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    Bacala

    @Bacala

    '18 '16

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    Bacala Unfollow Follow
    '18 '16

    Latest posts made by Bacala

    • Looking for WAW ladder game

      Hi looking for a WAW ladder game, but non ladder game is also fun.

      Greetings, Bacala

      posted in Find Online Players
      B
      Bacala
    • RE: Whack vs Bacala - Game #2!

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Americans
              1 Infantry moved from Kusaie to 103 Sea Zone
              1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
              1 Infantry moved from 95 Sea Zone to Eniwetok
                    Americans take Eniwetok from Yamamoto
              1 Carrier, 4 Destroyers and 3 Submarines moved from 103 Sea Zone to 95 Sea Zone
              1 Transport moved from 88 Sea Zone to 95 Sea Zone
              1 Infantry moved from Wake to 95 Sea Zone
              1 Infantry moved from 95 Sea Zone to Minamitori
              1 Battleship moved from 88 Sea Zone to 95 Sea Zone
              2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
              2 Carriers moved from 88 Sea Zone to 95 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from 88 Sea Zone to Minamitori
              1 Fighter moved from 88 Sea Zone to Rongelap
              2 Fighters moved from 103 Sea Zone to Rongelap
              2 Infantrys moved from Midway to 89 Sea Zone
              2 Infantrys, 1 Submarine and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
              2 Infantrys moved from 95 Sea Zone to Rongelap
              1 Infantry moved from Pearl Harbor to 98 Sea Zone
              1 Infantry moved from Pearl Harbor to 98 Sea Zone
              1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
              2 Infantrys moved from 96 Sea Zone to Kwajalein
              1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone
              1 Elite moved from San Francisco to 83 Sea Zone
              1 Cruiser, 2 Elites, 1 Infantry and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
              2 Elites and 1 Infantry moved from 89 Sea Zone to Midway
              1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway
              1 Bomber moved from Johnston to Port Moresby
              1 Bomber moved from Amazon to 31 Sea Zone
              1 Bomber moved from W.Mexico to Jaluit
              1 Fighter moved from Johnston to New Georgia
              1 Fighter moved from New Caledonia to Broome
              1 Infantry moved from N.Chile to S.Chile
              2 Artillerys and 1 Marine moved from Santiago to S.Chile
              1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
              1 Adv.Fighter moved from Colombia to S.Chile
              1 Infantry and 1 Tank moved from 39 Sea Zone to Rio De Janeiro
              1 Tank moved from Amazon to Rio De Janeiro
              1 Infantry moved from Bahia to Rio De Janeiro
              1 Tank moved from Bahia to Rio De Janeiro
              2 Infantrys and 3 Tanks moved from Bahia to Salvador
              1 Marine moved from South Atlantic USA to 26 Sea Zone
              1 Elite moved from Jamaica to 26 Sea Zone
              2 Infantrys moved from South Atlantic USA to 26 Sea Zone
              1 Destroyer, 1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
              1 Elite, 2 Infantrys and 1 Marine moved from 35 Sea Zone to Salvador
              1 Transport moved from 35 Sea Zone to 26 Sea Zone
              2 Infantrys moved from Cuba to 26 Sea Zone
              2 Infantrys moved from 26 Sea Zone to Suriname
              1 B.Transport moved from 119 Sea Zone to 25 Sea Zone
              4 Infantrys moved from South Central USA to 25 Sea Zone
              4 Infantrys moved from 25 Sea Zone to Venezuela
      
