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    baronfel

    @baronfel

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    Latest posts made by baronfel

    • RE: XDAP-02: Creature Commandos vs Team Third Floor!

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Research Technology - Japanese
                  Japanese spend 10 on tech rolls
                      Japanese roll 1,6,2 and gets 1 hit
                  Japanese removing all Technology Tokens after successful research.
                  Japanese discover War Bonds

      Activate Technology - Japanese
                  Japanese activating War Bonds

      Purchase Units - Japanese
                  Japanese buy 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  2 infantry moved from Anhwe to Jehol
                  1 artillery moved from Anhwe to Jehol
                  4 infantry moved from Manchuria to Amur
                  2 tactical_bombers moved from Manchuria to Amur
                  2 tactical_bombers moved from Japan to Amur
                  1 artillery moved from Anhwe to Hopei
                        Japanese take Hopei from Chinese
                  4 infantry moved from Anhwe to Hopei
                  2 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 artillery moved from Chahar to Suiyuyan

      Combat - Japanese
                  Battle in Jehol
                      Japanese attack with 1 artillery and 2 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 1 :  2/3 hits
                          Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Jehol
                      Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Amur
                      Japanese attack with 4 infantry and 4 tactical_bombers
                      Russians defend with 2 aaGuns, 1 artillery and 10 infantry
                          AA guns fire in Amur :  0/4 hits
                          Japanese roll dice for 4 infantry and 4 tactical_bombers in Amur, round 1 :  3/8 hits
                          Russians roll dice for 2 aaGuns, 1 artillery and 10 infantry in Amur, round 1 :  5/11 hits
                          3 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Amur
                      retreated to Amur
                      Russians win with 2 aaGuns, 1 artillery and 7 infantry remaining. Battle score for attacker is -14
                      Casualties for Japanese: 4 infantry and 1 tactical_bomber
                      Casualties for Russians: 3 infantry

      Non Combat Move - Japanese
                  3 tactical_bombers moved from Amur to Manchuria
                  2 infantry moved from 6 Sea Zone to Korea

      Place Units - Japanese
                  3 armour placed in Kiangsu
                  3 infantry and 1 mech_infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs total
                  Japanese collect 4 PUs from War Bonds; end with 35 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 flag, 1 infantry
          Paulau Island : 1 flag, 1 infantry
          Kwangsi : 1 flag, 1 fighter
          Korea : 1 flag, 2 infantry
          Kiangsu : 1 flag, 3 armour and 1 factory_minor
          Kiangsi : 1 flag, 1 fighter
          Japan : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
          Jehol : 1 flag, 1 artillery and 2 infantry
          Okinawa : 1 flag, 1 fighter and 1 infantry
          Siam : 1 flag, 2 infantry
          Manchuria : 1 flag, 1 aaGun, 5 fighters and 3 tactical_bombers
          Suiyuyan : 1 flag, 1 artillery and 2 infantry
          Hunan : 1 flag
          Hopei : 1 flag, 1 artillery and 4 infantry
          Chahar : 1 flag
          Anhwe : 1 flag
          35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
          22 Sea Zone : 1 flag, 1 transport
          19 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
          17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
          6 Sea Zone : 1 flag, 1 transport

      Production/PUs Summary :

      Germans : 42 / 52
          Russians : 37 / 37
          Japanese : 31 / 45
          Americans : 52 / 53
          Chinese : 7 / 15
          British : 28 / 32
          UK_Pacific : 21 / 21
          Italians : 14 / 13
          ANZAC : 14 / 14
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 11 times
                  3 was rolled 9 times
                  4 was rolled 5 times
                  5 was rolled 5 times
                  6 was rolled 4 times
              Average roll : 3.100
              Median : 3.000
              Variance : 1.026
              Standard Deviation : 1.013
              Total rolls : 40

      Null / Other
                  1 was rolled 2 times
                  2 was rolled 3 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.167
              Median : 3.000
              Variance : 0.182
              Standard Deviation : 0.426
              Total rolls : 12

      Japanese Combat
                  1 was rolled 2 times
                  2 was rolled 3 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.167
              Median : 3.000
              Variance : 0.182
              Standard Deviation : 0.426
              Total rolls : 12

      Russians Combat
                  1 was rolled 2 times
                  2 was rolled 5 times
                  3 was rolled 4 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.071
              Standard Deviation : 1.035
              Total rolls : 15

      Chinese Combat
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-02: Creature Commandos vs Team Third Floor!

