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    Posts made by Barbaloca

    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 tactical_bomber placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Research Technology - Americans
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Korea to Manchuria
              1 mech_infantry moved from Korea to Manchuria
              1 artillery moved from Korea to Manchuria
              1 tactical_bomber moved from 6 Sea Zone to Manchuria
              1 fighter moved from 6 Sea Zone to Manchuria
              1 fighter moved from Midway to Korea
              1 bomber moved from Midway to Manchuria
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              3 submarines moved from 16 Sea Zone to 6 Sea Zone
              1 destroyer moved from 79 Sea Zone to 76 Sea Zone
              1 submarine moved from 79 Sea Zone to 76 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 109 Sea Zone
      
          Combat - Americans
              Battle in Manchuria
                  Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 3 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 5/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                  Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Manchuria to Korea
              1 tactical_bomber moved from Manchuria to Korea
              1 bomber moved from Manchuria to Korea
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              2 artilleries and 2 infantry placed in Eastern United States
              1 destroyer and 1 transport placed in 101 Sea Zone
              Americans undo move 5.
              Americans undo move 4.
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 destroyer and 3 transports placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Eastern United States
              1 factory_minor and 1 harbour placed in Korea
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Italian Somaliland to Kenya
              1 mech_infantry moved from Italian Somaliland to Kenya
              1 armour moved from Italian Somaliland to Kenya
              1 fighter moved from West India to India
              1 infantry moved from West India to India
              3 infantry moved from Eastern Persia to West India
      
          Non Combat Move - British
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,3,5,4,4,1,6,2,6,5,4,5
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Americans : 2.17
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Research Technology - Americans
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Korea to Manchuria
              1 mech_infantry moved from Korea to Manchuria
              1 artillery moved from Korea to Manchuria
              1 tactical_bomber moved from 6 Sea Zone to Manchuria
              1 fighter moved from 6 Sea Zone to Manchuria
              1 fighter moved from Midway to Korea
              1 bomber moved from Midway to Manchuria
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              3 submarines moved from 16 Sea Zone to 6 Sea Zone
              1 destroyer moved from 79 Sea Zone to 76 Sea Zone
              1 submarine moved from 79 Sea Zone to 76 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 109 Sea Zone
      
          Combat - Americans
              Battle in Manchuria
                  Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 3 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 5/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                  Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Manchuria to Korea
              1 tactical_bomber moved from Manchuria to Korea
              1 bomber moved from Manchuria to Korea
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              2 artilleries and 2 infantry placed in Eastern United States
              1 destroyer and 1 transport placed in 101 Sea Zone
              Americans undo move 5.
              Americans undo move 4.
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 destroyer and 3 transports placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Eastern United States
              1 factory_minor and 1 harbour placed in Korea
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans : 2.17
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 artilleries and 2 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              2 artilleries moved from 37 Sea Zone to Malaya
              2 infantry moved from 37 Sea Zone to Malaya
              1 infantry moved from French Indo China to Siam
              1 infantry moved from Tsinghai to Kansu
              1 infantry moved from Sikang to Tsinghai
              3 armour moved from Kiangsu to Kwangsi
              2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
              1 tactical_bomber moved from 42 Sea Zone to Malaya
              2 bombers moved from Hunan to 39 Sea Zone
              2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
              5 fighters moved from Hunan to Yunnan
              2 tactical_bombers moved from Hunan to Yunnan
              2 tactical_bombers moved from Kweichow to Yunnan
              1 artillery moved from Tsinghai to Kazakhstan
                    Japanese take Kazakhstan from Russians
              3 fighters moved from Shensi to Kweichow
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Siberia to Soviet Far East
                    Russians take Soviet Far East from Japanese
              1 infantry moved from Siberia to Amur
              14 infantry moved from Amur to Manchuria
              1 fighter moved from Amur to Manchuria
              1 artillery moved from Vyborg to Finland
              1 infantry moved from Vyborg to Finland
              1 fighter moved from Novgorod to Finland
              2 infantry moved from Novgorod to Belarus
              1 fighter moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Baltic States
              2 infantry moved from Novgorod to Baltic States
              2 infantry moved from Ukraine to Western Ukraine
              4 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Ukraine to Bessarabia
              1 fighter moved from Russia to Timguska
              1 armour moved from Kazakhstan to Timguska
              2 infantry moved from Russia to Samara
              2 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Timguska
                  Russians attack with 1 armour and 1 fighter
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour and 1 fighter in Timguska, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Timguska
                  Russians win, taking Timguska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Bessarabia
                  Russians attack with 1 fighter and 4 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 2 : 2/5 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Finland
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Western Ukraine
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 7 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 8 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Manchuria
                  Russians attack with 1 fighter and 14 infantry
                  Japanese defend with 1 aaGun, 1 artillery and 9 infantry
                      AA fire in Manchuria : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 fighter and 14 infantry in Manchuria, round 2 : 3/15 hits, 2.83 expected hits
                      Japanese roll dice for 1 aaGun, 1 artillery and 9 infantry in Manchuria, round 2 : 5/10 hits, 3.33 expected hits
                      2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                      Russians roll dice for 1 fighter and 9 infantry in Manchuria, round 3 : 0/10 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 3 : 3/8 hits, 2.67 expected hits
                      3 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 1 fighter and 6 infantry in Manchuria, round 4 : 1/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 : 1/8 hits, 2.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 1 fighter and 5 infantry in Manchuria, round 5 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 5 : 1/7 hits, 2.33 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 6 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 6 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 7 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 7 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 8 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 8 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                   retreated to Manchuria
                  Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -19
                  Casualties for Russians: 14 infantry
                  Casualties for Japanese: 1 aaGun and 6 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Manchuria to Amur
              1 fighter moved from Amur to Sakha
              2 aaGuns moved from Amur to Sakha
              1 fighter moved from Bessarabia to Ukraine
              1 fighter moved from Belarus to Novgorod
              1 fighter moved from Finland to Novgorod
              1 fighter moved from Timguska to Samara
              2 infantry moved from Novgorod to Karelia
              1 artillery moved from Novgorod to Karelia
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Novgorod
              3 infantry placed in Ukraine
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 38 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      AA fire in Manchuria : : -0.17
      Russians : -2.17
      Japanese : -2.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Place Units - ANZAC
              2 destroyers and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Place Units - ANZAC
              2 destroyers and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 17 Sea Zone from Japanese
              3 submarines moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              4 infantry moved from 6 Sea Zone to Korea
              1 artillery moved from 6 Sea Zone to Korea
              1 mech_infantry moved from 6 Sea Zone to Korea
              1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Morocco
              1 submarine moved from 76 Sea Zone to 79 Sea Zone
              1 destroyer moved from 76 Sea Zone to 79 Sea Zone
      
