Yeah interesting game, some nice moves with the axis. Italy is out of control ;).
Posts made by Bacala
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RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
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RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Fighter moved from Greenland to Manchester 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 9 Sea Zone 2 Infantrys moved from 9 Sea Zone to Iceland Purchase Units - French French buy 3 Bunkers; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Bunker placed in W.Morocco 1 Bunker placed in French Sudan 1 Bunker placed in Mauritania Turn Complete - French French collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa 1 Fighter moved from Donetsk to Odessa 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 16 Infantrys, 1 Mot.Inf and 12 Tanks moved from Donetsk to Vinnytsia 8 Artillerys, 1 Elite and 28 Infantrys moved from Kiev to Vinnytsia 1 Artillery and 5 Infantrys moved from Minsk to Brest 1 Infantry moved from Lithuania to Brest 7 ArmoredCars, 2 HeavyTanks and 3 Tanks moved from Kursk to Vinnytsia 4 ArmoredCars moved from Rostov to Vinnytsia 2 Mech.Rockets moved from Saratov to Vinnytsia 3 Mech.Rockets and 1 Mot.Inf moved from Stalingrad to Vinnytsia 1 Bomber moved from Donetsk to Vyborg 1 Infantry moved from N.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from Lapland to N.Karelia 2 Fighters moved from Kiev to Brest 1 Fighter moved from Donetsk to Brest 3 Infantrys moved from Rostov to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 Infantry moved from Georgia to Rostov 1 ArmoredCar moved from Kuybyshev to Rostov 8 Infantrys moved from Kursk to Kiev 1 Artillery and 6 Infantrys moved from Novgorod to Minsk 1 Infantry moved from Latvia to Lithuania 2 Infantrys moved from Yaroslavl to Kursk 1 ArmoredCar moved from Moscow to Kursk 7 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Tashkent to Chimkent 2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks moved from N.Buryat Mongolia to Ayan 5 Infantrys moved from Olyokminsk to Yakutsk 1 Fighter moved from N.Buryat Mongolia to Okhotsk 2 Infantrys moved from Khatanga to Zhigansk 4 Infantrys moved from Khatanga to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 30 Infantrys and 3 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 1 Artillery, 3 Fighters and 6 Infantrys Germans defend with 1 Bunker Russians roll dice for 1 Artillery, 3 Fighters and 6 Infantrys in Brest, round 2 : 4/10 hits, 2,50 expected hits Germans roll dice for 1 Bunker in Brest, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Bunker Battle in Vinnytsia Russians attack with 15 ArmoredCars, 10 Artillerys, 2 Elites, 3 HeavyTanks, 44 Infantrys, 5 Mech.Rockets, 2 Mot.Infs and 15 Tanks Germans defend with 2 Bunkers Russians roll dice for 15 ArmoredCars, 10 Artillerys, 2 Elites, 3 HeavyTanks, 44 Infantrys, 5 Mech.Rockets, 2 Mot.Infs and 15 Tanks in Vinnytsia, round 2 : 28/96 hits, 31,17 expected hits Germans roll dice for 2 Bunkers in Vinnytsia, round 2 : 2/2 hits, 1,00 expected hits 2 Infantrys owned by the Russians and 2 Bunkers owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 15 ArmoredCars, 10 Artillerys, 2 Elites, 3 HeavyTanks, 42 Infantrys, 5 Mech.Rockets, 2 Mot.Infs and 15 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Bunkers Battle in Odessa Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Romanians defend with 1 Artillery Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 0/3 hits, 1,00 expected hits Romanians roll dice for 1 Artillery in Odessa, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Odessa Russians roll dice for 1 Artillery and 1 Fighter in Odessa, round 3 : 2/2 hits, 0,67 expected hits Romanians roll dice for 1 Artillery in Odessa, round 3 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Romanians lost in Odessa Russians win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Romanians: 1 Artillery Battle in Yakutsk Russians attack with 5 Infantrys Hisaichi defend with 1 ArmoredCar Russians roll dice for 5 Infantrys in Yakutsk, round 2 : 1/5 hits, 0,83 expected hits Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 1/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Okhotsk Russians attack with 1 Fighter Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Fighter in Okhotsk, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 Fighter in Okhotsk, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 Fighter in Okhotsk, round 4 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 4 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 Fighter in Okhotsk, round 5 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 5 : 1/1 hits, 0,17 expected hits 1 Fighter owned by the Russians lost in Okhotsk Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -8 Casualties for Russians: 1 Fighter Battle in Ayan Russians attack with 2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks Hisaichi defend with 1 Artillery Russians roll dice for 2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks in Ayan, round 2 : 5/24 hits, 5,33 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Vyborg Russians attack with 1 Bomber and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1,17 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Odessa to Kiev 3 Fighters moved from Brest to Kiev 1 AAGun moved from Minsk to Brest 1 Bomber moved from Vyborg to Leningrad 1 Artillery and 3 Infantrys moved from Leningrad to Latvia 1 AAGun moved from Novgorod to Minsk 1 AAGun moved from Donetsk to Vinnytsia 1 AAGun moved from Rostov to Donetsk 1 AAGun moved from N.Buryat Mongolia to Ayan Place Units - Russians 1 Infantry placed in Tashkent 2 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky 1 Artillery and 2 Infantrys placed in Georgia 4 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 3 Mech.Rockets placed in Kursk 2 ArmoredCars and 3 Infantrys placed in Stalingrad 1 Bomber and 9 Infantrys placed in Moscow Turn Complete - Russians Russians collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : 1,50 Romanians : 1,33 Hisaichi : 0,83 Finns : -0,67 Russians : -2,00 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
