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    Posts made by Barbaloca

    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 cruiser, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              2 infantry moved from Hunan to Yunnan
              1 artillery moved from Hunan to Yunnan
              2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
              2 artilleries moved from Anhwe to Kweichow
              1 infantry moved from Chahar to Buyant-Uhaa
              1 infantry moved from Anhwe to Jehol
              2 infantry moved from Anhwe to Hopei
              1 tactical_bomber moved from Manchuria to Buyant-Uhaa
              1 fighter moved from Manchuria to Buyant-Uhaa
              1 artillery moved from Amur to Buryatia
              1 tactical_bomber moved from Manchuria to Buryatia
              1 fighter moved from Manchuria to Buryatia
              1 fighter moved from Manchuria to Jehol
              1 tactical_bomber moved from Manchuria to Jehol
              1 infantry moved from Anhwe to Jehol
              1 fighter moved from Manchuria to Hopei
              1 tactical_bomber moved from Manchuria to Hopei
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 2 artilleries and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Buryatia
                  Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buryatia
                  Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Jehol
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers
                  Chinese defend with 10 infantry
                      Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/18 hits, 8.67 expected hits
                      Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 3.33 expected hits
                      3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 8/15 hits, 8.00 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                  Casualties for Japanese: 4 infantry
                  Casualties for Chinese: 10 infantry
              Battle in Buyant-Uhaa
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buyant-Uhaa
                  Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Buryatia to Manchuria
              1 tactical_bomber moved from Buryatia to Manchuria
              1 tactical_bomber moved from Hopei to Anhwe
              1 tactical_bomber moved from Buyant-Uhaa to Anhwe
              1 fighter moved from Buyant-Uhaa to Anhwe
              1 fighter moved from Jehol to Anhwe
              1 tactical_bomber moved from Jehol to Anhwe
              1 infantry moved from Anhwe to Chahar
              4 tactical_bombers moved from Yunnan to Kwangsi
              6 fighters moved from Yunnan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 artillery moved from 6 Sea Zone to Korea
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in Manchuria
              3 infantry placed in Kiangsu
              1 cruiser and 1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Russians : -0.67
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger) + Barbaloca (jap) vs battlestarpimptastica Allies plus tech

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Japanese
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 fighter moved from Formosa to Kwangsi
              1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
              2 tactical_bombers moved from Japan to Amur
              1 fighter and 4 infantry moved from Korea to Amur
              2 fighters moved from Japan to Amur
              2 bombers moved from Japan to Yunnan
              3 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              3 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsi to Hunan
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Kiangsu to Yunnan
              1 artillery moved from Kiangsu to Anhwe
                    Japanese take Anhwe from Chinese
              3 infantry moved from Kiangsu to Anhwe
              3 infantry moved from Shantung to Anhwe
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery moved from Jehol to Anhwe
              1 infantry moved from Jehol to Anhwe
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              1 fighter moved from 36 Sea Zone to Kwangsi
              1 fighter moved from 36 Sea Zone to Kwangsi
              1 fighter moved from 36 Sea Zone to Kwangsi
              3 tactical_bombers moved from 36 Sea Zone to Kwangsi
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 4/4 hits, 1.00 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Amur
                  Japanese attack with 1 artillery, 5 fighters, 10 infantry, 1 mech_infantry and 4 tactical_bombers
                  Russians defend with 18 infantry
                      Japanese roll dice for 1 artillery, 5 fighters, 10 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 : 4/21 hits, 7.50 expected hits
                      Russians roll dice for 18 infantry in Amur, round 2 : 2/18 hits, 6.00 expected hits
                      2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                      Japanese roll dice for 1 artillery, 5 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 : 9/19 hits, 7.17 expected hits
                      Russians roll dice for 14 infantry in Amur, round 3 : 7/14 hits, 4.67 expected hits
                      7 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur
                      Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 4 : 4/12 hits, 6.00 expected hits
                      Russians roll dice for 5 infantry in Amur, round 4 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
                      Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Amur, round 5 : 5/10 hits, 5.50 expected hits
                      Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter, 10 infantry and 1 mech_infantry
                  Casualties for Russians: 18 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                      4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Chinese: 4 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery moved from 36 Sea Zone to Kwangsi
              1 armour moved from 36 Sea Zone to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              4 fighters and 4 tactical_bombers moved from Amur to Manchuria
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              1 destroyer and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.00
      Russians : -0.67
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
              1 artillery moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              2 infantry moved from Korea to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from Anhwe to Kiangsi
              2 infantry moved from Anhwe to Kiangsi
              1 mech_infantry moved from Hopei to Kiangsi
              1 armour moved from Jehol to Kiangsi
              2 armour moved from Jehol to Kiangsi
              1 armour moved from Kwangtung to Kiangsi
              1 submarine moved from 56 Sea Zone to 54 Sea Zone
              1 destroyer moved from 56 Sea Zone to 54 Sea Zone
              1 destroyer moved from 89 Sea Zone to 101 Sea Zone
              1 submarine moved from 89 Sea Zone to 101 Sea Zone
              2 artilleries moved from Iceland to 123 Sea Zone
              2 infantry moved from Iceland to 123 Sea Zone
              2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 123 Sea Zone to 119 Sea Zone
              2 infantry moved from 119 Sea Zone to Scotland
              2 artilleries moved from 119 Sea Zone to Scotland
              2 tactical_bombers moved from 119 Sea Zone to Scotland
              2 fighters moved from 119 Sea Zone to Scotland
      
