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Posts made by Bar91
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RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 14
Combat Move - Japanese
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Persia to 72 Sea Zone
1 fighter moved from Persia to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Rostov to 80 Sea Zone
1 tactical_bomber moved from Rostov to 80 Sea Zone
2 bombers moved from Persia to IndiaPurchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 72 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 72 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 80 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in 76 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 76 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
1 battleship, 2 carriers, 1 fighter and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to Tanganyika Territory
2 tactical_bombers moved from Rostov to Persia
2 armour moved from Trans-Jordan to Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 bomber moved from India to PersiaPlace Units - Japanese
1 destroyer placed in 80 Sea Zone
1 airfield and 2 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,3,3,5,2,6,5,5,5,2,1,5,3,4,6,2,5,6,2,6,2,2,4,6,6,2,4,3
Japanese collect 17 PUs (8 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Defenders Fire, : : 0.67
British : -0.33
ANZAC : 1.33
Attackers Fire, : : -0.33
AA fire in India : : -0.17
Japanese : 1.17 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 14
Combat Move - Japanese
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Persia to 72 Sea Zone
1 fighter moved from Persia to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Rostov to 80 Sea Zone
1 tactical_bomber moved from Rostov to 80 Sea Zone
2 bombers moved from Persia to IndiaPurchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in IndiaCombat Hit Differential Summary :
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RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Novosibirsk to Timguska
3 submarines moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea ZonePurchase Units - Germans
Germans buy 1 airfield, 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 5 destroyers and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 5 destroyers in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 4 destroyers in 91 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Germans: 3 submarines
Casualties for Americans: 3 destroyers and 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to 113 Sea Zone
1 fighter moved from 91 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Vologda
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
9 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
7 infantry moved from Western Germany to Germany
6 bombers moved from Yugoslavia to Germany
2 mech_infantrys moved from Kazakhstan to Novosibirsk
3 mech_infantrys moved from Caucasus to Kazakhstan
2 aaGuns, 11 armour, 15 artilleries, 1 fighter, 36 infantry, 16 mech_infantrys and 1 tactical_bomber moved from Rostov to Tambov
2 infantry moved from Tambov to Russia
2 armour and 1 artillery moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Tambov
3 infantry moved from France to Southern France
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Ukraine to Russia
2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Bryansk to TambovPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 airfield placed in Germany
2 artilleries and 8 infantry placed in Germany
Germans undo move 3.
1 artillery and 9 infantry placed in Germany
2 artilleries and 1 infantry placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Russia
Germans undo move 6.
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -0.17
Americans : -0.67 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Non Combat Move - Italians
2 infantry moved from Persia to Eastern Persia
4 armour moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Northern Italy to Greater Southern Germany
5 mech_infantrys moved from Northern Italy to Germany
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 destroyer placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 81 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Combat Move - Japanese
1 mech_infantry moved from Persia to Turkmenistan
Japanese take Turkmenistan from RussiansPurchase Units - Japanese
Japanese buy 3 destroyers and 1 factory_minor; Remaining resources: 15 PUs; 6 SuicideAttackTokens;Combat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Iraq to Persia
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters and 3 tactical_bombers moved from Nenetsia to Rostov
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 armour, 1 artillery and 4 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Iraq to Persia
1 bomber moved from Bryansk to PersiaPlace Units - Japanese
1 factory_minor placed in Persia
3 destroyers placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 95 Sea Zone: 1 battleship, 2 carriers and 4 fighters
EDIT: Adding units owned by Japanese to 92 Sea Zone: 1 battleship, 2 carriers and 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,6,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,6,6,1,3,1,2,1,2,4,1,1,3,2,5,2,5,2,4,5,3,2,4,3,5,5,4,1
Japanese collect 17 PUs (12 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
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RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
I couldn’t get the edit to work, but if you attack 110 just consider those transports to be unloaded and the troops to be in UK.