          Purchase Units - Americans
              Americans buy 1 B.Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 10 Infantrys, 1 L.Fighter, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in Minamitori
                  Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                  Yamamoto defend with 1 Infantry
                      Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0,67 expected hits
                      1 Infantry owned by the Yamamoto lost in Minamitori
                  Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
              Battle in S.Chile
                  Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 1 Marine
                  Neutral defend with 1 Fighter and 2 Infantrys
                      Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 1 Marine in S.Chile, round 2 : 3/5 hits, 2,17 expected hits
                      Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1,17 expected hits
                      1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                  Americans loses 0 PUs for violating S.Chiles neutrality.
                  Americans win, taking S.Chile from Neutral with 1 Adv.Fighter, 2 Artillerys and 1 Marine remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 Infantry
                  Casualties for Neutral: 1 Fighter and 2 Infantrys
              Battle in Rongelap
                  Americans attack with 3 Fighters and 2 Infantrys
                  Yamamoto defend with 1 Infantry
                      Americans roll dice for 3 Fighters and 2 Infantrys in Rongelap, round 2 : 2/5 hits, 1,33 expected hits
                      Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Rongelap
                  Americans win, taking Rongelap from Yamamoto with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Infantry
                  Casualties for Yamamoto: 1 Infantry
              Battle in 31 Sea Zone
                  Americans attack with 1 Bomber
                  Germans defend with 1 Submarine
                      Americans roll dice for 1 Bomber in 31 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                  1 Submarine owned by the Germans Submerged
              Battle in Salvador
                  Americans attack with 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks
                  Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                      Americans roll dice for 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks in Salvador, round 2 : 2/9 hits, 3,00 expected hits
                      Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1,67 expected hits
                      2 Infantrys owned by the Neutral lost in Salvador
                      Americans roll dice for 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks in Salvador, round 3 : 3/9 hits, 3,00 expected hits
                      Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1,00 expected hits
                      1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
                  Americans loses 0 PUs for violating Salvadors neutrality.
                  Americans winAmericans win with 1 Bomber remaining, taking Salvador from Neutral with 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 12
                  Casualties for Neutral: 2 Infantrys and 2 Tanks
                  Casualties for Americans: 1 Infantry
              Battle in Rio De Janeiro
                  Americans attack with 2 Infantrys and 3 Tanks
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 2/5 hits, 1,83 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1,00 expected hits
                      2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
                      Americans roll dice for 3 Tanks in Rio De Janeiro, round 3 : 2/3 hits, 1,50 expected hits
                      Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0,33 expected hits
                      1 Artillery owned by the Neutral lost in Rio De Janeiro
                  Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                  Americans win, taking Rio De Janeiro from Neutral with 3 Tanks remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
      
          Non Combat Move - Americans
              1 Bomber moved from 31 Sea Zone to E.Morocco
              1 Adv.Fighter moved from S.Chile to Santiago
              1 Adv.Fighter and 2 Fighters moved from Minamitori to 95 Sea Zone
              3 Fighters moved from Rongelap to 95 Sea Zone
      
          Place Units - Americans
              1 B.Carrier, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
              1 Cruiser, 1 S.Submarine and 1 Transport placed in 83 Sea Zone
              1 Elite, 1 Fighter, 3 Infantrys and 1 L.Fighter placed in San Francisco
              3 Infantrys placed in South Atlantic USA
              4 Infantrys placed in South Central USA
      
          Turn Complete - Americans
              Americans collect 116 PUs; end with 116 PUs
      

      Combat Hit Differential Summary :

      Neutral : -1,17
      Yamamoto : 0,67
      Americans : 0,83
      

      Savegame

      posted in Play Boardgames
      B
      Bacala
    • RE: Bacala vs Whack - Game #3

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 5
      
          Combat Move - Germans
              1 Tank moved from Nubia to Equatoria
                    Germans take Kordofan from British
                    Germans take Equatoria from British
              2 Infantrys and 1 Tank moved from Palestine to Syria
              2 Infantrys moved from Kiev to Donetsk
              1 Stuka moved from Minsk to Donetsk
              1 Infantry moved from Vinnytsia to Donetsk
              2 Infantrys moved from Minsk to Smolensk
              1 Stuka moved from Minsk to Smolensk
              3 Infantrys moved from Latvia to Leningrad
              3 Artillerys and 1 Infantry moved from Novgorod to Leningrad
              1 Infantry moved from Minsk to Novgorod
              1 Infantry moved from Brest to Minsk
              4 Artillerys and 4 Infantrys moved from Kiev to Vinnytsia
              7 Infantrys moved from Brest to Vinnytsia
              5 Infantrys moved from Krakow to Vinnytsia
              1 Battleship and 1 Cruiser moved from 24 Sea Zone to 22 Sea Zone
              1 Adv.Fighter moved from Rhine to Oslo
              1 JetFighter moved from Bavaria to Oslo
              1 Carrier moved from 24 Sea Zone to 22 Sea Zone
              2 Fighters moved from 24 Sea Zone to Oslo
              1 Bomber moved from Minsk to Estonia
              1 Infantry moved from Danzig to 24 Sea Zone
              1 Infantry moved from 24 Sea Zone to Estonia
              2 Transports moved from 24 Sea Zone to 22 Sea Zone
              4 Infantrys moved from Hamburg to 22 Sea Zone
              1 Infantry moved from Hamburg to 22 Sea Zone
              5 Infantrys moved from 22 Sea Zone to Oslo
              1 Destroyer and 1 Submarine moved from 24 Sea Zone to 22 Sea Zone
              1 Destroyer and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
              1 Mech.Inf moved from Danzig to Estonia
              2 Infantrys moved from Warsaw to Brest
              2 HeavyTanks moved from Warsaw to Vinnytsia
              1 ArmoredCar and 2 Tanks moved from Hungary to Vinnytsia
              4 ArmoredCars moved from Bohemia to Vinnytsia
              2 Infantrys moved from Bohemia to Krakow
              3 Infantrys moved from Pomerania to Danzig
              3 Infantrys moved from Hamburg to Pomerania
              5 Mech.Infs moved from Bavaria to Brest
              2 Tanks moved from Minsk to Vinnytsia
              1 ArmoredCar and 5 Tanks moved from Provence to Burgundy
              1 Mech.Inf moved from Orleanais to Lorraine
              3 Infantrys moved from Paris to Orleanais
              3 Infantrys moved from Rhine to Hamburg
              1 Infantry moved from Picardy to Normandy
              2 Tanks moved from Picardy to Burgundy
              1 Tank moved from Normandy to Burgundy
              1 Stuka moved from Rhine to Hamburg
              1 Stuka moved from Berlin to Hamburg
              1 Fighter moved from Berlin to Hamburg
              1 Stuka moved from Paris to Normandy
      
