well, it’s not a connection error but a visual one anyway. Thanks for finding that.
Posts made by barnee
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RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD mapposted in League
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RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD mapposted in League
hmm … yea just going by bung’s triplea map, Columbia doesn’t border 89. That’s probably correct as I imagine someone would have noticed it by now if not.
I don’t have the physical board to double check. Well, I will ping @Black_Elk
It doesn’t look like Columbia is supposed to border 89. I’m not 100 % certain though. Looks like a tricky fix if so :)
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RE: Global 1940 & 1943 Expansions Game Reportsposted in House Rules
Multi Game Report Continued 11-7-25
https://www.axisandallies.org/forums/topic/37723/global-1940-1943-expansions-game-reports/760?page=31USA repairs their Capital Ships and the Spain Fctry. They also move the Fctry underground. A mixed build would follow, with a CV and DD, as well as Infantry and Artillery. 4 Ftrs and 3 LCVs would also be produced but I think the LCVs may change if I remember right, as crockett didn’t realize they could only be produced in one’s Capital.
Combat takes place in Normandy, S FRA and Turkey. Alaska and Carolines Islands also see battle.
3 Bmbrs would team up to kill the Elite in AK but one would be shotdown and JPN would still control the TTy affecting an American Objective.Turkey would be a success, albeit at the loss of 2 Bmbrs. However, it would prevent a devastating German breakthrough into the Middle East while giving them the same opportunity in the Balkans.
S FRA and Normandy succeed as expected. The main event would take place in Carolines.
A minor adjustment would take place https://forums.triplea-game.org/topic/4020/exp-crockett-victory-panzer-beelee/823?page=42 but the result would be an American victory all the same.
The Japanese stronghold in the Central Pacific would now belong to the American Navy. Naval reinforcements would launch off the West Coast.
The Atlantic Fleet remains in 110 and the Spain Fctry continues to produce units for the frontlines. Trprts launch off the E Coast.Japan had originally planned to destroy the NB in Carolines but the Commander panicked under pressure and forgot :) The AB shoulda been dusted too with all the Bmbrs flying around but the NB cost would be a turn where JPN must defend Tokyo instead of another build.
Well, these things happen in War. The Japanese Commander did the honorable thing and commited Seppuku .
China would continue recruitment to their Army and waste no time in their quest for vengenance against the Japanese. An unsuspecting Infantry would be attacked and killed in Tsinghai, with no Chinese casualties.
The Army doubles in size, with 2 Infantry Regiments recruited in Kansu.
UK builds a Fctry, Ftr and 3 Bmbrs. Crockett sure does like his Bmbrs :) Not sure why edit was on, but it’s easy to confuse things with the amount of edit needed or sometimes one just forgets :).
Anyway, an undefended Greece would be taken. 50/50 Artillery vs Inf battles in Yunnan and Shan St would see them split, with Yunnan remaining in Japanese hands.
The combat in Albania would kill the SS Paratrooper there at no loss.India would begin to gain strength with a large number of Allied Bmbrs stationed there. A Inf would rail from India to Caucasus to block the Germans in Rostov. It is done with edit, so a bit hard to follow in History.
That is ok though :) Just a heads up for anyone following the game in history :)
Turkey is reinforced.
ANZAC buys a Ftr and a Bmbr. They would send a Sub to attack the Escort in 35 and both would be sunk.
End Early 1948


