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    Posts made by axisandalliesplayer

    • RE: UnknownSoldier (axis) vs. axisandalliesplayer (Allies+11), no tech

      @UnknownSoldier:

      @axisandalliesplayer:

      friendly bump

      so sorry sir…I forgot to mark it as unread and lost track  :oops:

      NP, I can understand. I honestly checked on this thread because I started to think it was my turn or some such.  :-P

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: UnknownSoldier (axis) vs. axisandalliesplayer (Allies+11), no tech

      friendly bump

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      Heh, I don’t know how effective this strat will be if I keep losing expensive units left and right. Already in a hole with all the air Germany’s lost. At least this turn it was a tank I shouldn’t have lost vs an aircraft!  :roll:

      In the good news department, yay first round I didn’t lose German air!  :wink:

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 armour moved from Eastern Poland to Archangel
                  1 artillery moved from Western Germany to 112 Sea Zone
                  1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                  1 infantry moved from Karelia to 127 Sea Zone
                  1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                  1 infantry moved from Karelia to Novgorod
                        Germans take Novgorod from Russians
                  3 bombers moved from Western Germany to Archangel
                  1 mech_infantry moved from Romania to Ukraine
                        Germans take Ukraine from Russians
                  1 infantry moved from Eastern Poland to Western Ukraine
                        Germans take Western Ukraine from Russians

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 2 armour, 1 artillery, 3 bombers and 1 infantry
                      Russians defend with 5 infantry
                      Germans win, taking Archangel from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                      Casualties for Russians: 5 infantry

      Non Combat Move - Germans
                  3 bombers moved from Archangel to Eastern Poland
                  1 aaGun and 2 infantry moved from Baltic States to Belarus
                  1 infantry moved from Karelia to Novgorod
                  2 infantry moved from Vyborg to Finland
                  2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
                  2 aaGuns, 5 artilleries and 20 infantry moved from Eastern Poland to Belarus
                  6 armour and 2 mech_infantrys moved from Romania to Belarus
                  2 infantry moved from Romania to Eastern Poland
                  1 infantry moved from Poland to Eastern Poland
                  4 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                  1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                  1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
                  1 submarine moved from 103 Sea Zone to 109 Sea Zone
                  1 submarine moved from 112 Sea Zone to 109 Sea Zone

      Place Units - Germans
                  1 fighter placed in Western Germany
                  3 armour and 5 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Germans collect 47 PUs; end with 47 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 destroyer; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  2 artilleries and 2 infantry moved from Northern Italy to Southern France
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                        Italians take British Somaliland from British
                  1 infantry moved from Italian Somaliland to British Somaliland

      Combat - Italians
                  Battle in Southern France
                      Italians attack with 2 artilleries and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                      Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 1 destroyer and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                      Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 destroyer

      Non Combat Move - Italians
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  1 armour and 2 infantry moved from Albania to Bulgaria
                        Italians take Bulgaria from Neutral_Axis
                  6 infantry moved from Southern Italy to Northern Italy
                  1 armour moved from Northern Italy to Slovakia Hungary

      Place Units - Italians
                  1 destroyer placed in 95 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                  Italians collect 15 PUs; end with 17 PUs total
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Italians to Southern France: 1 aaGun
                  EDIT: Adding units owned by Italians to France: 1 aaGun
                  EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                  EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                  EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                  EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                  EDIT: Turning off Edit Mode

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 destroyer; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  2 artilleries and 2 infantry moved from Northern Italy to Southern France
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                        Italians take British Somaliland from British
                  1 infantry moved from Italian Somaliland to British Somaliland

      Combat - Italians
                  Battle in Southern France
                      Italians attack with 2 artilleries and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                      Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 1 destroyer and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                      Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 destroyer

      Non Combat Move - Italians
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  1 armour and 2 infantry moved from Albania to Bulgaria
                        Italians take Bulgaria from Neutral_Axis
                  6 infantry moved from Southern Italy to Northern Italy
                  1 armour moved from Northern Italy to Slovakia Hungary

      Place Units - Italians
                  1 destroyer placed in 95 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                  Italians collect 15 PUs; end with 17 PUs total

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      I’m sorry but that DD was literally the first unit you moved in the med. You moved each unit individually into each battle before moving to the next sea zone. You moved (1 unit at a time) 2 units into sz106 before moving 3 units into sz96 and then finished up with moving 6 units into sz97. You had plenty of time to adjust your combat moves as you made your moves.

      I made my decision to scramble based on the previously posted combat moves and at that point it became too late to change things up. I wouldn’t have minded giving you a walk-in or some such or if you’d caught the mistake prior to my decision. But you were locked in once the scramble decision was made.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      Yes, scramble.