          Combat - Americans
              Battle in 101 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Italians defend with 1 submarine
                      Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 101 Sea Zone
                  Americans win, taking 101 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in Scotland
                  Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 1 airfield and 3 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 1/8 hits, 3.67 expected hits
                      Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                  Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Scotland to 119 Sea Zone
              2 tactical_bombers moved from Scotland to 119 Sea Zone
              2 infantry moved from 20 Sea Zone to Kiangsi
              2 infantry moved from 6 Sea Zone to Korea
              2 artilleries moved from 6 Sea Zone to Korea
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Korea
              1 transport placed in 6 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 transport placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone
              Americans undo move 4.
              Americans undo move 3.
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsi to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Hopei to Kweichow
                    Chinese take Kweichow from Japanese
              1 infantry moved from Suiyuyan to Shensi
                    Chinese take Shensi from Japanese
              1 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Hunan
              Chinese undo move 1.
              5 infantry placed in Kiangsi
              Chinese undo move 1.
              1 infantry placed in Kansu
              1 infantry placed in Kweichow
              Chinese undo move 2.
              4 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 18 PUs; end with 19 PUs
      
          Combat Move - British
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Italians : -0.17
      Americans : -1.83
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsi to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Hopei to Kweichow
                    Chinese take Kweichow from Japanese
              1 infantry moved from Suiyuyan to Shensi
                    Chinese take Shensi from Japanese
              1 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Hunan
              Chinese undo move 1.
              5 infantry placed in Kiangsi
              Chinese undo move 1.
              1 infantry placed in Kansu
              1 infantry placed in Kweichow
              Chinese undo move 2.
              4 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 18 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              2 infantry moved from Korea to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from Anhwe to Kiangsi
              2 infantry moved from Anhwe to Kiangsi
              1 mech_infantry moved from Hopei to Kiangsi
              1 armour moved from Jehol to Kiangsi
              2 armour moved from Jehol to Kiangsi
              1 armour moved from Kwangtung to Kiangsi
              1 submarine moved from 56 Sea Zone to 54 Sea Zone
              1 destroyer moved from 56 Sea Zone to 54 Sea Zone
              1 destroyer moved from 89 Sea Zone to 101 Sea Zone
              1 submarine moved from 89 Sea Zone to 101 Sea Zone
              2 artilleries moved from Iceland to 123 Sea Zone
              2 infantry moved from Iceland to 123 Sea Zone
              2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 123 Sea Zone to 119 Sea Zone
              2 infantry moved from 119 Sea Zone to Scotland
              2 artilleries moved from 119 Sea Zone to Scotland
              2 tactical_bombers moved from 119 Sea Zone to Scotland
              2 fighters moved from 119 Sea Zone to Scotland
      
          Combat - Americans
              Battle in 101 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Italians defend with 1 submarine
                      Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 101 Sea Zone
                  Americans win, taking 101 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in Scotland
                  Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 1 airfield and 3 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 1/8 hits, 3.67 expected hits
                      Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                  Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Scotland to 119 Sea Zone
              2 tactical_bombers moved from Scotland to 119 Sea Zone
              2 infantry moved from 20 Sea Zone to Kiangsi
              2 infantry moved from 6 Sea Zone to Korea
              2 artilleries moved from 6 Sea Zone to Korea
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Korea
              1 transport placed in 6 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 transport placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone
              Americans undo move 4.
              Americans undo move 3.
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Italians : -0.17
      Americans : -1.83
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 11 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Soviet Far East to Siberia
              3 artilleries and 5 infantry moved from Tambov to Russia
              1 armour moved from Samara to Russia
              2 infantry moved from Volgograd to Samara
      