          Purchase Units - Germans
              Germans buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Carrier, 24 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Oslo
                  Germans attack with 1 Adv.Fighter, 2 Fighters, 5 Infantrys and 1 JetFighter
                  British defend with 5 Infantrys; Americans defend with 1 Fighter
                      Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 2/2 hits, 1,17 expected hits
                      2 Infantrys owned by the British lost in Oslo
                      Germans roll dice for 1 Adv.Fighter, 2 Fighters, 5 Infantrys and 1 JetFighter in Oslo, round 2 : 5/9 hits, 2,67 expected hits
                      British roll dice for 1 Fighter and 3 Infantrys in Oslo, round 2 : 1/4 hits, 1,50 expected hits
                      1 Fighter owned by the Americans, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Oslo
                  Germans win, taking Oslo from British with 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is 16
                  Casualties for British: 5 Infantrys
                  Casualties for Germans: 1 Infantry
                  Casualties for Americans: 1 Fighter
              Battle in Donetsk
                  Germans attack with 3 Infantrys and 1 Stuka
                  Russians defend with 1 Artillery
                      Germans roll dice for 3 Infantrys and 1 Stuka in Donetsk, round 2 : 1/4 hits, 1,17 expected hits
                      Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0,33 expected hits
                      1 Artillery owned by the Russians lost in Donetsk
                  Germans win, taking Donetsk from Russians with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 Artillery
              Battle in Leningrad
                  Germans attack with 3 Artillerys and 4 Infantrys
                  Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tank
                      Germans roll dice for 3 Artillerys and 4 Infantrys in Leningrad, round 2 : 3/7 hits, 2,17 expected hits
                      Russians roll dice for 1 Artillery and 1 Tank in Leningrad, round 2 : 0/2 hits, 0,83 expected hits
                      1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
                  Germans win, taking Leningrad from Russians with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 Artillery and 1 Tank
              Battle in Smolensk
                  Germans attack with 2 Infantrys and 1 Stuka
                  Russians defend with 1 Infantry
                      Germans roll dice for 2 Infantrys and 1 Stuka in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                      Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Germans lost in Smolensk
                      Germans roll dice for 1 Infantry and 1 Stuka in Smolensk, round 3 : 2/2 hits, 0,83 expected hits
                      Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Infantry
              Battle in Estonia
                  Germans attack with 1 Bomber, 1 Infantry and 1 Mech.Inf
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Estonia, round 2 : 1/3 hits, 1,33 expected hits
                      Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Estonia
                  Germans win, taking Estonia from Russians with 1 Bomber, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Germans
              1 Stuka moved from Donetsk to Brest
              1 AAGun moved from Brest to Vinnytsia
              1 AAGun moved from Minsk to Kiev
              1 Stuka moved from Smolensk to Danzig
              1 Bomber moved from Estonia to Danzig
              2 Fighters moved from Oslo to 22 Sea Zone
              1 Adv.Fighter and 1 JetFighter moved from Oslo to 22 Sea Zone
              1 AAGun moved from Burgundy to Lorraine
              1 AAGun moved from Provence to Lombardy
      
          Place Units - Germans
              1 Carrier and 1 Submarine placed in 22 Sea Zone
              1 Bunker and 3 Infantrys placed in Kiev
              4 Artillerys placed in Vinnytsia
              4 Tanks placed in Warsaw
              3 Infantrys placed in Danzig
              4 ArmoredCars placed in Bohemia
              3 Infantrys placed in Normandy
              4 Infantrys placed in Hamburg
              5 Infantrys placed in Paris
              4 Infantrys placed in Rhine
              Germans undo move 10.
              3 Infantrys placed in Paris
              Germans undo move 10.
              1 Infantry placed in Bohemia
              Germans undo move 10.
              1 Infantry placed in Bohemia
              3 Infantrys placed in Rhine
              2 Infantrys placed in Paris
              Germans undo move 12.
              1 Infantry placed in Provence
              1 Infantry placed in Paris
      
