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    Posts made by barney

    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :8

      Combat Move - Russians
                  1 infantry moved from Jehol to Shantung
                        Chinese take Shantung from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns and 8 infantry moved from Jehol to Anhwe

      Turn Complete - Russians

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      yea I can’t think of any wwII italian fighter planes off the top of my head

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :7

      Combat Move - French
                  1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                  1 fighter moved from Algeria to Gibraltar

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :7

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 armour and 1 mech_infantry moved from New South Wales to Queensland
                  1 bomber and 1 fighter moved from Queensland to Hawaiian Islands

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in Play Boardgames
      B
      barney
    • RE: Oztea's global41 setup pictures

      yes  the triplea post said that needed to be edited

      hey i tried your setup and it’s a blast    played through three rounds then started another because the start is the most fun:)

      Initial impression I agree japan is probably too deep in china      I think Chahar and Anhwe being Chinese to start  would help, but I’m a low to intermediate player so I don’t necessarily see things others do

      It’s actually fun just setting it up:)

      posted in House Rules
      B
      barney
    • RE: Oztea's global41 setup pictures

      this was on the triplea site

      http://www.mediafire.com/?dx34fx3qbsa86s3

      posted in House Rules
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :7

      Purchase Units - British
                  British buy 10 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 armour moved from Trans-Jordan to 81 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                  1 armour moved from 99 Sea Zone to Greece
                  1 infantry moved from 99 Sea Zone to Greece
                  1 artillery moved from Trans-Jordan to Iraq
                  1 infantry moved from Trans-Jordan to Iraq
                  1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                  1 armour moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                  1 infantry moved from 95 Sea Zone to Northern Italy
                  1 armour moved from 95 Sea Zone to Northern Italy
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                  1 artillery moved from Alexandria to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                  1 artillery moved from 95 Sea Zone to Northern Italy
                  1 infantry moved from 95 Sea Zone to Northern Italy
                  1 carrier moved from 94 Sea Zone to 95 Sea Zone
                  2 fighters moved from 94 Sea Zone to Northern Italy
                  1 bomber moved from Egypt to Northern Italy
                  1 cruiser moved from 81 Sea Zone to 95 Sea Zone
                  1 battleship moved from 81 Sea Zone to 95 Sea Zone
                  1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  2 fighters moved from 81 Sea Zone to 95 Sea Zone
                  1 carrier moved from 81 Sea Zone to 95 Sea Zone

      Combat - British
                  Battle in Greece
                  Battle in Northern Italy
                      British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                      Italians defend with 1 artillery, 1 factory_major and 2 infantry
                      British converts factory_major into different units
                      British win, taking Greece from Italians, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in Iraq
                      British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery
                      British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery

      Non Combat Move - British
                  1 armour moved from Trans-Jordan to Persia
                  1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                  2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                  2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 bomber moved from Northern Italy to Sicily
                  2 fighters moved from Northern Italy to 95 Sea Zone
                  2 infantry moved from Algeria to Tunisia

      Place Units - British
                  10 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
                  British collect 36 PUs (2 lost to blockades); end with 38 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

      Turn Complete - UK_Pacific
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 117 Sea Zone: 1 transport
                  EDIT: Removing units owned by Americans from 119 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  2 infantry moved from Chahar to Anhwe
                  1 infantry moved from Hopei to Anhwe

      Place Units - Chinese
                  5 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 16 PUs; end with 16 PUs total

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 3 bombers, 1 destroyer, 10 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  3 fighters moved from Japan to 16 Sea Zone
                  1 bomber moved from Korea to 16 Sea Zone
                  1 fighter moved from Korea to 16 Sea Zone
                  1 submarine moved from 94 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 artillery moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 94 Sea Zone to 95 Sea Zone
                  1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                  1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                  1 mech_infantry moved from Algeria to Tunisia
                        Americans take Tunisia from Italians
                  1 infantry moved from Finland to Karelia
                        Americans take Karelia from Germans

      Combat - Americans
                  Battle in 93 Sea Zone
                      Americans attack with 1 fighter and 1 submarine
                      Italians defend with 1 destroyer
                      Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer
                  Battle in 95 Sea Zone
                      Americans attack with 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                      Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                      Units damaged: 1 battleship owned by the Italians
                      Americans win with 4 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
                      Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                      Casualties for Americans: 4 destroyers
                  Battle in Sicily
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
                      Japanese defend with 2 submarines
                      Americans win, taking Sicily from Italians with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Japanese: 2 submarines

      Non Combat Move - Americans
                  1 bomber and 4 fighters moved from 16 Sea Zone to Japan
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                  1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 aaGun and 1 infantry moved from 6 Sea Zone to Japan
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from 93 Sea Zone to 95 Sea Zone
                  1 infantry moved from Algeria to Tunisia
                  2 mech_infantrys moved from Morocco to Tunisia
                  1 aaGun moved from Morocco to 91 Sea Zone
                  3 infantry moved from Morocco to 91 Sea Zone
                  1 armour moved from Gibraltar to 91 Sea Zone
                  1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                  1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
                  1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                  1 infantry moved from Morocco to Algeria

      Place Units - Americans
                  3 fighters placed in Japan
                  1 destroyer placed in 10 Sea Zone
                  7 fighters placed in Western United States
                  2 bombers placed in Western United States
                  1 infantry placed in Central United States
                  1 bomber placed in Eastern United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,6,6,1,4,1,5,2,1,2,2,1,4,1,2,2
                  Americans collect 60 PUs (8 lost to blockades); end with 60 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      Hi Hank hope you’re feeling better      didn’t think about the transport buy air corps already spent it:)

      Scramble in italy 2 italian 1 german?

