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    Posts made by barney

    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :11

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  3 submarines moved from 42 Sea Zone to 54 Sea Zone
                  1 bomber moved from New South Wales to Queensland
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone
                  1 tactical_bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      well something screwed up wouldn’t let me post to A&A

      I sent the map to your email

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :11

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Burma to Yunnan
                  5 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Kweichow to Yunnan
                  1 infantry moved from Hunan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 7 infantry
                      Japanese defend with 4 armour
                      Japanese win with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Japanese: 3 armour
                      Casualties for Chinese: 7 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Kweichow
                  1 infantry placed in Hunan

      Turn Complete - Chinese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                  Chinese collect 7 PUs; end with 8 PUs total

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :11

      Politics - Americans

      Purchase Units - Americans
                  Americans buy 2 aaGuns, 3 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  2 bombers moved from Hawaiian Islands to 16 Sea Zone
                  1 submarine moved from 91 Sea Zone to 104 Sea Zone
                  1 destroyer moved from 88 Sea Zone to 104 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter moved from 91 Sea Zone to 110 Sea Zone

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                      Germans defend with 1 destroyer and 1 submarine
                      Americans win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                      Casualties for Germans: 1 destroyer and 1 submarine
                  Battle in 16 Sea Zone
                      Americans attack with 3 bombers, 1 destroyer and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 110 Sea Zone
                      Americans attack with 2 fighters and 1 tactical_bomber
                      Germans defend with 1 destroyer
                      Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  2 aaGuns moved from Gibraltar to 91 Sea Zone
                  1 armour moved from Gibraltar to 91 Sea Zone
                  1 artillery moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  3 infantry moved from Gibraltar to 91 Sea Zone
                  3 infantry moved from Morocco to 91 Sea Zone
                  1 armour moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  2 aaGuns, 2 armour, 1 artillery, 4 carriers, 1 cruiser, 7 infantry, 2 mech_infantrys, 4 submarines and 7 transports moved from 91 Sea Zone to 109 Sea Zone
                  2 aaGuns, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                  2 carriers moved from 101 Sea Zone to 106 Sea Zone
                  3 fighters moved from Eastern United States to 109 Sea Zone
                  2 tactical_bombers moved from 104 Sea Zone to United Kingdom
                  1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                  3 fighters moved from 104 Sea Zone to 109 Sea Zone
                  2 fighters moved from 110 Sea Zone to 109 Sea Zone
                  1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                  3 mech_infantrys moved from Egypt to Iraq
                  1 destroyer moved from 87 Sea Zone to 103 Sea Zone
                  3 bombers moved from 16 Sea Zone to Caroline Islands
                  3 carriers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                  3 fighters moved from Hawaiian Islands to Caroline Islands
                  1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 destroyer and 2 submarines placed in 10 Sea Zone
                  1 artillery and 9 infantry placed in Eastern United States
                  Americans undo move 2.
                  2 aaGuns, 1 artillery and 7 infantry placed in Eastern United States
                  2 artilleries and 2 infantry placed in Central United States
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      posted in Play Boardgames
      B
      barney
    • RE: Hockey is back

      so you think the Av’s have a chance?

      posted in General Discussion
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      hey Hank can you send me the japan map again?      I keep getting the russian turn

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :11

      Combat Move - Russians
                  1 submarine moved from 115 Sea Zone to 113 Sea Zone
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                  1 infantry moved from Yunnan to Shan State
                        Russians take Shan State from Japanese

      Combat - Russians
                  Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                  Battle in 113 Sea Zone
                      Russians attack with 1 cruiser and 1 submarine
                      Germans defend with 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 3 transports; Italians defend with 2 fighters
                      Germans win with 1 carrier, 2 destroyers, 3 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is -18
                      Casualties for Russians: 1 cruiser and 1 submarine
                  Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                  Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                  Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

      Non Combat Move - Russians

      Turn Complete - Russians

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :10

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :10

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Iraq to Northwest Persia

      Combat - ANZAC
                  Battle in Northwest Persia
                      ANZAC attack with 2 infantry
                      Germans defend with 1 armour
                      ANZAC win, taking Northwest Persia from Germans with 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour

      Non Combat Move - ANZAC
                  3 submarines moved from 62 Sea Zone to 42 Sea Zone
                  2 mech_infantrys moved from Western Australia to Queensland
                  1 fighter moved from Western Australia to Queensland

      Place Units - ANZAC
                  1 bomber placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      posted in Play Boardgames
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      barney
    • RE: Gettysburg

      maybe too much but still a valid point

      commanding 70,000 men must be stressful  while having low moments  I would think conviction and confidence were still high

      posted in General Discussion
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      barney
    • RE: Can Egypt be saved?

