Hi Captain
My opinion is the balance is dependent on experience/skill level. Using the G 40 game as an example, the best most experienced players have proven Axis to have the advantage in an OOB game.
However, with novice players, the game is much less one sided. Bidding is a proven an effective way to adjust the game if it begins to favor one side more than the other.
Also think that certain levels of play could hardwire in certain changes as another alternative. Could be the addition of extra units for certain players at certain game rounds. Additional income etc …
Similar to the old Avalon Hill “Russian Campaign” where they had “What If” scenarios. Although putting the Bulge on the Russians with 2 extra Panzer divisions didn’t really make a big difference even as historically accurate as it was :)
At any rate, more options to the original games are what I’d like to see. There is a “Commanders” option/addition that has recently come out that is supposed to be used in all AA games.
This sounds a Great idea but I have basically no experience with it and haven’t seen a lot of feedback from it.
Enjoy your stuff. Keep up the Good work :)
Edit
Different Victory conditions is another way to adjust the game. The main thing is to try and leave multiple options to win, so there is not just one preferred strategy.
Easier said than done :)