          Non Combat Move - Russians
      
          Place Units - Russians
              10 infantry placed in Russia
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 107 Sea Zone to 123 Sea Zone
              1 destroyer moved from 102 Sea Zone to 89 Sea Zone
              1 submarine moved from 102 Sea Zone to 89 Sea Zone
              1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
              1 armour moved from Kiangsu to Kwangtung
                    Chinese take Kiangsi from Japanese
                    UK_Pacific take Kwangtung from Japanese
              1 infantry moved from Kiangsu to Anhwe
                    Chinese take Anhwe from Japanese
              1 mech_infantry moved from Jehol to Hopei
                    Chinese take Hopei from Japanese
              1 artillery moved from Jehol to Anhwe
              1 infantry moved from Jehol to Anhwe
              1 bomber moved from Jehol to 6 Sea Zone
              1 destroyer and 1 submarine moved from 59 Sea Zone to 56 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 3 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 89 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Italians defend with 1 submarine
                      Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 89 Sea Zone
                  Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - Americans
              3 armour moved from Korea to Jehol
              2 infantry moved from 123 Sea Zone to Iceland
              2 artilleries moved from 123 Sea Zone to Iceland
              2 artilleries moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
              1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              1 carrier placed in 6 Sea Zone
              Americans undo move 1.
              1 armour and 1 infantry placed in Korea
              1 carrier, 1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 carrier placed in 6 Sea Zone
              1 fighter and 1 tactical_bomber placed in Korea
              1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
              1 bomber could not land in 6 Sea Zone and was removed
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4
              Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Shantung to Kiangsu
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Hopei
              1 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 16 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy nothing; Remaining resources: 7 PUs; 
      
          Combat Move - British
              1 armour moved from Union of South Africa to Rhodesia
      
          Combat - British
              Battle in Rhodesia
                  British attack with 1 armour
                  Italians defend with 1 armour
                      British roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the British and 1 armour owned by the Italians lost in Rhodesia
                  Italians win with no units remaining. Battle score for attacker is 0
                  Casualties for British: 1 armour
                  Casualties for Italians: 1 armour
      
          Non Combat Move - British
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,2
              UK_Pacific collect 5 PUs (3 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      British : 0.50
      Italians : 0.50
      Americans : 1.67
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Shantung to Kiangsu
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Hopei
              1 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 107 Sea Zone to 123 Sea Zone
              1 destroyer moved from 102 Sea Zone to 89 Sea Zone
              1 submarine moved from 102 Sea Zone to 89 Sea Zone
              1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
              1 armour moved from Kiangsu to Kwangtung
                    Chinese take Kiangsi from Japanese
                    UK_Pacific take Kwangtung from Japanese
              1 infantry moved from Kiangsu to Anhwe
                    Chinese take Anhwe from Japanese
              1 mech_infantry moved from Jehol to Hopei
                    Chinese take Hopei from Japanese
              1 artillery moved from Jehol to Anhwe
              1 infantry moved from Jehol to Anhwe
              1 bomber moved from Jehol to 6 Sea Zone
              1 destroyer and 1 submarine moved from 59 Sea Zone to 56 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 3 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 89 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Italians defend with 1 submarine
                      Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 89 Sea Zone
                  Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - Americans
              3 armour moved from Korea to Jehol
              2 infantry moved from 123 Sea Zone to Iceland
              2 artilleries moved from 123 Sea Zone to Iceland
              2 artilleries moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
              1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              1 carrier placed in 6 Sea Zone
              Americans undo move 1.
              1 armour and 1 infantry placed in Korea
              1 carrier, 1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 carrier placed in 6 Sea Zone
              1 fighter and 1 tactical_bomber placed in Korea
              1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
              1 bomber could not land in 6 Sea Zone and was removed
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4
              Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.67
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians repair damage of 3x factory_major; Remaining resources: 28 PUs; 
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Rostov to Ukraine
              1 fighter moved from Russia to Ukraine
              1 armour moved from Caucasus to Samara
              2 infantry moved from Vologda to Archangel
              1 fighter moved from Russia to Archangel
              2 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Ukraine
              1 fighter moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns moved from Amur to Korea
              1 fighter moved from Archangel to Russia
              2 fighters moved from Smolensk to Russia
              2 fighters moved from Ukraine to Russia
              2 infantry moved from Caucasus to Volgograd
              3 infantry moved from Rostov to Tambov
              1 infantry moved from Tambov to Russia
              2 infantry moved from Rostov to Tambov
              3 artilleries moved from Rostov to Tambov
              2 infantry moved from Samara to Russia
              4 infantry moved from Vologda to Russia
              2 aaGuns and 1 artillery moved from Vologda to Russia
      