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 3 bombers, 1 destroyer, 10 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  3 fighters moved from Japan to 16 Sea Zone
                  1 bomber moved from Korea to 16 Sea Zone
                  1 fighter moved from Korea to 16 Sea Zone
                  1 submarine moved from 94 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 artillery moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 94 Sea Zone to 95 Sea Zone
                  1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                  1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                  1 mech_infantry moved from Algeria to Tunisia
                        Americans take Tunisia from Italians
                  1 infantry moved from Finland to Karelia
                        Americans take Karelia from Germans

      posted in Play Boardgames
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      barney
    • RE: What happened on your birthday in WW2?

      not to be confused with barbarella

      posted in World War II History
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :7

      Combat Move - Russians
                  1 infantry moved from Manchuria to Jehol
                        Chinese take Jehol from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Manchuria to Jehol
                  8 infantry moved from Manchuria to Jehol
                  1 infantry moved from Korea to Manchuria
                  1 infantry moved from Volgograd to Caucasus
                  1 armour moved from Volgograd to Kazakhstan

      Turn Complete - Russians

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      no worries Hank    I just came down with some nasty shit about 3 days ago    it sucks

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Combat Move - French
                  1 fighter moved from Gibraltar to Algeria

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Combat - ANZAC
                  ANZAC creates battle in territory 6 Sea Zone

      Non Combat Move - ANZAC
                  1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  2 fighters moved from Caroline Islands to Japan
                  1 cruiser moved from 33 Sea Zone to 16 Sea Zone
                  2 mech_infantrys moved from New South Wales to Queensland
                  1 fighter moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 armour and 1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      They sure weren’t in my favor    Truly a glorious day in us naval history

      I didn’t think I’d win either    but pretty much had no choice but to try it

      sometimes you just get lucky:)

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - British
                  British buy 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 artillery moved from 81 Sea Zone to Trans-Jordan
                  2 infantry moved from Egypt to Alexandria
                  2 artilleries moved from Egypt to Alexandria
                  2 fighters moved from Egypt to Alexandria
                  1 bomber moved from Egypt to Alexandria
                  1 tactical_bomber moved from 81 Sea Zone to Alexandria
                  1 fighter moved from 81 Sea Zone to Alexandria
                  2 armour moved from Egypt to Trans-Jordan
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  2 armour moved from Union of South Africa to Belgian Congo
                  1 infantry moved from Burma to Shan State

      Combat - British
                  Battle in Alexandria
                      British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Battle in Shan State
                      British attack with 1 infantry
                      Japanese defend with 1 fighter and 2 tactical_bombers
                      Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                      Casualties for British: 1 infantry
                  Battle in Trans-Jordan
                      British attack with 2 armour, 1 artillery and 2 infantry
                      Italians defend with 2 infantry
                      British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                  2 fighters moved from Alexandria to 81 Sea Zone
                  1 bomber moved from Alexandria to Egypt
                  2 infantry moved from Morocco to Algeria
                  1 carrier moved from 91 Sea Zone to 94 Sea Zone
                  2 fighters moved from 91 Sea Zone to 94 Sea Zone
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Morocco

      Place Units - British
                  1 airfield and 2 infantry placed in Egypt
                  2 mech_infantrys placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2,5,2,3
                  British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

      Turn Complete - UK_Pacific

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Szechwan to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Yunnan
                  1 infantry placed in Chahar

      Turn Complete - Chinese
                  Chinese collect 13 PUs; end with 15 PUs total

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 infantry and 1 mech_infantry moved from Morocco to Algeria
                        Americans take Algeria from Italians
                  1 submarine moved from 91 Sea Zone to 94 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 94 Sea Zone
                  1 artillery moved from Caroline Islands to 33 Sea Zone
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  1 artillery moved from 6 Sea Zone to Japan
                  1 infantry moved from 6 Sea Zone to Japan
                  1 fighter and 1 tactical_bomber moved from Midway to Japan
                  1 bomber moved from Hawaiian Islands to Japan
                  1 fighter moved from Hawaiian Islands to 6 Sea Zone
                  1 infantry moved from Norway to Finland
                        Americans take Finland from Germans

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2,3,4
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                  Battle in 93 Sea Zone
                      Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 destroyer
                      Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer
                  Battle in 94 Sea Zone
                      Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 destroyer
                      Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Italians: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 6 Sea Zone
                      ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 transport
                      Japanese defend with 14 submarines
                      14 submarines owned by the Japanese Submerged
                  Battle in Japan
                      Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                      Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
                      Americans captures 68PUs while taking Japanese capital
                      Americans converts factory_major into different units
                      Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 transport remaining, taking Japan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 24
                      Casualties for Japanese: 3 aaGuns, 3 fighters and 1 infantry
                      Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber

      Non Combat Move - Americans
                  1 bomber moved from Japan to Korea
                  2 submarines moved from 27 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 transport moved from 91 Sea Zone to 88 Sea Zone
                  2 infantry moved from British Guiana to 88 Sea Zone
                  2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco
                  3 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 mech_infantrys moved from 91 Sea Zone to Morocco
                  3 infantry moved from 91 Sea Zone to Morocco
                  1 aaGun moved from 91 Sea Zone to Morocco
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  1 transport moved from 112 Sea Zone to 119 Sea Zone
                  1 fighter moved from 6 Sea Zone to Korea

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  1 armour, 2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States
                  2 submarines placed in 101 Sea Zone
                  1 destroyer placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,5,1,3,3,2,2,1,3,2,5,1,6,5,4,3,1,6,6,5,6,5,4,6,4,5
                  Americans collect 58 PUs (8 lost to blockades); end with 127 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 137 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 147 PUs

      posted in Play Boardgames
      B
      barney
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