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    Posts made by Bar91

    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Amur to Manchuria
                  6 infantry moved from Amur to Manchuria

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 8 infantry
                      Japanese defend with 1 artillery and 4 infantry
                          Russians roll dice for 8 infantry in Manchuria, round 2 : 1/8 hits, 1.33 expected hits
                          Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                          Russians roll dice for 7 infantry in Manchuria, round 3 : 0/7 hits, 1.17 expected hits
                          Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
                          2 infantry owned by the Russians lost in Manchuria
                          Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
                          2 infantry owned by the Russians lost in Manchuria
                      3 infantry owned by the Russians retreated to Amur
                      Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
                      Casualties for Russians: 5 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
                  EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
                  EDIT: Changing ownership of Bessarabia from Italians to Russians
                  EDIT: Turning off Edit Mode
                  3 armour and 2 mech_infantrys moved from Sikang to Volgograd
                  2 armour moved from Volgograd to Russia
                  1 infantry moved from Bryansk to Smolensk
                  1 fighter and 1 tactical_bomber moved from Sikang to Russia
                  2 artilleries moved from Bryansk to Rostov
                  2 infantry moved from Bryansk to Rostov
                  1 artillery moved from Bryansk to Rostov
                  1 infantry moved from Bryansk to Smolensk
                  4 artilleries moved from Bryansk to Russia
                  2 infantry moved from Sikang to Kazakhstan
                  2 aaGuns and 38 infantry moved from Bryansk to Russia
                  1 aaGun moved from Bryansk to Smolensk

      Place Units - Russians
                  6 infantry placed in Russia
                  1 armour placed in Russia
                  3 armour placed in Volgograd

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Russians : -2.33
          Japanese : 0.67

      triplea_42340_Rus5.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 fighter moved from New South Wales to Queensland
                  1 transport moved from 54 Sea Zone to 46 Sea Zone
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 15 PUs; end with 21 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42340_Fre4.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      My internet was down when I got home yesterday.  Comcast is sending a tech to look at it on Friday so may be Friday night before I can do my turn.

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  3 bombers moved from Midway to 6 Sea Zone
                  2 bombers moved from 6 Sea Zone to Japan
                  1 bomber moved from 6 Sea Zone to Japan
                  3 bombers moved from Western United States to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                  2 fighters moved from 25 Sea Zone to 6 Sea Zone

      Combat - Americans
                  Air Battle in Japan
                      Americans attacks with 3 units heading to Japan
                      Japanese launches 2 interceptors out of Japan
                          Attackers Fire,  : 1/3 hits, 0.50 expected hits
                          Defenders Fire,  : 1/2 hits, 0.33 expected hits
                          1 bomber owned by the Americans lost in Japan
                          1 fighter owned by the Japanese lost in Japan
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Japan
                          AA fire in Japan : 1/2 hits, 0.33 expected hits
                      1 bomber killed by AA
                      Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                      Bombing raid in Japan causes 4 damage total.
                  Battle in 6 Sea Zone
                      Americans attack with 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
                      Japanese defend with 1 destroyer and 1 transport
                          Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Cleaning up after air battles

      Non Combat Move - Americans
                  1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                  1 battleship and 2 carriers moved from 25 Sea Zone to 5 Sea Zone
                  1 bomber moved from Japan to Amur
                  3 bombers moved from 6 Sea Zone to Amur
                  1 tactical_bomber moved from 6 Sea Zone to Amur
                  2 fighters moved from 6 Sea Zone to Amur
                  1 fighter moved from 6 Sea Zone to 5 Sea Zone
                  3 fighters moved from Midway to 5 Sea Zone
                  1 artillery, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 25 Sea Zone to 5 Sea Zone
                  1 artillery and 4 infantry moved from 5 Sea Zone to Amur
                  1 infantry moved from 5 Sea Zone to Amur
                  2 submarines moved from 25 Sea Zone to 17 Sea Zone

