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    Topics created by Azathoth

    • A

      Neutral Italy

      Axis & Allies Global 1940
      • • • Azathoth
      31
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      31
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      4.7k
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      GODLEADERG

      Is for gameplay first but history two, the Italian is not prepare for this war and Russia two. Is simple and give a little more time for Italy. I repeat  i dont playtest this rules.

    • A

      Japan versus Usa/Anzac

      Axis & Allies Global 1940
      • • • Azathoth
      16
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      16
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      2.7k
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      JenniferJ

      Hitting Turkey turns all true neutrals pro-Allies.  Not sure if it is worth it when the allies are already making SO MUCH MORE per round than the Axis.  Not saying it is not worth it, just wondering if it wouldn’t be better to go around via transport instead, since it also secures the med and n. Africa.

    • A

      Taranto question

      Axis & Allies Global 1940
      • • • Azathoth
      21
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      21
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      3.0k
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      TheMethuselahT

      True, I did not mean to say that one bad-luck battle increases your odds of a future good-luck battle. What I meant is that Global 1940 is a much bigger game than, say, Revised. Global has more units involved and more battles that matter. The effect of having more units and more battles is to soften the effect of any one unit missing or of any one battle going poorly. In other words, as you broaden your sample size, you get closer to achieving average results in the aggregate.

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