hits, 3.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              1 artillery and 2 infantry placed in Ukraine
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              2 infantry moved from Dutch New Guinea to 45 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 cruiser, 1 destroyer and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in Philippines
      
          Non Combat Move - ANZAC
              3 fighters moved from Celebes to Malaya
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 fighter placed in 62 Sea Zone
              1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              2 infantry moved from Dutch New Guinea to 45 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 cruiser, 1 destroyer and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in Philippines
      
          Non Combat Move - ANZAC
              3 fighters moved from Celebes to Malaya
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 fighter placed in 62 Sea Zone
              1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      battlestarpimptastica
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 bombers, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
              1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 5 Sea Zone
              1 armour, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
              4 infantry moved from 5 Sea Zone to Siberia
              1 artillery and 1 mech_infantry moved from 5 Sea Zone to Siberia
              1 armour moved from 5 Sea Zone to Siberia
              1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
      
          Combat - Americans
              Battle in Siberia
      
          Non Combat Move - Americans
      
          Place Units - Americans
              3 transports placed in 10 Sea Zone
              Americans undo move 1.
              1 transport placed in 101 Sea Zone
              1 armour and 1 infantry placed in Eastern United States
              2 transports placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 bomber placed in Western United States
              1 bomber placed in Eastern United States
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              3 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 fighter and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Southern France
              6 infantry moved from United Kingdom to 109 Sea Zone
              1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 109 Sea Zone to 105 Sea Zone
              6 infantry moved from 105 Sea Zone to Normandy Bordeaux
              1 artillery moved from Siam to Shan State
              2 infantry moved from Malaya to Shan State
              4 infantry moved from India to Burma
              1 infantry moved from Sumatra to 41 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
      
          Combat - British
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Southern France causes 3 damage total. 
              Battle in Borneo
              Battle in Normandy Bordeaux
      
          Non Combat Move - British
              1 bomber moved from Southern France to United Kingdom
      
          Place Units - British
              2 transports placed in 106 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 21 PUs; end with 21 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 19 PUs; end with 19 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      AA fire in Southern France : : -0.17
      

      Savegame

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      battlestarpimptastica
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