      Place Units - Americans
                  1 carrier placed in 101 Sea Zone
                  2 fighters placed in 101 Sea Zone
                  2 fighters placed in Eastern United States
                  1 destroyer and 2 submarines placed in 10 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 17 Sea Zone: 2 submarines
                  EDIT: Adding units owned by Americans to 24 Sea Zone: 2 submarines
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Kweichow
                        Chinese take Kweichow from Japanese
                  3 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Sikang to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                          Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Burma
                  1 infantry moved from Szechwan to Shensi
                  2 infantry moved from Sikang to Szechwan

      Place Units - Chinese
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Purchase Units - British
                  British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 artillery moved from Ethiopia to 76 Sea Zone
                  1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
                  2 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
                  2 mech_infantrys moved from Iraq to Egypt
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Egypt
                  1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                  1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone

      Combat - British
                  Battle in 80 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 submarine
                          British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                          Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 80 Sea Zone
                      British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Egypt
                      British attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 3 fighters; Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
                          British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/12 hits, 5.00 expected hits
                          Italians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 6/9 hits, 4.17 expected hits
                          1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                          British roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3.33 expected hits
                          Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 1/4 hits, 2.50 expected hits
                          2 fighters owned by the Germans, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                          British roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/5 hits, 2.83 expected hits
                          Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                          1 fighter owned by the Germans lost in Egypt
                      British win, taking Egypt from Italians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                      Casualties for British: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                      Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      Casualties for Germans: 3 fighters

      Non Combat Move - British
                  1 bomber moved from Egypt to Anglo Egyptian Sudan
                  1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                  1 fighter moved from Egypt to Anglo Egyptian Sudan
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
                  1 aaGun moved from India to Burma
                  1 aaGun moved from India to Burma
                  2 mech_infantrys moved from India to Eastern Persia
                  10 infantry moved from India to Burma
                  1 artillery and 1 infantry moved from Ontario to Eastern United States

      Place Units - British
                  3 artilleries placed in Persia
                  3 mech_infantrys placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,5
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                  British collect 30 PUs (3 lost to blockades); end with 31 PUs

      Place Units - UK_Pacific
                  1 infantry placed in India
                  1 transport placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 14 PUs
                  Units Change Ownership
                      Some Units in India change ownership: 1 infantry
                      Some Units in 39 Sea Zone change ownership: 1 transport

      Combat Hit Differential Summary :

      Defenders Fire,  : : 0.67
          British : -0.67
          Italians : -0.33
          AA fire in Japan : : 0.67
          Americans : 1.17
          Chinese : 0.00
          Attackers Fire,  : : 0.50
          Japanese : -0.83

      triplea_42340_UK_4.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      Scramble against SBR or the attack on SZ6?

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      Scram SZ6 or against the SBR on Japan?

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  3 bombers moved from Midway to 6 Sea Zone
                  2 bombers moved from 6 Sea Zone to Japan
                  1 bomber moved from 6 Sea Zone to Japan
                  3 bombers moved from Western United States to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                  2 fighters moved from 25 Sea Zone to 6 Sea Zone

      triplea_42340_Ame4.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
                  1 tactical_bomber moved from Russia to Shensi
                  1 fighter moved from Russia to Shensi
                  1 infantry moved from Korea to Manchuria
                        Chinese take Manchuria from Japanese

      Combat - Russians
                  Battle in Shensi
                      Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 artillery and 2 infantry
                          Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2.50 expected hits
                          Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                          2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
                      Russians win, taking Shensi from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Japanese: 1 artillery and 2 infantry

      Non Combat Move - Russians
                  1 fighter moved from Shensi to Sikang
                  1 tactical_bomber moved from Shensi to Sikang
                  3 armour and 2 mech_infantrys moved from Volgograd to Sikang
                  2 infantry moved from Kazakhstan to Sikang
                  1 artillery moved from Ukraine to Bryansk
                  3 artilleries and 12 infantry moved from Western Ukraine to Bryansk
                  2 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Novgorod to Belarus
                  4 aaGuns, 2 artilleries and 20 infantry moved from Belarus to Bryansk
                  1 fighter and 6 infantry moved from Russia to Bryansk
                  1 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Belarus
                  2 aaGuns and 8 infantry moved from Korea to Amur