Ok, for start :cold_sweat: OOL:
1BB
French transport
Uk transport
pt boats
french destroyer -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 2 Infantrys and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Jaluit 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Cruiser and 1 Infantry moved from 98 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Phoenix 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Artillery and 1 Tank moved from Johnston to 98 Sea Zone 1 Elite moved from Johnston to 98 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 3 Infantrys moved from Johnston to 97 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 97 Sea Zone to 104 Sea Zone 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from 104 Sea Zone to Phoenix 1 B.Carrier, 2 Destroyers, 3 Fighters and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Adv.Fighter, 1 Battleship, 3 Carriers, 6 Destroyers, 5 Fighters and 9 Submarines moved from 97 Sea Zone to 104 Sea Zone 1 Adv.Fighter and 8 Fighters moved from 104 Sea Zone to Jaluit 1 Bomber moved from Banjarmasin to 93 Sea Zone 1 Bomber moved from Amazon to Rio de Oro 1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 26 Sea Zone to 34 Sea Zone 1 Elite and 1 Infantry moved from 34 Sea Zone to Rio de Oro 4 Infantrys moved from Bahia to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Rio de Oro 2 Tanks moved from Salvador to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 35 Sea Zone to 34 Sea Zone 1 Infantry and 2 Tanks moved from 34 Sea Zone to Mauritania 4 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Marine and 2 Tanks moved from Salvador to Bahia 1 Artillery and 1 Infantry moved from Bolivia to Amazon 1 Bomber moved from W.Mexico to Phoenix 1 Tank moved from San Francisco to W.Mexico Purchase Units - Americans Americans buy 1 B.Carrier, 2 Destroyers, 2 Fighters, 7 Infantrys, 1 L.Fighter, 1 Submarine and 3 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 93 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 1 T.Boat Americans roll dice for 1 Bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Hisaichi roll dice for 1 T.Boat in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Hisaichi lost in 93 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Rio de Oro Americans attack with 1 Bomber, 1 Elite and 5 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 1 Elite and 5 Infantrys in Rio de Oro, round 2 : 0/7 hits, 1,83 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 Bomber, 1 Elite and 5 Infantrys in Rio de Oro, round 3 : 3/7 hits, 1,83 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 3 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Jaluit Americans attack with 1 Adv.Fighter, 8 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Jaluit, round 2 : 2/2 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto lost in Jaluit Americans win, taking Jaluit from Yamamoto with 1 Adv.Fighter, 8 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 8 Fighters moved from Jaluit to 104 Sea Zone 2 Fighters moved from San Francisco to 98 Sea Zone 1 Bomber moved from Rio de Oro to Mauritania 1 AAGun moved from Colombia to Amazon 1 Bomber moved from 93 Sea Zone to Banjarmasin Place Units - Americans 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 Destroyer placed in 35 Sea Zone 1 Fighter placed in Salvador 1 Fighter and 1 L.Fighter placed in San Francisco 2 Transports placed in 83 Sea Zone 1 Transport placed in 26 Sea Zone 2 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 1 Infantry placed in San Francisco 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Neutral : -1,00 Hisaichi : -0,17 Americans : 0,50 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 3 Adv.Fighters and 3 Fighters moved from Banjarmasin to 111 Sea Zone Purchase Units - Dutch Dutch buy 1 Fighter and 3 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 3 Adv.Fighters and 3 Fighters Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Cruisers and 1 Submarine Dutch roll dice for 3 Adv.Fighters and 3 Fighters in 111 Sea Zone, round 2 : 3/6 hits, 2,50 expected hits Yamamoto roll dice for 2 Cruisers in 111 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Dutch, 1 Submarine owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 3 : 3/5 hits, 2,17 expected hits Yamamoto roll dice for 1 Cruiser in 111 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 Cruiser owned by the Yamamoto lost in 111 Sea Zone Dutch win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 30 Casualties for Dutch: 1 Fighter Casualties for Hisaichi: 1 Submarine Casualties for Yamamoto: 2 Cruisers and 1 Submarine Non Combat Move - Dutch 3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to Banjarmasin 1 Infantry moved from Banjarmasin to East And South Borneo Place Units - Dutch 1 Fighter and 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Yamamoto : -0,50 Dutch : 1,33 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
OOL please, want to keep a sub(H or Y) or cruiser?
