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    Topics created by Bar91

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      Bar91 (Axis) v AKGrown G40

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      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 tactical_bombers moved from Kiangsu to Hunan 2 tactical_bombers moved from Kiangsu to Kwangsi 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsu to Hunan Combat - Japanese Battle in Sumatra Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Sumatra from ANZAC, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Dutch New Guinea from ANZAC, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 bomber and 2 tactical_bombers moved from Hunan to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 bomber and 1 tactical_bomber moved from Kwangsi to Kiangsu 1 bomber and 2 tactical_bombers moved from Kiangsi to Kiangsu 1 armour moved from Kwangtung to Kiangsi 1 armour moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 3 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

      Combat Hit Differential Summary :

      Americans : 0.50 ANZAC : 0.67 Chinese : 0.00 UK_Pacific : -0.33 Japanese : 2.67

      Savegame

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      Bar91 (axis) v Volde (allies) G40

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      Your little Samara skip was  nicely done.  Could never catch that damn army

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      G40 Bar & Witt v majikforce & Legion (Allies +16)

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      Yeah we needed something to go our way in that theater.  Majik’s failed attempt at Gibraltar will surely haunt his dreams for many moons.

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      Bar v AK - Napoleonic Empires

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      TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9

      Game History

      Round: 4

      Combat Move - Russia
                  1 Cuirassiers moved from Moscovia to Mordvins
                  1 Chasseurs, 2 Fusilierss and 1 Grenadiers moved from Kazan to Mordvins
                  1 Artillery moved from Odessa to Mordvins

      Purchase Units - Russia
                  Russia buy 2 Brigantines, 2 Chasseurss, 1 Dragoons and 1 Howitzer; Remaining resources: 0 PUs;

      Combat - Russia
                  Battle in Mordvins
                      Russia attack with 1 Artillery, 1 Chasseurs, 1 Cuirassiers, 2 Fusilierss and 1 Grenadiers
                      Neutral defend with 1 Cuirassiers and 1 Fusiliers
                          Russia roll dice for 1 Artillery, 1 Chasseurs, 1 Cuirassiers, 2 Fusilierss and 1 Grenadiers in Mordvins, round 2 :  1/6 hits
                          Neutral roll dice for 1 Cuirassiers and 1 Fusiliers in Mordvins, round 2 :  0/2 hits
                          1 Fusiliers owned by the Neutral lost in Mordvins
                          Russia roll dice for 1 Artillery, 1 Chasseurs, 1 Cuirassiers, 2 Fusilierss and 1 Grenadiers in Mordvins, round 3 :  3/6 hits
                          Neutral roll dice for 1 Cuirassiers in Mordvins, round 3 :  0/1 hits
                          1 Cuirassiers owned by the Neutral lost in Mordvins
                      Russia loses 0 PUs for violating Mordvinss neutrality.
                      Russia win, taking Mordvins from Neutral with 1 Artillery, 1 Chasseurs, 1 Cuirassiers, 2 Fusilierss and 1 Grenadiers remaining. Battle score for attacker is 11
                      Casualties for Neutral: 1 Cuirassiers and 1 Fusiliers

      Non Combat Move - Russia
                  1 Horse_Artillery moved from Moldavia to Bessarabia
                  3 Dragoonss moved from Moldavia to Bessarabia
                  2 Dragoonss moved from Minsk to Galicia
                  1 Cuirassiers moved from Finland to Ingria
                  2 Dragoonss moved from Finland to Ingria
                  2 Dragoonss moved from Finland to Novgorod
                  2 Chasseurss moved from Finland to Karelia
                  1 Artillery, 4 Fusilierss, 1 Grenadiers, 1 Howitzer and 1 Marines moved from Finland to Karelia
                  1 Fusiliers and 1 Marines moved from Moscovia to Severia
                  1 General moved from Kazan to Severia

      Place Units - Russia
                  2 Brigantines placed in SZ101
                  2 Chasseurss, 1 Dragoons and 1 Howitzer placed in Moscovia

      Turn Complete - Russia
                  Russia collect 34 PUs; end with 34 PUs total

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      XDAP II Bar/Witt (Axis) v. Garg/Karl (Allies +16)

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      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Combat Move - Italians

      Turn Complete - Italians

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      Bar91 (Allies) v. wittman (Axis) G42

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      Works for me.  We can start up whenever you are ready.  Just fire up a game and let me know.

      I’m at a loss in our game to be honest.  I seem to be making all the wrong moves.  I will be able to get Normandy back with Italy next round.  I think my best bet is to try and sink his fleet, and otherwise continue diving into Russia with Germany.  If I can sink his fleet then I should be able to defend the coast with Italy, and some back up sitting in France

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      Bar91 (axis) v AKGrown (G40 no bid)

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      Agreed, well played sir  :-D

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      Bar91 v wittman G1942

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      Funny!
      I am just enjoying different set ups and scenarios. Is nice to chat to similar minded people too.