      Place Units - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Bryansk: 1 fighter
                  EDIT: Adding units owned by Russians to Russia: 1 fighter
                  EDIT: Turning off Edit Mode
                  1 fighter and 6 infantry placed in Russia
                  2 armour placed in Volgograd

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                  Russians collect 37 PUs; end with 37 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

      Combat Hit Differential Summary :

      Russians : 0.50
          Japanese : 0.00

      triplea_42340_Rus4.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 fighter moved from Shan State to 42 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 infantry moved from Shan State to Siam
                        ANZAC take Siam from Japanese

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Japanese lost in 42 Sea Zone
                      ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 fighter moved from 42 Sea Zone to Java
                  1 fighter moved from Shan State to India
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 aaGun moved from Queensland to 54 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  1 artillery and 1 fighter moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,2,4,6,5,6,4,6,6,6,3
                  ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      Combat Move - French

      Combat - French

      Non Combat Move - French
                  1 infantry moved from Tunisia to Algeria
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      Combat Hit Differential Summary :

      ANZAC : 0.17
          Japanese : -0.33

      triplea_42340_Fre3.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      @Bar91:

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Combat Move - Chinese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Yunnan: 3 infantry
                  EDIT: Removing units owned by Chinese from Szechwan: 3 infantry
                  EDIT: Turning off Edit Mode
                  2 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Sikang to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Chinese retreated to Szechwan
                      Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Game crashed in the middle of the Yunnan fight. I had dice for the first two rounds so set it up from that and ran the fight from there.  You got one more hit, I got zero and retreated.

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 bombers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  4 infantry moved from Midway to 25 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  1 cruiser and 2 submarines moved from 30 Sea Zone to 25 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 42 Sea Zone

      Place Units - Americans
                  3 bombers placed in Western United States
                  1 destroyer placed in 101 Sea Zone
                  1 fighter placed in Eastern United States
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Western United States: 4 mech_infantrys
                  EDIT: Adding units owned by Americans to Eastern United States: 4 mech_infantrys
                  EDIT: Turning off Edit Mode
                  Note to players Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
                  Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                  Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Yunnan: 3 infantry
                  EDIT: Removing units owned by Chinese from Szechwan: 3 infantry
                  EDIT: Turning off Edit Mode
                  2 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Sikang to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Chinese retreated to Szechwan
                      Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Sikang
                  2 infantry moved from Tsinghai to Sikang
                  2 infantry moved from Sikang to Szechwan

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 5 PUs

      Purchase Units - British
                  British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

      Politics - British

      Combat Move - British
                  2 mech_infantrys moved from Eastern Persia to Iraq
                  3 infantry moved from Persia to Iraq
                  1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                  1 bomber moved from British Somaliland to Iraq
                  2 infantry moved from Shan State to Yunnan
                  2 infantry moved from Burma to Yunnan
                  2 fighters and 1 tactical_bomber moved from India to Yunnan

      Combat - British
                  Battle in Yunnan
                      British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                          British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                          British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.17 expected hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                          1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                  Battle in Iraq
                      British attack with 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 2.67 expected hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                          2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                          British roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.33 expected hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 3 infantry
                      Casualties for Neutral_Axis: 3 infantry

      Non Combat Move - British
                  2 fighters moved from Yunnan to India
                  1 aaGun moved from Burma to India
                  1 fighter and 1 tactical_bomber moved from Iraq to Persia
                  1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
                  1 transport moved from 76 Sea Zone to 71 Sea Zone
                  1 bomber moved from Iraq to Persia
                  1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
                  1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                  1 tactical_bomber moved from Yunnan to India

      Place Units - British
                  1 factory_minor placed in Persia
                  1 destroyer placed in 71 Sea Zone
                  1 armour and 1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 9
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                  British collect 24 PUs (9 lost to blockades); end with 25 PUs

      Place Units - UK_Pacific
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,1,4,2,3,5,6,2,3,3,2
                  UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
                  Some Units in India change ownership: 4 infantry

      Combat Hit Differential Summary :

      British : -1.50
          Chinese : -0.83
          Neutral_Axis : 1.67
          Japanese : -0.67

      triplea_42340_UK_3.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians
                  18 infantry moved from Amur to Korea