      I don’t know if this would help save egypt or not but
      what do you all think about russia having china rules after they die
      only can build infantry  make the germans have a occupation army or is that too much?

      posted in Axis & Allies Global 1940
      B
      barney
    • RE: Gettysburg

      wow! yet another excellent point    Stuart’s men would definitely make a difference  Buford would probably withdraw  hmmm I know it sounds stupid but I’ve never considered Stuart that way

      what stuart did do was mostly ineffective,not like he tied up a bunch of union troops.  I still wonder  but I can find no fault with that assumption

      posted in General Discussion
      B
      barney
    • RE: Time Machine

      @JWW:

      Go back to the 80’s and bag another dozen chicks in H.S. that I choose to pass on at the time……and then a few more in college that I passed on etc…

      HA HA HA!  What more is there?

      posted in General Discussion
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      sorry Hank I should’ve asked if you wanted to scramble    imagine you probably didn’t  I need some more Japan attack dice rolls :-)

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :10

      Purchase Units - British
                  British buy 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Persia to West India
                        UK_Pacific take West India from Japanese
                  1 mech_infantry moved from Persia to Northwest Persia
                  1 mech_infantry moved from Iraq to Northwest Persia
                  1 bomber moved from Iraq to Northwest Persia
                  2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
                  2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                  2 artilleries and 1 infantry moved from 39 Sea Zone to India
                  4 fighters moved from 39 Sea Zone to India

      Combat - British
                  Battle in Northwest Persia
                      British attack with 1 bomber and 2 mech_infantrys
                      Germans defend with 3 armour
                      retreated to Northwest Persia
                      Germans win with 1 armour remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 armour
                      Casualties for British: 2 mech_infantrys
                  Battle in India
                      British attack with 2 artilleries, 4 fighters and 1 infantry
                      Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
                      Japanese win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 armour and 4 mech_infantrys
                      Casualties for British: 2 artilleries and 1 infantry
                      4 fighters owned by the British retreated

      Non Combat Move - British
                  4 fighters moved from India to 39 Sea Zone
                  1 bomber moved from Northwest Persia to Iraq
                  2 armour and 1 mech_infantry moved from Egypt to Iraq
                  1 infantry moved from Alexandria to Egypt
                  2 infantry moved from Tobruk to Alexandria
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Persia

      Place Units - British
                  3 infantry placed in Iraq
                  2 armour and 1 mech_infantry placed in Egypt
                  2 mech_infantrys and 1 tactical_bomber placed in Union of South Africa

      Turn Complete - British
                  British collect 34 PUs; end with 34 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

      Turn Complete - UK_Pacific

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :10

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Burma
                        Chinese take Burma from Japanese
                  1 infantry moved from Kweichow to Shensi
                        Chinese take Shensi from Germans
                  6 infantry moved from Yunnan to Szechwan
                  1 infantry moved from Yunnan to Szechwan
                  2 infantry moved from Yunnan to Szechwan

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 9 infantry
                      Germans defend with 1 armour and 1 mech_infantry
                      Chinese win, taking Szechwan from Germans with 7 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Hunan
                  1 infantry placed in Kweichow
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :10

      Purchase Units - Americans
                  Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  1 submarine moved from 101 Sea Zone to 104 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 87 Sea Zone
                  2 fighters moved from Gibraltar to 93 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 87 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
                  1 fighter moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  2 bombers moved from Hawaiian Islands to 16 Sea Zone
                  4 fighters moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in 93 Sea Zone
                      Americans attack with 1 destroyer, 3 fighters and 1 submarine
                      Germans defend with 2 submarines
                      Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in 104 Sea Zone
                      Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 destroyer
                      Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 88 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 submarine
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 87 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 submarine
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 16 Sea Zone
                      Americans attack with 2 bombers, 4 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  4 fighters moved from 16 Sea Zone to 26 Sea Zone
                  2 bombers moved from 16 Sea Zone to Hawaiian Islands
                  1 bomber and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                  1 bomber moved from 26 Sea Zone to Hawaiian Islands
                  1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 8 Sea Zone to 10 Sea Zone
                  3 mech_infantrys moved from Tobruk to Egypt
                  1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
                  1 fighter moved from 93 Sea Zone to 91 Sea Zone
                  2 fighters moved from 93 Sea Zone to Gibraltar
                  2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                  3 submarines moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  1 transport placed in 10 Sea Zone
                  2 carriers placed in 101 Sea Zone
                  3 fighters placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 59 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      Thanks Hank        kinda trippy game huh?  or as canadiens  “A”  :-)

      posted in Play Boardgames
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      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      Hi Hank

      got in a hurry and spaced my russian move    would you put the ruuskies in Hunan in Yunnan please?    kweichow infantry must be where the chinese tough guys are:)

      posted in Play Boardgames
      B
      barney
    • RE: Barney (allies +8) vs Hank 13 (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :10

      Combat Move - Russians

      Non Combat Move - Russians

      Turn Complete - Russians

      posted in Play Boardgames
      B
      barney
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