          Turn Complete - Germans
              Germans collect 125 PUs; end with 125 PUs
      

      Combat Hit Differential Summary :

      Germans : 3,67
      British : -0,50
      Russians : -1,17
      

      Savegame

      posted in Play Boardgames
      B
      Bacala
    • RE: Whack vs Bacala - Game #2!

      TripleA Turn Summary: Dutch round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Dutch
              1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia
              1 Infantry and 1 Tank moved from Bolivia to Amazon
      
          Purchase Units - Dutch
              Dutch buy 2 Destroyers and 1 Infantry; Remaining resources: 2 PUs; 
      
          Combat - Dutch
              Battle in Hollandia
                  Dutch attack with 1 Artillery, 1 Infantry and 1 Tank
                  Yamamoto defend with 1 Marine
                      Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 2/3 hits, 1,17 expected hits
                      Yamamoto roll dice for 1 Marine in Hollandia, round 2 : 0/1 hits, 0,33 expected hits
                      1 Marine owned by the Yamamoto lost in Hollandia
                  Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Yamamoto: 1 Marine
      
          Non Combat Move - Dutch
      
          Place Units - Dutch
              2 Destroyers placed in 32 Sea Zone
              1 Infantry placed in Suriname
      
          Turn Complete - Dutch
              Dutch collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Yamamoto : -0,33
      Dutch : 0,83
      

      Savegame

      posted in Play Boardgames
      B
      Bacala
    • RE: Whack vs Bacala - Game #2!

      TripleA Turn Summary: Anzac round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Anzac
              1 Fighter moved from Broome to 110 Sea Zone
              1 Fighter moved from Broome to 111 Sea Zone
              1 Fighter moved from Broome to 110 Sea Zone
              1 Fighter moved from Canberra to Port Moresby
      
          Purchase Units - Anzac
              Anzac buy 12 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in 111 Sea Zone
                  Anzac attack with 1 Fighter
                  Yamamoto defend with 1 T.Boat
                      Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                  1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                  Anzac win with 1 Fighter remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 1 T.Boat
              Battle in 110 Sea Zone
                  Anzac attack with 2 Fighters
                  Thai defend with 1 T.Boat
                      Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Anzac roll dice for 2 Fighters in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      Thai roll dice for 1 T.Boat in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                  1 T.Boat owned by the Thai lost in 110 Sea Zone
                  Anzac win with 2 Fighters remaining. Battle score for attacker is 6
                  Casualties for Thai: 1 T.Boat
      
          Non Combat Move - Anzac
              2 Fighters moved from 110 Sea Zone to Broome
              1 Fighter moved from 111 Sea Zone to Broome
      
          Place Units - Anzac
              2 Infantrys placed in Wellington
              3 Infantrys placed in Broome
              3 Infantrys placed in Port Moresby
              2 Infantrys and 1 L.Fighter placed in Townsville
              2 Infantrys placed in Canberra
      
          Turn Complete - Anzac
              Anzac collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Yamamoto : -0,17
      Anzac : 0,33
      Thai : -0,33
      

      Savegame

      posted in Play Boardgames
      B
      Bacala
    • RE: Whack vs Bacala - Game #2!