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RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Manual Gamesave Post: Dutch round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 3 Adv.Fighters and 3 Fighters moved from Banjarmasin to 111 Sea Zone Purchase Units - Dutch Dutch buy 1 Fighter and 3 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 3 Adv.Fighters and 3 Fighters Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Cruisers and 1 Submarine Dutch roll dice for 3 Adv.Fighters and 3 Fighters in 111 Sea Zone, round 2 : 3/6 hits, 2,50 expected hitsCombat Hit Differential Summary :
Dutch : 0,50 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Artillery and 5 Infantrys moved from Kenya to Rhodesia 2 Infantrys moved from South Africa to Rhodesia 2 Infantrys moved from Cape Town to South Africa 2 Fighters moved from 61 Sea Zone to S.Thailand 1 Artillery moved from N.Thailand to S.Thailand 1 Fighter moved from Assam to S.Thailand 2 ArmoredCars moved from Assam to S.Thailand 2 Transports moved from 61 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand 4 Infantrys moved from Assam to Burma 1 Infantry moved from Assam to Yunnan 3 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Delhi to Assam 1 Fighter moved from Delhi to Burma 2 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Artillery and 1 Infantry moved from Banjarmasin to West Borneo 2 Infantrys moved from Madras to Hyderabad 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Fighter moved from 18 Sea Zone to Wales 1 Fighter moved from Mauritania to 18 Sea Zone 1 Bomber moved from Mauritania to Wales Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 10 Infantrys, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 2 ArmoredCars, 3 Artillerys, 3 Fighters and 2 Infantrys Thai defend with 2 Artillerys and 5 Infantrys British roll dice for 2 ArmoredCars, 3 Artillerys, 3 Fighters and 2 Infantrys in S.Thailand, round 2 : 1/10 hits, 3,33 expected hits Thai roll dice for 2 Artillerys and 5 Infantrys in S.Thailand, round 2 : 3/7 hits, 2,33 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand British roll dice for 1 ArmoredCar, 3 Artillerys and 3 Fighters in S.Thailand, round 3 : 3/7 hits, 2,33 expected hits Thai roll dice for 2 Artillerys and 4 Infantrys in S.Thailand, round 3 : 3/6 hits, 2,00 expected hits 1 ArmoredCar owned by the British, 3 Infantrys owned by the Thai and 2 Artillerys owned by the British lost in S.Thailand 3 Fighters owned by the British retreated British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0,33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 4 : 1/3 hits, 1,00 expected hits 1 Artillery owned by the British lost in S.Thailand Thai win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -16 Casualties for British: 2 ArmoredCars, 3 Artillerys and 2 Infantrys Casualties for Thai: 4 Infantrys Battle in West Borneo British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 3 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 4 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Infantry in West Borneo, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 5 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Infantry in West Borneo, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 6 : 2/2 hits, 0,67 expected hits Thai roll dice for 1 Infantry in West Borneo, round 6 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in West Borneo British win, taking West Borneo from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 AAGun moved from Assam to Burma 2 Fighters moved from S.Thailand to 61 Sea Zone 1 Fighter moved from S.Thailand to Burma Place Units - British 1 Submarine and 2 T.Boats placed in 18 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Wales 2 Artillerys and 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi 2 Infantrys placed in Cape Town 1 Infantry placed in Manchester 1 Elite placed in Wales Turn Complete - British British collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
British : -3,33 Thai : 1,00 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow 1 Tank moved from Yunnan to Kweichow 1 Tank moved from Hupeh to Kweichow 1 Infantry moved from Suiyuan to Chahar 1 Tank moved from Shensi to Chahar 8 Infantrys moved from Shensi to Shansi 2 Tanks moved from Shensi to Anhwei 1 Tank moved from Hupeh to Anhwei 2 Tanks moved from Hupeh to Anhwei 1 Infantry moved from Shensi to Hupeh 1 Adv.Fighter moved from Hupeh to Shansi 1 Fighter moved from Hupeh to Chahar 2 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 4 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in Kweichow, round 2 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Tank in Kweichow, round 3 : 1/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Tank remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shansi Chinese attack with 1 Adv.Fighter and 8 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Tank Chinese roll dice for 1 Adv.Fighter and 8 Infantrys in Shansi, round 2 : 3/9 hits, 1,83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Shansi, round 2 : 1/2 hits, 0,67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 7 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Battle in Chahar Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 2 ArmoredCars Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Chahar, round 2 : 0/3 hits, 1,00 expected hits Hisaichi roll dice for 2 ArmoredCars in Chahar, round 2 : 1/2 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Fighter and 1 Tank in Chahar, round 3 : 0/2 hits, 0,83 expected hits Hisaichi roll dice for 2 ArmoredCars in Chahar, round 3 : 1/2 hits, 0,33 expected hits 1 Tank owned by the Chinese lost in Chahar retreated to Chahar Hisaichi win with 2 ArmoredCars remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Infantry and 1 Tank Battle in Anhwei Chinese attack with 5 Tanks Hisaichi defend with 2 Tanks Chinese roll dice for 5 Tanks in Anhwei, round 2 : 3/5 hits, 2,50 expected hits Hisaichi roll dice for 2 Tanks in Anhwei, round 2 : 1/2 hits, 1,00 expected hits 2 Tanks owned by the Hisaichi and 1 Tank owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 4 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 1 Fighter moved from Chahar to Shensi 1 Adv.Fighter moved from Shansi to Shensi 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Factory placed in Shensi 6 Infantrys placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 2,67 Chinese : 0,17 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Fighter moved from Churchill to Greenland Purchase Units - French French buy 1 Bunker, 2 Mot.Infs and 2 Tanks; Remaining resources: 3 PUs; Non Combat Move - French 1 AAGun and 1 Infantry moved from Baffin to 1 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 AAGun and 1 Infantry moved from 8 Sea Zone to Greenland Place Units - French 1 Bunker, 2 Mot.Infs and 2 Tanks placed in E.Morocco Turn Complete - French French collect 15 PUs; end with 18 PUsCombat Hit Differential Summary :
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RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Yakutsk to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Khatanga to Olyokminsk 6 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Artillery and 9 Infantrys moved from Rostov to Donetsk 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Stalingrad to Donetsk 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 1 Artillery and 14 Infantrys moved from Minsk to Kiev 1 Infantry moved from Donetsk to Odessa 2 Fighters moved from Minsk to Odessa 1 Bomber moved from Minsk to Danzig 3 Tanks moved from Minsk to Donetsk 6 Tanks moved from Kursk to Donetsk 3 ArmoredCars moved from Rostov to Donetsk 1 Mot.Inf moved from Saratov to Donetsk 3 Artillerys and 8 Infantrys moved from Kursk to Kiev 4 Artillerys and 1 Elite moved from Donetsk to Kiev 3 Infantrys moved from Donetsk to Kiev 1 Infantry moved from Donetsk to Kiev 2 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Tula to Kursk 3 Infantrys moved from Yaroslavl to Kursk 6 ArmoredCars and 2 Tanks moved from Moscow to Kursk 2 Fighters moved from Leningrad to Kiev 1 Artillery and 3 Infantrys moved from Novgorod to Minsk 2 Infantrys moved from Latvia to Minsk 1 Infantry moved from Leningrad to Latvia 3 Infantrys moved from Leningrad to Novgorod 1 Artillery and 3 Infantrys moved from S.Karelia to Novgorod 1 ArmoredCar moved from S.Karelia to Kursk 2 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from N.Karelia to Vyborg 1 Infantry moved from Lapland to N.Karelia 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 4 ArmoredCars moved from Kuybyshev to Rostov 2 Mech.Rockets moved from Sverdlovsk to Saratov 1 ArmoredCar moved from Sverdlovsk to Kuybyshev 1 Infantry moved from Donetsk to Kiev Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 24 Infantrys, 3 Mech.Rockets, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Artillery Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1,17 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 2 : 2/2 hits, 0,50 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Ayan Russians roll dice for 1 Artillery and 1 Fighter in Ayan, round 3 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Artillery and 1 Fighter in Ayan, round 4 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Artillery and 1 Fighter in Ayan, round 5 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Artillery and 1 Fighter in Ayan, round 6 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Artillery