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    AxisAtti

    @AxisAtti

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    Latest posts made by AxisAtti

    • RE: Kill USA First

      Hiho,

      Yesterday i had a game, playing japan with KUF strategy (i’m japan). It works well and better than expected, since USA made some mistakes:

      J1 builds: 3 Transports, 1 Rtl

      Move: all 3 ACs to Hawaii, with 3 Ftr & 3 Tac
      Asia - nothing special (except a bloody battle in Yun).

      J2 builds: 3 Transports, Inf/Art to fill it.
      Taking Bco, destroying the complete USA Navy around Hawaii (USA moves his complete Navy to Hawaii). Saving the 6 Transports with 2 Des, 1 Cru (only 1 Ftr, 1 Bmb can reach them).
      In Asia china & uk are on the march.

      J3 builds: more transports & troops to reinforce asia.
      Taking WUs with 12 Troops, 2 Bmb, 3 Ftr and 3 Tac - collecting +60 IPC, have 104 IPC on the hand at the end of the round.
      Taking Hawaii.
      Asia: UK and China taken more ground. UK is on 39 IPCs, China around 20 - ANZAC about 15.

      In round 7 or 8 the allies surrender, but it was very hard in asia - i’m thrown out (only Korea and Manchuria i held) and it takes several round to return the NAVY from the West-Coast of the USA.  I think without the mistakes from the USA, i will not work - even if USA wil fall in J4 (USA can easily survive an additional round) or J5 - the losses from japan are much higher and i don’t think it can compete the Power of UK, ANZAC and China - all of them have an horrible income (around 75 all together) - taking USA is to costly and will slow down japan to much.

      Atti

      posted in Axis & Allies Pacific 1940
      A
      AxisAtti
    • RE: ABattlemap P40 BETA module

      @Stoney229:

      I’m pretty sure P4B.gim is not compatible with P40.gim, because of the size difference.  You cannot open a P40.gim save file in P4B.gim.  Also, my new update will not be entirely compatible with P4B.gim, because some of the toolpieces will be changed around (see above posts).

      Trust me, it is! - There will be some minor things (since the toolpieces are not 100% identical), but there is no problem using the “old” P40-Save Files with the “new” P4B Module! Since the additional space is added on the right side, it will work!

      Atti

      posted in Axis & Allies Pacific 1940
      A
      AxisAtti
    • RE: ABattlemap P40 BETA module

      Hiho,

      My first post here, so it will be a short one.

      • Yes, there are poeple using the “old” P40.gim

      But since the P4B.gim Modules is “backward compatible” to the P40 Module, there should be no problems “upgrading” it. I’ll do that “officially” with the upcoming version of ABattleMap. It is not a major version, there are many small fixes (e.g. the issue of the disappearing info-Windows is solved) and some new features to support the AAP40 game (e.g. multiple Dependecies, Convoi-Disruption).
      Today i’m working on the new release-pack, so it is only a question of days when the new release is out.

      I will include the latest ModulePack in this release. A question about the A50/A51 module - is the module “upgrader” here? Stonie? - Very nice work, but it is a little bit to light for me - did agree to replace the map with the C50/C51 map?

      Atti

      posted in Axis & Allies Pacific 1940
      A
      AxisAtti