      OOL is best D; bb last.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)

      Need a scramble decision for sz97.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - British
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 4 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 2 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Shensi
                  2 infantry moved from Kweichow to Shensi
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 4 infantry moved from Szechwan to Yunnan

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Manchuria to Amur
                        Japanese take Amur from Russians
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  2 infantry moved from Kiangsi to Hunan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  2 bombers moved from Japan to Yunnan
                  1 fighter moved from Formosa to Hunan
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 transport moved from 6 Sea Zone to 17 Sea Zone
                  1 infantry moved from Iwo Jima to 17 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                  1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from 5 Sea Zone to Amur

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Battle in Hunan
                      Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Soviet Far East
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Amur
                  4 infantry moved from Korea to Amur
                  1 artillery and 1 infantry moved from Jehol to Manchuria
                  1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 fighter moved from Okinawa to Kwangsi
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                  1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                  1 infantry moved from Kiangsu to Kiangsi
                  1 infantry moved from Kiangsu to Kiangsi
                  1 artillery and 1 infantry moved from Kiangsu to Anhwe
                  1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                  1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 battleship moved from 19 Sea Zone to 6 Sea Zone
                  1 carrier moved from 33 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Manchuria
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                  1 battleship moved from 6 Sea Zone to 33 Sea Zone
                  1 fighter moved from Korea to Manchuria

      Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  1 factory_minor placed in Manchuria

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: Hall of Shame - tales of the worst dice ever

      This one isn’t a battle but rather an entire round and I was the one to take advantage of it. In the end my opponent said he’d concede the game (waiting to see if a compromise will continue the game or not)

      So it’s G1 and I went with a Barbarossa. Hit Paris plus all the Russian border terr on the ground and went after sz110, sz111, sz91, and sz106. Ended up losing 6 inf & 1 sub (24ipc) for the entire round. In return I killed 13inf, 2art, aa, 2arm, ftr, trn, 2dds, 4cas, & 2bbs (185ipc). Hard to beat a +161 IPC swing in battles alone on G1.

      http://www.axisandallies.org/forums/index.php?topic=33576.msg1282778#msg1282778

      posted in Axis & Allies Global 1940
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      My math was off in the Paris battle, should’ve been 9 units remaining. Which should’ve meant 3 units gone for sure and roll to see if a 4th was added. My bad, my brain automatically adjusted to 4 units since I expected it to die and then insisted on putting 4 units with a roll for the 5th when it should’ve been 3 units with a roll for the 4th. :roll:

      I hope you can accept the above adjusted map and continue the game. If not, then GG and I won’t press to claim this as a win. I also won’t argue if you want to give it to me, but I don’t really expect it and I hereby absolve you of any need to count report this game in the game results thread.  :wink:

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 119 Sea Zone
                  1 submarine moved from 119 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  2 infantry moved from Romania to Bessarabia
                  1 armour moved from Romania to Eastern Poland
                  1 armour moved from Slovakia Hungary to Eastern Poland
                  1 armour, 2 infantry and 1 tactical_bomber moved from Poland to Baltic States
                  1 fighter moved from Slovakia Hungary to Bessarabia
                  2 infantry moved from Slovakia Hungary to Eastern Poland
                  1 infantry moved from Poland to Eastern Poland
                  2 armour moved from Greater Southern Germany to Eastern Poland
                  1 armour moved from Greater Southern Germany to France

      Combat - Germans
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 91 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 cruiser
                      Germans win with 1 submarine remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in 111 Sea Zone
                      Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
                      Casualties for French: 1 cruiser
                      Casualties for British: 1 battleship and 1 cruiser
                  Battle in France
                      Germans attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 4 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                      Casualties for Germans: 5 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Baltic States
                      Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                      Russians defend with 3 infantry
                      Germans win, taking Baltic States from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Russians: 3 infantry
                  Battle in Eastern Poland
                      Germans attack with 4 armour and 3 infantry
                      Russians defend with 2 infantry
                      Germans win, taking Eastern Poland from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Bessarabia
                      Germans attack with 1 fighter and 2 infantry
                      Russians defend with 2 infantry
                      Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
                  1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                  2 bombers moved from 110 Sea Zone to Western Germany
                  2 aaGuns moved from Western Germany to Holland Belgium
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from Denmark to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  1 fighter moved from Bessarabia to Slovakia Hungary
                  1 tactical_bomber moved from Baltic States to Slovakia Hungary
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 fighter moved from 110 Sea Zone to Western Germany
                  1 aaGun moved from Western Germany to Holland Belgium

      Place Units - Germans
                  1 destroyer placed in 113 Sea Zone
                  1 bomber placed in Western Germany
                  1 armour and 1 mech_infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 38 PUs; end with 57 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
                  EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
                  EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
                  EDIT: Removing units owned by Germans from Baltic States: 1 infantry
                  EDIT: Turning off Edit Mode

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      :oops:

      I don’t want to claim a win after just 1 round like this. How about this as a fix:

      • Assuming I get this right, I roll right now to see which subs I lose (1 sz106, 2 sz110, 3 sz111, 4  sz91)
        DiceRolling 2d4:
        (3, 4)  
        –-Repeat of the same number just means I only lose 1 sub.