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Research Technology - Japanese
                  Japanese spend 5 on tech rolls
                      Japanese roll 3 and gets 0 hits

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 artillery moved from Manchuria to Amur
                  1 fighter moved from Manchuria to Amur
                  1 fighter moved from Manchuria to Amur
                  1 tactical_bomber moved from Manchuria to Amur
                  1 tactical_bomber moved from Manchuria to Amur
                  6 infantry moved from Manchuria to Amur
                  1 mech_infantry moved from Manchuria to Amur
                  1 fighter moved from Formosa to Hunan
                  2 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 artillery moved from Kwangsi to Yunnan
                  1 fighter moved from Kiangsu to Hunan
                  1 fighter moved from Hunan to Yunnan
                  3 infantry moved from Kiangsi to Hunan
                  1 artillery moved from Kiangsi to Hunan
                  1 artillery moved from Kiangsu to Anhwe
                        Japanese take Anhwe from Chinese
                  1 tactical_bomber moved from Kiangsu to Kweichow
                  1 tactical_bomber moved from Kweichow to Anhwe
                  3 infantry moved from Kiangsu to Anhwe
                  1 artillery moved from Shantung to Anhwe
                  3 infantry moved from Shantung to Anhwe
                  1 artillery moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  2 infantry moved from Jehol to Chahar
                  1 fighter moved from Japan to Amur
                  1 fighter moved from Japan to Amur
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                  1 fighter moved from 33 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  1 carrier moved from 33 Sea Zone to 35 Sea Zone

      Airborne Attack Move - Japanese

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 fighter and 3 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 :  1/5 hits
                          Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                          Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 :  2/4 hits
                          Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 1 fighter and 3 infantry
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 1 :  2/5 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                          2 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  1/5 hits
                          Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  0/4 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 4 :  2/4 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Battle in Amur
                      Japanese attack with 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                      Russians defend with 6 infantry
                          Japanese roll dice for 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 1 :  3/14 hits
                          Russians roll dice for 6 infantry in Amur, round 1 :  3/6 hits
                          3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                          Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 :  8/11 hits
                          Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                          3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                      Japanese win, taking Amur from Russians with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 4 infantry
                      Casualties for Russians: 6 infantry
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  1 transport moved from 20 Sea Zone to 22 Sea Zone
                  2 carriers moved from 6 Sea Zone to 17 Sea Zone
                  1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                  1 battleship, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                  1 transport moved from 17 Sea Zone to 6 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  4 infantry moved from Korea to Manchuria
                  1 fighter moved from Korea to Manchuria
                  1 tactical_bomber moved from Anhwe to Jehol
                  1 fighter moved from Hunan to Kiangsi
                  1 fighter moved from Yunnan to Kwangsi
                  2 tactical_bombers moved from Amur to Manchuria
                  4 fighters moved from Amur to Manchuria

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  1 armour and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 flag, 1 infantry
          Paulau Island : 1 flag, 1 infantry
          Kwangsi : 1 flag, 1 fighter
          Kiangsu : 1 flag, 1 factory_minor
          Kiangsi : 1 flag, 1 fighter
          Japan : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 2 tactical_bombers
          Jehol : 1 flag, 1 tactical_bomber
          Okinawa : 1 flag, 1 fighter and 1 infantry
          Siam : 1 flag, 2 infantry
          Manchuria : 1 flag, 1 aaGun, 5 fighters, 4 infantry and 2 tactical_bombers
          Yunnan : 1 flag, 1 artillery and 1 infantry
          Hunan : 1 flag, 1 artillery and 1 infantry
          Chahar : 1 flag, 1 artillery and 2 infantry
          Anhwe : 1 flag, 2 artilleries and 6 infantry
          Amur : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
          35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
          22 Sea Zone : 1 flag, 1 transport
          19 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
          17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
          6 Sea Zone : 1 flag, 2 infantry and 1 transport

      Production/PUs Summary :

      Germans : 40 / 68
          Russians : 36 / 39
          Japanese : 31 / 41
          Americans : 52 / 52
          Chinese : 8 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 12 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 16 times
                  2 was rolled 8 times
                  3 was rolled 13 times
                  4 was rolled 7 times
                  5 was rolled 12 times
                  6 was rolled 17 times
              Average roll : 3.575
              Median : 3.000
              Variance : 1.153
              Standard Deviation : 1.074
              Total rolls : 73

      Null / Other
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Japanese Combat
                  1 was rolled 11 times
                  2 was rolled 5 times
                  3 was rolled 11 times
                  4 was rolled 4 times
                  5 was rolled 9 times
                  6 was rolled 12 times
              Average roll : 3.596
              Median : 3.000
              Variance : 1.176
              Standard Deviation : 1.085
              Total rolls : 52

      Russians Combat
                  1 was rolled 4 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3.333
              Median : 4.000
              Variance : 1.625
              Standard Deviation : 1.275
              Total rolls : 9

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 3 times
              Average roll : 3.727
              Median : 4.000
              Variance : 0.900
              Standard Deviation : 0.949
              Total rolls : 11

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-02: Creature Commandos vs Team Third Floor!