and 1 Fighter in Ayan, round 7 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 7 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Ayan retreated to Ayan Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar Battle in Odessa Russians attack with 2 Fighters and 1 Infantry Romanians defend with 1 Artillery Russians roll dice for 2 Fighters and 1 Infantry in Odessa, round 2 : 1/3 hits, 0,83 expected hits Romanians roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Non Combat Move - Russians 1 Fighter moved from Ayan to N.Buryat Mongolia 1 AAGun moved from Minsk to Kiev 1 AAGun moved from Latvia to Novgorod 1 AAGun moved from Kursk to Minsk 2 Fighters moved from Odessa to Donetsk 1 Bomber moved from Danzig to Donetsk Place Units - Russians 2 HeavyTanks and 1 Tank placed in Kursk 1 ArmoredCar, 3 Mech.Rockets and 1 Mot.Inf placed in Stalingrad 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery and 5 Infantrys placed in Sibirsky 2 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 ArmoredCar and 7 Infantrys placed in Moscow Turn Complete - Russians Russians collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Romanians : -0,33 Hisaichi : 0,83 Russians : -3,33 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Elite moved from Hispaniola to 26 Sea Zone 2 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 26 Sea Zone to 35 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 35 Sea Zone to Salvador 4 Tanks moved from Bahia to Salvador 4 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 1 Elite moved from Galapagos to 119 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 119 Sea Zone to 98 Sea Zone 1 Battleship, 1 Destroyer and 3 Submarines moved from 90 Sea Zone to 97 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 98 Sea Zone to Johnston 1 Adv.Fighter, 3 Carriers, 5 Destroyers, 5 Fighters, 6 Submarines and 2 Transports moved from 88 Sea Zone to 97 Sea Zone 1 Artillery moved from San Francisco to W.Mexico 2 Infantrys moved from E.Mexico to W.Mexico 1 Infantry and 1 Tank moved from N.Chile to 119 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 119 Sea Zone to 98 Sea Zone 1 Infantry and 1 Tank moved from 98 Sea Zone to Johnston 1 Bomber moved from Colombia to Bolivia 1 Bomber moved from W.Mexico to Bolivia 1 Artillery and 1 Infantry moved from N.Chile to Bolivia 1 Infantry moved from Amazon to Bolivia 3 Infantrys moved from Amazon to Bahia Purchase Units - Americans Americans buy 1 B.Carrier, 1 B.Transport, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Fighters, 4 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 97 Sea Zone Americans attack with 1 Adv.Fighter, 1 Battleship, 3 Carriers, 6 Destroyers, 5 Fighters, 9 Submarines and 2 Transports Yamamoto defend with 1 Transport Americans roll dice for 9 Submarines in 97 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits 1 Transport owned by the Yamamoto lost in 97 Sea Zone Americans win with 1 Adv.Fighter, 1 Battleship, 3 Carriers, 6 Destroyers, 5 Fighters, 9 Submarines and 2 Transports remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Salvador Americans attack with 1 Elite, 2 Infantrys, 1 Marine and 4 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Elite, 2 Infantrys, 1 Marine and 4 Tanks in Salvador, round 2 : 3/8 hits, 3,17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1,67 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Elite, 1 Marine and 4 Tanks in Salvador, round 3 : 2/6 hits, 2,83 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0,50 expected hits 1 Elite owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Marine and 4 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 1 Elite and 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Bolivia Americans attack with 1 Artillery, 2 Bombers and 2 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 2 Bombers and 2 Infantrys in Bolivia, round 2 : 3/5 hits, 2,17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Fighter moved from Pearl Harbor to 98 Sea Zone 1 Fighter moved from San Francisco to 98 Sea Zone 1 Fighter moved from E.Mexico to 98 Sea Zone 1 AAGun moved from Central America to Colombia 1 Bomber moved from Bolivia to W.Mexico 1 Bomber moved from Bolivia to Amazon Place Units - Americans 1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 98 Sea Zone 2 S.Submarines placed in 26 Sea Zone 1 Elite placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 4 Infantrys placed in South Central USA 2 Fighters and 1 Tank placed in San Francisco Turn Complete - Americans Americans collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral : 0,83 Americans : -2,17 -
RE: WAW Bacala - Colt45 554posted in Play Boardgames
@Colt45-554 Thanks, was fun playing. The Canberra battle went really well.