Economy

Allies
- 2 Iwo Jima
- 3 Carolines
- 2 DNG
+1 Celebes
+8
Axis
+3 Alaska
+1 Guam
+3 PHI- 7
Total
Allies 167
Axis 108Continued 12-1-25
Late 1948
Germany would go with Total War Panzer and Air Trprt builds as well as 6 Pnzrgrndrs. They continue their 1 Type XXI purchase per turn and add a few Infantry and Artillery.Combat would take place in both the Eastern and Western Fronts, as well as Albania in the Balkans. They would be able to encircle Moscow by taking an undefended Vologda and Samara with minimal force. The latter being taken by a lone SS Inf from Rostov.
The XXI’s would hit the Allied Fleet in 110 again and 2 other U-boats and a Ftr Ace engage an American DD in 112, which would have prevented the XXI’s from returning to their Pens.
All attacks succeed.
Belarus and Rostov would both have strong Force Concentrations, with 2nd Panzer and 2nd Waffen in Belarus and 1st Panzer and 1st Waffen in Rostov, after it was heavily reinforced with Panzers from W GER via Air Trprt.
W GER would also continue as the main Force in the West.
The Soviets would add a contingent of Grd Infantry and other Infantry units as well.
They would mop up the minor breakthroughs in Vologda and Samara. Heavier combat would take place in Bryansk, with 2nd Tank engaging the moderate German Force there.
The largest battle would be in Rostov, where 1st Tank and 3rd Corps supported by 3 Tanks, 1 Para and 2 Ftrs, would clash against 1st Pnzr, 1st SS and a large Luftwaffe presence.

The Rostov battle would be fought incorrectly as the Tokens were sent into battle instead of the individual units in their Boxes.
I would refight the battle in dicebot which would have a surprisingly similar outcome.
Dicebot results
https://www.axisandallies.org/forums/topic/40292/panzerstahl-vs-barnee-exp-game-2/407Rostov would hold but only with the German Air surviving. This would prove decisive, as America would launch an Amphib attack through the Dardanelles supported by Bmbrs and kill the surviving German Air. The British would then launch their own amphibous attack and liberate it.
Russia is still hard pressed but Moscow is safe and the threat of a German breakthrough from Rostov is removed.
Japan produces a couple small Naval blockers and Infantry with 2 Tanks. PHIs would continue to be fortified.
An LCV Banzai attack would land in Amur and the resurgent Chinese would see battle in Kansu and Tsinghai.
The Aleutians and Iwo would both be taken by DD transported Infantry, while Shan ST would have combat as well.
All attacks are successful.Air Trprts reinforce the PHIs. The IJN remains in Home Waters in a defensive posture. In China, remaining Air is concentrated in Kweichow with it’s Fctry builds of 2 Tanks and a Inf.
Yunnan has a moderate Force led by 2 Tanks. Singapore remains adequately defended and the Coastal Fctrys add to their previous Infantry builds.
JPN is threatened from multiple directions, with the Allied Fleet off Carolines, combined with Allied Bmbrs and Subs throughout the Theatre, causing the most concern.
USA repairs their Capital Ships and buy Total War Inf. They also add to their Air Forces and Navy, including a CA.
They would be involved in a large amount of combat with over a dozen battles taking place. Most would have small numbers of units or undefended involved.
The aforementioned Rostov battle would be the biggest.Air attacks against Finland, S FRA and N Italy would destroy all German Forces with the loss of 2 Ftrs in S FRA.
S Italy, Normandy and Norway would all be taken.In the Pacific, the Aleutians are liberated, blockers are sunk in 35, 17 and 18. Kiangsi and Kwangtung see them victorious as well.
The Fleet moves to 20 SZ and JPN is ringed by DDs.

The Naval units deploy off the West Coast and the Infantry prepare for sea transport to Europe.
UK goes with a heavy land build hilighted by 2 Tanks along with 2 Ftrs.
Combat takes place in Caucasus, N Italy and Burma. All battles are won and a now undefended Rostov is liberated.
Air units reinforce Moscow, primarily Bmbrs. Their Forces remain highly dispersed but their network of Global Fctrys and a nice 67 PU payday allow them to continue to effectively influence the War.
Continued on 12-5-25
ANZAC goes with a all naval build. An undefended Siam is conquered by a Inf that was on a US Trprt. The Carriers from Carolines join the American Fleet in 20 SZ.
A French Infantry in Spain takes a undefended S FRA.
Vive la France !
Some adjustments were made in Edit. Looks as if it was for the Rostov battle according to the Comment Log:

There might be further clarification in the Game Thread.
End Late 1948


Economy

Pacific Islands
Axis
+3 PHI
+1 Guam+4 Total
Allies
+3 Carolines
+1 Celebes
+2 DNG+6 Total
Allies +2 and end with 181. Only 8 IPC from an Economic Victory.
The War is coming to it’s conclusion. Can Moscow hold before the economic might of the Allies win the day ?
To be answered soon.
12-6-25
Early 1949
The Reich goes with total War buys of Mechs, Panzers and Air Trprts. Some Infantry mixed in along with some Paras.
The Ruhr Fctry is moved underground.Combat takes place throughout W EUR and S EUR. E Front sees the Wehrmacht move into Bryansk in Force. Their V-2s would miss their mark in S Italia.
All other attacks would succeed. The XXIs continue to attrit the Allied Fleet in 110.
1st Waffen and 1st Pnzr lead the way in Bryansk.

Soviets replace some Guard Infantry that were lost as well as some Paratroopers.
A minor combat in Rostov would be successful.The Red Army has finally been forced to turtle in Moscow, although their Paratroopers are able to threaten offensive action.
Nippon is hard pressed by the Allies. They buy some naval blockers a couple Naval Ftrs and Inf.
They would break into undefended Central Asia TTys but not in Force.
American DDs would be heavily targeted.
The Army would gather what they could to move into Burma.
Their China Air Force remains in Kweichow and the Fctry there would produce 3 Infantry. The enormous Allied Fleet off Hong Kong remains it’s biggest threat but is temporarily blocked.
Continued on 12-20-25
The Americans go with a heavy Naval Trprt buy, along with Air and Armored Inf.
Signifigant combat would take place in N Italy and UKR with 11 Bmbrs deploying there. Singapore would be liberated in Force. The small Landing in SFE would be defeated.
UKR would see the destruction of the German Force but with heavy losses including 4 Bmbrs. No land troops would survive to take control.
N Italy would be a close battle but superior American Air Power would defeat the German Panzers.
Britain would go with land units and Ftrs.
A moderate sized but important battle would take place in Burma. The British Indian Army would prevail in a close fight thanks to their Air Power.
A Lancaster and Spitfire would attack a sole Tank in Samara and all units would perish.
German Fallschirmjäger, including a SS Battalion, would be defeated in Caucasus but with heavy casualties to the British.ANZAC would go with a all Trprt purchase. A JPN Tank in Siam would be destroyed by Air units. The combined Allied Fleet is now concentrated in 37 off Singapore with numerous single Ships spread throughout the Pacific.
End Early 1949


Economic Situation

Axis 107
Allies 168Pacific Islands
Axis
+3 PHI
+1 Guam
-3 Carolines108 Total
Allies
+3 Carolines
+1 Celebes
+2 DNG
-3 PHI
-1 GuamTotal 170
The Allies continue to threaten Economic Victory.
Late 1949
Germany builds Total War Mechs and Tanks. They also repair 2 damaged Panzers and add a large number of Infantry.
Type XXI U-boats would continue their relentless assault on the Allied Fleet in 110 SZ getting 4 hits. The back and forth would continue in N Italy with Germany winning a close fight.
The Wehrmacht, with support from the Luftwaffe, would regain control of Normandy. Rostov would change hands to German control once again in a battle of small Forces.
Some minor corrections to the Allies would take place at end turn in edit. I don’t remember exactly what for. Should be in the Game thread.
USSR
The Soviets go with a Total War Artillery build.
Small Combats would take place all along their Western and Eastern Fronts.
The Smolensk and Vologda attacks would both fail. The lack of soviet Air Power is hurting their ability to successfully counterattack.
The Wehrmacht is hard against Moscow. The heavy losses of the Luftwaffe are proving key to Soviet survival.
Japan would place demolition charges at the Harbor in Kwangsi and go with heavy Infantry builds along with a couple Naval Ftrs and a DD doing everything they can to keep the Allies at bay until the Reich can mount it’s attack against Moscow.
Small desperate combats would take place in Burma, Shan St and Kwangtung, where the odds were very much up in the air.
Massive Air from JPN and their CVs in 6 SZ would hammer the American picket line of Ships in the North Pacific.
An Undefended Midway and Wake would be taken by Destroyer transported Infantry.The Shan ST and Burma battles would see mutual destruction of the ground forces involved. A Naval Ftr would be lost in the N Pacific sinking a CV.
The IJN remains in 6 SZ and the IJA retains control of China.

