lose 3inf
Wfr rd2
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (4)1@4: (5)
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (4)
lose 3inf
Wfr rd2
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (4)1@4: (5)
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (4)
i don’t understand, there must be a problem : you got only 1 hit with your 2 CA… :lol: :lol:
sz112 cwol (1BB dented)
Wfr
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (5, 2)2@2: (3, 1)1@3: (1)1@4: (5)
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 1)1@3: (1)1@4: (5)
sz111 cleared with loss of 1ss, 1fgt.
sz112
Rolls: 3@3 1@4; Total Hits: 23@3: (6, 5, 2)1@4: (2)
Rolls: 2@3; Total Hits: 12@3: (1, 4)
That’s the less one could say…It’s against all odds…
let’s see if my “lucky strike” continues…
sz111
Rolls: 1@2 2@3 3@4; Total Hits: 41@2: (2)2@3: (4, 1)3@4: (5, 4, 2)
Rolls: 1@2 2@4; Total Hits: 21@2: (3)2@4: (4, 3)
sz91 rd2 (1st hit win)
Rolls: 10@2; Total Hits: 110@2: (4, 4, 5, 4, 4, 1, 3, 3, 3, 5)
Rolls: 10@3; Total Hits: 610@3: (6, 2, 1, 6, 4, 2, 1, 1, 1, 6)
sz 106 lose 2ss. Nice.
sz91
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Rolls: 1@3; Total Hits: 11@3: (3)
sz106 rd3 (1rst hit win)
Rolls: 10@2; Total Hits: 110@2: (6, 4, 4, 5, 6, 5, 3, 3, 1, 5)
Rolls: 10@2; Total Hits: 210@2: (3, 6, 5, 3, 3, 2, 2, 5, 6, 4)
sz106 rd2
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
sz106
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
Ok, so here we go again.
G1
Buy : 1 AC, 1DD, 1SS
Combat Move:
CM:
SZ106 (1DD, 1TP)
1SS sz117
1SS sz118
SZ91 (1CA)
1SS sz108
1SS sz103
SZ111 (1DD, 1BB)
1SS sz124
1bmb Ger
2fgt 2tac Wger
Wfr (2inf, tnk, fgt)
3inf, 1art, 1tnk, Hol
1Tac Wger
SZ112 (2CA)
1BB, 1CA sz113
1fgt Nor
1fgt Hun
France (7inf, 2art, 2tnk, 1fgt)
1inf, 1art, 2tnk 1fgt Hol
3inf, 4mech, 1art Wge
1tac Ger
2tnk Sge
1tac Pol
Yugoslavia (5inf)
6inf, 2art Sge
2inf, 1tnk Hun
1inf, 1tnk Rma
1tnk Pol
Need scrambling orders for sz 111
Lol….
Ok man, sorry but this game is over. I resign !
FA-BU-LOUS !
sz111 cleared with loss of 1ss, 1fgt, 1tac
sz112
Rolls: 2@3 1@4; Total Hits: 02@3: (4, 4)1@4: (6)
Rolls: 2@3; Total Hits: 22@3: (1, 2)
sz111 rd2
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (5)1@3: (3)2@4: (3, 1)
Def (1dd, 1BBdented)
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)
Def (1fgt)
Rolls: 1@4; Total Hits: 11@4: (1)
sz110 finally cleared with loss of 2ss, 3fgt, 3tac….Yeah ! What a great start ! :roll:
sz111
Rolls: 1@2 1@3 2@4; Total Hits: 11@2: (6)1@3: (6)2@4: (2, 6)
Def (1dd, 1BB)
Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (5)
Def (1fgt)
Rolls: 1@4; Total Hits: 01@4: (5)
sz 110 rd3
Rolls: 1@3; Total Hits: 11@3: (3)
Rolls: 1@4; Total Hits: 11@4: (2)
Well…i think i’m gonna puke…
lose 2ss, 1fgt, tac
Normally, i would wait for you to declare your losses, but there, i guess you will take 1hit on BB and lose the CA.
sz110 rd2 Maybe now that my odds are disgusting i’m going to get lucky…
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 6)2@4: (3, 4)
Rolls: 4@4; Total Hits: 34@4: (2, 6, 3, 2)
sz106 cwol
sz110 (if my ss hit twice on rd1, your CA will not return fire).
Rolls: 2@2 3@3 3@4; Total Hits: 22@2: (4, 5)3@3: (5, 5, 6)3@4: (5, 4, 3)
Rolls: 1@3 4@4; Total Hits: 41@3: (1)4@4: (1, 4, 1, 5)
Ok.
This G1 is WAY more “rock’n roll” than what i’m used to, but hey, the name of the game is fun, and i wanna try it !
sz106 (if anything hit, disregard subsequent rolls).
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
That’s only holding it for 2 turns, and it isn’t easy for Germany to hit since it’s across the Baltic.
It’s as easy as building a few transports…
G40 - Alpha +2 - NO and tech : on.
G1
Buy :
1dd (8 )
3tr (21)
save 1
CM
sz106 (1dd, 1tr)
1ss sz117
1ss sz118
sz 110 (1CA, 1BB)
1ss sz103
1ss sz108
1tac Ger
1fgt Hol
2fgt, 2tac Wger
sz111 (1dd, 1BB)
1ss sz124
1tac Wger
1fgt Nor
1bmb Ger
sz112 (2CA)
1BB, 1CA sz113
1fgt Hun
Fra (7inf, 2art, 2tnk, 1fgt)
3inf, 1art, 4mec Wger
1inf, 1art, 2tnk Hol
2tnk Sgr
1tac Pol
Wfr (2inf, 1tnk, 1fgt)
3inf, 1art, 1tnk Hol
Yugo (5inf)
6inf, 2art Sgr
2inf Hun
1inf, 1tnk Rom
I will need scrambling orders for sz 110 and 111 before i roll dices.
CM Map