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - British
              1 Fighter moved from Gibraltar to 31 Sea Zone
              4 Infantrys moved from Bihar to Assam
              2 ArmoredCars moved from Delhi to Assam
              2 Infantrys moved from Delhi to Bihar
              1 Infantry moved from Hyderabad to Calcutta
              2 Infantrys moved from Hyderabad to Calcutta
              3 Infantrys moved from Madras to Hyderabad
              2 ArmoredCars moved from Cape Town to Angola
              1 ArmoredCar moved from Mozambique to Angola
              1 ArmoredCar moved from Mozambique to Equatoria
              1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
              1 Transport moved from 58 Sea Zone to 59 Sea Zone
              2 Infantrys moved from Bombay to 59 Sea Zone
              2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
              2 Infantrys moved from 58 Sea Zone to Oman
              2 Fighters moved from 58 Sea Zone to Oman
              2 Fighters moved from Italian East Africa to Oman
              2 Infantrys moved from W.Iran to 58 Sea Zone
              2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia
              2 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
              6 Tanks moved from N.Saudi Arabia to S.Saudi Arabia
              3 Fighters moved from Cairo to S.Saudi Arabia
              2 Infantrys moved from N.Saudi Arabia to Iraq
              1 Fighter moved from Greenland to 15 Sea Zone
              1 Fighter moved from Aquitaine to Normandy
              1 Transport moved from 20 Sea Zone to 18 Sea Zone
              1 Infantry moved from Dover to 20 Sea Zone
              1 Infantry moved from 20 Sea Zone to Normandy
              1 Fighter moved from Manchester to Normandy
              1 Fighter moved from 20 Sea Zone to Normandy
              1 Transport moved from 20 Sea Zone to 21 Sea Zone
              1 Artillery moved from Dover to 21 Sea Zone
              1 Infantry moved from Dover to 21 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
              1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy
              1 Tank moved from Northern Ireland to 18 Sea Zone
              1 Infantry moved from Manchester to 18 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
              1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
              1 Bomber moved from Dover to Belgium
              2 Infantrys moved from Dover to 20 Sea Zone
              2 Infantrys moved from 20 Sea Zone to Normandy
              1 Fighter moved from 20 Sea Zone to Picardy
              1 Tank moved from Northern Ireland to Manchester
              1 Tank moved from Central America to Amazon
              1 Infantry moved from Kwajalein to Jaluit
                    British take Jaluit from Yamamoto
      
          Purchase Units - British
              British buy 2 Carriers, 1 Elite, 30 Infantrys, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Oman
                  British attack with 4 Fighters and 2 Infantrys
                  Neutral defend with 2 Infantrys
                      British roll dice for 4 Fighters and 2 Infantrys in Oman, round 2 : 1/6 hits, 1,67 expected hits
                      Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0,67 expected hits
                      1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oman
                      British roll dice for 4 Fighters and 1 Infantry in Oman, round 3 : 1/5 hits, 1,50 expected hits
                      Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Neutral lost in Oman
                  British loses 0 PUs for violating Omans neutrality.
                  British win, taking Oman from Neutral with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
                  Casualties for Neutral: 2 Infantrys
              Battle in S.Saudi Arabia
                  British attack with 3 Fighters, 4 Infantrys and 6 Tanks
                  Neutral defend with 1 Artillery and 3 Infantrys
                      British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits
                      1 Infantry owned by the Neutral lost in S.Saudi Arabia
                      British roll dice for 3 Fighters, 4 Infantrys and 6 Tanks in S.Saudi Arabia, round 2 : 4/13 hits, 4,67 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
                      2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                  British loses 0 PUs for violating S.Saudi Arabias neutrality.
                  British win, taking S.Saudi Arabia from Neutral with 3 Fighters, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
                  Casualties for Neutral: 1 Artillery and 3 Infantrys
                  Casualties for British: 1 Infantry
              Battle in 15 Sea Zone
                  British attack with 1 Fighter
                  Germans defend with 2 Submarines
                      British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  2 Submarines owned by the Germans Submerged
              Battle in 31 Sea Zone
                  British attack with 1 Fighter
                  Germans defend with 1 Submarine
                      British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  1 Submarine owned by the Germans Submerged
              Battle in Picardy
                  British attack with 1 Artillery, 1 Fighter and 1 Infantry
                  Germans defend with 1 Infantry and 1 Tank
                      British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Picardy, round 2 : 2/3 hits, 1,00 expected hits
                      Germans roll dice for 1 Infantry and 1 Tank in Picardy, round 2 : 2/2 hits, 0,83 expected hits
                      1 Infantry owned by the Germans, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy
                  British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining with 1 Fighter remaining. Battle score for attacker is 1
                  Casualties for British: 1 Artillery and 1 Infantry
                  Casualties for Germans: 1 Infantry and 1 Tank
              Battle in Angola
                  British attack with 3 ArmoredCars
                  Neutral defend with 1 Infantry
                      British roll dice for 3 ArmoredCars in Angola, round 2 : 0/3 hits, 1,00 expected hits
                      Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 3 ArmoredCars in Angola, round 3 : 0/3 hits, 1,00 expected hits
                      Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 3 ArmoredCars in Angola, round 4 : 1/3 hits, 1,00 expected hits
                      Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Neutral lost in Angola
                  British loses 0 PUs for violating Angolas neutrality.
                  British win, taking Angola from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
                  Casualties for Neutral: 1 Infantry
              Battle in Belgium
                  British attack with 1 Bomber, 1 Infantry and 1 Tank
                  Germans defend with 2 Mech.Infs
                      British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits
                      British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Belgium, round 2 : 3/3 hits, 1,33 expected hits
                      Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 0/2 hits, 0,67 expected hits
                  2 Mech.Infs owned by the Germans lost in Belgium
                  British win, taking Belgium from Germans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 Mech.Infs
              Battle in Normandy
                  British attack with 3 Fighters and 3 Infantrys
                  Germans defend with 1 Factory and 2 Tanks
                      British roll dice for 3 Fighters and 3 Infantrys in Normandy, round 2 : 1/6 hits, 1,50 expected hits
                      Germans roll dice for 2 Tanks in Normandy, round 2 : 1/2 hits, 1,00 expected hits
                      1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
                      British roll dice for 3 Fighters and 2 Infantrys in Normandy, round 3 : 0/5 hits, 1,33 expected hits
                      Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0,50 expected hits
                      1 Infantry owned by the British lost in Normandy
                      British roll dice for 3 Fighters and 1 Infantry in Normandy, round 4 : 0/4 hits, 1,17 expected hits
                      Germans roll dice for 1 Tank in Normandy, round 4 : 1/1 hits, 0,50 expected hits
                      1 Fighter owned by the British lost in Normandy
                      British roll dice for 2 Fighters and 1 Infantry in Normandy, round 5 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 Tank in Normandy, round 5 : 0/1 hits, 0,50 expected hits
                      1 Tank owned by the Germans lost in Normandy
                  British win, taking Normandy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2
                  Casualties for British: 1 Fighter and 2 Infantrys
                  Casualties for Germans: 2 Tanks
      