America repairs their damaged Capital Ships and begin construction of Minor Fctrys in Alaska and Turkey. Naval, Air and Infantry builds round out their purchase.
The US would send an “All Out Attack” order to all units in the field capable of striking Axis units. They would be highly successful.
Over 19 Combats would take place.


Army Air Corps Bmbrs would absolutely devastate German Forces all along the E Front.

Kwangsi would be liberated getting China back in the fight.
UK would go with Tanks, Mechs and Air for it’s build. A half dozen key battles would take place with Northern China and the Balkans being the most important. They would take control of an undefended Norway with Tanks landing from American Trprts.

ANZAC would continue to build it’s Navy but would be unable to engage any Japanese forces.
It would Not matter. The combined Anglo attack by the USA and UK would push the Allies to an Economic Victory ! 189 IPC ! Right on the nose !
End Late 1949


Economy

Pacific Islands

Conclusion and Final thoughts to follow.
Congratulations @crockett36
Conclusion
A tough first game for crockett but he persevered through adversity and got the win. Unfortunately Victory had to withdraw for reasons unknown around 1943 or 4.
I expected him back and by the time crockett asked for one of us to switch sides to help him, we were too close to the endgame.
I did try and help him as much as I could with suggestions and explanations of what to look for from special units he wasn’t familiar with etc …
Regardless, it was still a very enjoyable game and Panzer and I were impressed with crockett’s, to us, somewhat unorthodox playstyle.
He definitely wasn’t risk adverse :)
A few key points.
The “Karelian Knot” proved harder to untie than Panzer and I originally thought. This tied up a lot of German resources and provided SSR with additional income for half the game.
The early Naval loss or more correctly “Pyrrhic” victory for Japan off Singapore, really slowed down Japanese expansion in the Pacific. The loss of 2 CVs was signifigant.
The Soviet Bombers would have several key wins but the most impactful was sinking the Axis Naval blocker in the Med, which would lead to the destruction of the Large Axis Fleet staioned in 97.
The Allied attack on the True Neutrals was unexpected. I originally thought it a mistake but it would open Spain as a major base of operations as well as provide access to easy Neutral IPC points for the Allies, primarily in S America and the Middle East, which helped push the Allies to the Economic Total needed for Victory.
There were several major battles that some went the Axis way and others the Allies which is to be expected.
Crockett also made great use of Air Power, especially Bombers. I kept wondering where they all were coming from :)
At any rate, Congratulations to crockett once again on the victory.
Here is the final saved game triplea_4020_20fre.tsvg
You will need Map/Game version 2.97 to read the save. Here are instructions to access it.
https://forums.triplea-game.org/topic/4025/how-to-dl-old-map-versions-in-gitAnd our Game thread
https://forums.triplea-game.org/topic/4020/exp-crockett-victory-panzer-beelee?page=1@crockett36 @Panzerstahl-Helm @VictoryFirst and any others, your comments and impressions are welcome.
Have Fun Gaming Everyone and
Merry Christmas !!!
Edit
Game report starts here https://www.axisandallies.org/forums/topic/37723/global-1940-1943-expansions-game-reports/730?page=302nd post here
https://www.axisandallies.org/forums/topic/37723/global-1940-1943-expansions-game-reports/760?page=31 -
RE: Axis & Allies Global 1940 House Rules Expansionposted in House Rules
Hej Captain
Concerning Naval Mines, do they still target CVs before BBs ? Or is it considered random and one could take a hit on a BB first ?
Thanks
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
yea Tank placement follows oob rules except for Mass Tanks and Total War Tanks. They place in Moscow, although technically you could upgrade to a Major and place Total War Tanks.
yea I usually arm them at end turn. Delete the unarmed mines and then edit in the correct Changer mine. Most high use areas have border specific ones.
If you can’t find the one you want just use a generic one and say in the comments where it’s defending.
The Game Notes explain it fairly well. I think I need to update it though.
Ahh … you are asking about the 10 bucks you get. Yea you can place a Tank in any TTy that wasn’t attacked. It’s just the specials like LMs, Rockets, Commisars, TG etc… that can only be placed in Moscow that can’t be placed anywhere.
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Those Landmines can be pretty mean. Be careful if you cross one of them. Probably best to bring some buddies along :)
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Hi Alex
So yea, you can only use the 10 bucks the way you would on your turn. Meaning the Landmines would have to be placed in Moscow.
I know because I did the same thing and the Captain said it was against the rules lol
Most LMs have a specific border. When you hover on them it will tell which border they are defending. You need to replace your LMs with “Changers”. He’s allied to everyone so unexploded LMs still work without creating a battle.
Gotta handroll/edit for the LMs when anyone crosses them.
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
PE is “Player Enforced” so even though triplea will let you place there, it’s against the rules, unless you control the TTy from turn start.
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RE: Oztea's 1939 Global Setupposted in House Rules
yea Idk. I haven’t looked at 39 in a while. I will need to fire it up and see whats up.
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RE: Oztea's 1939 Global Setupposted in House Rules
Hi @Blackychan
I can see why one would think that since that’s what happens when the Axis do it.

