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    Posts made by barnee

    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      yea I usually keep the french guys just because they can’t be reproduced but I could see it going the other way. Hitting together, especially a extra Ftr probably has more impact.

      Idk. I’m really just a average oob Global player anyway.

      posted in Play Boardgames
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      barnee
    • RE: UHD Global Map Issue (Colombia)

      @gamerman01

      heh heh

      my ex wife would differ on that :)

      Edit
      Do you have a preference ? Idk I guess giving it to Venezuela would be easiest but … I will ask @Black_Elk again since it’s his map.

      I think he’s in Baldur’s Gate somewhere :)

      posted in TripleA Support
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      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Yea so Air Trprts can only move 4 +1 from AB when loaded.

      Screenshot from 2025-11-22 15-15-22.png

      So can’t fly the yanks to UK from DC :)

      Screenshot from 2025-11-22 15-17-36.png

      posted in Play Boardgames
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      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      right arm

      Yea the Ftr needs to be present to activate it too and he got offed in the scramble.

      I’ll add it to the update so the Notification doesn’t fire and the Token doesn’t show up unless the conditions are met :)

      posted in Play Boardgames
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      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      yea here ya go

      Screenshot from 2025-11-22 14-26-35.png

      Screenshot from 2025-11-22 14-27-54.png

      posted in Play Boardgames
      B
      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hi Alex

      Yea you would swap them. Buy the token for 5 bucks and then do it kinda like LL I think. Should be in Game Notes.

      Also I think you have to Player enforce the conditions that they can’t have moved if I remeber it all correctly :)

      posted in Play Boardgames
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      barnee
    • RE: UHD Global Map Issue (Colombia)

      @gamerman01

      Yea triplea does it correctly for movement. I will add a Notification or Game Note about it.

      Elk suggested a couple solutions. Make a thick white border that is impassable or hack off Columbia and give it to Venezuela.

      I kinda prefer the 1st option. I mean Columbia has over 2000 miles of coastline irl lol

      I’ll try and do it for the next update but my map graphic triplea skills quite limited :)
      I have a couple other things todo as well for it.

      posted in TripleA Support
      B
      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      To further clarify. Once the Army/Corps is inactive due to casualties, you take Commander first, otherwise he keeps giving the bonus rolls when he shouldn’t.

      posted in Play Boardgames
      B
      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      no worries. It’s your first game and it’s a complicated mod. You doing good :)

      You would edit the commander back in after the battle if one of the other units in the Army/Corps survived and you wanted to switch them.

      Sometimes you would want to leave the Commander dead and just replace him in your capital though depending on the situation.

      so if you have a Commisar 3 and 2 tanks and a Mech in a Corps and they suffer 1 hit you take the commisar as the hit. After the battle, in ncm, if any of the Tanks or mech survived, you could then switch the Commisar back in and remove one of the others.

      But yea during CM you need to move the correct active commander into the attack. You will have to add him in edit if he’s not in the overflow box. Otherwise you can edit and move from the flow box.

      I like to move from the Box to the starting TTy where the token was and then finish the move. Not that big of deal but easier to follow and helps prevent any inadvertent movement mistakes.

      posted in Play Boardgames
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      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hi Alex

      So when using Armies and Corps, you need to move the guys from their box onto the board. Any defending units must be placed before any attackers enter the TTy or the defenders won’t fire.

      You also need to have the correct commander to activate it’s bonus. For the soviets, commisar 3 is the most common as it boosts a Tank. Commisar 2 a Arty, Commisar 1 a Inf and so on.
      Explained at beginning of Game Notes.

      Oberst 3 is the most common Waffen one. The overflow boxes German far left, have the 2 most common ones so you can move them with edit instead of having to add them.

      Either way works. If your Corps/Army is killed, you need to remember to remove the non active commander as triplea has a build limit on those.

      And finally, if you take losses where the Corps/Army is deactivated, you need to take the Commander as a casualty first or he will keep giving his bonus.

      You can switch him back in during NCM if needed.

      Anyway, no harm no foul as you won both battles with no losses. :)

      posted in Play Boardgames
      B
      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Right arm yea UK rail good for pumping a couple dudes a turn to Egypt usually but their Rail can go anywhere.

      Gotta have a continuous Ground Line Of Communication at turn start though or you can’t pass through the newly conquered TTy. Player Enforced.

      ANZAC and France can use it too. Need edit for that.

      posted in Play Boardgames
      B
      barnee
    • RE: 7th Northern European A&A Wiking Con 2026

      @The-Captain

      Oh only 6 ? Was hoping you guys would have 20 plus. Still gaming in the old barracks ?

      posted in Events
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      barnee
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hi Alex

      For NMs you need an Escort to lay them. Hmm … that sounds kinda odd :) Maybe sew is better :)

      So you bought 2 NMs. Next turn you need a Escort to load them up in NCM and then lay them. During Placement, remove the Escort and the NMs. Add the Ecort back in and then add 2 Changer NMs.

      Designate which Border they defend.
      There currently aren’t very many special border NMs.

      https://www.axisandallies.org/forums/assets/uploads/files/1692452927558-1.g40-naval-mines.pdf

      A reminder on LMs. If the TTy the unarmed mines are in is conquered, the mines are lost without being able to defend.

      So, if your plan is to move the Shan ST LM to Malaya, I’d suggest using 1 Rail movement as you didn’t use any Rail.

      One other thing, you can only have 8 max Naval Ftrs. You get 2 free ones a year from now, so you might want to adjust your USA build.

      posted in Play Boardgames
      B
      barnee
    • RE: Global 1940 & 1943 Expansions Game Reports

      @VictoryFirst

      heh heh it didn’t matter anyways :) Activating the Neutrals paid off. If the Allies can withstand the Axis unit boost they can gobble up some easy economic points for the win.

      Something to keep in mind :)

      posted in House Rules
      B
      barnee
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      ahh I see we posted simultaneously :)

      posted in League
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      barnee
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      @oysteilo

      I guess krieghound would. I thought maybe gamer would too and was waiting on his input

      posted in League
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      barnee
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      @oysteilo

      Yea Trout is of similar opinion :)

      Screenshot from 2025-11-12 10-41-50.png

      posted in League
      B
      barnee
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      @oysteilo

      Right on. Buddy sent a picture from his phone. It kinda looks like it does in it.

      image0.jpeg

      I’ll search the site and see if I can find anything on it

      posted in League
      B
      barnee
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      Fwiw it borders 89 in real life. Idk about the game though. You would think it does

      posted in League
      B
      barnee
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      well that’s a custom map above. I guess the original still should be checked

      posted in League
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      barnee
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