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Research Technology - Japanese
                  Japanese spend 5 on tech rolls

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 artillery moved from Manchuria to Amur
                  1 fighter moved from Manchuria to Amur
                  1 fighter moved from Manchuria to Amur
                  1 tactical_bomber moved from Manchuria to Amur
                  1 tactical_bomber moved from Manchuria to Amur
                  6 infantry moved from Manchuria to Amur
                  1 mech_infantry moved from Manchuria to Amur
                  1 fighter moved from Formosa to Hunan
                  2 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 artillery moved from Kwangsi to Yunnan
                  1 fighter moved from Kiangsu to Hunan
                  1 fighter moved from Hunan to Yunnan
                  3 infantry moved from Kiangsi to Hunan
                  1 artillery moved from Kiangsi to Hunan
                  1 artillery moved from Kiangsu to Anhwe
                        Japanese take Anhwe from Chinese
                  1 tactical_bomber moved from Kiangsu to Kweichow
                  1 tactical_bomber moved from Kweichow to Anhwe
                  3 infantry moved from Kiangsu to Anhwe
                  1 artillery moved from Shantung to Anhwe
                  3 infantry moved from Shantung to Anhwe
                  1 artillery moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  2 infantry moved from Jehol to Chahar
                  1 fighter moved from Japan to Amur
                  1 fighter moved from Japan to Amur
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                  1 fighter moved from 33 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  1 carrier moved from 33 Sea Zone to 35 Sea Zone

      Airborne Attack Move - Japanese

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :4

      Combat Move - Italians
                  Giving bonus movement to units
                  4 infantry moved from Northern Italy to Southern Italy
                  1 bomber moved from Northern Italy to Southern Italy
                  1 artillery moved from Northern Italy to Southern Italy

      Combat - Italians
                  Battle in Southern Italy
                      Italians attack with 1 artillery, 1 bomber and 4 infantry
                      British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                          Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Southern Italy, round 1 :  4/6 hits
                          British roll dice for 1 armour, 1 artillery and 3 infantry in Southern Italy, round 1 :  4/5 hits
                          3 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Southern Italy
                          Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 2 :  1/2 hits
                          British roll dice for 1 armour in Southern Italy, round 2 :  0/1 hits
                          1 armour owned by the British lost in Southern Italy
                      Italians win, taking Southern Italy from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for British: 1 armour, 1 artillery and 3 infantry
                      Casualties for Italians: 1 artillery and 3 infantry
                      Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for British: 1 armour, 1 artillery and 3 infantry
                      Casualties for Italians: 1 artillery and 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Italians
                  3 infantry moved from Southern France to Northern Italy
                  2 infantry moved from Normandy Bordeaux to Southern France
                  1 armour moved from Normandy Bordeaux to Southern France
                  2 artilleries moved from Normandy Bordeaux to Southern France
                  1 armour moved from Southern France to Northern Italy
                  1 bomber moved from Southern Italy to Northern Italy

      Turn Complete - Italians
                  Italians collect 12 PUs; end with 12 PUs total

      Territory Summary for Italians :

      Algeria : 1 flag,    Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
          Northern Italy : 2 aaGuns, 1 armour, 1 bomber, 1 factory_major and 3 infantry
          Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
          93 Sea Zone : 1 destroyer
          Bulgaria : 1 armour and 2 infantry

      Production/PUs Summary :

      Germans : 43 / 48
          Russians : 35 / 45
          Japanese : 41 / 45
          Americans : 50 / 70
          Chinese : 7 / 11
          British : 33 / 57
          UK_Pacific : 15 / 12
          Italians : 12 / 12
          ANZAC : 18 / 34
          French : 6 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Summary Text: The site gave an error: ’
      The last posting from your IP was less than 15 seconds ago. Please try again later.
      ’

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :3

      Purchase Units - Italians
                  Italians buy 1 aaGun and 1 destroyer; Remaining resources: 2 PUs;

      Combat Move - Italians
                  Giving bonus movement to units

      Non Combat Move - Italians
                  1 infantry moved from Albania to Bulgaria
                  1 infantry moved from Albania to Bulgaria
                  1 armour moved from Albania to Bulgaria
                  3 infantry moved from Southern France to Northern Italy

      Place Units - Italians
                  1 destroyer placed in 93 Sea Zone
                  1 aaGun placed in Southern France

      Turn Complete - Italians
                  Italians collect 11 PUs (2 lost to blockades); end with 13 PUs total

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      Dangit guys, I’m incredibly sorry.  I lost track of this a while back and was counting on notification emails to let me know when folks played rounds.  I’m installing TripleA on my work PC right now.