I didn’t attack 110 but I figured I’d still consider those transports to be unloaded and the troops to be in UK :-D
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RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
2 mech_infantrys moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Caucasus to Kazakhstan
2 bombers moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to KazakhstanPurchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 110 PUs;
Germans buy 2 armour, 1 destroyer, 1 factory_minor, 10 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Samara
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Kazakhstan
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
2 bombers moved from Kazakhstan to Yugoslavia
1 armour and 2 artilleries moved from Ukraine to Rostov
1 aaGun, 9 armour and 14 mech_infantrys moved from Caucasus to Rostov
3 infantry moved from Tambov to Rostov
1 aaGun, 7 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Russia to Tambov
1 armour moved from Russia to Rostov
2 mech_infantrys moved from Archangel to Russia
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Western Germany to Yugoslavia
6 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from France to Western Germany
1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
1 factory_minor placed in Rostov
1 destroyer placed in 110 Sea Zone
3 submarines placed in 127 Sea Zone
Germans undo move 3.
3 submarines placed in 93 Sea Zone
1 submarine placed in 127 Sea Zone
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Western Germany
8 infantry placed in Western Germany
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -0.83
Russians : -0.33 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
Sorry for the long delay, was traveling for work last week.
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RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - Italians
1 bomber moved from Northern Italy to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from BritishPurchase Units - Italians
Italians buy 1 armour, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 bomber
Casualties for Americans: 2 destroyersNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 9 infantry moved from Iraq to Persia
2 armour moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 fighter placed in 81 Sea Zone
2 destroyers placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Egypt
2 destroyers placed in 95 Sea Zone
1 fighter placed in Southern Italy
Italians undo move 3.
Italians undo move 1.
1 fighter placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 0.33
Americans : 0.33 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - Japanese
1 unit repaired.
1 armour moved from Buryatia to Yenisey
1 bomber, 2 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Yenisey
4 mech_infantrys moved from Trans-Jordan to Persia
1 mech_infantry moved from Syria to Persia
1 bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to PersiaPurchase Units - Japanese
Japanese buy 1 armour and 2 infantry; Remaining resources: 32 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Yenisey
Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Yenisey, round 2 : 6/7 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/8 hits, 2.67 expected hits
British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 4/4 hits, 1.33 expected hits
4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Persia
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 2 artilleries in Persia, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Persia
Japanese win, taking Persia from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Japanese
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to 95 Sea Zone
3 transports moved from 81 Sea Zone to 71 Sea Zone
2 fighters and 3 tactical_bombers moved from Yenisey to Nenetsia
1 bomber moved from Yenisey to Bryansk
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from 81 Sea Zone to 95 Sea Zone
1 armour moved from French Central Africa to Anglo Egyptian SudanPlace Units - Japanese
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,1,1,5,6,2,1,5,1,6,3,3,3,1,3,6,5,5,4,6,2,1,5,1,3,2,1,3
Japanese collect 19 PUs (12 lost to blockades); end with 51 PUsCombat Hit Differential Summary :
British : 2.00
Russians : 0.67
Japanese : 1.17 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
3 infantry moved from Smolensk to Russia
2 infantry moved from Vologda to Russia
8 mech_infantrys moved from Bryansk to Caucasus
11 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Volgograd
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Volgograd
1 infantry moved from Tambov to Russia
4 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Volgograd
1 artillery moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Rostov to Russia
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
4 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 armour moved from Rostov to Volgograd
9 armour moved from Rostov to CaucasusPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
Germans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 2 destroyers
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the British lost in 110 Sea Zone
Germans win with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Volgograd, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 9 armour, 1 infantry and 22 mech_infantrys
British defend with 3 armour and 6 mech_infantrys
Germans roll dice for 9 armour, 1 infantry and 22 mech_infantrys in Caucasus, round 2 : 7/32 hits, 8.33 expected hits
Russians roll dice for 3 armour and 6 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.50 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 9 armour and 21 mech_infantrys in Caucasus, round 3 : 5/30 hits, 8.00 expected hits