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      Bar91 (axis) v AK_Grown (Allies)

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      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Central Mongolia to Ulaanbaatar
                        Japanese take Ulaanbaatar from Russians
                  2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                        Japanese take 41 Sea Zone from Americans
                  2 armour, 3 artilleries and 3 mech_infantrys moved from Burma to India
                  2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                  2 artilleries and 2 infantry moved from 39 Sea Zone to India
                  2 fighters moved from Shan State to India
                  1 tactical_bomber moved from 37 Sea Zone to India
                  1 bomber moved from Malaya to India
                  1 fighter and 1 tactical_bomber moved from Malaya to India
                  1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                  1 fighter moved from Malaya to 39 Sea Zone
                  1 infantry moved from Evenkiyskiy to Timguska
                        Japanese take Timguska from Russians
                  2 fighters moved from 37 Sea Zone to 43 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                  1 cruiser moved from 37 Sea Zone to 79 Sea Zone
                  1 fighter moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter moved from 6 Sea Zone to 35 Sea Zone
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone

      Combat - Japanese
                  Battle in 22 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                      Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 43 Sea Zone
                      Japanese attack with 1 destroyer and 2 fighters
                      ANZAC defend with 1 destroyer; British defend with 1 transport; Americans defend with 1 submarine
                      Japanese win with 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 destroyer and 1 fighter
                      Casualties for ANZAC: 1 destroyer
                      Casualties for British: 1 transport
                      Casualties for Americans: 1 submarine
                  Battle in 35 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                      Americans defend with 1 destroyer
                      Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in India
                      Japanese attack with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                      ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
                      Japanese captures 14PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                      Casualties for ANZAC: 1 fighter
                      Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                      Casualties for Americans: 1 bomber

      Non Combat Move - Japanese
                  1 carrier moved from 37 Sea Zone to 39 Sea Zone
                  1 fighter moved from India to 39 Sea Zone
                  1 fighter moved from India to 39 Sea Zone
                  1 carrier moved from 37 Sea Zone to 39 Sea Zone
                  2 fighters moved from 35 Sea Zone to Philippines
                  1 fighter moved from 43 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                  1 artillery and 2 infantry moved from Shan State to Burma
                  1 artillery and 1 infantry moved from Yunnan to Burma
                  1 infantry moved from French Indo China to Yunnan
                  2 mech_infantrys moved from Kwangtung to Yunnan
                  1 artillery moved from French Indo China to Yunnan
                  1 mech_infantry moved from French Indo China to Burma
                  1 bomber and 1 tactical_bomber moved from India to Burma

      Place Units - Japanese
                  3 infantry placed in French Indo China
                  3 infantry placed in Kwangtung
                  2 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                  Japanese collect 60 PUs (2 lost to blockades); end with 74 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

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      G40 2nd Bar (Axis) vs Vold & AK Gown

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      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Smolensk to Ukraine
                  2 infantry moved from Bryansk to Ukraine
                  1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                  1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                  1 armour moved from Bryansk to Western Ukraine
                  1 armour and 1 mech_infantry moved from Novosibirsk to Archangel
                  3 artilleries and 3 infantry moved from Smolensk to Belarus
                  1 fighter moved from Russia to Belarus
                  1 armour moved from Bryansk to Belarus

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 armour, 3 artilleries, 1 fighter and 3 infantry
                      Germans defend with 4 infantry
                          Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Belarus, round 2 :  1/8 hits
                          Germans roll dice for 4 infantry in Belarus, round 2 :  0/4 hits
                          1 infantry owned by the Germans lost in Belarus
                          Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Belarus, round 3 :  5/8 hits
                          Germans roll dice for 3 infantry in Belarus, round 3 :  0/3 hits
                          3 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 4 infantry
                  Battle in Archangel
                      Russians attack with 1 armour and 1 mech_infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                          Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                          1 mech_infantry owned by the Russians lost in Archangel
                          Russians roll dice for 1 armour in Archangel, round 5 :  0/1 hits
                          Germans roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                          Russians roll dice for 1 armour in Archangel, round 6 :  0/1 hits
                          Germans roll dice for 1 infantry in Archangel, round 6 :  1/1 hits
                          1 armour owned by the Russians lost in Archangel
                      Germans win with 1 infantry remaining. Battle score for attacker is -10
                      Casualties for Russians: 1 armour and 1 mech_infantry
                  Battle in Ukraine
                      Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                          Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                          Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                          1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour and 1 mech_infantry
                  Battle in Western Ukraine
                      Russians attack with 1 armour, 1 artillery and 2 infantry
                      Germans defend with 1 artillery and 3 mech_infantrys
                          Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                          Germans roll dice for 1 artillery and 3 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                          1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                          Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 :  2/3 hits
                          Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 3 :  0/2 hits
                          1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                      Casualties for Germans: 1 artillery and 3 mech_infantrys
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                  1 fighter moved from Belarus to Russia
                  1 infantry moved from Novosibirsk to Vologda
                  1 mech_infantry moved from Novosibirsk to Nenetsia
                  1 infantry moved from Novosibirsk to Samara
                  1 aaGun moved from Timguska to Novosibirsk
                  1 infantry moved from Timguska to Novosibirsk
                  2 infantry moved from Buryatia to Yakut S.S.R.
                  3 infantry moved from Volgograd to Rostov
                  3 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 artillery and 2 infantry placed in Volgograd
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs total

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      Bar91 (Axis) v. AK Grown G1940 2ed

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      You want to start up another?  I tried to start up the g42 game but couldn’t figure out how to get it to work.

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