          Place Units - Russians
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -1.83
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 cruiser placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Americans
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 armour, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              1 infantry moved from 19 Sea Zone to Kiangsu
              1 armour moved from 19 Sea Zone to Kiangsu
              3 tactical_bombers moved from Korea to Kiangsu
              3 fighters moved from Korea to Kiangsu
              1 bomber moved from Korea to Kiangsu
              1 fighter moved from Korea to Kiangsu
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
              1 submarine moved from 104 Sea Zone to 102 Sea Zone
              1 destroyer moved from 104 Sea Zone to 102 Sea Zone
              2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 107 Sea Zone
              1 destroyer and 1 submarine moved from 73 Sea Zone to 59 Sea Zone
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Kiangsu
                  Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
                  Japanese defend with 2 armour and 1 factory_minor
                      Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 9/10 hits, 5.33 expected hits
                      Japanese roll dice for 2 armour in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Kiangsu
                  Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 2 fighters
                  Casualties for Japanese: 2 armour
              Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - Americans
              1 artillery moved from 123 Sea Zone to Iceland
              1 infantry moved from 123 Sea Zone to Iceland
              3 tactical_bombers moved from Kiangsu to 19 Sea Zone
              2 fighters moved from Kiangsu to 19 Sea Zone
              1 bomber moved from Kiangsu to Jehol
      
          Place Units - Americans
              1 harbour placed in Iceland
              3 armour placed in Korea
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Jehol to Chahar
                    Chinese take Chahar from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy nothing; Remaining resources: 5 PUs; 
      
          Combat Move - British
              1 armour moved from Rhodesia to Union of South Africa
      
          Non Combat Move - British
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,5,4,2,2,4,4,5,2,1,2,4,3,4,6
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Americans : 3.17
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Americans
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 armour, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              1 infantry moved from 19 Sea Zone to Kiangsu
              1 armour moved from 19 Sea Zone to Kiangsu
              3 tactical_bombers moved from Korea to Kiangsu
              3 fighters moved from Korea to Kiangsu
              1 bomber moved from Korea to Kiangsu
              1 fighter moved from Korea to Kiangsu
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
              1 submarine moved from 104 Sea Zone to 102 Sea Zone
              1 destroyer moved from 104 Sea Zone to 102 Sea Zone
              2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 107 Sea Zone
              1 destroyer and 1 submarine moved from 73 Sea Zone to 59 Sea Zone
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Kiangsu
                  Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
                  Japanese defend with 2 armour and 1 factory_minor
                      Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 9/10 hits, 5.33 expected hits
                      Japanese roll dice for 2 armour in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Kiangsu
                  Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 2 fighters
                  Casualties for Japanese: 2 armour
              Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - Americans
              1 artillery moved from 123 Sea Zone to Iceland
              1 infantry moved from 123 Sea Zone to Iceland
              3 tactical_bombers moved from Kiangsu to 19 Sea Zone
              2 fighters moved from Kiangsu to 19 Sea Zone
              1 bomber moved from Kiangsu to Jehol
      
          Place Units - Americans
              1 harbour placed in Iceland
              3 armour placed in Korea
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans : 3.17
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians repair damage of 17x factory_major; Remaining resources: 18 PUs; 
              Russians buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Archangel to Novgorod
              1 fighter moved from Archangel to Novgorod
              2 infantry moved from Ukraine to Western Ukraine
              2 fighters moved from Ukraine to Western Ukraine
              2 armour moved from Ukraine to Russia
              2 mech_infantrys moved from Ukraine to Russia
              3 artilleries and 7 infantry moved from Ukraine to Rostov
              7 infantry moved from Bryansk to Russia
              2 infantry moved from Volgograd to Caucasus
              1 armour moved from Kazakhstan to Caucasus
              1 fighter moved from Evenkiyskiy to Russia
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry and 1 mech_infantry
                      Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                   retreated to Western Ukraine
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  Russians attack with 1 armour and 2 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Caucasus
                  Russians win, taking Caucasus from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Western Ukraine to Russia
              1 infantry moved from Archangel to Smolensk
              2 aaGuns, 1 artillery and 6 infantry moved from Archangel to Vologda
              1 infantry moved from Ukraine to Bryansk
              1 infantry moved from Volgograd to Tambov
              2 infantry moved from Kazakhstan to Samara
              2 aaGuns moved from Sakha to Amur
              1 infantry moved from Manchuria to Korea
              1 fighter moved from Novgorod to Russia
      