          Combat - Americans
              Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,3
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,3,1
                  Units damaged: 1 carrier owned by the Americans
              Battle in Morocco
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                  Japanese defend with 2 destroyers, 2 fighters and 1 transport
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/10 hits, 4.83 expected hits
                      Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits
                      Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                  Americans win, taking Morocco from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 31
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Japanese: 2 destroyers, 2 fighters and 1 transport
              Battle in Gibraltar
                  Americans attack with 1 armour and 1 infantry
                  Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 3 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Korea
                  Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Americans win, taking Korea from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters could not land in 6 Sea Zone and were removed
              1 fighter moved from 16 Sea Zone to Midway
              1 bomber moved from 16 Sea Zone to Midway
      
          Place Units - Americans
              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              Americans undo move 1.
              1 carrier placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 cruiser placed in 101 Sea Zone
              1 transport placed in 101 Sea Zone
              1 armour and 1 infantry placed in Eastern United States
              Americans undo move 7.
              Americans undo move 6.
              Americans undo move 5.
              Americans undo move 4.
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Persia to Eastern Persia
              1 infantry moved from Persia to Eastern Persia
              1 infantry moved from Persia to Eastern Persia
              1 infantry moved from Eastern Persia to West India
              3 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 3 transports moved from 80 Sea Zone to 39 Sea Zone
              1 fighter moved from Kenya to West India
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 infantry moved from Kenya to Italian Somaliland
              1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
              2 fighters moved from Burma to India
              1 tactical_bomber moved from Burma to India
              1 armour moved from Burma to India
              3 mech_infantrys moved from Burma to India
              8 infantry moved from Burma to India
              1 infantry moved from Burma to India
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from 39 Sea Zone to India
              3 artilleries moved from 39 Sea Zone to India
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      Italians : -0.67
      Americans : -3.17
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 17 Sea Zone from Japanese
              3 submarines moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              4 infantry moved from 6 Sea Zone to Korea
              1 artillery moved from 6 Sea Zone to Korea
              1 mech_infantry moved from 6 Sea Zone to Korea
              1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Morocco
              1 submarine moved from 76 Sea Zone to 79 Sea Zone
              1 destroyer moved from 76 Sea Zone to 79 Sea Zone
      
          Combat - Americans
              Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,3
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,3,1
                  Units damaged: 1 carrier owned by the Americans
              Battle in Morocco
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                  Japanese defend with 2 destroyers, 2 fighters and 1 transport
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/10 hits, 4.83 expected hits
                      Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits
                      Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                  Americans win, taking Morocco from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 31
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Japanese: 2 destroyers, 2 fighters and 1 transport
              Battle in Gibraltar
                  Americans attack with 1 armour and 1 infantry
                  Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 3 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Korea
                  Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Americans win, taking Korea from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters could not land in 6 Sea Zone and were removed
              1 fighter moved from 16 Sea Zone to Midway
              1 bomber moved from 16 Sea Zone to Midway
      