Russians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 9 armour and 19 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 3 armour and 6 mech_infantrys
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Russia, round 2 : 4/13 hits, 4.00 expected hits
Russians roll dice for 2 fighters and 5 infantry in Russia, round 2 : 3/7 hits, 3.00 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Russia, round 3 : 7/10 hits, 3.50 expected hits
Russians roll dice for 2 fighters and 1 infantry in Russia, round 3 : 2/3 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 fighters owned by the ANZAC and 2 infantry owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for Russians: 5 infantry
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
2 bombers moved from Volgograd to Rostov
1 artillery moved from Ukraine to Rostov
3 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
8 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Evenkiyskiy
2 mech_infantrys moved from Eastern Poland to Bryansk
6 infantry moved from Belarus to Bryansk
3 artilleries moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Vologda
4 bombers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 submarine moved from 92 Sea Zone to 108 Sea Zone
1 submarine moved from 92 Sea Zone to 107 Sea Zone
1 submarine moved from 92 Sea Zone to 103 Sea ZonePlace Units - Germans
1 armour and 2 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
8 infantry placed in Western Germany
1 cruiser and 1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 71 PUs; end with 89 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUsCombat Hit Differential Summary :
Germans : 0.50
British : -0.67
Russians : -0.17 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
3 infantry moved from Smolensk to Russia
2 infantry moved from Vologda to Russia
8 mech_infantrys moved from Bryansk to Caucasus
11 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Volgograd
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Volgograd
1 infantry moved from Tambov to Russia
4 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Volgograd
1 artillery moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Rostov to Russia
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
4 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 armour moved from Rostov to Volgograd
9 armour moved from Rostov to CaucasusPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;Combat Hit Differential Summary :
-
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 11
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 fighter moved from Southern Italy to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Morocco
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
Italians take Northwest Persia from RussiansPurchase Units - Italians
Italians buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Morocco
Italians attack with 1 fighter and 6 infantry
Americans defend with 1 airfield, 2 artilleries and 2 infantry
Italians roll dice for 1 fighter and 6 infantry in Morocco, round 2 : 2/7 hits, 1.50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 fighter and 4 infantry in Morocco, round 3 : 0/5 hits, 1.17 expected hits
Americans roll dice for 2 artilleries in Morocco, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 fighter and 3 infantry in Morocco, round 4 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 artilleries in Morocco, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Morocco
Italians roll dice for 1 fighter and 3 infantry in Morocco, round 5 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 91 Sea Zone
Italians attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 armour, 1 artillery and 8 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-JordanPlace Units - Italians
1 bomber and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : -0.33 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 11
Combat Move - Japanese
1 mech_infantry moved from Egypt to Syria
Japanese take Syria from British
1 armour, 1 artillery, 1 bomber and 2 infantry moved from Yakut S.S.R. to Buryatia
3 fighters and 3 tactical_bombers moved from Japan to BuryatiaPurchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 27 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour and 3 mech_infantrys; Americans defend with 1 armour
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Buryatia, round 2 : 4/11 hits, 5.50 expected hits
Russians roll dice for 2 armour and 3 mech_infantrys in Buryatia, round 2 : 4/5 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 1 armour owned by the Americans lost in Buryatia
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Buryatia, round 3 : 7/7 hits, 4.17 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 armour
Casualties for British: 1 armour and 3 mech_infantrysNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 battleships, 4 carriers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Gold Coast to French Central Africa
1 bomber moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 artillery and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,2,2,3,6,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,3,4,5,6,3,4,1,2,4,4,4,5,6,3,1,1,2,1,6,4,1,4,2,4,1,5,5
Japanese collect 17 PUs (12 lost to blockades); end with 44 PUsCombat Hit Differential Summary :
Russians : 1.50
Japanese : 1.33 -
RE: Bar91 (axis) v Volde (allies) G40posted in Play Boardgames
No worries. It’s the end of my vacation and I don’t have an internet connection for a few days.
I get home Monday.
Went to Alabama yeah? That was a long time to spend in a third world country.