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    Topics created by Azimuth

    • A

      Sea Units Starting in Hostile Sea Zones

      Axis & Allies Global 1940
      • • • Azimuth
      9
      0
      Votes
      9
      Posts
      1.3k
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      S

      @shadowhawk

      Agreed.

    • A

      Submerging before battle?

      Axis & Allies Global 1940
      • • • Azimuth
      16
      1
      Votes
      16
      Posts
      1.6k
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      surferS

      I would add that you can consider the sub rules as an exploitable loophole, but I would say they refect the very real problems subs caused in naval battles. One unaccounted sub could cause massive disruption to a naval force (hello HMS Ark Royal)

    • A

      WW2 Spring 1942 "Ironclad" - an enhanced AA50 game on TripleA

      Other Axis & Allies Variants
      • • • Azimuth
      14
      5
      Votes
      14
      Posts
      1.8k
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      A

      @jkprince indeed 🙂

      Thank you both for your interest!

    • A

      New units in AA50?

      House Rules
      • anniversary • • Azimuth
      1
      1
      Votes
      1
      Posts
      601
      Views

      A

      Hello ;)

      I’ve been seeking around since a while and couldn’t find anything to answer my (basic) question : is there a (balanced) way to use the new units (or at least, their sculpts : tactical bombers and mechanized infantry) in the Anniversary edition?

      Thanks!

    • A

      Custom map for AA50

      Customizations
      • anniversary • • Azimuth
      22
      3
      Votes
      22
      Posts
      3.4k
      Views

      8

      @Azimuth yeah, I understand the challenge, I’m a graphic designer and I was playing around with a circular map design when I stumbled upon yours. I still might finish my design as I was incorporating some map changes I found interesting. But so far I think I’ll need some blow up boxes or something to make it work at a reasonable size.

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