Good game. Thanks for playing.
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RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 2 Submarines moved from 60 Sea Zone to 61 Sea Zone Purchase Units - Dutch Dutch buy 3 Fighters and 1 Infantry; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Fighters and 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
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RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 1 Infantry moved from Equatoria to Italian East Africa 1 Artillery and 5 Infantrys moved from Equatoria to Kenya 2 Infantrys moved from South Africa to Rhodesia 2 Infantrys moved from Cape Town to South Africa 1 Bomber moved from S.Algeria to Mauritania 1 Fighter moved from Amazon to Mauritania 3 Infantrys moved from Bihar to Assam 1 Artillery moved from Burma to N.Thailand British take N.Thailand from Thai 2 Infantrys moved from Calcutta to Assam 2 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Bombay to Rajputana 1 Transport moved from 61 Sea Zone to 60 Sea Zone 3 Infantrys moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 4 Infantrys moved from 61 Sea Zone to S.Thailand 2 Fighters moved from 60 Sea Zone to S.Thailand 1 Carrier moved from 60 Sea Zone to 61 Sea Zone 1 Submarine moved from 124 Sea Zone to 98 Sea Zone 1 Fighter moved from Banjarmasin to S.Thailand 3 Infantrys moved from Delhi to Bihar 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 3 Infantrys and 2 Tanks moved from Munster to 18 Sea Zone 4 Infantrys and 3 Tanks moved from 18 Sea Zone to Wales Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Fighters, 10 Infantrys and 3 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 1 Artillery and 1 Infantry Italians defend with 1 ArmoredCar British roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in S.Thailand British attack with 3 Fighters and 4 Infantrys Thai defend with 3 Infantrys British roll dice for 3 Fighters and 4 Infantrys in S.Thailand, round 2 : 2/7 hits, 1,67 expected hits Thai roll dice for 3 Infantrys in S.Thailand, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British roll dice for 3 Fighters and 3 Infantrys in S.Thailand, round 3 : 2/6 hits, 1,50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 3 Infantrys Non Combat Move - British 1 Fighter moved from S.Thailand to 61 Sea Zone 1 Fighter moved from S.Thailand to 61 Sea Zone 1 Fighter moved from S.Thailand to Assam 1 Infantry moved from London to Manchester 2 Fighters moved from Wales to 18 Sea Zone Place Units - British 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 2 Artillerys and 3 Infantrys placed in Madras 2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi 1 Infantry placed in Manchester 1 Fighter placed in Wales 1 Carrier and 2 T.Boats placed in 18 Sea Zone 1 T.Boat placed in 18 Sea Zone Turn Complete - British British collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
British : 1,17 Italians : -0,17 Thai : -0,33 -
RE: WaW - WhackaAxis vs Bacalaposted in Play Boardgames
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 2 Tanks moved from Hunan to Yunnan 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter moved from Shensi to Chahar 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Fighter moved from Hupeh to Shansi 1 Infantry moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Chahar Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Yunnan Chinese attack with 2 Tanks Hisaichi defend with 1 Tank Chinese roll dice for 2 Tanks in Yunnan, round 2 : 0/2 hits, 1,00 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Chinese lost in Yunnan Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Hisaichi lost in Yunnan Chinese win, taking Yunnan from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Tank Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from Suiyuan to Shensi 6 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 AAGun moved from Suiyuan to Shensi 4 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Hunan to Kweichow 2 Tanks moved from Suiyuan to Hupeh 2 Tanks moved from Ningsia to Hupeh 1 Fighter moved from Shansi to Hupeh 1 Adv.Fighter moved from Chahar to Hupeh 3 Tanks moved from Gobi Altai to Shensi 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Hisaichi : 0,00 Chinese : -0,33 -
RE: WAW Bacala - Colt45 554posted in Play Boardgames