      • I lose an infantry in Baltic States since that’s where I most likely would have lost someone

      • I lose 4 more units in Paris (2inf, 2art) and I roll another dice to see if I lose another one. 20% chance I don’t based on triplea, so 4 or less on a 5 sided dice and another art is gone.
        DiceRolling 1d5:
        (3)

      In return what I get

      • Continue playing a game that has been bidded and already started vs

      • Fair play

      • 1 LL reroll in any battle that I choose at some point in the future (attacking/defending). I call it, even after the fact if it were your turn and then it’s rolled here on the forum. If you are the attacker, you get the option of retreating at any point after a full round of dice has been thrown and you can alter your noncom and placements if you so wish. And I’ll wait to see what (if any) edits you want to do before I go. Once I start the next Axis country, it’s too late for me to go back and call for a reroll on a battle that happened on your turn. If allied turns happen sequentially (ie, US/China/UK) you might want to wait if a major or potentially game altering battle happened to see if I want to use my reroll. As if I do use it I can go back to US and you’d have to redo China/UK. I’ll be fair and won’t use it just as a get out of jail free card and for example make you redo a good UK turn just because. The reroll will only be used for larger battles that I get diced on.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • WWI in Photos (10-part series)

      I just stumbled across this earlier this morning and figured some of you might be interested in checking this out.

      http://www.theatlantic.com/static/infocus/wwi/

      It’s a 10-part series of photographs from WWI. Anyway, I’ve enjoyed it thus far.

      posted in World War II History
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      My bad, I was clicking too fast and should’ve stopped to ask about sz111 once I got 2 hits on Rd1 of combat. I just went with the default, again I just clicked through it. It wasn’t until my sub missed that I realized that I could’ve cost you a hit there if the sub had hit. The sub missed so you had the benefit of a higher punch on D and I’d have been willing to reroll either the entire battle or just given you a roll on the forum to give you the benefit of the doubt on what your casualty choice would’ve been.

      As it was, I really could not have asked for a better opener than that. +161 IPC swing in those battles is pretty impressive.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: A&APlayer (axis) vs Cmdr Brado (allies+9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 119 Sea Zone
                  1 submarine moved from 119 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  2 infantry moved from Romania to Bessarabia
                  1 armour moved from Romania to Eastern Poland
                  1 armour moved from Slovakia Hungary to Eastern Poland
                  1 armour, 2 infantry and 1 tactical_bomber moved from Poland to Baltic States
                  1 fighter moved from Slovakia Hungary to Bessarabia
                  2 infantry moved from Slovakia Hungary to Eastern Poland
                  1 infantry moved from Poland to Eastern Poland
                  2 armour moved from Greater Southern Germany to Eastern Poland
                  1 armour moved from Greater Southern Germany to France

      Combat - Germans
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 91 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 cruiser
                      Germans win with 1 submarine remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in 111 Sea Zone
                      Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
                      Casualties for French: 1 cruiser
                      Casualties for British: 1 battleship and 1 cruiser
                  Battle in France
                      Germans attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 4 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                      Casualties for Germans: 5 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Baltic States
                      Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                      Russians defend with 3 infantry
                      Germans win, taking Baltic States from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Russians: 3 infantry
                  Battle in Eastern Poland
                      Germans attack with 4 armour and 3 infantry
                      Russians defend with 2 infantry
                      Germans win, taking Eastern Poland from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Bessarabia
                      Germans attack with 1 fighter and 2 infantry
                      Russians defend with 2 infantry
                      Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
                  1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                  2 bombers moved from 110 Sea Zone to Western Germany
                  2 aaGuns moved from Western Germany to Holland Belgium
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from Denmark to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  1 fighter moved from Bessarabia to Slovakia Hungary
                  1 tactical_bomber moved from Baltic States to Slovakia Hungary
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 fighter moved from 110 Sea Zone to Western Germany
                  1 aaGun moved from Western Germany to Holland Belgium

      Place Units - Germans
                  1 destroyer placed in 113 Sea Zone
                  1 bomber placed in Western Germany
                  1 armour and 1 mech_infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 38 PUs; end with 57 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
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