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Purchase Units - Italians
                  Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 artillery moved from Tunisia to Algeria
                  1 infantry moved from Tunisia to Algeria

      Combat - Italians
                  Battle in Algeria
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 2 infantry
                          Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  1/2 hits
                          French roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                          1 infantry owned by the French lost in Algeria
                          Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                          French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                          Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 :  0/2 hits
                          French roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                          Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 :  2/2 hits
                          French roll dice for 1 infantry in Algeria, round 4 :  1/1 hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                      Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for French: 2 infantry
                      Casualties for Italians: 1 infantry
                      Italians win with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for French: 2 infantry
                      Casualties for Italians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Italians
                  2 artilleries moved from Southern France to Normandy Bordeaux
                  1 armour moved from Southern France to Normandy Bordeaux
                  1 infantry moved from Southern France to Normandy Bordeaux
                  1 infantry moved from Southern France to Normandy Bordeaux
                  6 infantry moved from Northern Italy to Southern France

      Place Units - Italians
                  1 transport placed in 97 Sea Zone
                  1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 15 PUs total

      Territory Summary for Italians :

      Normandy Bordeaux : 1 armour, 2 artilleries and 2 infantry
          Algeria : 1 flag, 1 artillery
          Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
          Tunisia : 1 flag,    Albania : 1 armour and 2 infantry
          Northern Italy : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_major and 1 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
          97 Sea Zone : 1 transport

      Production/PUs Summary :

      Germans : 42 / 45
          Russians : 37 / 42
          Japanese : 32 / 43
          Americans : 52 / 52
          Chinese : 7 / 13
          British : 29 / 34
          UK_Pacific : 17 / 22
          Italians : 14 / 15
          ANZAC : 14 / 14
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Politics - Japanese
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Mongolians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Italians are now being played by: Human
                      Americans are now being played by: Human

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  2 infantry moved from Hunan to Yunnan
                  1 artillery moved from Hunan to Kweichow
                        Japanese take Kweichow from Chinese
                  1 infantry moved from Kwangsi to Yunnan
                  2 artilleries moved from Anhwe to Hopei
                        Japanese take Hopei from Chinese
                  1 infantry moved from Anhwe to Kweichow
                  1 infantry moved from Anhwe to Hopei
                  1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 3 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                          Japanese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Japanese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 6 :  0/1 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 6 :  1/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win with 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Japanese: 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  4 infantry moved from Korea to Manchuria
                  6 infantry moved from Manchuria to Jehol
                  1 artillery moved from Manchuria to Jehol
                  1 infantry moved from Kiangsi to Hunan

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  2 armour and 1 mech_infantry placed in Manchuria
                  3 infantry and 1 mech_infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 33 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Kwangsi : 2 bombers, 3 fighters and 1 tactical_bomber
          Korea : 1 fighter
          Kiangsu : 1 factory_minor
          Kiangsi : 2 fighters and 2 tactical_bombers
          Japan : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
          Jehol : 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
          Siam : 2 infantry
          Manchuria : 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
          Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
          Kweichow : 1 flag, 1 artillery and 1 infantry
          Hunan : 1 flag, 1 infantry
          Hopei : 1 flag, 2 artilleries and 1 infantry
          Chahar : 1 flag,    Anhwe : 1 flag,    Soviet Far East : 1 flag, 1 artillery and 1 infantry
          44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
          33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
          36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
          34 Sea Zone : 1 carrier, 1 destroyer, 2 infantry and 2 transports
          5 Sea Zone : 1 transport

      Production/PUs Summary :

      Germans : 42 / 45
          Russians : 37 / 42
          Japanese : 33 / 43
          Americans : 52 / 52
          Chinese : 6 / 15
          British : 28 / 34
          UK_Pacific : 17 / 17
          Italians : 14 / 11
          ANZAC : 14 / 14
          French : 9 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      I’m fine with you scrambling both available fighters.  Onward, my noble airmen!

      posted in Tournaments
      B
      baronfel
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      Hey folks, I won’t be able to take a look at this until later tonight. Just wanted to let you know so you wouldn’t be wondering.

      posted in Tournaments
      B
      baronfel