          Non Combat Move - British
              1 Bomber moved from Belgium to Wales
              1 AAGun moved from Dover to London
              2 Fighters moved from Normandy to 20 Sea Zone
              1 Fighter moved from Picardy to 20 Sea Zone
              1 Fighter moved from 31 Sea Zone to French Sudan
              1 AAGun moved from Kenya to Equatoria
              2 Fighters moved from Oman to Equatoria
              2 Fighters moved from Oman to 58 Sea Zone
              1 Fighter moved from S.Saudi Arabia to 58 Sea Zone
              2 Fighters moved from S.Saudi Arabia to N.Saudi Arabia
              1 Fighter moved from Delhi to 58 Sea Zone
              1 AAGun moved from Bihar to Assam
              2 Infantrys moved from Madras to Mysore
              1 Fighter moved from 15 Sea Zone to Greenland
      
          Place Units - British
              1 T.Boat placed in 21 Sea Zone
              1 Carrier, 1 T.Boat and 1 Transport placed in 20 Sea Zone
              3 Infantrys placed in Manchester
              1 Elite placed in Wales
              1 Carrier placed in 58 Sea Zone
              2 Infantrys placed in W.Iran
              2 Infantrys placed in Bombay
              6 Infantrys placed in Cairo
              5 Infantrys placed in Madras
              2 Infantrys placed in Cape Town
              5 Infantrys placed in Delhi
              5 Infantrys placed in London
      
          Turn Complete - British
              British collect 107 PUs; end with 107 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,00
      Neutral : -1,00
      British : -5,83
      

      Savegame

      posted in Play Boardgames
      B
      Bacala
    • RE: Bacala vs Whack - Game #3

      TripleA Turn Summary: Thai round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Thai
              1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
              2 ArmoredCars, 2 Artillerys and 4 Infantrys moved from N.Thailand to Yunnan
              1 Tank moved from N.French Indochina to Yunnan
              1 Artillery and 1 Infantry moved from Burma to Yunnan
              6 Infantrys moved from Bangkok to S.Thailand
              1 Infantry moved from S.Thailand to Burma
              1 Elite and 2 Infantrys moved from S.Thailand to N.Thailand
      
          Purchase Units - Thai
              Thai buy 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in Yunnan
                  Thai attack with 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 1 Tank
                  British defend with 1 ArmoredCar and 1 Tank
                      Thai roll dice for 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 1 Tank in Yunnan, round 2 : 5/11 hits, 3,50 expected hits
                      Chinese roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Tank owned by the British lost in Yunnan
                  Thai win, taking Yunnan from Chinese with 2 ArmoredCars, 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                  Casualties for Thai: 1 Infantry
                  Casualties for British: 1 ArmoredCar and 1 Tank
      
          Non Combat Move - Thai
              1 AAGun moved from N.Thailand to Yunnan
      
          Place Units - Thai
              2 ArmoredCars, 3 Infantrys and 1 Mech.Inf placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,33
      Thai : 1,50
      

      Savegame

      posted in Play Boardgames
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      Bacala
    • RE: Bacala vs Whack - Game #3