Idk the answer though. @crockett36 do you have any insight on this ?
Edit
My interpretation is since it doesn’t say they do, then they don’t. -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
One other thing. You have to control the TTy from turn start in order to place a Fortification. So, you can’t place one in Celebes.
That’s PE as well as the total number of 1 per Inf.
When in combat, you don’t take them as casualties until everything else dead. -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Good Evening
Yea you can only have one Elite per TTy. Triplea will prevent it during placement but yo have to Player Enforce otherwise.
So you can move a Elite to C or WUSA via Rail and the UK one to Scotland, then you’d be able to place. You can also just refund the cash and buy a regular Inf or adjust your build.
If you now have an extra Elite showing up in your purchase window that didn’t place, next turn do your buy normally, then move any Elite that is in the Capital, place the unplaced Elite in 1st place.
If there was no Elite in the Capital then remove the Elite after you place, if there was, just don’t put the one you removed back.

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RE: Global 1940 & 1943 Expansions Game Reportsposted in House Rules
Hi Captain
Yes the Allies would be threatening Economic Victory soon. The activation of the Neutrals would prove a deciding factor.
As of Early 1946 with the Islands added in it would be
Axis 113
Allies 160So not quite yet.
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Hi Alex
I recreated your turn for an example of how to create Corps. You can see in history that the end of NCM I switched to edit. Germany and SSR are not at war yet, so this prevents them from being able to move to their Boxes.
In that case, temporarily edit to “War”. You can then move the dudes to their Box. Then switch back to Neutral.
At the start of Place, remove the Commisar and replace with the approrpriate active one. In this case it is “Commisar 2” as the Artillery is the heaviest hitter.
That will boost both the Commisar and the Arty with a extra die roll.Tanks and “Commisar 3” are the most common Corps, so I put some active ones in the Overflow Box that you can move instead of a remove replace.
That’s a recent addition but it seems to be working pretty good. I have room for more units, so I’ll probably add a couple more next update.
You’ll pick it up fairly quick. Once you get used to it, it becomes second nature :)
game-1-alex-vs.panzer-r2CommisarExample.tsvg
Oh yea, when in History and Edit turns on, you will need to hit History top right and then you can click through the moves again with Next.
Otherwise it’ll skip to when is turned off.
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RE: Global 1940 Faction Setup Sheetsposted in Customizations
ahh I misunderstood. I thought you were looking for different roundels/flags :)
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RE: Global 1940 Faction Setup Sheetsposted in Customizations
Look Way Sweet !
@Black_Elk has a buncha images he’d probablly turn you on to. There in triplea in his UHD map. Can’t do zip files here, so Idk how to post them, other than individually.
get mget
I doubt he’d mind. Idk. He’ll let us know :)Edit
yea go to triplea and DL UHD Global.
Open it up until you get to flags folderor
Chat me and I can send it to your email
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RE: [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!posted in Customizations
@Argothair said in [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!:
tell Imperious-Leader no,
lol