          Place Units - Americans
              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              Americans undo move 1.
              1 carrier placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 cruiser placed in 101 Sea Zone
              1 transport placed in 101 Sea Zone
              1 armour and 1 infantry placed in Eastern United States
              Americans undo move 7.
              Americans undo move 6.
              Americans undo move 5.
              Americans undo move 4.
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.67
      Americans : -3.17
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Manual Gamesave Post: Americans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 17 Sea Zone from Japanese
              3 submarines moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              4 infantry moved from 6 Sea Zone to Korea
              1 artillery moved from 6 Sea Zone to Korea
              1 mech_infantry moved from 6 Sea Zone to Korea
              1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Morocco
              1 submarine moved from 76 Sea Zone to 79 Sea Zone
              1 destroyer moved from 76 Sea Zone to 79 Sea Zone
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Karelia to Finland
              1 artillery moved from Karelia to Finland
              1 fighter moved from Novgorod to Finland
              1 artillery moved from Karelia to Vyborg
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Vyborg
              2 infantry moved from Belarus to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 fighter moved from Novgorod to Baltic States
              2 infantry moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 fighter moved from Russia to Bessarabia
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 armour moved from Russia to Samara
              1 fighter moved from Yakut S.S.R. to Siberia
              1 infantry moved from Amur to Siberia
              1 infantry moved from Amur to Siberia
              1 infantry moved from Amur to Siberia
              1 armour moved from Samara to Kazakhstan
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                      Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Finland
                  Russians attack with 1 artillery, 1 fighter and 4 infantry
                  Germans defend with 4 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Finland, round 2 : 1/6 hits, 1.83 expected hits
                      Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Finland, round 3 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 4 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 4 infantry
              Battle in Siberia
                  Russians attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Siberia, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                  Russians win, taking Siberia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 2 infantry and 1 mech_infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 2 infantry and 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Vyborg
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                  Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Finland to Novgorod
              1 fighter moved from Baltic States to Novgorod
              6 infantry moved from Belarus to Novgorod
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Belarus to Novgorod
              2 infantry moved from Bryansk to Ukraine
              1 fighter moved from Bessarabia to Ukraine
              1 fighter moved from Siberia to Amur
      
          Place Units - Russians
              3 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              1 fighter and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
              Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : 1.00
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 1
      
          Politics - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Manual Gamesave Post: French round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 39 Sea Zone to 38 Sea Zone
              1 destroyer moved from 38 Sea Zone to 37 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 cruiser moved from 62 Sea Zone to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 42 Sea Zone to Java
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 carrier and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Belgian Congo
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.67
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 39 Sea Zone to 38 Sea Zone
              1 destroyer moved from 38 Sea Zone to 37 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 cruiser moved from 62 Sea Zone to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 42 Sea Zone to Java
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 carrier and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.67
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              4 infantry moved from 33 Sea Zone to Caroline Islands
              1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from 33 Sea Zone to Caroline Islands
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 armour moved from Southeast Mexico to 89 Sea Zone
              1 infantry moved from Southeast Mexico to 89 Sea Zone
              1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 101 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 2.50 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier and 2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
              2 infantry moved from Anglo Egyptian Sudan to Kenya
              1 bomber moved from Anglo Egyptian Sudan to India
              1 cruiser moved from 81 Sea Zone to 76 Sea Zone
              2 submarines moved from 81 Sea Zone to 76 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 76 Sea Zone
              2 destroyers moved from 81 Sea Zone to 76 Sea Zone
              3 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 3 infantry, 2 submarines and 3 transports moved from 76 Sea Zone to 80 Sea Zone
              1 fighter moved from Anglo Egyptian Sudan to Kenya
              1 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shan State to Burma
              1 mech_infantry moved from India to Burma
              1 mech_infantry moved from India to Burma
      
          Combat - British
      
          Non Combat Move - British
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
      
          Place Units - British
              1 factory_minor placed in Persia
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Americans : 0.83
      AA fire in Caroline Islands : : -0.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              4 infantry moved from 33 Sea Zone to Caroline Islands
              1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from 33 Sea Zone to Caroline Islands
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 armour moved from Southeast Mexico to 89 Sea Zone
              1 infantry moved from Southeast Mexico to 89 Sea Zone
              1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 101 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 2.50 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier and 2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.83
      AA fire in Caroline Islands : : -0.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Allies To War With Mongolians
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Russians
              4 infantry moved from Novgorod to Karelia
              2 artilleries moved from Novgorod to Karelia
              4 infantry moved from Belarus to Novgorod
              1 artillery moved from Belarus to Novgorod
              2 infantry moved from Belarus to Baltic States
              2 infantry moved from Belarus to Eastern Poland
              2 infantry moved from Bryansk to Belarus
              2 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Ukraine to Bessarabia
              1 tactical_bomber moved from Ukraine to Eastern Poland
              1 fighter moved from Belarus to Baltic States
              1 fighter moved from Russia to Yakut S.S.R.
              18 infantry moved from Buryatia to Amur
              2 infantry moved from Russia to Bryansk
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in 125 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Baltic States
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns moved from Sakha to Amur
              1 fighter moved from Baltic States to Novgorod
              1 tactical_bomber moved from Eastern Poland to Novgorod
              1 fighter moved from Bessarabia to Novgorod
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              1 armour and 1 fighter placed in Russia
              1 artillery and 2 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Russians : 1.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 39 Sea Zone
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              2 infantry moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 19 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 39 Sea Zone
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              2 infantry moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
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