      TripleA Turn Summary: Romanians round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Romanians
              1 Infantry moved from E.Romania to Vinnytsia
              1 Tank moved from Bucharest to Vinnytsia
              2 Artillerys, 2 Elites and 4 Infantrys moved from Bucharest to E.Romania
      
          Purchase Units - Romanians
              Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
      
          Non Combat Move - Romanians
              1 AAGun moved from Bucharest to E.Romania
      
          Place Units - Romanians
              3 Infantrys and 1 Mech.Inf placed in Bucharest
      
          Turn Complete - Romanians
              Romanians collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Bacala
    • RE: Bacala vs Whack - Game #3

      TripleA Turn Summary: Finns round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Finns
              1 Infantry moved from Tampere to Oulu
                    Finns take Oulu from Russians
              1 Elite, 1 Fighter and 9 Infantrys moved from Tampere to Kotka
              6 Infantrys moved from Helsinki to Tampere
      
          Purchase Units - Finns
              Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in Kotka
                  Finns attack with 1 Elite, 1 Fighter and 9 Infantrys
                  Russians defend with 4 Infantrys
                      Finns roll dice for 1 Elite, 1 Fighter and 9 Infantrys in Kotka, round 2 : 1/11 hits, 2,17 expected hits
                      Russians roll dice for 4 Infantrys in Kotka, round 2 : 1/4 hits, 1,33 expected hits
                      1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
                      Finns roll dice for 1 Elite, 1 Fighter and 8 Infantrys in Kotka, round 3 : 1/10 hits, 2,00 expected hits
                      Russians roll dice for 3 Infantrys in Kotka, round 3 : 1/3 hits, 1,00 expected hits
                      1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
                      Finns roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Kotka, round 4 : 0/9 hits, 1,83 expected hits
                      Russians roll dice for 2 Infantrys in Kotka, round 4 : 0/2 hits, 0,67 expected hits
                      Finns roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Kotka, round 5 : 1/9 hits, 1,83 expected hits
                      Russians roll dice for 2 Infantrys in Kotka, round 5 : 1/2 hits, 0,67 expected hits
                      1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
                      Finns roll dice for 1 Elite, 1 Fighter and 6 Infantrys in Kotka, round 6 : 2/8 hits, 1,67 expected hits
                      Russians roll dice for 1 Infantry in Kotka, round 6 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Kotka
                  Finns win, taking Kotka from Russians with 1 Elite, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Finns: 3 Infantrys
                  Casualties for Russians: 4 Infantrys
      
          Non Combat Move - Finns
              1 Fighter moved from Kotka to Tampere
      
          Place Units - Finns
              1 Elite and 3 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Finns : -4,50
      Russians : -1,00
      

      Savegame

      posted in Play Boardgames
      B
      Bacala
    • RE: Bacala vs Whack - Game #3

      TripleA Turn Summary: Hisaichi round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Hisaichi
              1 Destroyer and 1 Submarine moved from 111 Sea Zone to 108 Sea Zone
              1 Carrier and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone
              2 Fighters moved from 107 Sea Zone to Port Moresby
              1 Artillery moved from Tanimbar to 112 Sea Zone
              1 Infantry moved from Aroe to 112 Sea Zone
              2 Infantrys moved from Celebes to 112 Sea Zone
              1 Artillery, 3 Infantrys and 2 Transports moved from 112 Sea Zone to 114 Sea Zone
              1 Artillery and 3 Infantrys moved from 114 Sea Zone to Port Moresby
              1 Transport moved from 93 Sea Zone to 84 Sea Zone
              1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
              2 Transports moved from 75 Sea Zone to 84 Sea Zone
              4 Infantrys moved from Changchun to 84 Sea Zone
              1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
              1 Artillery, 1 Elite and 4 Infantrys moved from 75 Sea Zone to Ayan
              1 Artillery moved from Okhotsk to Ayan
              1 Infantry moved from Khabarovsk to Ayan
              1 Artillery and 2 Infantrys moved from Khabarovsk to Heilungchiang
              1 Mech.Inf moved from Changchun to Ayan
              4 Infantrys moved from Kirin to Liaoning
              1 Artillery moved from Peking to Chahar
              1 Tank moved from Anhwei to Chahar
              2 Infantrys moved from Shantung to Shansi
              1 Tank moved from Anhwei to Shansi
              1 Infantry moved from Shantung to Shansi
              1 Tank moved from Anhwei to Kweichow
              1 Infantry moved from Hunan to Hupeh
              2 Artillerys and 1 Infantry moved from Hunan to Kweichow
              1 Infantry moved from N.French Indochina to Yunnan
              1 ArmoredCar and 1 Tank moved from Hunan to Yunnan
              1 Infantry moved from Kiangsi to Hunan
              2 Tanks moved from Hong Kong to Hunan
              2 Infantrys moved from Hong Kong to Kiangsi
              1 Infantry moved from Peking to Chahar
              1 Infantry moved from Peking to Liaoning
              1 Infantry moved from Shantung to Chahar
              1 Infantry moved from Shantung to Shansi
              1 Mech.Inf moved from Changchun to Liaoning
              1 Transport moved from 111 Sea Zone to 92 Sea Zone
              2 Infantrys moved from Hong Kong to 92 Sea Zone
              2 Infantrys moved from 92 Sea Zone to N.French Indochina
              1 Battleship moved from 112 Sea Zone to 114 Sea Zone
              1 Infantry moved from Mindoro to 93 Sea Zone
              1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
              1 Infantry moved from 107 Sea Zone to Jilolo
              1 Bomber moved from Manila to Jilolo
      