      Combat - Russians
                  Battle in Korea
                      Russians attack with 18 infantry
                      Japanese defend with 3 artilleries and 8 infantry
                          Russians roll dice for 18 infantry in Korea, round 2 : 3/18 hits, 3.00 expected hits
                          Japanese roll dice for 3 artilleries and 8 infantry in Korea, round 2 : 5/11 hits, 3.67 expected hits
                          3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
                          Russians roll dice for 13 infantry in Korea, round 3 : 3/13 hits, 2.17 expected hits
                          Japanese roll dice for 3 artilleries and 5 infantry in Korea, round 3 : 2/8 hits, 2.67 expected hits
                          3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                          Russians roll dice for 11 infantry in Korea, round 4 : 5/11 hits, 1.83 expected hits
                          Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 4 : 2/5 hits, 1.67 expected hits
                          2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                      Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 9
                      Casualties for Russians: 9 infantry
                      Casualties for Japanese: 3 artilleries and 8 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Amur to Korea
                  1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                  2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                  1 armour moved from Russia to Kazakhstan
                  1 artillery moved from Ukraine to Western Ukraine
                  1 artillery and 7 infantry moved from Russia to Bryansk
                  1 infantry moved from Novgorod to Belarus
                  2 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Caucasus to Kazakhstan

      Place Units - Russians
                  1 armour placed in Volgograd
                  1 artillery and 2 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  Russians undo move 3.
                  1 infantry placed in Novgorod
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
                  Russians collect 40 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Russians : 4.00
          Japanese : 1.00

      triplea_42340_Rus3.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                  3 fighters moved from Queensland to 37 Sea Zone

      Combat - ANZAC
                  Battle in 37 Sea Zone
                      ANZAC attack with 1 cruiser and 3 fighters
                      Japanese defend with 1 battleship and 1 cruiser
                          ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                          Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                          1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 10
                      Casualties for ANZAC: 1 cruiser and 1 fighter
                      Casualties for Japanese: 1 battleship and 1 cruiser

      Non Combat Move - ANZAC
                  2 fighters moved from 37 Sea Zone to Shan State
                  1 infantry moved from Malaya to Shan State
                  1 infantry moved from Dutch New Guinea to New Guinea
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 fighter placed in New South Wales
                  1 destroyer and 1 transport placed in 62 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                  EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Combat Move - French
                  2 infantry moved from Algeria to Tunisia

      Combat - French
                  Battle in Tunisia
                      French attack with 2 infantry
                      Italians defend with 1 artillery
                          French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits
                          Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                          1 artillery owned by the Italians and 1 infantry owned by the French lost in Tunisia
                      French win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 1
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 artillery

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Egypt
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone

      Turn Complete - French

      Combat Hit Differential Summary :

      Italians : 0.67
          French : 0.67
          ANZAC : 2.00
          Japanese : 0.83

      triplea_42340_Fre2.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                  3 fighters moved from Queensland to 37 Sea Zone

      Combat - ANZAC
                  Battle in 37 Sea Zone
                      ANZAC attack with 1 cruiser and 3 fighters
                      Japanese defend with 1 battleship and 1 cruiser
                          ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                          Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                          1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 10
                      Casualties for ANZAC: 1 cruiser and 1 fighter
                      Casualties for Japanese: 1 battleship and 1 cruiser

      Non Combat Move - ANZAC
                  2 fighters moved from 37 Sea Zone to Shan State
                  1 infantry moved from Malaya to Shan State
                  1 infantry moved from Dutch New Guinea to New Guinea
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 fighter placed in New South Wales
                  1 destroyer and 1 transport placed in 62 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                  EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Combat Hit Differential Summary :

      ANZAC : 2.00
          Japanese : 0.83

      triplea_42340_ANZ2.tsvg

      posted in Play Boardgames
      B
      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                  4 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                  4 infantry moved from 25 Sea Zone to Midway
                  1 bomber moved from Hawaiian Islands to Midway
                  3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
                  1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
                  2 bombers moved from Eastern United States to Midway
                  1 fighter moved from Guam to 25 Sea Zone
                  1 fighter moved from 25 Sea Zone to Midway