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 Fighters moved from 110 Sea Zone to 122 Sea Zone 2 Fighters moved from 114 Sea Zone to 122 Sea Zone 1 Fighter moved from West Papua to 122 Sea Zone 1 Bomber moved from West Papua to 122 Sea Zone 1 S.Bomber moved from Banjarmasin to 122 Sea Zone 1 Fighter moved from Banjarmasin to 122 Sea Zone 1 Infantry moved from West Papua to 114 Sea Zone 1 B.Carrier, 1 Battleship, 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 122 Sea Zone 1 Infantry moved from 122 Sea Zone to Canberra 1 Artillery and 1 Tank moved from New Ireland to 114 Sea Zone 1 Elite moved from West Papua to 114 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Tank moved from 114 Sea Zone to 122 Sea Zone 1 Tank moved from New Britain to 114 Sea Zone 1 Tank moved from West Papua to 114 Sea Zone 1 Tank moved from New Caledonia to 114 Sea Zone 1 Infantry moved from New Ireland to 114 Sea Zone 2 Infantrys moved from West Papua to 114 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 114 Sea Zone to 122 Sea Zone 1 Artillery, 1 Elite, 3 Infantrys and 4 Tanks moved from 122 Sea Zone to Canberra 1 Artillery moved from Jilolo to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Elite moved from Mindanao to 111 Sea Zone 1 Elite and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 110 Sea Zone to Sumatra 1 Bomber moved from N.French Indochina to Sumatra 1 Infantry moved from Shanghai to Hunan 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Nauru 1 Battleship, 4 Carriers, 3 Destroyers, 4 Submarines and 1 Transport moved from 95 Sea Zone to 109 Sea Zone 1 Adv.Fighter and 7 Fighters moved from 95 Sea Zone to Nauru 2 Infantrys moved from Peleliu to 108 Sea Zone 2 Infantrys and 1 Transport moved from 108 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Queensland Yamamoto take Queensland from Anzac 2 Infantrys moved from Kyushu to 93 Sea Zone 2 Infantrys and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 2 Fighters, 10 Infantrys, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Nauru Yamamoto attack with 1 Adv.Fighter, 7 Fighters and 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Nauru from British with 1 Adv.Fighter, 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sumatra Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 6 Infantrys British defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 6 Infantrys in Sumatra, round 2 : 2/9 hits, 2,50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/4 hits, 1,50 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys in Sumatra, round 3 : 4/8 hits, 2,33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker Battle in 122 Sea Zone Yamamoto attack with 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 6 Fighters, 1 S.Bomber and 3 Transports Anzac defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports Anzac roll dice for 2 Submarines in 122 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 6 Fighters, 1 S.Bomber and 3 Transports in 122 Sea Zone, round 2 : 6/11 hits, 4,83 expected hits Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports in 122 Sea Zone, round 2 : 3/7 hits, 2,67 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Transports owned by the Anzac, 1 Fighter owned by the Anzac, 2 Submarines owned by the Anzac, 1 Destroyer owned by the Anzac and 2 Fighters owned by the Yamamoto lost in 122 Sea Zone Yamamoto roll dice for 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 4 Fighters, 1 S.Bomber and 3 Transports in 122 Sea Zone, round 3 : 3/9 hits, 4,17 expected hits Anzac roll dice for 1 Carrier, 1 Cruiser and 1 Fighter in 122 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits 1 Cruiser owned by the Anzac, 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 122 Sea Zone Yamamoto win with 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 3 Fighters, 1 S.Bomber and 3 Transports remaining. Battle score for attacker is 52 Casualties for Yamamoto: 3 Fighters Casualties for Anzac: 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports Battle in Canberra Yamamoto attack with 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys Yamamoto roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks in Canberra, round 2 : 1/10 hits, 3,50 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 6 Infantrys in Canberra, round 2 : 1/7 hits, 2,50 expected hits 1 Infantry owned by the Yamamoto lost in Canberra Yamamoto roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 4 Tanks in Canberra, round 3 : 4/9 hits, 3,33 expected hits Anzac roll dice for 1 Bunker and 6 Infantrys in Canberra, round 3 : 1/7 hits, 2,50 expected hits 4 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Canberra Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks in Canberra, round 4 : 2/8 hits, 3,17 expected hits Anzac roll dice for 1 Bunker and 2 Infantrys in Canberra, round 4 : 0/3 hits, 1,17 expected hits 2 Infantrys owned by the Anzac lost in Canberra Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks in Canberra, round 5 : 2/8 hits, 3,17 expected hits Anzac