          Place Units - Russians
              6 infantry placed in Russia
              Russians undo move 1.
              1 infantry placed in Ukraine
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Italians : -0.33
      Russians : -1.17
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 123 Sea Zone: 2 artilleries, 2 infantry and 1 transport
              EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Iceland: 1 artillery and 1 infantry
              EDIT: Changing ownership of Iceland from Germans to Americans
              EDIT: Turning off Edit Mode
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from Korea to 19 Sea Zone
              1 fighter moved from Korea to 19 Sea Zone
              1 fighter moved from Korea to 6 Sea Zone
              1 bomber moved from Korea to 19 Sea Zone
              1 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              1 artillery moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Jehol
              3 artilleries moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
              1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                    Americans take 106 Sea Zone from Germans
              1 submarine moved from 109 Sea Zone to 123 Sea Zone
              2 transports moved from 109 Sea Zone to 123 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
              1 destroyer and 1 submarine moved from 76 Sea Zone to 73 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 armour, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 3 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 19 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 19 Sea Zone to Korea
              1 bomber moved from 19 Sea Zone to Korea
              1 fighter moved from 19 Sea Zone to Korea
              1 tactical_bomber moved from 6 Sea Zone to Korea
              2 fighters moved from 6 Sea Zone to Korea
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              2 transports placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
              1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
              Americans undo move 5.
              1 carrier placed in 6 Sea Zone
              1 fighter and 1 tactical_bomber placed in Korea
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Manchuria to Jehol
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Jehol
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - British
              3 infantry moved from West India to India
      
          Non Combat Move - British
              1 armour moved from Kenya to Tanganyika Territory
              1 armour moved from Tanganyika Territory to Rhodesia
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,2,5,6,1,1,5,1,4,1,5,3,6,1,2
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 5 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.00
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from Korea to 19 Sea Zone
              1 fighter moved from Korea to 19 Sea Zone
              1 fighter moved from Korea to 6 Sea Zone
              1 bomber moved from Korea to 19 Sea Zone
              1 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              1 artillery moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Jehol
              3 artilleries moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
              1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                    Americans take 106 Sea Zone from Germans
              1 submarine moved from 109 Sea Zone to 123 Sea Zone
              2 transports moved from 109 Sea Zone to 123 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
              1 destroyer and 1 submarine moved from 76 Sea Zone to 73 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 armour, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 3 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 19 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 19 Sea Zone to Korea
              1 bomber moved from 19 Sea Zone to Korea
              1 fighter moved from 19 Sea Zone to Korea
              1 tactical_bomber moved from 6 Sea Zone to Korea
              2 fighters moved from 6 Sea Zone to Korea
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              2 transports placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
              1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
              Americans undo move 5.
              1 carrier placed in 6 Sea Zone
              1 fighter and 1 tactical_bomber placed in Korea
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.00
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
    • RE: ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians repair damage of 4x factory_major; Remaining resources: 37 PUs; 
              Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bryansk to Belarus
              1 artillery moved from Novgorod to Belarus
              1 fighter moved from Novgorod to Belarus
              2 infantry moved from Karelia to Finland
              1 artillery moved from Karelia to Finland
              1 fighter moved from Novgorod to Finland
              1 tactical_bomber moved from Novgorod to Finland
              1 artillery and 9 infantry moved from Novgorod to Archangel
              2 infantry moved from Ukraine to Western Ukraine
              1 artillery moved from Ukraine to Western Ukraine
              2 infantry moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 infantry moved from Amur to Manchuria
              1 fighter moved from Ukraine to Bessarabia
              1 fighter moved from Samara to Western Ukraine
              1 infantry moved from Samara to Kazakhstan
              1 infantry moved from Samara to Kazakhstan
              1 armour moved from Timguska to Kazakhstan
              7 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 3 : 0/4 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 4 : 3/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Finland
                  Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
                      AA fire in Finland : 2/2 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Finland
                      Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
                  1 artillery owned by the Russians retreated to Karelia
                  Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -22
                  Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomber
                  Casualties for Germans: 1 aaGun
              Battle in Western Ukraine
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Kazakhstan
                  Russians attack with 1 armour and 2 infantry
                  Japanese defend with 1 artillery
                      Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Archangel
              1 fighter moved from Western Ukraine to Ukraine
              1 fighter moved from Bessarabia to Ukraine
              1 fighter moved from Sakha to Evenkiyskiy
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Volgograd
              2 artilleries and 1 fighter placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      AA fire in Finland : : 1.67
      Russians : 0.17
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      Barbaloca
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