          Purchase Units - Hisaichi
              Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 1 Fighter, 11 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Jilolo
                  Hisaichi attack with 1 Bomber and 1 Infantry
                  Dutch defend with 1 Infantry
                      Hisaichi roll dice for 1 Bomber and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0,83 expected hits
                      Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Jilolo
                  Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Dutch: 1 Infantry
              Battle in Kweichow
                  Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
                  Chinese defend with 2 Tanks
                      Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                      Chinese roll dice for 2 Tanks in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
                      2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kweichow
                  Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Hisaichi: 1 Artillery and 1 Infantry
                  Casualties for Chinese: 2 Tanks
              Battle in Shansi
                  Hisaichi attack with 4 Infantrys and 1 Tank
                  Chinese defend with 1 Mech.Inf and 1 Tank
                      Hisaichi roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1,17 expected hits
                      Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 2 : 0/2 hits, 0,83 expected hits
                      Hisaichi roll dice for 4 Infantrys and 1 Tank in Shansi, round 3 : 2/5 hits, 1,17 expected hits
                      Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 3 : 1/2 hits, 0,83 expected hits
                  1 Mech.Inf owned by the Chinese, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
                  Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Mech.Inf and 1 Tank
              Battle in Chahar
                  Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                  Chinese defend with 1 Infantry and 1 Mech.Inf
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 1/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                      1 Infantry owned by the Chinese lost in Chahar
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 3 : 1/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 Mech.Inf in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                  1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 Infantry and 1 Mech.Inf
                  Casualties for Hisaichi: 1 Infantry
              Battle in Heilungchiang
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Russians defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Heilungchiang
                  Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Ayan
                  Hisaichi attack with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Mech.Inf
                  Russians defend with 2 ArmoredCars and 1 Artillery
                      Hisaichi roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/9 hits, 2,67 expected hits
                      Russians roll dice for 2 ArmoredCars and 1 Artillery in Ayan, round 2 : 1/3 hits, 0,67 expected hits
                      1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                      Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 1 Mech.Inf in Ayan, round 3 : 3/8 hits, 2,50 expected hits
                      Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 0/2 hits, 0,50 expected hits
                      1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
                  Hisaichi win, taking Ayan from Russians with 2 Artillerys, 1 Elite, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 10
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Russians: 2 ArmoredCars and 1 Artillery
              Battle in Yunnan
                  Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Hisaichi lost in Yunnan
                      Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
                      Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan
                  Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is -4
                  Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Port Moresby
                  Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys
                  Anzac defend with 1 Factory and 3 Infantrys
                      Hisaichi roll dice for 1 Battleship in Port Moresby, round 2 : 1/1 hits, 0,67 expected hits
                      1 Infantry owned by the Anzac lost in Port Moresby
                      Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Port Moresby, round 2 : 2/6 hits, 1,67 expected hits
                      Anzac roll dice for 2 Infantrys in Port Moresby, round 2 : 0/2 hits, 0,67 expected hits
                      2 Infantrys owned by the Anzac lost in Port Moresby
                  Hisaichi win, taking Port Moresby from Anzac with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                  Casualties for Anzac: 3 Infantrys
      
          Non Combat Move - Hisaichi
              2 Fighters moved from Port Moresby to West Papua
              1 Bomber moved from Jilolo to Formosa
      
          Place Units - Hisaichi
              3 Infantrys placed in Peking
              1 Artillery, 1 Infantry and 1 Tank placed in Shantung
              2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong
              1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
              2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 72 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Hisaichi : -1,50
      Anzac : -0,67
      Chinese : 1,67
      Russians : -0,50
      Dutch : 0,67
      

      Savegame

      posted in Play Boardgames
      B
      Bacala