roll dice for 1 Bunker in Canberra, round 5 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Anzac lost in Canberra Yamamoto captures 24PUs while taking Anzac capital Yamamoto win, taking Canberra from Anzac with 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Bunker and 6 Infantrys Non Combat Move - Yamamoto 1 Bomber and 1 S.Bomber moved from 122 Sea Zone to Port Moresby 2 Infantrys moved from Hollandia to West Papua 1 Bomber moved from Sumatra to Banjarmasin 1 B.Transport moved from 93 Sea Zone to 85 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Mindanao 1 Artillery moved from Port Moresby to West Papua 4 Infantrys moved from Peleliu to 108 Sea Zone 4 Infantrys and 2 Transports moved from 108 Sea Zone to 109 Sea Zone 4 Infantrys moved from 109 Sea Zone to Milne Bay 1 Infantry moved from Lombok to Soembawa 3 Infantrys moved from Davao to Mindanao 1 Fighter moved from Tokyo to 85 Sea Zone 1 Adv.Fighter moved from Nauru to 109 Sea Zone 7 Fighters moved from Nauru to 109 Sea Zone Place Units - Yamamoto 3 Infantrys placed in Kyushu 1 B.Carrier and 2 Submarines placed in 85 Sea Zone 2 Fighters placed in 85 Sea Zone 2 Infantrys placed in Tokyo 1 T.Boat placed in 110 Sea Zone 1 Adv.Fighter placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Destroyer placed in 85 Sea Zone 3 Infantrys placed in Port Moresby Turn Complete - Yamamoto Yamamoto collect 100 PUs; end with 124 PUsCombat Hit Differential Summary :
Yamamoto : -2,67 Anzac : -4,50 Dutch : -0,67 -
RE: WAW Bacala - Colt45 554posted in Play Boardgames
TripleA Manual Gamesave Post: Yamamoto round 6
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 Fighters moved from 110 Sea Zone to 122 Sea Zone 2 Fighters moved from 114 Sea Zone to 122 Sea Zone 1 Fighter moved from West Papua to 122 Sea Zone 1 Bomber moved from West Papua to 122 Sea Zone 1 S.Bomber moved from Banjarmasin to 122 Sea Zone 1 Fighter moved from Banjarmasin to 122 Sea Zone 1 Infantry moved from West Papua to 114 Sea Zone 1 B.Carrier, 1 Battleship, 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 122 Sea Zone 1 Infantry moved from 122 Sea Zone to Canberra 1 Artillery and 1 Tank moved from New Ireland to 114 Sea Zone 1 Elite moved from West Papua to 114 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Tank moved from 114 Sea Zone to 122 Sea Zone 1 Tank moved from New Britain to 114 Sea Zone 1 Tank moved from West Papua to 114 Sea Zone 1 Tank moved from New Caledonia to 114 Sea Zone 1 Infantry moved from New Ireland to 114 Sea Zone 2 Infantrys moved from West Papua to 114 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 114 Sea Zone to 122 Sea Zone 1 Artillery, 1 Elite, 3 Infantrys and 4 Tanks moved from 122 Sea Zone to Canberra 1 Artillery moved from Jilolo to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Elite moved from Mindanao to 111 Sea Zone 1 Elite and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 110 Sea Zone to Sumatra 1 Bomber moved from N.French Indochina to Sumatra 1 Infantry moved from Shanghai to Hunan 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Nauru 1 Battleship, 4 Carriers, 3 Destroyers, 4 Submarines and 1 Transport moved from 95 Sea Zone to 109 Sea Zone 1 Adv.Fighter and 7 Fighters moved from 95 Sea Zone to Nauru 2 Infantrys moved from Peleliu to 108 Sea Zone 2 Infantrys and 1 Transport moved from 108 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Queensland Yamamoto take Queensland from Anzac 2 Infantrys moved from Kyushu to 93 Sea Zone 2 Infantrys and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 2 Fighters, 10 Infantrys, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Nauru Yamamoto attack with 1 Adv.Fighter, 7 Fighters and 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Nauru from British with 1 Adv.Fighter, 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sumatra Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 6 Infantrys British defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 6 Infantrys in Sumatra, round 2 : 2/9 hits, 2,50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/4 hits, 1,50 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys in Sumatra, round 3 : 4/8 hits, 2,33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker Battle in 122 Sea Zone Yamamoto attack with 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 6 Fighters, 1 S.Bomber and 3 Transports Anzac defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports Anzac roll dice for 2 Submarines in 122 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 6 Fighters, 1 S.Bomber and 3 Transports in 122 Sea Zone, round 2 : 6/11 hits, 4,83 expected hitsCombat Hit Differential Summary :
Yamamoto : 2,67 Anzac : 0,33 Dutch : -0,67