      Place Units - Americans
                  1 harbour placed in Midway
                  1 carrier and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Eastern United States
                  1 destroyer placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 55 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  7 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Sikang to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 7 infantry
                      Japanese defend with 1 armour, 2 artilleries and 2 infantry
                          Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
                          Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 0/5 hits, 1.83 expected hits
                          2 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
                          Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 3/7 hits, 1.50 expected hits
                          Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
                          1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Sikang
                  2 infantry moved from Kansu to Tsinghai

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      Purchase Units - British
                  British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 artillery moved from Ethiopia to Italian Somaliland
                  1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  2 infantry moved from Malaya to Shan State
                  2 fighters and 1 tactical_bomber moved from India to Shan State
                  1 bomber moved from Malta to Italian Somaliland
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 transport moved from 76 Sea Zone to 71 Sea Zone

      Combat - British
                  Battle in Italian Somaliland
                      British attack with 1 artillery, 1 bomber and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 artillery, 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.33 expected hits
                          Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Italians lost in Italian Somaliland
                      British win, taking Italian Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Shan State
                      British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Shan State to India
                  1 aaGun moved from Burma to Yunnan
                  1 aaGun moved from India to Burma
                  1 cruiser moved from 88 Sea Zone to 104 Sea Zone
                  1 battleship moved from 88 Sea Zone to 102 Sea Zone
                  2 fighters moved from Gibraltar to United Kingdom
                  1 aaGun moved from United Kingdom to Scotland
                  2 infantry moved from United Kingdom to Scotland
                  1 fighter and 1 tactical_bomber moved from Malta to Egypt
                  1 armour moved from Union of South Africa to Belgian Congo
                  1 bomber moved from Italian Somaliland to British Somaliland
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  2 mech_infantrys moved from India to Eastern Persia

      Place Units - British
                  2 infantry placed in Union of South Africa
                  2 artilleries and 4 infantry placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 102 Sea Zone: 1 battleship
                  EDIT: Adding units owned by British to 101 Sea Zone: 1 battleship
                  EDIT: Turning off Edit Mode
                  British undo move 1.
                  2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs

      Place Units - UK_Pacific
                  3 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                  UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
                  Some Units in India change ownership: 3 infantry and 2 mech_infantrys

      Combat Hit Differential Summary :

      British : -1.33
          Italians : -0.33
          Chinese : 1.17
          Japanese : -2.17

      triplea_42340_UK_2.tsvg

      posted in Play Boardgames
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      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  2 aaGuns and 16 infantry moved from Buryatia to Amur
                  1 artillery moved from Ukraine to Western Ukraine
                  2 infantry moved from Ukraine to Western Ukraine
                  2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                  8 infantry moved from Novgorod to Belarus
                  1 infantry moved from Archangel to Novgorod
                  2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 infantry moved from Bessarabia to Western Ukraine

      Place Units - Russians
                  2 armour and 1 mech_infantry placed in Volgograd
                  1 mech_infantry placed in Russia
                  1 artillery and 2 infantry placed in Ukraine
                  1 artillery and 1 infantry placed in Russia
                  Russians undo move 1.
                  2 armour and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      Combat Hit Differential Summary :

      triplea_42340_Rus2.tsvg

      posted in Play Boardgames
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      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      nope

      posted in Play Boardgames
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      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      @Vold:

      they redeemed themselves.

      97 was BS  :x

      Wow…to borrow a sports analogy, I guess that’s why we  roll the dice.  Never seen the med so empty in round 1.

      posted in Play Boardgames
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      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

      Politics - ANZAC
                  ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  2 aaGuns moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      Combat Move - French

      Non Combat Move - French
                  1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                  1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42340_Fre1.tsvg

      posted in Play Boardgames
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      Bar91
    • RE: Vold (Axis) vs Bar91 G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

      Politics - ANZAC
                  ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  2 aaGuns moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      Combat Hit Differential Summary :

      triplea_42340_ANZ1.tsvg

      posted in Play Boardgames
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      Bar91
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